Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: karajorma on May 14, 2009, 08:46:36 am
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Here is the nightly for Windows on 13 May 2009 - Revision 5235
FSO-WIN-090513_r5235 (http://www.freespacefaq.com/Misc-Downloads/Nightlies/FSO-WIN-090513_r5235.7z)
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r5229 | karajorma | 2009-05-12 16:30:17 -0500 (Tue, 12 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/missionui/chatbox.cpp
M /trunk/fs2_open/code/network/multi_pmsg.cpp
M /trunk/fs2_open/code/network/multimsgs.cpp
Allow players to filter who they send messages to when using the chatbox
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r5230 | karajorma | 2009-05-12 16:49:41 -0500 (Tue, 12 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missionbriefcommon.cpp
M /trunk/fs2_open/code/mission/missionbriefcommon.h
M /trunk/fs2_open/code/missionui/fictionviewer.cpp
M /trunk/fs2_open/code/parse/parselo.cpp
M /trunk/fs2_open/code/parse/parselo.h
Fix the FictionViewer truncating anything with more than 70 lines.
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r5231 | karajorma | 2009-05-12 16:53:12 -0500 (Tue, 12 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hudsquadmsg.cpp
Fix Mantis 1913 (Characters after # are visible in the wings and reinforcements comms menu)
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r5232 | karajorma | 2009-05-12 16:55:49 -0500 (Tue, 12 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
Fix Mantis 1538 (special hitpoints not updated properly on deletion)
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r5233 | karajorma | 2009-05-12 17:03:39 -0500 (Tue, 12 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/missionui/missiondebrief.cpp
Allow the boilerplate traitor debrief to be turned off even if the player did turn traitor.
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r5234 | karajorma | 2009-05-12 17:05:43 -0500 (Tue, 12 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hudparse.cpp
M /trunk/fs2_open/code/hud/hudtargetbox.cpp
M /trunk/fs2_open/code/hud/hudtargetbox.h
M /trunk/fs2_open/code/io/keycontrol.cpp
Allow wireframe for the targetbox to be set from hud_gauges.tbl.
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r5235 | Wanderer | 2009-05-13 17:03:30 -0500 (Wed, 13 May 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/radar/radarorb.cpp
tweak to keep all 3d radar dots inside the retail radar bitmap area - Mantis 1908
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You're not SirKnightly!
What in the name of Sir Isaac Newton is going on here?
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Sir Knightly was busy so I built a bunch of builds by hand. :p