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General FreeSpace => FreeSpace Discussion => Topic started by: jkalltheway on May 19, 2009, 11:08:43 pm

Title: Freespace 3: The Shivans
Post by: jkalltheway on May 19, 2009, 11:08:43 pm
So heres my idea  for what might happen in FS3, Seeing at the end of FS2 with the Death of Alpha one, the GTVA is totally screwed. Not to mention the royal asshanding that just got delivered to them, its only a matter of time before the shivans attack and finish them off. So, what if in FS3 what happens is that we play the role of the Shivans instead of the GTVA? With all the mystery surrounding the shivans and their motives, this could be the wrapping up of loose ends for freespace. This would tell their side of the story, explain their motives, etc.

Discuss!
Title: Re: Freespace 3: The Shivans
Post by: GTSVA on May 19, 2009, 11:13:20 pm
ehhhh
Title: Re: Freespace 3: The Shivans
Post by: Dark Hunter on May 19, 2009, 11:15:52 pm
But but but... I like the Shivans being all mysterious and unknowable!  :shaking:
Title: Re: Freespace 3: The Shivans
Post by: ThesaurusRex on May 19, 2009, 11:23:27 pm
It would be excessively complicated deciding how to make the Shivans behave. Also translations during conversations briefing and etc. would just drag on and on.
Title: Re: Freespace 3: The Shivans
Post by: FUBAR-BDHR on May 19, 2009, 11:25:02 pm
Someone didn't get the memo on the 3 characters/numbers to never use together.   :rolleyes:
Title: Re: Freespace 3: The Shivans
Post by: eliex on May 19, 2009, 11:34:13 pm
One of the best things of FS is the lack of knowledge about the Shivans. If we suddenly know the Shivans back to front, FS won't be as good anymore.

Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on May 19, 2009, 11:58:28 pm
One of my treasured conceits is the use of ETAK to obtain intelligence on the Shivans. Even then, I don't want them humanized, and I can get away with that partly because I don't have to let the player see the intercepts, and knowing what someone is saying, or doing, does not necessarily grant insight into them. The Shivans are, and should remain, a mystery. They shouldn't really make sense even when accurately predicted and monitored. They're simply too alien for that.
Title: Re: Freespace 3: The Shivans
Post by: High Max on May 20, 2009, 01:07:38 am
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Title: Re: Freespace 3: The Shivans
Post by: Dragon on May 20, 2009, 08:23:03 am
Yes ,FS3 should be about Terrans ,go fly Tides of Darkness if you want Shivan campaign.  :)
Flaming Sword's Shivan mod also have a campaign ,but rather short and not as intresting as TOD.
In my opinion a mod closest to FS3 was Inferno ,it had FS feeling and continued FS tradition of making huge ships ,as well as copying some FS2 mistakes ,making it feel even more FS-ish.
( when I was playing INF first time I though it's canon FS3 ,it was a suprise when I read it isn't )  :)
Title: Re: Freespace 3: The Shivans
Post by: Grizzly on May 20, 2009, 08:24:17 am
Rule Nr1: Don't mention usenet FS3
Rule Nr2: Refer to the above rule.
Title: Re: Freespace 3: The Shivans
Post by: Rodo on May 20, 2009, 08:38:01 am
well... and then how the shivans get around those collapsed nodes? oh ****! I forgot about that... they can rebuilt them... but how much time does it take?? do we have half a life time so we can make another giant flying brick and then we call it colossus X2?  :D
Title: Re: Freespace 3: The Shivans
Post by: BengalTiger on May 20, 2009, 12:44:28 pm
While we're at asking strange questions:

So what if the Shivans are just servants who work for someone, and the universe is far bigger and more full of life than we can imagine?
Title: Re: Freespace 3: The Shivans
Post by: Snail on May 20, 2009, 01:02:17 pm
Meeeeh.

TBH, I used to like the idea of a Shivan campaign until I played Tides of Darkness. Really, it was very well FREDded, with excellent mods, and I could smell how much work went into it... Just, I couldn't get interested in it. I just couldn't picture the Shivans the way they were portrayed in that campaign. I know I should've enjoyed it, because it was a brilliant piece of work, it's just that I couldn't get into it... Now I feel kind of guilty... :nervous:
Title: Re: Freespace 3: The Shivans
Post by: Knight Templar on May 20, 2009, 01:53:07 pm
So heres my idea  for what might happen in FS3, Seeing at the end of FS2 with the Death of Alpha one, the GTVA is totally screwed. Not to mention the royal asshanding that just got delivered to them, its only a matter of time before the shivans attack and finish them off. So, what if in FS3 what happens is that we play the role of the Shivans instead of the GTVA? With all the mystery surrounding the shivans and their motives, this could be the wrapping up of loose ends for freespace. This would tell their side of the story, explain their motives, etc.

Discuss!

Cool story brah!  :yes:
Title: Re: Freespace 3: The Shivans
Post by: High Max on May 20, 2009, 01:53:43 pm
.
Title: Re: Freespace 3: The Shivans
Post by: Snail on May 20, 2009, 02:50:57 pm
TBH, a species that is on the same side as the Shivans, does the same thing as the Shivans, are the creators of the Shivans but is just a lot more powerful than the Shivans, seems completely redundant...
Title: Re: Freespace 3: The Shivans
Post by: dragonsniper on May 20, 2009, 02:54:53 pm
I've heard various people here say that FS3 was FSO... However, it's an interesting idea. The main problem that I have with it is that we don't know enough about the Shivans. They were a mystery to add to the suspense of FS. The creator of FS3 (thank the gods that it's NOT Derek "Smart") would have to make up the whole background for the Shivan race and a lot of other minor and larger things. It's a cool idea, but it would take a lot of time. Plus, if you messed up on it, then FS1/FS2 would wouldn't be as much fun. I like having the constant mystery of what the Shivans really are, where they came from, and who exactly they destroyed before FS1 and FS2.
Title: Re: Freespace 3: The Shivans
Post by: Snail on May 20, 2009, 03:00:03 pm
IMO the Shivan mystery should never be explained. At least, not in an obvious and stupid manner.
Title: Re: Freespace 3: The Shivans
Post by: dragonsniper on May 20, 2009, 03:01:31 pm
IMO the Shivan mystery should never be explained. At least, not in an obvious and stupid manner.
I agree. I really don't think that it could be without screwing something in the story up.
Title: Re: Freespace 3: The Shivans
Post by: Snail on May 20, 2009, 03:03:11 pm
It could be explained in a cryptic way at least, but saying it up front, like "Pilots, we have the Shivan's master plan. The Shivans want to mine gas that's why they blew up Capella lol"
Title: Re: Freespace 3: The Shivans
Post by: dragonsniper on May 20, 2009, 03:05:39 pm
"Pilots, we have the Shivan's master plan. The Shivans want to mine gas that's why they blew up Capella"
:lol:
Title: Re: Freespace 3: The Shivans
Post by: jkalltheway on May 20, 2009, 03:12:33 pm
Okay so a lot of what i'm getting is that the aura of mystery is what keeps the shivans as awesome as they are. What if... now bear with me here, What if... there was a way to keep them mysterious despite building a story around them? Answer questions that are asked, small questions within the briefings but keep them sufficiently shrouded in mystery! Granted this is an extremely difficult task but i expect no less from FS3. The idea behind it is that with a sufficient creative team, it is possible to make a shivan campaign that is both awesome and not only expands the shivan mythos but also keeps them a wildcard.

Meeeeh.

TBH, I used to like the idea of a Shivan campaign until I played Tides of Darkness.

Well the idea behind this campaign is that you're hunting a wounded animal. The GTVA is crippled and now that the shivans smell blood(metaphorically) They go in for the kill. Doesn't anyone else enjoy abusing those that are weaker and less able than them?  :drevil: This is assuming that the shivans want to destroy the GTVA and that they have no ulterior motive.

well... and then how the shivans get around those collapsed nodes? oh ****!

I'm assuming that there are more shivans out there than just the ones trapped in the node. I take this from the multiple shivan incursions. The lucifer fleet was first, after they were destroyed the sathanas fleet. Not the mention the fact that multiple sathanas had warped out prior to the nodes being destroyed. Personally, i'm of the opinion that they're still out there. Its only a matter of motive before they strike.

It would be more fun to learn more about the Shivans and FS3 was probably about that and fighting ships the size of planets or something and using ETAK to communicate with the Shivans. If Volition made FS3, we would probably learn more about the Shivans, the Earth would be reunited with the GTVA and help fight the Shivans, etc. I was hearing long ago that if they made FS3, it would conclude the FS series and we would know all or something like that.


My idea is exactly that! If FS3 would conclude the series, but personally i felt that if the GTVA reunited with earth, it would be way too generic an ending. We reunite with earth, and magically find a way to defeat an enemy who is technologic pally superior to ours. I think if it ended like that, i would be extremely disappointed because it was so unoriginal! I would be more interested if we changed perspectives and hunted down the GTVA and destroyed them planet by planet. Maybe even a planet destroying minigame?  :warp:


Title: Re: Freespace 3: The Shivans
Post by: dragonsniper on May 20, 2009, 03:16:44 pm
If the creator of FS3 was able to keep the Shivans in secret, then great! If only minor things were explained, then great again! However, I'm not sure that you could keep all the big secrets out while playing as the Shivans. BTW, love the idea of a planet destroying minigame. :drevil:
Title: Re: Freespace 3: The Shivans
Post by: jkalltheway on May 20, 2009, 03:22:38 pm
i strongly believe in the power of game design as put forth by Kojima. If MGS4 can be as godly as it is, then so can freespace!
Title: Re: Freespace 3: The Shivans
Post by: dragonsniper on May 20, 2009, 03:24:04 pm
If the same amount of time and effort is put into it, then yes it can be.
Title: Re: Freespace 3: The Shivans
Post by: Titan on May 20, 2009, 05:18:11 pm
FSX should about earth's struggle to save the GTVA survivors from the GTVA systems, where a huge interstellar war is occuring between a bunch of species, and the Shivans actually are running interference for humans, vasudans, and a bunch of smaller empires that would be annihilated by the bigger empires for resources.

At the time of the great war, the Shivans saw that the Humans and Vasudans were not only fighting each other, but expanding their empires. The shivans attacked to prevent us from killing off the little empires all around us, because they thought we were about to become another contender in this huge war. When we exceeded their expectations and allied, they decided to let us live for the time being.

As the NTF war went on, one of the fighting species decided to cash in on some really old records, and gather resources from the GTVA systems. They tried to get there by way of the nebula. The Shivans tried to stop them, not caring too much about killing us because we were again fighting, and us killing them because they felt upset over attacking in the first place, and so we would attack them if we found them again. This 4th species is the cause of all the mysterious occurances in the nebula.
Title: Re: Freespace 3: The Shivans
Post by: Droid803 on May 20, 2009, 05:25:23 pm
It could be explained in a cryptic way at least, but saying it up front, like "Pilots, we have the Shivan's master plan. The Shivans want to mine gas that's why they blew up Capella lol"

Well, that wasn't exactly how I presented it. But yes, I admit that was a shortcoming of ToD. The Shivan theory behind it was weak. On hindsight, I should have changed that, but oh well.
Title: Re: Freespace 3: The Shivans
Post by: ThesaurusRex on May 20, 2009, 05:32:34 pm
Shivan origin arguments are ridiculous, everyone knows that the Shivans came from a "Bizzaro" universe where they are getting owned by the PVTN (GTVA equivalent). It's a certified fact!

I was joking in case anyone didn't notice.
Title: Re: Freespace 3: The Shivans
Post by: wistler on May 20, 2009, 05:36:43 pm
I think if they made a you-know-what 3 the Shivans would have to be more then a UBER BAD GUYZZ but if the mystery was lost then a big chunk of the soul of FS would be lost. It's a tight rope to walk but i think it could be done.

Maybe somethink like the Shivans emerge again and the GTVA goes to war against them but takes the war to Shivan space. There they find something that threatens the Shivans (don't know what) that they alone cannot overcome. Using ETAK the GTVA realises that they must help save the Shivans from this thing that is a risk to everyone. You'd have a rebellion of servicemen who disagree (they'd be your HOL of NTF of the 3rd game) but at the end the GTVA would be triumphant. The Shivans would survive there plight and carry on the fight against this thing that threatens everyone and in return leave the GTVA alone. This would give a "victory" ending, the GTVA would be safe from the Shivans for a time.

Somethings like that but less rubbish.
Title: Re: Freespace 3: The Shivans
Post by: ThesaurusRex on May 20, 2009, 05:40:49 pm
I though about making some kind of freespace continuation in which the shivans return for one last time and defeat the GTVA causing all Terrans and Vasudans to flee into another galaxy. Exiles in the very end...a temporary plug until the next installment.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 20, 2009, 06:35:20 pm
So heres my idea  for what might happen in FS3, Seeing at the end of FS2 with the Death of Alpha one, the GTVA is totally screwed. Not to mention the royal asshanding that just got delivered to them, its only a matter of time before the shivans attack and finish them off. So, what if in FS3 what happens is that we play the role of the Shivans instead of the GTVA? With all the mystery surrounding the shivans and their motives, this could be the wrapping up of loose ends for freespace. This would tell their side of the story, explain their motives, etc.

Discuss!

No. That would be an absolutely horrible idea.

Why? Because of what the Shivans are from an artistic point of view.
The Shivans are menacing for the very reason that we are unable to relate to them, that there is no common ground, that their motives are incomprehensible, that we do not even know whether their form of "thinking" and reasoning is even remotely comparable to ours. They aren't like the Shadows and their ulterior motives in Babylon 5 and they are certainly nothing like a traditional/typical "villain" race like the Kilrathi were... no the Shivans are almost like a natural force that devastates anything it's path. Like a Tsunami, you may survive the wave, but you will always wonder when it will be back. And yes... reasoning with the Shivans is a notion about as silly as trying to stop a Tsunami with diplomacy.

Volition created a foe that gives no quarter and shares none of our moral values... we do not even know wether they treasure life (although one could guess they don't from their behavior, or wonder whether they even share a concept of perceiving "life" as we do.) or wether they treasure anything at all. Heck... you don't even know whether they reason at all and pondering their reasons is about as futile as pondering the reasons of a virus that is killing you. To the ancients they appeared as the universe embodied taking revenge on them. To the fledgling, yet overconfident human civilization they showed how dangerous the cosmos they were just starting to explore really was. It's like a kid looking under their bed and finding out that there really are monsters. And what scarier monster is there than the scariest thing you can imagine ? And that is why the Shivans work so well... because their motives are incomprehensible, because so much is unknown about them... because so much is left up for imagination. We know they want to kill us, but we don't even know "why".

Now... from an artistic point of view... answering the question of the "why" would be pretty much the most counterproductive thing you could do.

That would be the quickest and most effective way i could imagine to utterly ruin the phantastic atmosphere that Volition managed to create in FS1 and FS2.
Spoiler:
(And yeah, this is also my major complaint i have with Blue Planet: Age of Aquarius. As much as i enjoyed most of the campaign, i'm trying really hard to forget that the last mission (or rather the last real combat mission before the actual concluding "epilogue" style mission) ever happened, or that due to being in an alternate reality things were simply totally unrelated to the "real FS universe". Talking Shivans really are about the most ridiculous and silly thing i ever saw in the genre...  that's pretty much like pe*ing all over FS atmosphere and then setting it on fire LOL. I'm also really really really glad that the second chapter of Blue Planet appears to feature no Shivans... and am hoping we'll never see any more Shivans in any future Blue Planet Project either... certainly not talking ones that discuss their motives then get sent off like a naughty schoolgirl by the real rulers of the galaxy GAH i mean for christs sake, it was almost like the Shivan Leader was "pouting" as it jumped .... Awww poor Shivan! can't bully the younger races anymore because mommy told not to! /sputters  Now opinions may vary... but from my perspective that sequence was just horrible ;) Not to dis Blue Planet though, as i said, the rest of the campaign and especially gameplay, was quite awesome.

Anyways... that would be my 2 cents ;)
Title: Re: Freespace 3: The Shivans
Post by: jkalltheway on May 20, 2009, 07:18:58 pm
You made a great point. However, the entire point of creating a shivan campaign is not to explain their origins, and even explain them entirely. The idea is to expand their mystery by offering you a piece of the puzzle. This idea is shown in the TV show "Lost". Although i am not a fan of the show, they know how to entrap their viewers. What they do is to give you a small piece of the pie. Once you taste the pie, you realize what an amazing Pie it is. You really really want that delicious pie. But by no means do you ever give them the entire pie! I don't believe that volition should completely reveal everything about the shivans and what their purpose is. I suggest that they bait us, and make us more engrossed into their story than we already are.

There are ways of delivering a campaign in which nothing is revealed about the protagonists. This is done well in Bioshock, where you know nothing about the protagonist except that he crashlanded onto a remote island somehow from somewhere. This is completely possible within the Freespace universe. If the game design is done well, then there is a possibility of innovation within a medium.

So what this campaign is not meant to answer Why, but rather to experience a new perspective. In the end, what i imagine this campaign to be is that it would still be about the GTVA. Instead of being about their struggle, its about their slow but eventual collapse. You will play as the shivans, but in the end nothing important would be revealed about the shivans, but merely that they are the destroyers. Much like using your metaphor of the Tsunami, you can observe a Tsunami, and not understand it. But still know that in the end, the Tsunami will destroy everything and anything that stands in its path.
Title: Re: Freespace 3: The Shivans
Post by: Titan on May 20, 2009, 07:59:07 pm
You know Lost's creator is gone, right? The writers have no bloody clue what they're doing.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 20, 2009, 08:16:24 pm
So what this campaign is not meant to answer Why, but rather to experience a new perspective. In the end, what i imagine this campaign to be is that it would still be about the GTVA. Instead of being about their struggle, its about their slow but eventual collapse. You will play as the shivans, but in the end nothing important would be revealed about the shivans, but merely that they are the destroyers. Much like using your metaphor of the Tsunami, you can observe a Tsunami, and not understand it. But still know that in the end, the Tsunami will destroy everything and anything that stands in its path.

Sadly i'm not convinced. While you make it sound quite easy... it would fall apart at the seams the moment you offer mission briefings... wingman commands... new orders/mission directives in flight from your "Shivan Boss" ;)......... of course you could do without any of that... but then you would end up limiting yourself gameplaywise way too much. I'm not convinced that it would be a good idea.... 1st, because it just might compromise the atmosphere that V has created with the Shivans anyways, despite you "trying" not to... and 2nd, because "trying not to" compromise that atmosphere, would instead end up compromising the atmosphere, gameplay and feel of the campaign that you are actually creating.

As far as campaign concepts go it certainly isn't something that has me excited and most likely it would end up being something that i would hate with a passion lol.

Again, that's just my opinion and anyone is free to disagree. Fan fiction/usermade content doesn't have to appeal to "everyone".
You would have to realize however that such a project would automatically be pretty much the definition of "non-canon" or even "anti-canon".

From my perspective, while i might agree that you can offer more hints or suggestions on what the Shivans "might" or "might" not be in a campaign and not compromise what they are from an artistic point of view...  a campaign where you play "from the Shivans perspective" strikes me as a very very bad way to do that. "Playing from their perspective" suggests that they actually have a perspective that is close enough to ours that you could assume that perspective... heck even assuming that they have individual minds comparable to ours, who each pilot an individual fighter is already going quite far. Showing that they are planning missions and hitting targets according to some kind of "logic" that we actually can understand would be going way too far. Simply showing that they are capable of differentiating victory from defeat, even just hinting at that they got a concept of victory and defeat would already turn them into something quite different than what they are in FS1/FS2. Going back to the natural force/Tsunami analogy... how do you "play" from the perspective of a Tsunami without turning it into something that it really isn't? My answer would be: "You don't - not if you don't want to make a quite silly game on purpouse anyways."

As said before Shivans aren't like the Shadows from B5 or the Cylons from BSG and especially not like the straightforward Kilrathi from Wing Commander. It would be quite easy to play as the Kilrathi without compromising atmosphere... because the Kilrathi are quite understandable from our perspective, matter of fact, they are pretty much just the depiction of a warrior centric bloodthirsty human society ...  the B5 shadows reveal very human motivation mixed with a radical ideology...  again, something very comprehendable... and the Cylons... well, one could argue the whole point of the show is how the Cylons are trying to comprehend and become more like humans and on a biological level they already are so ... ;) ....

The Shivans on the other hand... were designed by Volition as something else entirely... if anything, they are everything humans are not, they embody what humans can not understand, they are the anti-life to any life that meets them, by their nature, they also happen to be the preservers of the younger races... but that is not what they necessarily are... that is what the Ancients called them from their perspective . Whether the Shivans actually "preserve" or whether they simply "happen to preserve" by coincidence because anything not entering subspace isn't even noticable or significant to them is entirely open to speculation, the later seems more likely i would say....  just because the Ancients realized that the Shivans were "preserving" other races by wiping them out, doesn't mean that the Shivans function is to "preserve"... it doesn't even necessarily mean that the Shivans have any kind of greater function other than just being what they are.

By the same logic that "makes" the Shivans also the "great preservers" you could call a Virus that wiped out humanity the "great preserver of earth's environment and other species". The Shivans are what they are and do what they do - and not being able to know why or even whether they have a motivation, intention with their behavior or a perspective that you could assume, is a huge part of what makes them what they are artistically.

Volition was very careful never to give the Shivans a perspective. Pretty much anyhing we know about them is told (or experienced) from someone elses point of view: The Ancients, the Vasudans or the Terrans.
And again... from an artistic point of view there is a very good reason why this was done... and the moment you ignore that reason you are turning them into something quite different than what they were in FS1/FS2.
Title: Re: Freespace 3: The Shivans
Post by: High Max on May 20, 2009, 08:37:54 pm
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Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 20, 2009, 08:47:31 pm
I just would like to point out... that i am kinda wondering how people "assume" that the Shivans have motivations.... or "assume" that we would take the fight to them, or "assume" that we could even remotely hold our own against the power they have (or rather the power that wasn't revealed yet)... you guys pretty much sound to me like the guys who built the colossus after the great war "to never have to fear the Shivans again" LOL :)

... for all we know... Freespace 3 could have ended with the last survivors of humanity (maybe together with Vasudan survivors;)) boarding a sub-light sleeper ship trying to sneak away into deep space to find a planet to settle on in peace and never touch subspace again.

Considering how the last two games went... and considering how Volition tended to make points against overconfidence and hubris in their storytelling... it at least seems much more likely that Freespace 3, if there had ever been one, would have ended quite badly for humanity. Personally... i would be pretty convinced... that if Volition ever let us "explore" Shivan space, it would very very very likely have been just as a prelude to discovering just how screwed we really are, followed by a few epic desperate battles and an ending where the few survivors - if there were any - were glad that they aren't dead as well. .... heh i can almost hear the melancholic voice of the epilogue concluding how their only hope would be that by never using subspace again they had finally escaped the Great Destroyers ;)

An ending along these lines would at least be somewhat in the "spirit" of the earlier games.

Some kind of "lets understand more about the Shivans and kick their butts like any other game villain" kinda ending however would be pretty much anti-Freespace in my opinion lol.
I can't emphasize that point enough... and tell me you don't agree with me on some level when i say that it's very likely that the only thing we would have found out in Freespace 3 is how screwed WE really are ;)

If you simply take it as a fact that they are an "old" race that has existed even before the ancients and then extrapolate based on what "old races" are supposed to have as capabilities based on other science fiction works.... then Shivan core systems would pretty much have to be at least contained in some kind of Dyson Sphere construction that, in line with their nature, would be bristling with enough weaponry to vaprorize anything that the GTVA could field against them in the next 5000 years or so in the blink of an eye. We already know they can cause a supernova and in FS3 you would likely have at least seen ships that dwarf the satanas and likely "depending on PC hardware of the time lol" moon-sized planet/sun killers putting starwars deathstar to shame as well. Alternatively there might have been swarms of millions of sathanas... but as game design goes, the "one huge ass scary ship" theory seems more likely and would have been more impressive as well.

Looking at Shivans... their ships were pretty much as big and scary as Volition could make em with the PC hardware of the time. lol ;)
Title: Re: Freespace 3: The Shivans
Post by: Aardwolf on May 20, 2009, 08:55:31 pm
I can't see any way the Shivans could not "have motivations". Even if they're robots, they'd be programmed to accomplish some goal, or to seek some sensation, etc. They're not like, say, a black hole, which is an unthinking but still potentially dangerous object.
Title: Re: Freespace 3: The Shivans
Post by: ThesaurusRex on May 20, 2009, 09:00:15 pm
... for all we know... Freespace 3 could have ended with the last survivors of humanity (maybe together with Vasudan survivors;)) boarding a sub-light sleeper ship trying to sneak away into deep space to find a planet to settle on in peace and never touch subspace again.
...didn't I just say that?
I though about making some kind of freespace continuation in which the shivans return for one last time and defeat the GTVA causing all Terrans and Vasudans to flee into another galaxy. Exiles in the very end...a temporary plug until the next installment.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 20, 2009, 09:00:36 pm
I can't see any way the Shivans could not "have motivations". Even if they're robots, they'd be programmed to accomplish some goal, or to seek some sensation, etc. They're not like, say, a black hole, which is an unthinking but still potentially dangerous object.

You are thinking too much in human terms. Humans have motivations... that doesn't mean everything else must "function" like us. We have a certain way of perceiving the world and by our own nature we are limited in the ways we can perceive the world. That doesn't mean the world, universe or its inhabitants are limited in the same way.

Matter of fact, I'm writing a horribly boring paper right now and have to contend with Luhmanns general systems theory. It actually relates to the issue however. One of the statements you will find when exploring Luhmann is that "psychological systems" (i.e. that would be you and me) as systems who operate with "meaning" as a medium are by their nature unable to understand systems that do not. You can label such systems, give them names, but understand them ? Nope. Because operating the way we do is what makes us what we are and how we perceive everything around us.....  who said everything else had to be like us again ? Who says the Shivans even have a "psyche" as we understand it ?  ;) The Ancients speculated they came from subspace... so we can't even guess whether they "evolved" in our universe... they could as well be the product of "devolution" of higher/more complex beings from another universe, that had nothing in common with our own, or something else entirely.

A Virus could wipe out humanity. Does it have to have a motivation ? A virus is designed to do what it does, but does it "have to" reflect on what it is and does and consciously set itself goals ?;) It IS... it can be very dangerous to you, but so can matter of fact be a lot of things on this world or this universe. Humans "need" meaning......  crave "meaning".... "want meaning"... and yes that is why we like or prefer to see meaning even if there isn't or even if we can't see it.... when we don't see it... we want to believe in it: Enter Religion. (Not arguing about religion, after all its just as possible that there is meaning even when we can't see it...  enter: belief).
Arguing the Shivans "need" to have motivations is going down a similar slope like stating that "everything needs to have meaning in life". Maybe it does, maybe it doesn't; The whole point, or rather the very definition of "belief" is that you don't have proof and the whole point of the of the Shivans as an artistic device is that you do not know.

Rationalized: The Shivans are an old race - that much is certain. There is no telling if they always were what they were or if they evolved from something different. There is no telling if they evolved or were created.
Do we even know what we ourselves would be like in say, a million years ? (assuming we still exist). Would we still have our own bodies or would we have constructed something else, or modified what we are ?
How can we even begin to speculate what our thinking would be like, considering the whole basis of our biology could have been changed. (Heck, a neandertal would already have a hard time understanding us :p)

The whole point however is... that from an artistic point of view "not knowing and speculating" is an integral part of what the Shivans are.
The moment you put them into a box... any kind of box, giving them motivations would be just one option,... they lose that essential quality that makes the whole concept of them so great,
(Kinda how the concept of religion would suddenly become a whole lot less mystical if you actually knew with certainty if there was a higher power or not and what its motivation was - making belief was redundant)

Or in other words: The Shivans concept is very close to that of an unopened present. (except of course that a present is something positive while the Shivans would represent the opposite of the emotional spectrum). Unopened presents are tantalizing us with possibilities. The very nature of it is that we want to know what is inside. By opening it however, you turn it into something entirely else: An opened present. Uncertainity transformed into certainty. The very reason that you want to open the box so much, is the same reason that it needs to be closed from an artistic point of view. Again, the very "point" of the Shivans is not knowing, yet wondering. Understand it, appreciate it. It's what made Freespace have such a great atmosphere. In another metaphor: If you start to unravel every thread you come across... you will just end up tearing a wonderful fabric apart. Sometimes, the only sensible course of action is not to and rather appreciate what is there.

Trying to discover every mystery is beneficial in the real world.... trying to do the same thing in a work of fiction can be quite harmful.
In the case of the Shivans it would simply be missing the whole point of what Volition created and why it worked so well.

... for all we know... Freespace 3 could have ended with the last survivors of humanity (maybe together with Vasudan survivors;)) boarding a sub-light sleeper ship trying to sneak away into deep space to find a planet to settle on in peace and never touch subspace again.
...didn't I just say that?
I though about making some kind of freespace continuation in which the shivans return for one last time and defeat the GTVA causing all Terrans and Vasudans to flee into another galaxy. Exiles in the very end...a temporary plug until the next installment.

Yup you did. My apology.

Except that i would see it not just as a "temporary plug" but rather as a quite possible final end of a trilogy that would actually make some sense in light of the previous games.
As a third campaign from GTVAs point of view it would also leave the Shivans mystery intact and not ruin the original atmosphere of the FS series and would have given Volition the opportunity to really redefine the ways that hubris and overconfidence can be squashed with a final epic "point". ;)

Q.E.D. or whatever lol. :p
Title: Re: Freespace 3: The Shivans
Post by: jkalltheway on May 20, 2009, 10:59:46 pm
Some kind of "lets understand more about the Shivans and kick their butts like any other game villain" kinda ending however would be pretty much anti-Freespace in my opinion lol.
I can't emphasize that point enough... and tell me you don't agree with me on some level when i say that it's very likely that the only thing we would have found out in Freespace 3 is how screwed WE really are ;)

I think we're both on the same page here as far as the story goes. One of my points was that i intended for the shivans to pretty much destroy the GTVA and as far as that goes, i think we re both agreed.


There are ways of delivering a campaign in which nothing is revealed about the protagonists.


What's the fun of a story if you can't learn about your enemy? Also, the Alliance can't destroy their enemy if they don't learn all they can about it.

Hm, i think maybe you misunderstood my quote there. Protaganist is the main charactor of a story, whereas Antagonist is the "Enemy" of the story. And thats pretty much what people love so much about the Shivans is that we dont know jack**** about them. As far as not destroying them goes, Well the native americans pretty much got wiped out at the time without our knowing anything about them. So it is possible to destroy a culture/civilization without knowing anything about them. But if you're talking about technologywise, well at this point i don't see how it would be possible to win this "war" unless there was some sort of deus ex machina ending thrown in there. Based on the information we have, the shivans can pretty much crush the GTVA at whatever point and time they choose.


Sadly i'm not convinced. While you make it sound quite easy... it would fall apart at the seams the moment you offer mission briefings... wingman commands... new orders/mission directives in flight from your "Shivan Boss" ;)......... of course you could do without any of that... but then you would end up limiting yourself gameplaywise way too much. I'm not convinced that it would be a good idea.... 1st, because it just might compromise the atmosphere that V has created with the Shivans anyways, despite you "trying" not to... and 2nd, because "trying not to" compromise that atmosphere, would instead end up compromising the atmosphere, gameplay and feel of the campaign that you are actually creating.


If i made it sound easy, i apologize. Its a fault of my writing. It is not easy, in fact its quite hard. It wouldn't be easy, it would require changing much of how freespace works. For example, who says there needs to be mission briefings? or orders from the "Boss" or even objectives? I'm not talking about usermade campaigns off of FSO, What i wanted to discuss was FS3. A completely new game! Those pieces of the game, while important are not completely necessary. Since the Shivans are a race that is alien to us, who says any of that exists in their perspective? With a new game, sometimes sacrifices need to be made in order to further a medium. And Innovations. But i keep using those words. If the creative team behind FS3 feels that those no longer fit into Fs3. then they won't be there. As you said, we cannot understand the shivans if the artistic perspective is to be kept, so how can we have a game using the shivans without understanding them? That is up to game design. And it won't be an easy process, at least not for the people making the game. Its easy for me to say this because i have nothing to do with it so far. Not ruling out any possibilities   :nervous:

What i'm basically trying to say is that although it might be difficult, it is possible to make a game with the shivans as the protagonists without compromising their artistic integrity. And despite the whole artistic value of having the shivans remain unknown, i still want to know.  :mad:




Title: Re: Freespace 3: The Shivans
Post by: Blue Lion on May 20, 2009, 11:02:52 pm
I still say it would be better if they did a Shivans expansion for the Sims 3 and just explained it that way.
Title: Re: Freespace 3: The Shivans
Post by: ThesaurusRex on May 20, 2009, 11:38:41 pm
If I were to make a continuation to the story I'd probably bring the Shivan threat home. The game would begin in the middle of a war between former GTVA faction and the GTVA. Then the GTVA will reopen the jump node to Sol, to gain more support from contested systems in a hope to end the war, only to find it infested with Shivans. For those of you that didn't read my previous thread, the shivans would have arrived in sol via the giant wormhole they made with the capella sun. Anyways, the Shivans basically begin to attack the GTVA, rotting it from the core and spreading outward. At the near end when the GTVA is pushed to the brink of annihilation they will use some kind of technology, revealed during the initial war and before the Shivan arrival, to escape into exile in some other galaxy. Well, that's what I would have done anyways.
Title: Re: Freespace 3: The Shivans
Post by: High Max on May 21, 2009, 01:22:12 am
.
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on May 21, 2009, 01:25:26 am
You are thinking too much in human terms. Humans have motivations... that doesn't mean everything else must "function" like us. We have a certain way of perceiving the world and by our own nature we are limited in the ways we can perceive the world. That doesn't mean the world, universe or its inhabitants are limited in the same way.

Biology 101 time.

All living things have motivations. They react to external stimulae in some form. It motivates. You're trying to reach deeper than the term is being used as here. You're also ignoring that fact that since humans are clearly able to comprehend, repurpose, and reengineer Shivan technology,

More to the point, this is immaterial in a larger sense. Tactical, grand tactical, and strategic use of force is dictated not by thought but by capablities. Warfare as the universal language is an ugly truth, but an apt one.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 21, 2009, 11:06:25 am
Mhh... just want to point out, before we go more offtopic...

It doesn't really matter for sake of comparison if we talk about a virus or a bacterium or a natural force or desaster. Heck you could even drag ants in just to point out that the presense of "organisation" does not necessarily mean you can relate to something on a motivational level. "Motivation" i would argue, requires human or humanlike "sentience". You have to diferentiate that from mere "behavior". And see... the notion that there could be a race merely exhibiting "behavior" with no outward discernable "motivation" is actually quite scary in its own right if that race has the means to wipe you out. If you give them "motivation" then you can try to understand them and suddenly they are a whole lot less scary.

The only point i was trying to make is that one of the reasons that makes the Shivans such an unique foe... is that they either do not have motivations in the traditional sense of the word, or that their motivations are simply utterly alien and incomprehensible from our perspective. I.e.: I didn't say the Shivans were a virus (lol) what i meant to point out is that they appear so strange to us because their "motivation" if they have any is about as strange to us as if "we were trying to understand the motivation of a virus or bacterium.

... one can point out how organisation and warfare requires a certain amount of intelligence and therefore motivation and that's why everything exhibiting this kind of behavior "needs" to have it.
The problem with that viewpoint is that someone arguing this way is simply not comprehending how the concept of the Shivans works and plays with us on an artistic/literary level.
i.e. it would be just missing the entire point if one starts arguing this way.

Again, from an artistic point of view it is this very thing what makes them unique. They are incomprehensible and we can only guess while staring in the face of destruction - that IS the whole point.
If we shed light on what their motivations actually are, then it would take that away and ruin the unique atmosphere FS1/FS2 had in the process.

Can't have your cake and eat it too. ;)

And as was pointed out above...  i'd think it would be highly doubtful that FS3 would have graced us with any kind of rational explanation of the Shivans. It seems much more likely that Volition would have driven home their point about the dangers of hubris one final time in a spectacular manner, leaving only a few lucky survivors left standing at the end. Something along these lines would at least make a lot of sense artistically and would have been a great way to end a trilogy that has always been toying with how overconfident we humans, including or especially us players (;)), tend to be.

Also as said before, there is no one stopping anyone from making a Shivan campaign either however and there even are some out already
One just needs to realize that such a project is as far removed from FS canon and/or the way Volition approached the series, as any project could possibly be.
And finally, any answer of what the Shivans actually are or what they want will be unsatisfactory as it will allow them to be put in a box - when the whole draw of their concept is... that we do not have a box to put them in.

By our own nature we always want to know, to find out, to classify....... so what better way to design an alien foe... than by defying that very human trait of wanting to know it all ?;)
That's the question you should ask yourself, before trying to come up with any kind of explanation.

The Shivans are part of a fictional story that wants to be enjoyed, they aren't a "problem" to be solved in the real world, ... and sadly, you are not doing the story any kind of justice... or favor, if you treat them as a solvable problem.
Title: Re: Freespace 3: The Shivans
Post by: Droid803 on May 21, 2009, 05:01:35 pm
But that doesn't mean anything.
The Shivans could have far more cognitive power than Humans...
Ergh, this whole debate is making no sense anyway.

EDIT: Hmm, someone pulled a post from before mine. And Made it into a separate thread.  :wtf:
Title: Re: Freespace 3: The Shivans
Post by: Flipside on May 21, 2009, 05:03:59 pm
Just bear in mind, the Shivans are a symptom of a larger problem ;)
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 21, 2009, 05:05:23 pm
But that doesn't mean anything.
The Shivans could have far more cognitive power than Humans...
Ergh, this whole debate is making no sense anyway.

EDIT: Hmm, someone pulled a post from before mine. And Made it into a separate thread.  :wtf:

It went over to GenDisc.
Title: Re: Freespace 3: The Shivans
Post by: Mongoose on May 21, 2009, 11:25:04 pm
Quote
Or in other words: The Shivans concept is very close to that of an unopened present. (except of course that a present is something positive while the Shivans would represent the opposite of the emotional spectrum). Unopened presents are tantalizing us with possibilities. The very nature of it is that we want to know what is inside. By opening it however, you turn it into something entirely else: An opened present.

No point in having a present if never opened in the end.
I agree with this point.  One can wax poetic about how the entire artistic and literary merit of the Shivans depends on that sense of utter mystery and lack of comprehensible motivations, or how explaining said motivations to any extent would ruin much of what makes the games great (which I also have a bit of contention with), but in the end, we're all a bunch of gamers playing through a story that :v: never got to bring to any sort of conclusion.  (Ignore that said conclusion may have never existed in anyone's mind to begin with at the time of FS2's development.)  :v: dropped tiny hints throughout both games about their ideas on the Shivans' nature, but in the end, FS2's devastatingly fantastic cliffhanger ending left us all dangling.  And as much as I love the fact that said cliffhanger has allowed for so very many excellent fan-made concepts, at the same time, part of me is always going to remain exceedingly disappointed that we never got to learn how the story "truly" ended.  Literary conceits can hang themselves if they come between me and obtaining the knowledge that I desire. :p

And to be perfectly frank, I would view any sort of "humanity left all but extinct" ending as a rather large cop-out, since I tend to view such apocalyptic conclusions as being every bit as trite and cliche as the deus ex machina sort of "happily ever after."  That isn't to say that quality examples of both don't exist, but I view those as being exceedingly rare and difficult to pull off well.  Given the choice between any and all possibilities, what I'd most like to see is something that splits the difference.  Have the GTVA face the Shivans again, at great cost as before, but in the end, have them come to some sort of capitulation or "agreement" with them.  Not a full-fledged explanation...but a capitulation nonetheless.  Let the GTVA establish the barest form of rudimentary contact, perhaps even via the huge dangling plot thread of Bosch.  Don't explain away what drives the Shivans or makes them tick, but at least give us enough to understand just what they would want (if "want" is the right word) out of the GTVA in order for that threat of destruction to be mitigated once and for all.  If pulled off properly, I feel like I'd enjoy the hell out of such a story.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 21, 2009, 11:59:24 pm
Quote
Or in other words: The Shivans concept is very close to that of an unopened present. (except of course that a present is something positive while the Shivans would represent the opposite of the emotional spectrum). Unopened presents are tantalizing us with possibilities. The very nature of it is that we want to know what is inside. By opening it however, you turn it into something entirely else: An opened present.

No point in having a present if never opened in the end.
I agree with this point.  One can wax poetic about how the entire artistic and literary merit of the Shivans depends on that sense of utter mystery and lack of comprehensible motivations, or how explaining said motivations to any extent would ruin much of what makes the games great (which I also have a bit of contention with), but in the end, we're all a bunch of gamers playing through a story that :v: never got to bring to any sort of conclusion.  (Ignore that said conclusion may have never existed in anyone's mind to begin with at the time of FS2's development.)  :v: dropped tiny hints throughout both games about their ideas on the Shivans' nature, but in the end, FS2's devastatingly fantastic cliffhanger ending left us all dangling.  And as much as I love the fact that said cliffhanger has allowed for so very many excellent fan-made concepts, at the same time, part of me is always going to remain exceedingly disappointed that we never got to learn how the story "truly" ended.  Literary conceits can hang themselves if they come between me and obtaining the knowledge that I desire. :p

And to be perfectly frank, I would view any sort of "humanity left all but extinct" ending as a rather large cop-out, since I tend to view such apocalyptic conclusions as being every bit as trite and cliche as the deus ex machina sort of "happily ever after."  That isn't to say that quality examples of both don't exist, but I view those as being exceedingly rare and difficult to pull off well.  Given the choice between any and all possibilities, what I'd most like to see is something that splits the difference.  Have the GTVA face the Shivans again, at great cost as before, but in the end, have them come to some sort of capitulation or "agreement" with them.  Not a full-fledged explanation...but a capitulation nonetheless.  Let the GTVA establish the barest form of rudimentary contact, perhaps even via the huge dangling plot thread of Bosch.  Don't explain away what drives the Shivans or makes them tick, but at least give us enough to understand just what they would want (if "want" is the right word) out of the GTVA in order for that threat of destruction to be mitigated once and for all.  If pulled off properly, I feel like I'd enjoy the hell out of such a story.

Well how the story would have "truly" ended we will never know.
And i guess you know by now that my issue with "exploring shivan motivations" is that it would not only hurt FSs atmosphere, but also go against the spirit of the earlier games.
It would never be a "true" ending either, it would only be what "person X" made up and well... if it explored the Shivan point of view then i would furthermore argue that what they made up has nothing to do with what Freespace was all about lol.

As for what we would have to do to "mitigate the Shivan threath once and for all" ? Now that's simple: Sleeper ship out into nowhere on sublight and never touch a subspace node again. That would fit 100% into canon as well:p
Oh yeah that wouldn't be convenient, but Freespace was never about convenience now was it ? Nope it was about Hubris and overconfidence and getting a huge punch in the face as a result.

Title: Re: Freespace 3: The Shivans
Post by: Enigmatic Entity on May 22, 2009, 12:58:30 am
So someone thinks that the Shivans would destroy their creators to escape control. Does this conjure up any ideas?
Title: Re: Freespace 3: The Shivans
Post by: Mongoose on May 22, 2009, 01:26:56 am
Well how the story would have "truly" ended we will never know.
And i guess you know by now that my issue with "exploring shivan motivations" is that it would not only hurt FSs atmosphere, but also go against the spirit of the earlier games.
It would never be a "true" ending either, it would only be what "person X" made up and well... if it explored the Shivan point of view then i would furthermore argue that what they made up has nothing to do with what Freespace was all about lol.
When I say "truly," I mean, "how :v: would have ended things." I'm sure that the creative staff never had any more than a few vague ideas for a potential sequel (thus the "bigger problem" and "planet-sized ships" quotes), but I'd like to think that somewhere buried deep in the brain of someone like Mike Kulas is the concept of what :v: felt the Shivans were really all about.  And if telling the whole story would have ruined the experience, we could have at least learned quite a bit more than we did.

Quote
As for what we would have to do to "mitigate the Shivan threath once and for all" ? Now that's simple: Sleeper ship out into nowhere on sublight and never touch a subspace node again. That would fit 100% into canon as well:p
Oh yeah that wouldn't be convenient, but Freespace was never about convenience now was it ? Nope it was about Hubris and overconfidence and getting a huge punch in the face as a result.
I'd have to contend with this, at least to a point.  I'll agree that the downfall of hubris was definitely a large element in both games, but I also feel like they were just as much, if not more so, about the potential inherent in humanity's adaptability and ingenuity.  At the outset of FS1, the Terrans and Vasudans were mired in a pointless war of attrition, but the sudden appearance of the Shivans forced them to set aside their differences (for the most part) and form an alliance of necessity.  Both species were pushed to the brink of extinction by the Lucifer, yet with some scientific breakthroughs and a big stroke of luck, they managed to hold on.  They certainly suffered massive defeats in the destruction of Vasuda Prime and loss of Earth, but they survived, and that alliance of necessity blossomed into one of mutual trust.  Fast-forward to FS2, and in the midst of internal strife, the Shivans appear again...yet this time, the GTVA could fight them on their own terms, thanks to the lessons of the past.  Even after the seemingly-unstoppable Sathanas showed up, a plan was formulated and implemented, and the threat was eliminated in a relatively short period of time.  Yes, there was a sense of impending doom when the Sathanas fleet appeared, but even then, there was a plan in place, and despite the utter shock that was the Capella supernova, it was implemented, and the GTVA was safe.  (One could rightfully argue that the Sathanas fleet seemingly had no interest in destroying the GTVA in the first place, but that's beside the point for this discussion.)  While this was certainly no victory, as one of the most populous systems in GTVA space was lost forever, the Capellan evacuation was carried out successfully, and the sealed nodes meant that the Shivan threat was held at bay, at least for the time being.  And more importantly, the GTVA found the key to undo a large chunk of that near-defeat in FS1.

In the end, Terrans and Vasudans suffer massive defeats on several levels, and their collective pride does get leveled by the Shivans' actions, yet somehow, they manage to soldier on.  In FS1, they barely escaped annihilation; in FS2, they seemingly sidestepped it, and gained a great gift in the process.   I'd like to think that, going down the line, this progression of ingenuity, coupled with the lessons learned from those prideful mistakes of the past, would have enabled the GTVA to at least stave off, if not counter, whatever the Shivans might throw at them in the future.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 22, 2009, 01:45:51 am
Well how the story would have "truly" ended we will never know.
And i guess you know by now that my issue with "exploring shivan motivations" is that it would not only hurt FSs atmosphere, but also go against the spirit of the earlier games.
It would never be a "true" ending either, it would only be what "person X" made up and well... if it explored the Shivan point of view then i would furthermore argue that what they made up has nothing to do with what Freespace was all about lol.
When I say "truly," I mean, "how :v: would have ended things." I'm sure that the creative staff never had any more than a few vague ideas for a potential sequel (thus the "bigger problem" and "planet-sized ships" quotes), but I'd like to think that somewhere buried deep in the brain of someone like Mike Kulas is the concept of what :v: felt the Shivans were really all about.  And if telling the whole story would have ruined the experience, we could have at least learned quite a bit more than we did.

Just out of curiousity... what did we really learn about the Shivans in Freespace 2, other than that they totally outclassed us military ? Sure... we had a glimpse behind their lines during that one recon mission... and we had the ramblings of Bosch who was just speculating himself... but as far as their motivations go ? I severely doubt FS3 would have been any different in this one respect and as said before, "continuing or finishing" the story does not automatically mean we would have found out "what the Shivans were all about" at all.

In the end, Terrans and Vasudans suffer massive defeats on several levels, and their collective pride does get leveled by the Shivans' actions, yet somehow, they manage to soldier on.  In FS1, they barely escaped annihilation; in FS2, they seemingly sidestepped it, and gained a great gift in the process.   I'd like to think that, going down the line, this progression of ingenuity, coupled with the lessons learned from those prideful mistakes of the past, would have enabled the GTVA to at least stave off, if not counter, whatever the Shivans might throw at them in the future.

The GTVA certainly did learn. They adapted. They forged an alliance and used all their ingenuity to build a ship that could counter any Shivan threath they knew.

Your viewpoint sounds familiar ... but from my viewpoint it would make a quite juicy target to point out the trappings of hubris with finality. You have to keep in mind... you can also look at it this way: In Freespace1 they actually beat the Shivan Fleet... barely... in Freespace2 it became clear that they could not even hope to compete as far as military might goes and only survived by cutting themselves off.... in Freespace 3 ? It would have been the end of a trilogy, so who s not to say Volition might have challenged their "players" overconfidence in happy endings with an end of human civilization ? It certainly would have been an ingenious way to end a story. ;)
No doubt, the battles we would have fought in FS3 would have been epic... but i still believe you are mistaking the nature of the series if you were hoping for any kind of "happy" ending besides "whew some of us survived, barely".

I guess we can only agree to disagree. ;) I do appreciate the discussion tho!
Title: Re: Freespace 3: The Shivans
Post by: Lucika on May 22, 2009, 01:39:23 pm
My imagined FS3 scenario is the following:

1) A lot of time has to pass since we need new-gen ships for a new game.
2) Sol Node has to be reopened
3) Since we need a place to meet the Shivans, a) the GTVA gets greater or b) build a Knossos to Capella! (not so silly if you think about it)
4) We need to meet Bosch (or if he's dead, his followers or the next generation of the former Iceni guys)
4.5) Rebellion, if possible, please! Resurrected Hol or sg!
5) A fourth race a) the creators of the Shivans b) a hybrid Terran-Shivan stuff, renegades of both (I favor scenario a) and this is what I'll discuss later)
6) The creators attack the Shivans and us - we communicate with the Shivans but they say nothing of importance and continue to fight agains us and their even more powerful creators.
7) All 3 sides are running low on supplies in the and and we find the Shivan homeworld, too, but only in a recon mission
8) The Shivans use something even more kickass than the Capella Novaer and beat (but not finally defeat) their creators
9) They turn on us with full strength
10) Humanity (and, of course, Vasudanity) destroys something very important to the Shivans is a very desperate attack so they retreat and we let them go (and destroy the Capellan Knossos or the node where the Shivans and their creators came) - or, as stated above, they manage to exterminate the GTVA



Opinions? Not whether its true or not but whether its interesting or not.
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 22, 2009, 01:44:16 pm
Don't think it's interesting. It has the fourth-race cliche, the hybrid cliche, the homeworld cliche (why would a race adapted to zero gravity need a homeworld?), and the 'one weak point' thing.

It just doesn't break from the trappings of sci-fi space opera in the way previous Freespace did.
Title: Re: Freespace 3: The Shivans
Post by: Lucika on May 22, 2009, 02:52:11 pm
Don't think it's interesting. It has the fourth-race cliche, the hybrid cliche, the homeworld cliche (why would a race adapted to zero gravity need a homeworld?), and the 'one weak point' thing.

It just doesn't break from the trappings of sci-fi space opera in the way previous Freespace did.

Geez, all the points you criticized had alternatives.
And BTW it has been canonically said that the Shivans "might have had been" created, contructed by another entity. Probably this wasn't a joke.
The homeworld and one weak point stuffs: I added to the end that I am happy to accept the total extinction of humanity as an ending :)
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 24, 2009, 03:11:55 am
Don't think it's interesting. It has the fourth-race cliche, the hybrid cliche, the homeworld cliche (why would a race adapted to zero gravity need a homeworld?), and the 'one weak point' thing.

It just doesn't break from the trappings of sci-fi space opera in the way previous Freespace did.

That pretty much puts the finger on what issues i have with most of the proposals in this thread...  for some reason it seems to be all about turning something unique...  into whatever kind of cliche someone finds cool at the moment - happily blundering along like some of the cheesiest novels i ever read, with little care of how it would fit into the spirit of the previous games or what it would do to the atmosphere :v: created.

... i can't see this ending well - if it ever goes anywhere,...



If Volition had made it, then we'd know what they intended and could as a consequence concentrate on discussing if we like or dislike the ending. - but that is a moot point.

As for a fanmade "FS3" project... i think it has been convincingly established before - several times lol - that it would be simply a bad idea, even just for the reason that it would be quite naive to believe one could get the community as a whole, or even just as a majority, to agree with a single "unofficial/semi-official" ending. One would always end up annoying more people than one could please...  even with a quite original ending without any of the cliches flying around in here lol.


It's not the first time that it has been proposed, but it's still just as bad of an idea ...   and it basically boils down to this:
Anything not made by :v: themselves is pretty much the making of another mod , but pretending this mod is better than all the others by calling it Freespace 3. And well, good luck with that.
Title: Re: Freespace 3: The Shivans
Post by: Ziame on May 24, 2009, 03:41:51 am
Maybe Shivans were created by Jesus! :nervous:

But seriously guys, I think the following:
1) something like "After 48 years we go to sol, wee"
2)lacking resources, Sol doesn't have any fun. I mean ships.
3) screw you sol, we are going home
4) borders of GTVA space begin to get screwed by Shivans
5)everyone is like "WTF" and the shivans just continue to push
6) here shows Bosch (alive by some means, or just a recording, you catch my drift) saying "oh sry they kinda misunderstood me"
7) Shivans are pissed as never before
8) gtva begins evacuation to somewhere
9)... then shivans rape the whole project with ubernewship
10) Last battle commences in Sol node
11) Shivans rape us too, destroy ****in everything
12) Outro:
We see some other race guys (for example fish with legs) who discover our "monuments" on Earth, and narrator says something like "they screwed races before us, and they screwed us, but someday, some race will have so much info to start with, so much info gathered from those who've fallen before, that they'll be able to destroy shivans, and avenge their crimes"
The end k thx bai
Title: Re: Freespace 3: The Shivans
Post by: Getter Robo G on May 24, 2009, 06:21:10 am
I see people aren't reading the stickies again...

(anyway)

My Shivan theory is too big to be contained just in the FS2 universe, which is why I started writing a fanfiction back in 2004 and continue it as a multi arc/franchise spanning event today.

The Shivans are just a tiny cog in a much larger wheel...

I am done.


[EDIT] Ok I was gonna link the policy to this posting, but where the heck is the sticky that contains the forums view on new FSX threads?

Did Goober break the Forum again from last April Fools day.  ;7


Title: Re: Freespace 3: The Shivans
Post by: Flipside on May 24, 2009, 07:20:33 am
I've often wondered if it's better to think of the Shivans as white blood cells...
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 24, 2009, 07:28:07 am
On the upside... threads like this always are a reminder what the worst case scenario could have been like:  :lol:

http://www.actiontrip.com/comics/at_comic003.phtml
Title: Re: Freespace 3: The Shivans
Post by: Dilmah G on May 24, 2009, 08:29:05 am
Too true.  :D
Title: Re: Freespace 3: The Shivans
Post by: Spoon on May 24, 2009, 09:14:43 am
2)lacking resources, Sol doesn't have any fun. I mean ships.
 For a short moment there I got a star control 2 orz vibe
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 24, 2009, 10:35:36 am
I've often wondered if it's better to think of the Shivans as white blood cells...

Hah, yeah. I think I posted a theory using that exact same metaphor earlier.
Title: Re: Freespace 3: The Shivans
Post by: Flipside on May 24, 2009, 10:41:19 am
Ooops, didn't see it :nervous:

Yeah, they kind of remind me of them in a way, flooding to a 'damaged' area that is becoming infected (Subspace Nodes being used) and clean out the infection (us), and then cauterising the wound (Capella).
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 24, 2009, 10:43:23 am
Right. And it's appealing on a storytelling level, because white blood cells aren't intelligent or 'human', but still carry out complex and seemingly directed actions on a wide scale.
Title: Re: Freespace 3: The Shivans
Post by: jkalltheway on May 24, 2009, 04:41:01 pm
Hm, i don't know how i feel about the ideas in this thread being dismissed as being "cliches". While something being a cliche means that its overused, i'm of the opinion that its more about how the cliche is presented vs the fact that it is indeed a cliche. its all about the story telling. Cliches are Cliches because they're such powerful ideas. I think that if the game is done well enough, we could get around the fact that it is a very cliche ending. Although if the shivans dont lay a can of whoopass on the GTVA i will be severly disappointed.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 24, 2009, 05:19:32 pm
Right. And it's appealing on a storytelling level, because white blood cells aren't intelligent or 'human', but still carry out complex and seemingly directed actions on a wide scale.

It would also go well with the notion of the Shivans being the "revenge of an angry cosmos" as alluded to in one of the cutscenes and it would also lead to interesting implications/speculations of wether a defeat of the Shivans may even be possible, or what such a defeat, impossible as it may be, would actually mean - but of course, as with many analogies, one has to be careful not to overextend it. But yeah, i would agree that the basic idea is quite appealing and certainly feels a lot closer to the mark than any of the sci-fi cliche explanations floating around here.
Title: Re: Freespace 3: The Shivans
Post by: Getter Robo G on May 24, 2009, 05:42:53 pm
It's almost become cliche because these discussions and situations have repeated many times over the years.

You're just too fresh to realize it.  ;)

But that's not a bad thing.
Title: Re: Freespace 3: The Shivans
Post by: jkalltheway on May 24, 2009, 07:54:19 pm
Heh i suppose i am.
Title: Re: Freespace 3: The Shivans
Post by: Dilmah G on May 25, 2009, 03:18:25 am
You're not alone :)
Title: Re: Freespace 3: The Shivans
Post by: bloated on May 25, 2009, 09:14:20 am
if I remember correctly it was suspected that the Shivans were artificially created and the likely storyline was they were little more than tools serving a greater whole... I'm not sure I like that but it could serve.

my personal take is in agreement with that overall concept although I'm more for the Shivans being allowed to exist as the dogs of war they are, an insect like community of xenophobes percieving any and all as a threat.

how to reason with them virtually impossible, Boschs attempt activated a programmed response implanted  by those above them explained with the telling that upon bosch's delivery to those who exist in the shadow ended with the "tainted Shivans" being immediately destroyed....  the Shivans in my eye would be a species of instinctive, decisive and immediate decisions.... can we destroy this threat... they send an army to do such, if it fails why, reasses can we destroy this threat?... if yes or in doubt send a larger army if it fails why? are they a significant threat.... more importantly will they eventually become one, if yes retreat if possible, if not the decision has to be made, destroy them at all cost or retreat, the only 2 options.

the closing of the node was their way of cauterising a wound.

from the point of Shivan mythos any extended contact will eventually lead to dilution of their essence which to them is destruction and death....... obviously unacceptable.

this would explain their actions..... they were exploratory in nature until their was a potential problem, the actions / reactions were more instinctive in this scenario the Shivans care nothing about numbers or about what they destroy.... do they have a greater understanding of the universe.... quite likely but it's the tight views they hold that limit them, they may even be able to build and collapse stars at whim and they only care about the greater whole, they in turn are allowed to live because they serve a purpose to those beyond them as a test for the lessir races to keep them in check.

should this be known by the player.... not really sure it certainly would be tough to translate with credibility but working from this standpoint will provide the continuing storyline direction and limitations to work within so that it doesn't become contradictory and absurd over time.
Title: Re: Freespace 3: The Shivans
Post by: Getter Robo G on May 26, 2009, 06:29:50 am
One of the problems I have with that stop gap measure in regards to the GTVA is from the "ancients" dialogue.

Paraphrasing - "They hunted us down, tracked us through subspace" "No matter how many systems we ran to each was destroyed till we only had one left" "they came for us".

The Shivans had no bones about finding, pursueing and exterminating any threat.


I'm sorry but 80 Saths used intelligently will wipe out just about anyone less than Culture or SG Ancients level... Borg is iffy... IMHO

GTVA was NOT a true consideration to that fleet, they were a "hinderance'.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 26, 2009, 07:59:34 am
Paraphrasing - "They hunted us down, tracked us through subspace"

Yup... through subspace. Brings us back to the notion that one might want to consider to stop using subspace, ... if one doesn't want to have 80 Sathanas come knocking at ones door eventually. ;)
Title: Re: Freespace 3: The Shivans
Post by: Getter Robo G on May 26, 2009, 09:01:27 am
Well frankly, the Shivans only using a "token" force to occupy GTVA while they blow Capella's sun is such a  :wtf: scenario it's reminiscent of another type of situation.

The Minbari surrender at the battle of the line.
Earth was completely outclasses and was DOOMED no matter the time frame involved Humanity was absolutely done, bye bye. Then they mysteriously win!!!

Peopel go :wtf: for Decades after...

Both situations seem to share a common link: There is information the HUMANS don't know till MUCH later (or in our case for FS2, will NEVER know).


It tears at the soul of Why they bothered to blow Capella at all?

I mean look at the sheer expenditure of resources! It took 80 Sathani to blow the sun and some fo them had to be sacrificed to keep the reaction going while the rest jumped out.

I state that the destruction of all the GTVA would not have equaled as many losses as they suffered at Capella.

They CHOSE to take a more expensive (But shorter) route.

I would have sent the entire armada to every system one at a time and eradicated all of the GTVA bit by bit, or split the forces (like two teams of 40) and HERD them to a isolated system and CHECKMATE.

No more GTVA...

But that's just me.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 26, 2009, 11:49:30 am
But again... to get anywhere, you would have to assume they think like humans do and not only that, you would have to assume that they pretty much think like contemporary american/western nations think about warfare.

(Even in historic and contemporary human societies/thinking you will find instances where certain concepts and codes of behavior take precedence over mere military "efficiency". Nope, none that i know of would apply to the Shivans, but it certainly demonstrates just how limited a viewpoint focusing on military efficiency really is)

And you just have to take a look at General Battutas suggestion above once more and you already have at least one possible explanation that would make "human" thinking outright irrelevant.

What would a human cell or antibody "care" about sacrificing itself ? Why do we assume that 80 Sathanas were all that the Shivans had anyways ? Because the GTVA assumed the Lucifer was all they had after FS1 ? ;)
In any case "Expenditures of resources" really only means anything within a very tight corsett of thinking and necessarily doesn't even have to mean anything even for humans. For all we know... the Shivans attribute as much "value" to 80 Sathani as we attribute to the water that we flush down the toilet every day. If they even have a concept of "value" to begin with.

If anything, then everything we learned from the previous games is that the GTVA did appear as some sort of irritanct (likely through entering subspace) and therefore the Shivans marshalled some forces against it, but didn t take all that seriously and i severely doubt that it's a matter of "winning" but rather seeing if a threath/irritant can be dealt with - with whatever force has been dispatched... and if not, well ... if it keeps being an irritant, then it will eventually warrant more "attention".

In any case...  something along the lines of an "organism" analogy strikes me as much more intriguing. That would make the GTVA a sort of virus or bacterium dealing with an immune response and the irony of trying to defeat such a response "once and for all" would naturally be quite priceless, even if its propably overextending the analogy way too much already. But at least something along these lines would at least offer a somewhat satisfying "scope" that would mesh well with the spirit of the previous games and that the traditional sci-fi cliche of portraying a specific selection of human traits as "alien" merely by exaggerating them couldn't hope to match.

I.e. the Star Trek way: Emphasize human aggressiveness and honor = voila, Klingons. Emphasize rational thought and logic = tada Vulcans! Greed = Ferengi.... et cetera. Cardassians ... propably Nazis lol.

Along similar lines i would find ANY kind of explanation portraying Shivans merely as an "older" race with advances capabilities and/or a "different agenda" that happens to oppose whatever the GTVA is doing as extremely disappointing and unoriginal...     and whatever "fluff" like "artifical creation/robots" or "hivemind" goes along with it really doesn't matter either, as long as you don't escape the underlaying cliche.

It all boils down to saying "Well they are kinda like us, but different."

I would argue that any kind of explanation that would be even remotely satisfying would have to start along the lines of "They are nothing like us". That's the real beauty of how :v: designed them and should be respected ;)

But as said before... even a "perfect" explanation would be futile as long as it isn't "official". So while one can discuss the merits and flaws of different solutions, it's really all a quite moot point.
Title: Re: Freespace 3: The Shivans
Post by: bloated on May 26, 2009, 08:36:22 pm
Quote
One of the problems I have with that stop gap measure in regards to the GTVA is from the "ancients" dialogue.

Paraphrasing - "They hunted us down, tracked us through subspace" "No matter how many systems we ran to each was destroyed till we only had one left" "they came for us".

The Shivans had no bones about finding, pursueing and exterminating any threat.


I'm sorry but 80 Saths used intelligently will wipe out just about anyone less than Culture or SG Ancients level... Borg is iffy... IMHO

GTVA was NOT a true consideration to that fleet, they were a "hinderance'.
I can fix that with only a little bit of effort actually.

1st the ancients not only provide insight into the Shivans motives but also offer up a reason as to why they may have feared / respected or decided to get away from the GTVA.

the Ancients were destroyed by the SD lucifer and while The Ancients figured out how to attack it they were never able to exploit the discovery.

in effect the Shivans had nothing to fear from the Ancients because the Ancients had never managed a significant victory against them..... while on the other hand the GTVA handed them several defeats including destroying one of their capital ships well above and beyond the Lucifer.

with this in mind and a lack of intelligence in regards to the GTVA the reaction could be considered knee jerk.

it kind of plays ok into they sent one of their best ships and it was destroyed... then the GTVA counter attacked and destroyed those 3 mystery devices..... so let's take advantage of those and say they were some type of controller hub that disrupted their entire network...... now the GTVA isn't only a threat but one that is proving troublesome to contain.

so they sealed the portal and left....... for now at least...... it also gives them time to toy with Bosch and his confederates.
Title: Re: Freespace 3: The Shivans
Post by: sigtau on May 26, 2009, 10:41:08 pm
That leaves me wondering if Bosch had anything to do with the forced Capella supernova, since he was (voluntarily) captured by the Shivans.  Could he have instigated that upon them?  Or are they like every other stereotypical alien who "probed" him with long hypodermic needles?
Title: Re: Freespace 3: The Shivans
Post by: Mongoose on May 27, 2009, 12:01:44 am
I don't know if Bosch was directly responsible for what happened, but I've always liked to think that he had a far more significant fate than becoming Shivan Chow.  After the amount of focus FS2 placed on his personality and ideals, having him wind up as a random nutter who met a swift, bloody end on that transport wouldn't sit right with me.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 27, 2009, 12:42:36 am
it kind of plays ok into they sent one of their best ships and it was destroyed...

Erhm excuse me... but even if what we saw of the Shivans in FS2 is all they have, the Luci is utterly insignificant.


Yes it had shields... but you also have to keep in mind that beams in game currently pierce/ignore shields and that the Colossus was specifically made to annihilate a Lucifer class Destroyer and was bristling with beam weaponry. So why do FS2 capitals have no Luci shields ? ... i guess thats quite simple... because overall it wouldn t have made much of a difference for the outcome..., other than making it quite boring for the player who is stuck piloting a fighter, which makes for a good gameplay reason not to give capitals shields as a whole lol ;)(The alternative would have been to have a subspace mission every other mission which would have been just as silly)
Title: Re: Freespace 3: The Shivans
Post by: bloated on May 27, 2009, 07:35:15 pm
Quote
it kind of plays ok into they sent one of their best ships and it was destroyed...
Quote
Erhm excuse me... but even if what we saw of the Shivans in FS2 is all they have, the Luci is utterly insignificant.
you missed my post completely.

specifically I mention that not only did the GTVA destroy the Lucifer but also the Ravana and Sathanas juggernauts.....
Quote
in effect the Shivans had nothing to fear from the Ancients because the Ancients had never managed a significant victory against them..... while on the other hand the GTVA handed them several defeats including destroying one of their capital ships well above and beyond the Lucifer.
it's an escalation of the conflict and each time the GTVA managed to defeat them... not only defeat but actually counterattack no matter how ineffective or effective depending on how you want to write in the destruction of those Shivan mystery devices during the final SOC mission in FS2.

this taken in context could explain why they decided to walk away from the conflict.... especially if they had no idea what they were dealing with and had never lost before.

they also had Bosch and his confederates to chew on in the meantime after securing their systems from further incursions.
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 27, 2009, 08:09:20 pm
Right, except that the destruction of the devices in 'Into the Lion's Den' can't possibly be part of the reason the Shivans 'withdrew' because the player might very well not destroy them.
Title: Re: Freespace 3: The Shivans
Post by: Droid803 on May 27, 2009, 09:26:51 pm
Right, except that the destruction of the devices in 'Into the Lion's Den' can't possibly be part of the reason the Shivans 'withdrew' because the player might very well not destroy them.

I thought destroying the devices was one of the primary objectives?

Also, even if the player didn't choose to fly the SOC missions, it doesn't mean noone else did.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 28, 2009, 01:58:58 am
this taken in context could explain why they decided to walk away from the conflict.... especially if they had no idea what they were dealing with and had never lost before.

Yeah... sure... they were so afraid of the "Mosquito" that is the GTVA that they stopped their uncoordinated swatting and ran away from it in fear for their lifes.

I'd consider it a likilier explanation that they simply didn't care enough about the "overconfident gnat relentlessly attacking them" to honor them with with anything more than two thoughtless swipes while they went on with their business, whatever that may be. The Sathanas are impressive from our point of view because we compare them to what the GTVA had... and they only had 1 Colossus, the Shivans had at least 80 Sathani. But there is no reason or fact that would give a foundation to assume that the Shivans treat their Sathani as anything other than disposable units without any kind of intrinsic value at all.

All these theories that attribute human emotions or thinking to them and try to rationalize their behavior along the lines of how another "human star power" may have acted simply fall totally flat considering what any human admiral who found it even remotely important to wipe out the GTVA would have done with 80 Sathani, their supporting fleet elements and the associated fighter squadrons...   a real "war" with the Shivans in the traditional sense would have been so utterly one sided it's not even funny - heck, not even "Alpha1" could deal with 100+ to 1 odds... The GTVA would be screwed beyond hope even if all their pilots were Alpha1;) lol I mean... just take a minute and really appreciate the numberical imbalance that we are talking about here.

And now just consider the first invasion... the Lucifer Fleet for another moment... a threath that the GTVA was actually able to match... did the Shivans seem even remotely concerned with losses or self preservation or an "avoidance" of conflict, while you pretty much completely took the Lucis supporting fleet apart ?

And while the Luci was beatable... it would take a plothole of epic proportions coupled with several extraordinary leaps of faith and a severe kicking of the canon with feet to allow the GTVA to not just avoid, but somehow magically defeat the forces that the Shivans arrayed against them in FS2 in Battle. lol. I hereby present you the Independence Freespace Ending of suckiness: Let's upload a virus into their comnodes and kick their butts! Toot toot!  :rolleyes:

In any case...  any kind of continuation really only would make sense if you are looking at NOT from a viewpoint "how to" defeat or explain the Shivans, but rather of how to preserve the overall atmosphere and integrity of the IP.
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on May 28, 2009, 08:43:49 am
*snip*

The amount of unsupported conjecture presented as fact in this post is luverly.

The Shivans may not, probably don't in fact, have any conception of the depth to which Terran-Vasudan power runs. They simply had no way to accumulate such knowledge in FS2, except through Aken Bosch, and given what they did the only real conclusion along those lines is that Bosch feed them a gigantic load of crap involving a Terran-Vasudan fleet many hundreds of times more powerful than it actually was backed by enough Colossi to make even 80 Sathanas juggernauts worry. (Assuming they even needed the Colossus to do so, which they probably did not. Massed destroyer/corvette assault will probably work just as well.)

I've already posisted that the atmosphere and integrity of the IP (i.e. the growth and change of the Terran race) is best served by the defeat of the Shivans. In the end, in fact, I think I can make it stick without even having much trouble.

The Shivans are both the destroyer and the preserver; they are an imperfect tool, because all that they preserve they must eventually destroy. We know of no other means of faster-than-light travel than the use of subspace. There is no reason to think that any is possible. All or nearly all races will enter subspace and travel beyond their home systems. The conclusion presented in the FS1 ending that they preserve those not yet able to defend themselves by eliminating the others who could reach them is thus true, but presents a grossly flawed system.

But in forcing Terran/Vasudan harmony, in demonstrating that both species are terribly outclassed, the Shivans have rendered themselves redundant. Terrans and Vasudans will not make war on any other civilization they discover. They will extend the hand of friendship and try to make alliance, because they need allies. The Shivans were the symptom of a bigger problem, but they were not the solution. They created such a solution inadvertantly (or was it?) instead. Now they are the problem themselves.

Quote
And now just consider the first invasion... the Lucifer Fleet for another moment... a threath that the GTVA was actually able to match... did the Shivans seem even remotely concerned with losses or self preservation or an "avoidance" of conflict, while you pretty much completely took the Lucis supporting fleet apart ?

This in particular I have to take exception to. Canonical evidence is firmly in the concept that the Shivans were in fact mindful of their losses (the mission to capture the Taranis says as much), as any competent military force would be, and even after the loss of the Lucifer still could and did make a fighting bid for victory. (ST's mission "Hellfire" outright says as much.) The conception of the Shivans as a swarm of insects like ants or bees is shiney and distracting from the truth. They are very competent practioners of warfare, and they are not stupid. They are manuver warfare on an interstellar scale, well-versed in exploiting shock effect and hampered enemy reactions, going after the only targets that truly matter on that scale (jump nodes, the choke points and foundations of interstellar travel), and well aware of how to use their superior mobility (advanced subspace technologies) to best effect.

The FS2 Shivans demonstrate the same skills, but on an ironically much smaller stage.
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 28, 2009, 09:17:24 am
The question is, NGTM-1R, whether they do any of those things consciously. An argument might be made that they're very sophisticated non-sophonts, or that they possess a very different kind of intelligence from our own individualistic cognition. (Hive minds are trite, but there are other alternatives.)
Title: Re: Freespace 3: The Shivans
Post by: bloated on May 28, 2009, 09:57:26 am
Quote from: General Battuta
Right, except that the destruction of the devices in 'Into the Lion's Den' can't possibly be part of the reason the Shivans 'withdrew' because the player might very well not destroy them.
absolutely they can.... whether the player decided to play the missions or not isn't at the core of the issue much like the story never happened if the player didn't play the game.

the SOC didn't start and finish with the player the SOC is an entity within the storyline and in that storyline they accomplished a mission invading the Shivan territory... go with symbolic .... the GTVA actually invaded Shivan space... much like the Doolittle raid during WWII bombed japan.... how effective it was isn't the point.

the Shivan response to close off access to them.
Quote from: Mikes
Yeah... sure... they were so afraid of the "Mosquito" that is the GTVA that they stopped their uncoordinated swatting and ran away from it in fear for their lifes.
don't work within the limited framework of a human response..... what's more that gnat refuses to die and has become potentially quite destructive.

as a side note the U.S. has been destroying itself  for 9 years dumping a trillion dollars chasing ppl who live in caves & grass huts because some guys with boxcutters knocked some tall buildings down.... so let's not underestimate symbolic accomplishments.

again room is left open to maneuver here with the mystery devices in Shivan space...... how important were they.. if a gnat destroys their entire jump network..... that is one destructive gnat and not worth the risk when you can simply close access off by destroying 1 sun.
Quote from: NGTM-1R
The Shivans are both the destroyer and the preserver; they are an imperfect tool, because all that they preserve they must eventually destroy. We know of no other means of faster-than-light travel than the use of subspace. There is no reason to think that any is possible. All or nearly all races will enter subspace and travel beyond their home systems. The conclusion presented in the FS1 ending that they preserve those not yet able to defend themselves by eliminating the others who could reach them is thus true, but presents a grossly flawed system.
your getting all of your information 2nd hand through the ancients....... none of this comes from the Shivans.

it's far worse than 2nd hand info given the Shivans have never been talkative to any race they are in the process of destroying.

the sole exception that we know of is following Bosch's attempt and with that they left closing off immediate access to Shivan systems..... which again plays into what I've mentioned earlier.
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 28, 2009, 10:15:47 am
*headdesk* How many times have we had this debate in the past ten years?

You can come up with whatever you want to justify your theory for your campaign.

Quote from: General Battuta
Right, except that the destruction of the devices in 'Into the Lion's Den' can't possibly be part of the reason the Shivans 'withdrew' because the player might very well not destroy them.
absolutely they can.... whether the player decided to play the missions or not isn't at the core of the issue much like the story never happened if the player didn't play the game.

the SOC didn't start and finish with the player the SOC is an entity within the storyline and in that storyline they accomplished a mission invading the Shivan territory... go with symbolic .... the GTVA actually invaded Shivan space... much like the Doolittle raid during WWII bombed japan.... how effective it was isn't the point.

the Shivan response to close off access to them.

Except that destroying those things is not necessary to complete the mission - you can complete the mission canonically without destroying a single device and then proceed with the campaign.

Thereby proving that the destruction of those devices had no bearing on the Shivan action in Capella.

Title: Re: Freespace 3: The Shivans
Post by: bloated on May 28, 2009, 10:38:14 am
Quote
Except that destroying those things is not necessary to complete the mission
as mentioned and you quoted even.

Quote
go with symbolic .... the GTVA actually invaded Shivan space... much like the Doolittle raid during WWII bombed japan.... how effective it was isn't the point.
even if you don't like the idea of the devices being destroyed it's of no consequence... personally I'm looking for credible explanations.

the lovely part of the devices being a mystery is that they could have been hugely significant... could have been & likely were, you can't ignore that right along with being unable to ignore that they were indeed threatened and or destroyed depending on which way you played the mission.

that is the rub.

you can criticise but you can't reject and given the abject stupidity demonstrated by a real life superpower over the past few years we also can't underestimate the reaction to such an event no matter how insignificant.

an arguement could be put forward that the SOC mission took place while the sun was being destroyed but again it's an easy fix..... the Shivans were doing "this", then the SOC mission so surprised them they immediately ordered the destruction of the sun to seal off all access..... again I'm looking for credible reasons for demonstrated actions that could certainly be considered somewhat knee jerk.
Quote
*headdesk* How many times have we had this debate in the past ten years?

You can come up with whatever you want to justify your theory for your campaign.
if you don't like the discussion....don't get me wrong I don't really care, it's a discussion about possibilities in regards to a story were all interested in but if your so frustrated then perhaps you'd be better off not being a part of it.

no one is demanding your presence here.



Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 28, 2009, 10:53:25 am
I'm not frustrated, but this is the Nth time we've all heard these points rehashed. You're correct that the discussion should nonetheless go on, but you have to recognize that everything any of us come up with is total wankery, and no theory has any precedence over any other.
Title: Re: Freespace 3: The Shivans
Post by: bloated on May 28, 2009, 12:11:27 pm
Quote
you have to recognize that everything any of us come up with is total wankery, and no theory has any precedence over any other.
almost in agreement.

so long as the theory is credible and doesn't conflict with established story guidelines then it's all good... and I'm most definitely ok with discussing alternative ideas so long as they are within those simple guidelines.

my concern is with the criticism for the sake of such...... I may be wrong but I've seen resistance to any potential story which just seems kind of odd to be honest...... as a side note: their was a time any type of FS3 discussion was bad with a request against it by the mods.

it's nice to see that is gone.
Title: Re: Freespace 3: The Shivans
Post by: bloated on May 28, 2009, 12:43:05 pm
Quote
The Shivans may not, probably don't in fact, have any conception of the depth to which Terran-Vasudan power runs. They simply had no way to accumulate such knowledge in FS2
monitored communications over time, stolen data from destroyed ships, captured data from planets they attacked would all seem feasible although I prefer them being ignorant of the GTVA.
Quote
the only real conclusion along those lines is that Bosch feed them a gigantic load of crap involving a Terran-Vasudan fleet many hundreds of times more powerful than it actually was backed by enough Colossi to make even 80 Sathanas juggernauts worry.
worry is at issue and what caused it if it was such.

let's play with the story on a much larger scale from the Shivan perspective and what they are doing.

I get the impression the Shivans have a massive empire that could potentially be at war on several different fronts simultaniously...... what level of tech they face, what level of resources they have available in question whether they are winning or losing or holding their own all a question remaining to be answered or written in.

so again let's play with the story a bit and say the Shivans are at war on multiple fronts and holding their own..... then this pesky race bumps into them called for the sake of discussion the GTVA and in order to deal with them will require a draining resources from other fronts.

how much do you send, what will be the true cost?

a front failing here for the sake of a gnat...... so they send a small in comparison fleet to see if they can destroy the race and judging by the initial tech assesment it should be feasible.... it fails and they don't know why because the loss was sudden & unexpected when they should have been winning with little effort.

now fast forward 30 years later and that race shows up again this time deeper into Shivan territory and this time they take out a Ravana class cruiser and the fleet with it.

it could be argued that the Shivans didn't dispatch the Ravana fleet because it was Bosch that activated the node in FS2 and entered it..... so this time the same "gnat" invaded Shivan territory and destroyed a fleet in the region.

so the Shivans send a Sathanas warship and it gets destroyed by the gnats again..... all while the Shivans know little to nothing about this race so what do you do?...... what resources do you dedicate that aren't already tied...... it had best be quick under the scenario I've proposed so they decide to seal the gate as fast as possible and get those ships back in place where needed while sacrificing a few just to get it done and during that process the GTVA again invades deeper into Shivan space and depending on the way you want to write it they destroy "mysterious" devices or their mere presence threatens them... either or no matter depending on the importance of those devices.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 28, 2009, 06:05:57 pm
*snip*

The amount of unsupported conjecture presented as fact in this post is luverly.

The Shivans may not, probably don't in fact, have any conception of the depth to which Terran-Vasudan power runs. They simply had no way to accumulate such knowledge in FS2, except through Aken Bosch, and given what they did the only real conclusion along those lines is that Bosch feed them a gigantic load of crap involving a Terran-Vasudan fleet many hundreds of times more powerful than it actually was backed by enough Colossi to make even 80 Sathanas juggernauts worry. (Assuming they even needed the Colossus to do so, which they probably did not. Massed destroyer/corvette assault will probably work just as well.)

wow... guess you kinda missed what my argument in this discussion actually was when you happily attack my "facts".
As for Bosh feeding the Shivans propaganda about the "might" of the GTVA (and them actually understanding him and also giving a s***)...  jolly me, did you mention "unsupported conjecture" there ? ;)


If anything, then your post convinces me even more that any kind of "unoffical" FS3 attempt would be the worst thing to ever happen to the IP. Any kind of singular solution is quite inevitably doomed at this point, as obviously different people are quite fond of very different theories by now.
 
And yep... as a reminder, that was and still is my actual argument... even tho General Battutas suggestion is quite intriguing from my viewpoint,
i'm quite strongly opposed to the notion of "imposing" ANY kind of solution on anyone as a supposedly "unofficial/official" FS3 ending.


One can still discuss the benefits and drawbacks of specific endings especially as seen in light of the prevoious games artistic direction and atmosphere... but any kind of "ending" will naturally always be based on rather broad assumptions, simply because the few facts that are known about the Shivans from FS1/FS2 are anything but conclusive...     so well, i guess you kinda pointed out the obvious there. (altough, please also read individual posts in light of the premise they are based on)
Title: Re: Freespace 3: The Shivans
Post by: WeatherOp on May 28, 2009, 07:04:15 pm
I can't post my thoughts.  :p
Title: Re: Freespace 3: The Shivans
Post by: NeonShivan on May 28, 2009, 08:27:52 pm
The Shivans are a Race of Strange Evolved Ants that dont Evolve...(like that made sence). Shivans is an Advance Civilization. They were the first race to understand subspace. Then the Next then the Vasudans then Humanity. I have been learning about Shivans by diffrent people's opinions. They also have the power to re-invent the Subspace Portal. If they have the Infomation.
Title: Re: Freespace 3: The Shivans
Post by: Droid803 on May 28, 2009, 08:48:40 pm
They were the first race to understand subspace. Then the Next then the Vasudans then Humanity.

Fail. Reason: Ancients.
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on May 28, 2009, 09:39:15 pm
The question is, NGTM-1R, whether they do any of those things consciously. An argument might be made that they're very sophisticated non-sophonts, or that they possess a very different kind of intelligence from our own individualistic cognition. (Hive minds are trite, but there are other alternatives.)

The fact they are obviously tool-using (very sophisticated tools too) tends to wreck a nonsentient Shivan argument.

In a greater sense, warfare as the universal langauge comes into play. Assuming the Shivans are competent, and all signs on that point to yes, what they will do is not dictated by how they think but by what they are capable of. So it doesn't really matter to us what kind of intelligence they have.

wow... guess you kinda missed what my argument in this discussion actually was when you happily attack my "facts".
As for Bosh feeding the Shivans propaganda about the "might" of the GTVA (and them actually understanding him and also giving a s***)...  jolly me, did you mention "unsupported conjecture" there ? ;)

's supported conjecture. Basically, what could Bosch have told them that would result in the course of action the Shivans took? Either he lied to them, or explained this was all a horrible mistake perpetrated by the crew of the NTC Trinity (and the Shivans know apologizing is never going to be enough).

And what your discussion is about is meaningless when you have the wrong facts. Doesn't matter what your conclusions are, you have to support them correctly.
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 28, 2009, 09:52:20 pm
Or he told them that humanity wanted an alliance and they, say, decided to give humanity a resource-rich nebula from which to gather new heavy metals, because that's the timespan the Shivans think on. Or something.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 28, 2009, 10:09:45 pm
The question is, NGTM-1R, whether they do any of those things consciously. An argument might be made that they're very sophisticated non-sophonts, or that they possess a very different kind of intelligence from our own individualistic cognition. (Hive minds are trite, but there are other alternatives.)

The fact they are obviously tool-using (very sophisticated tools too) tends to wreck a nonsentient Shivan argument.

In a greater sense, warfare as the universal langauge comes into play. Assuming the Shivans are competent, and all signs on that point to yes, what they will do is not dictated by how they think but by what they are capable of. So it doesn't really matter to us what kind of intelligence they have.

Well this really brings me back to my original argument.

As said before, the very thing that irks us about the Shivans is that we can not relate to them on an emotional or rational level.
From an artistic point of view this is a deliberate feature... they are what they are by definition and because of that, they appear as such a mystery to  us.

If you now come along and state that they "have to" be intelligent because they exhibit a certain kind of behavior and that is "why" we have to be capable to understand them... you are, from my perspective, merely professing your lack of regard for the artistic value of the properties of this fictional creation. As pointed out above... the moment you make them explainable, you make them less marvelous as a fictional concept, which is heavily based around defying this very explanation.

The irony of course is that we do not even know if they were intentionally designed this way or wether it can merely be attributed to a never released Freespace 3. The point here however is that it does not matter, because it works...  and any kind of "explanation" that aims at finally putting them into a box so we can ease off and rest our minds, would only degrade the concept at this point.

From a rational point of view, it also needs to be noted that the mere assumption that "intelligence" is universal and therefore the Shivans have to feature some form of intelligence that is comprehendable by us is a huge leap of faith right there as well, especially considering that we do not even know wether they evolved in our universe or in subspace or whatever else may be connected with it.

In my personal opinion... they are a marvelous concept if only for the very reason that these aliens... are actually quite alien... which sadly is rather rare in science fiction in general.
You will understand my dismay if that fact is not appreciated and instead people try to make them "more ordinary" for nothing more than idle curiosity ;)

wow... guess you kinda missed what my argument in this discussion actually was when you happily attack my "facts".
As for Bosh feeding the Shivans propaganda about the "might" of the GTVA (and them actually understanding him and also giving a s***)...  jolly me, did you mention "unsupported conjecture" there ? ;)

's supported conjecture. Basically, what could Bosch have told them that would result in the course of action the Shivans took? Either he lied to them, or explained this was all a horrible mistake perpetrated by the crew of the NTC Trinity (and the Shivans know apologizing is never going to be enough).

And what your discussion is about is meaningless when you have the wrong facts. Doesn't matter what your conclusions are, you have to support them correctly.

General Battuta presented us with a unique perspective, there is nothing wrong to explore that perspective and see where its implications may lead -
and which "facts" are "right" and "wrong" is indeed a matter of perspective as well... and where the Shivans are concerned they are entirely a matter of premises based on assumptions.

Unless you want to imply that you "perspective" is the only one that is right - then there are no right or wrong facts, only facts that are right or wrong for a certain way of looking at things. lol.
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on May 28, 2009, 11:07:57 pm
Unfortunately, fictional beauty must bow to supportable fact. Present to me a factual method by which nonsentients can use tools as sophisicated as spacecraft, and we will talk.

Similarly, we have posisted the possiblity of other types of intelligence based on our observations. Posisting the possibility that the Shivans are not intelligent as we would recognize the term is terribly presumptive (humans have imagined many kinds of intelligence, natch, from the Micronoid Aggregate to ones of an individual sentience that thinks more like dogs or cats)...and totally unsupportable, considering there is no possible evidence for any kind of intelligence which we do not recognize. You are attempting to prove a negative.

I have, all along, argued that we need never know how the Shivans think or what their culture is like, or anything, to fight them or even to win. That is more or less the thesis behind warfare as the universal langauge; optimal use of force is based upon capablities and not intentions.

General Battuta presented us with a unique perspective, there is nothing wrong to explore that perspective and see where its implications may lead -
and which "facts" are "right" and "wrong" is indeed a matter of perspective as well... and where the Shivans are concerned they are entirely a matter of premises based on assumptions.

Unless you want to imply that you "perspective" is the only one that is right - then there are no right or wrong facts, only facts that are right or wrong for a certain way of looking at things. lol.

Cute argumentative wording, but not relevant in any way, shape or form to what I said. Yes, Battuta could be correct (although such an explanation does stretch suspension of disbelief further than the other two considering such things as the casualities the supernova caused the GTVA). That's not revelant to the fact it's still supportable conjecture from available evidence, and nothing you seem to espouse is.
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 28, 2009, 11:47:26 pm
Well, remember, there's a difference between 'intelligence we don't recognize' and 'non-intelligent.'

We tend to believe that any tool-using interstellar society must have evolved intelligence in the human sense. But it's possible that the Shivans deploy sophisticated tactics and technologies without any intelligence. They could be a machine ecosystem with highly evolved and intricate but non-sapient responses, for instance.

The defining capability of human intelligence is the ability to simulate and modify the simulation. "If I do this, this will happen. If I alter this variable, this will occur. If I do this action, I'll feel this way." That's why we can build sophisticated things (like spaceships) and an ant hive can't in spite of all its organization.

The Shivans may have sidestepped or found an alternate solution to this (admittedly extremely powerful) ability. Or they may once have been created by intelligence, or possessed intelligence, but no longer receive such guidance.

Or, the Shivan race as a whole may be a body with a mind capable of overall guidance and thought, but individual ships may be no more subject to conscious control than our own individual white cells are to the brain.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 29, 2009, 05:33:16 am
Unfortunately, fictional beauty must bow to supportable fact. Present to me a factual method by which nonsentients can use tools as sophisicated as spacecraft, and we will talk.

:snickers: ... well... technically it remains to be seen wether humanity is actually "sentient" or rather intelligent enough to develop interstellar space-travel of some form before the constraints of our growth driven societies clash with the limitations of our ecosystem in a catastrophic way...  for that matter it also remains to be seen how any kind of fictional concepts of faster than light travel would compare to actual reality.

You seem to take a lot for granted, yet quite arbitrarily decide what kind of "fictional speculation" is worthy in your eyes and which not, which of course is quite ironic considering the ongoing philosophical debates about the nature of our own conscience and free will (or if somenthing like free will even exists objevtively) and even the nature of reality (see constructivism - is reality what "is" or is it merely what we "perceive" - after all our perception of reality have changed quite a bit over the course of history eh... ) it's quite ironic that you would limit your viewpoint on what "intelligence" or "sentience" might be so dramitically.


Frankly... i find it quite amusing that one would impose the limits of our existence on fictional alien life, while the properties of our own existence and perception of reality are anything but certain,
and even if you assume the Shivans evolved like any other race (which is a quite huge assumption not based on any kind of fact at all) then we would still be looking at a gulf of potentially millions of years of evolution.
Just looking at how human life evolved on earth or even just at how our societies evolved in a comparably utterly insignificant couple of thousand years... i believe kinda demonstrates just how huge a leap of faith it would be to assume the Shivans might still really "tick as we do" somehow.  Aside from merely biological matters, the concept of evolution has become the foundation of several of the leading sociological theories as well, and heck... if you go even just a couple of hundred years back you find mostly societies still based more or less on faith and individuals with little regard of maximizing any kind of benefits in "this life". The modern mindset and perception of self is actually just that, quite modern and novel ... and no doubt it will be just a stepping stone on the path of future evolution as well.

We know a stone is a stone and that it falls to the ground if you drop it...  but what a stone was in Newtons time is quite different than what the "concept" of stone and gravity have become in modern day.
If we talk science fiction, you have to acknowledge the fact that our perception of ourselves as well as what constitutes "sentience" or society may change just as radical in the future, especially if we ever actually meet an "alien" sentience to contrast our own with (that hopefully will be more benevolent as the Shivans, but thats another story ;) ).

At least i would hope we would evolve and not regress into some sort of "human superiority/dominance" complex that discounts any kind of sentience that doesn't fit into the tight corsett of "human sentience".
In a way, you could of course see the Shivans as a potential endpoint of an evolution of a society that over Millions of years lost any kind of sense of value for anything other than growth and expansion as a whole, i.e. as a "race". It might be intriguing if viewed as a mirror of our own societies obsession with growth, but ultimately i would be worried of how close to a cliche of an extrapolation of Nazi ideology it would be (i.e. a society obsessed not just with growth, but with its own exclusiveness and superiority over all others as well) The Shivans as an evolution of Nazis ?  :lol: LOL Feel free to discuss.

I would still contend that General Battutas viewpoint is much more intriguing as it avoids the usual trappings of Sci-Fi and its most overused cliches much better ;)
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on May 29, 2009, 08:45:34 am
:snickers: ... well... technically it remains to be seen wether humanity is actually "sentient"

...you are joking, right? Either you're really, really good at the depth of your ability to bull**** and have finally slipped up, or you're extremely igorant and have just been lucky until now.

Sentient is a fancy word for self-aware. We think, and we think about thinking, therefore we are sentient. Nobody is going to challenge that assertion and be taken seriously, least of all you.

You seem to take a lot for granted, yet quite arbitrarily decide what kind of "fictional speculation" is worthy in your eyes and which not, which of course is quite ironic considering the ongoing philosophical debates about the nature of our own conscience and free will *etc etc etc blah blah insert bull**** here*

Relevance to the discussion. It's a big friggin' deal, and you don't have it. From this point on all arguments of nonrelevance have been cut from your post.

Frankly... i find it quite amusing that one would impose the limits of our existence on fictional alien life,

I have done no such thing, and outright stated I have done no such thing, yet you insist on continuing to believe I have. Rather, I wish to point out that you make a terribly stupid assumption that nobody has ever concieved on an intelligence like that of the Shivans, when we have concieved of intelligent beings composed of communal microorganisms without such a concept as "we" or "I" to sentient felines and canines to HLP's very own (literally) Starborn to Lovecraftian eldritch abombinations.

It's a terrible mistake. The depth and breadth of the kinds of pyschology and sentient beings that have been explored by writers are far, far more expansive then you seem capable of realizing.

Just looking at how human life evolved on earth or even just at how our societies evolved in a comparably utterly insignificant couple of thousand years... i believe kinda demonstrates just how huge a leap of faith it would be to assume the Shivans might still really "tick as we do" somehow.

Nobody believes that the Shivans really think in the same way we do. Straw manning at its finest.
Title: Re: Freespace 3: The Shivans
Post by: monteman on May 29, 2009, 09:08:54 am
Anybody else feel like making a spread sheet of all these facts? lol I am bored at work :x

I have been reading these forums for the past week and so many valid points both fact based and speculation based have been brought up many times.

Seriously, we should make a flow chart/spreadsheet of events and facts and come to the most agree'd upon fact based but speculation driven scenario lol.

That or we need like m night shalam to come in and settle this... what a twist! lol
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 29, 2009, 10:13:44 am
:snickers: ... well... technically it remains to be seen wether humanity is actually "sentient"

...you are joking, right? Either you're really, really good at the depth of your ability to bull**** and have finally slipped up, or you're extremely igorant and have just been lucky until now.

Sentient is a fancy word for self-aware. We think, and we think about thinking, therefore we are sentient. Nobody is going to challenge that assertion and be taken seriously, least of all you.

Wether we - not just as individuals - but also as a society are actually aware/intelligent/sentient enough (funny how you distort the meaning of a sentence by leaving out that one word, huh?)  to actually make it to a phase of interstellar expansion, or wether we will exhaust too much of our resources too quickly and finally go under through infighting ...  like it is theorized the cut off settlers on the Easter Islands did on a much smaller scale, remains entirely to be seen. (And as far as science fiction goes... ironically even the sociological utterly and completely over the top optimistic Star-Trek version of our future features a period of turmoil and chaos before humanity managed to grasp for the stars)

And as far as Descartes argument goes, which you seem to losely subscribe to in aboves post (I think therefore i am) ... there is no denying that Descartes has had a huge influence on our way of thinking, but it's a fact that his reasoning has been the focus of heated debate and criticism as well. In any case there is no reason at all, why science fiction might not explore the concept of self-awareness from the viewpoint of different theories.

You keep throwing around concepts as "absolute facts" when they are often neither absolute nor fact... and matter of fact are discussed from different viewpoints in several different fields.
Even merely checking Wikipedia would make you "aware" of that "fact" ... and would also point you towards some of the authors who actually discuss these concepts as part of the philosophical or scientific debate.

In any case... debating Descartes, Constructivism and whatever other philosphical or neurophysiological theories there floating around more recently would indeed go way offtopic for this thread;
the reason it has to be mentioned however is that it does really irk me when someone keeps presenting their own limited viewpoint or knowledge of quite heavily debated (and certainly not sufficiently explored) concepts like consciousness, sentience or self-awareness (which matter of fact aren't necessarily synonymous at all - depending on what specific theory you are looking at) as some kind of universal truth.
Title: Re: Freespace 3: The Shivans
Post by: bloated on May 29, 2009, 10:32:07 am
Quote
I may be wrong but I've seen resistance to any potential story.
.... lol it's nice to see truer words rarely get spoken given the discussion that's gone on since my last post.

completely offtopic and having nothing to do with any story in a thread titled Freespace 3.
Title: Re: Freespace 3: The Shivans
Post by: bloated on May 29, 2009, 10:41:52 am
Quote from: General Battuta
the Shivan race as a whole may be a body with a mind capable of overall guidance and thought, but individual ships may be no more subject to conscious control than our own individual white cells are to the brain.
this idea holds potential.

the GTVA would likely never be able to communicate with such a being, the scale required and complexity well beyond them, the GTVA if it was ever noticed under this scenario would be treated as  a disease or cancer, the GTVA's growth could only come about by devouring the being itself, no possible peace feasible under this scenario.

alien intelligence or otherwise wouldn't matter if the GTVA was able to get it's attention it would be at the beings cost and peace would be like a human making friends with brain cancer in the hopes of what?.... that it stops spreading?..... again impossible.

as a side note: no interest in my previous story of multiple fronts and limited resources?

I thought it was ok and would lead to the formation of the Freespace universe instead of just viewing Freespace through the limited scope of 3 races battling to coexist in one small corner of the universe.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 29, 2009, 11:02:50 am
alien intelligence or otherwise wouldn't matter if the GTVA was able to get it's attention it would be at the beings cost and peace would be like a human making friends with brain cancer in the hopes of what?.... that it stops spreading?..... again impossible.

I would say communication would be outright impossible when concepualising the notion of such a being, as it would be a quite impossible stretch to believe that there could even be a shared basis of understanding or meaning. Matter of fact... within the analogy it might as well be a nonsentient organism - wouldn't make much of a difference for the GTVA specifically, now would it ? ;)

and yep...thats exactly what makes the concept so intriguing.
It does of course explain quite a bit and therefore would limit any future interpretations (which i still would consider detrimental to a point)... ,
but it does steer clear of the most overused sci-fi cliches of handling hostile alien species quite nicely and doesn't offer a "cookie cutter solution" to the problem either.

Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 29, 2009, 11:31:02 am
I like it because it does prevent an interesting dilemma.

In this case, the GTVA is a disease in the Shivan body. Like a real-life disease, it can bring down a vastly more powerful and intelligent entity. And the GTVA - following NGTM-1R's suggestion of the 'universal language - might very well be able to do serious damage to the Shivans.

But the most successful diseases in real life are those that don't kill their hosts. The best 'diseases' don't have any symptoms. They live in quiet peace, or even symbiosis, with their hosts. Diseases that kill their hosts are failures, poorly adapted.

By destroying the Shivan 'body' the GTVA might destroy themselves. Whatever function the Shivan entity served would be left vacant.

It might come down to a choice between the destruction of the Shivans, and chaos - or an 'alliance', in which the GTVA learned to live in the cracks of the Shivan ecosystem, giving up the hubris of 'humanity ascendant' in favor of a sustainable place in the galactic ecology.

Bosch's ETAK project could be the key to the choice. It might be used as a way to fend off Shivan 'antibodies' - just as some diseases today can masquerade as 'safe' cells and avoid destruction - and thereby allow the GTVA to annihilate the Shivans.

Or, it could be used to protect the GTVA from Shivan attack in order for the Terrans and Vasudans to live quietly and peacefully in the nooks and crannies of the Shivan galaxy.

Title: Re: Freespace 3: The Shivans
Post by: Mikes on May 29, 2009, 11:42:10 am
By destroying the Shivan 'body' the GTVA might destroy themselves. Whatever function the Shivan entity served would be left vacant.

Subspace collapsing as a whole... or even the fabric of our universe torn apart are notions that would come to mind, but of course it's all up to speculation.

It might come down to a choice between the destruction of the Shivans, and chaos - or an 'alliance', in which the GTVA learned to live in the cracks of the Shivan ecosystem, giving up the hubris of 'humanity ascendant' in favor of a sustainable place in the galactic ecology.

Bosch's ETAK project could be the key to the choice. It might be used as a way to fend off Shivan 'antibodies' - just as some diseases today can masquerade as 'safe' cells and avoid destruction - and thereby allow the GTVA to annihilate the Shivans.

Or, it could be used to protect the GTVA from Shivan attack in order for the Terrans and Vasudans to live quietly and peacefully in the nooks and crannies of the Shivan galaxy.

Giving up the notion of an ascendant humanity would of course be a logical conclusion of Freespace's 2 storyline, no matter if the underlaying storyline follows your specific solution or some other.
A final point against the failings of pride and hubris.

A mere "masking" against Shivan antibodies (or of course the more radical solution to defeat the Shivans entirely) however would not adress the long-term problem at all, the contrary, it would only delay humanites destruction until the damage done led to the untimely demise of the "host" (for lack of a better word). The point against Hubris can of course be made either way: By overcoming it and accepting ecological harmony as a solution.... or by portraying Humanity indirectly destroying itself by their own "victory" over the environment (quite ironic and even parallell to reflections about the current state of our society and ecosystem).
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on May 29, 2009, 12:53:16 pm
It might be something like the collapse of subspace, or simply the explosive expansion of formerly contained species in the absence of the Shivan threat - leading to galactic warfare. The outcome might be galactic domination by a single culture (leading to weakness - diversity is strength) or the burnout of vast areas of formerly habitable space, leading to tremendous die-offs and the sterilization of much of known space.

These kind of theories were explored by Alastair Reynolds in the 'Revelation Space' universe, as well as Stephen Baxter in 'Manifold Space' and 'Manifold Time'.

Title: Re: Freespace 3: The Shivans
Post by: Spoon on May 29, 2009, 02:20:53 pm
Oh man, (should it ever come) Freespace 3 is never, ever going to live up to the expectations of the fanbase.
You guys have given this so much thought and developed such high level theories...
Title: Re: Freespace 3: The Shivans
Post by: NeonShivan on May 29, 2009, 05:48:48 pm
But Still People Remember: The Shivans are a race of war. (meaning they are War Freaks.....Hate Peace Love War  :hopping:)

Let the Shivans Rise againts the Forerunners (Halo 3) SHIVANS RULE FORERUNNERS SUCK
Title: Re: Freespace 3: The Shivans
Post by: Droid803 on May 29, 2009, 05:50:09 pm
But Still People Remember: The Shivans are a race of war. (meaning they are War Freaks.....Hate Peace Love War  :hopping:)

Let the Shivans Rise againts the Forerunners (Halo 3) SHIVANS RULE FORERUNNERS SUCK

I'm not sure I follow you...
You're making absolutely no sense.
Title: Re: Freespace 3: The Shivans
Post by: bloated on June 01, 2009, 12:10:10 pm
Quote
But Still People Remember: The Shivans are a race of war. (meaning they are War Freaks.....Hate Peace Love War
that is limited to the experience and hasn't been established.

Quote
Oh man, (should it ever come) Freespace 3 is never, ever going to live up to the expectations of the fanbase.
You guys have given this so much thought and developed such high level theories...
many of the theory's won't change what must happen..... the theory that the GTVA is a disease leaves little option for the Shivans as they must destroy it until the disease itself changes which is up to the GTVA who have no idea how they must change.

it would be pretty popcorn if all that was required was to be more eco friendly ...... leaving the more grim reality that the universe isn't big enough for the Shivans and the GTVA to exist but even then I don't really like the idea of handing the Shivans the entire universe by default, the accomplishments become overly grandiose and stunt the story, if the Shivans are obsessed with a purity of race/form and are xenophobic aggressive or if they are fragile and can't coexist for other reasons with those around them then it's more a pursuit within a universe on the rise or decline and can be fluctuating as the story unfolds.

introducing new factions new ideas would be much easier and far more likely...... so long as they don't conflict with pre established practice it's all good, it's a big place the universe & I'd hate to see it limited.

always remember many of the assumptions about the Shivans rely on the likely flawed perspective of "the Ancients", they didn't know the Shivans and never as far as we know communicated with them, left with that absense of information they fabricated their own.

I would hate to think Freespace 3 would be the end of the story or the end of the shivans.

I believe the Freespace storyline deserves at the least a universe and is not deserving of short and concise absolutes that come without it.

Title: Re: Freespace 3: The Shivans
Post by: Mikes on June 01, 2009, 02:54:06 pm
it would be pretty popcorn if all that was required was to be more eco friendly ......

Eco-friendlyness is propably the wrong word, or at least it might be understood wrong.

Arguing within that context...

...  i don't think the Shivans would care what a race does to the planets they live on, or they would have shown up much sooner eh ?;)

Rather it seems that anyone using the subspace node network in some form is being marked for extermination.
Title: Re: Freespace 3: The Shivans
Post by: Ziame on June 03, 2009, 10:27:05 am
@bloated
I think it would bring the end of humans, not the Shivans. As have been said before: this is a tale of humanity's overconfidence, and as such it should end bad.

If you look at the endings of fs1 and 2 you can see that there are no happy ends. 1st -> Earth is lost, maybe forever cut off the rest of GTA, Vasuda Prime destroyed, billions of people dead. 2nd -> billions dead, another billions left with WTF feeling, and everyone alive in fear: What will happen now? Will they return? Will they bring cookies?!

Though I always have thought that the third FreeSpace game would be about ancients (prequel if you wish) in which shivans would destroy some star and it would be explained why there
Title: Re: Freespace 3: The Shivans
Post by: bloated on June 03, 2009, 01:53:48 pm
Quote
I think it would bring the end of humans, not the Shivans. As have been said before: this is a tale of humanity's overconfidence, and as such it should end bad.
the endings have always been a little negative but humanity has grown & prospered with each episode.

more or less the Shivans have taught the GTVA a lesson in humility sure but it's never been a knockout.

with each victory their has been loss...... the ending to FS2 was chosen by the Shivans without any explanation...... I gave a potential reason on the previous page looking at it from a possible Shivan perspective.

the next episode of Freespace requires a few things...... one a long passage of time will have to take place in which the GTVA teaches itself how to open jumpspace nodes or the Shivans will have to return which has gone against their nature so far.... in the first freespace it was exploration and in the 2nd freespace it was Bosch's activating and going through the gate into the nebula that got things going.

additionally after the first Freespace the GTVA prepared a ship to handle a Lucifer...... it would be a little off to assume the GTVA would initiate much of anything before being prepared for 80 Sathanas....... so with FS3 the military preparedness will have to have evolved substancially.... new ships new weapons and on a scale never before seen.
Title: Re: Freespace 3: The Shivans
Post by: Mongoose on June 04, 2009, 01:44:57 am
If you look at the endings of fs1 and 2 you can see that there are no happy ends. 1st -> Earth is lost, maybe forever cut off the rest of GTA, Vasuda Prime destroyed, billions of people dead. 2nd -> billions dead, another billions left with WTF feeling, and everyone alive in fear: What will happen now? Will they return? Will they bring cookies?!
Where are you getting "billions dead" from FS2?  Capella had only 250 million or so inhabitants, and we're led to believe that the vast majority of them managed to evacuate safely before the supernova.  And the entirety of the NTF rebellion and Shivan incursion couldn't have generated more than one or two million casualties at the very worst.  Compared to what happened in FS1, the GTVA got off scot free all things considered.
Title: Re: Freespace 3: The Shivans
Post by: Mikes on June 04, 2009, 05:16:56 am
Where are you getting "billions dead" from FS2?  Capella had only 250 million or so inhabitants, and we're led to believe that the vast majority of them managed to evacuate safely before the supernova.  And the entirety of the NTF rebellion and Shivan incursion couldn't have generated more than one or two million casualties at the very worst.  Compared to what happened in FS1, the GTVA got off scot free all things considered.

Yet in FS1 they actually defeated the Shivan fleet (at great loss) while in Freespace 2 it was made painfully clear just how outclassed the GTVA military really is.
Title: Re: Freespace 3: The Shivans
Post by: Dilmah G on June 04, 2009, 05:43:04 am
Yeah well in FS1

- Beam Cannons were not in common usage, therefore Caps on both sides were on equal terms
- Fighters and their armament became progressively better, until the two were on par (you could say)
- They didn't win the war by defeating the Shivan Fleet in a massive BoE, they defeated the Shivans by destroying the Lucifer, a single ship, by exploiting the Shivans

In FS2, the GTVA weren't presented with such a "shortcut", therefore their only course of action was to go fleet to fleet against the Shivans, avoiding the Sathanas whenever they could. The GTVA found a stop-gap measure in place of a Insta-Win action, they blocked the node. The only "shortcut" the GTVA had was the Colossus, in which you're right in saying how bloody outclassed they were. 
Title: Re: Freespace 3: The Shivans
Post by: Mongoose on June 04, 2009, 10:25:43 pm
Where are you getting "billions dead" from FS2?  Capella had only 250 million or so inhabitants, and we're led to believe that the vast majority of them managed to evacuate safely before the supernova.  And the entirety of the NTF rebellion and Shivan incursion couldn't have generated more than one or two million casualties at the very worst.  Compared to what happened in FS1, the GTVA got off scot free all things considered.

Yet in FS1 they actually defeated the Shivan fleet (at great loss) while in Freespace 2 it was made painfully clear just how outclassed the GTVA military really is.
Yes, but in FS2, the Shivans weren't trying to completely annihilate Terran and Vasudan civilization, which I for one would view as a very marked improvement. :p
Title: Re: Freespace 3: The Shivans
Post by: Dilmah G on June 05, 2009, 06:02:20 am
Well... they would've been pretty pissed when they saw us and might've seeked to revive that ambition.
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on June 06, 2009, 03:30:24 pm
Yes, but in FS2, the Shivans weren't trying to completely annihilate Terran and Vasudan civilization, which I for one would view as a very marked improvement. :p

We don't actually know that for a fact, either. They could have been planning a systematic supernovaing of every star in Terran-Vasudan space since obviously mere orbital bombardment didn't cut it with the Lucy. Only the GTVA collapsed the nodes and they couldn't.
Title: Re: Freespace 3: The Shivans
Post by: Snail on June 06, 2009, 03:33:48 pm
Well, it seems a pretty silly thing to do if every time you nova a star, you lose a few juggernauts...
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on June 06, 2009, 03:34:50 pm
A Sathanas won't even sneeze when hit with a matter/antimatter reaction weapon. A supernova is probably survivable.
Title: Re: Freespace 3: The Shivans
Post by: Snail on June 06, 2009, 03:42:12 pm
Um. The shockwave destroys planets.
Title: Re: Freespace 3: The Shivans
Post by: GTSVA on June 06, 2009, 03:44:52 pm
The Shivans MIGHT have  sophisticated Sathanas factory in some unexplored region deep inside a nebula for all we know. So a few Sathanas might only be a minuscule loss to them.
Title: Re: Freespace 3: The Shivans
Post by: Snail on June 06, 2009, 03:50:48 pm
The Shivans MIGHT have  sophisticated Sathanas factory in some unexplored region deep inside a nebula for all we know. So a few Sathanas might only be a minuscule loss to them.
They MIGHT actually be blue, and it's just that EVERYONE is colorblind (except Command from JAD).

Well, seriously, when people start talking about really improbable things I kind of get a bit skeptical.
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on June 06, 2009, 05:10:24 pm
Um. The shockwave destroys planets.

This is true. However, the shockwave also failed to outright destroy a Deimos and a Moloch. They were (apparently) not in very good shape, but they survived it. A Sathanas is considerably more durable.
Title: Re: Freespace 3: The Shivans
Post by: Spoon on June 06, 2009, 05:15:52 pm
Um. The shockwave destroys planets.

This is true. However, the shockwave also failed to outright destroy a Deimos and a Moloch. They were (apparently) not in very good shape, but they survived it. A Sathanas is considerably more durable.
Eh? The initial shockwave toasted them. Then the second shockwave left absolutely nothing left of their smoking hulks.
A Sathanas is not going to survive it.
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on June 06, 2009, 05:32:31 pm
Eh? The initial shockwave toasted them. Then the second shockwave left absolutely nothing left of their smoking hulks.
A Sathanas is not going to survive it.

Problem: Supernovas are not two-stage events (which opens up a whole other can of worms).

So assuming that the first shockwave is, in fact, the supernova, they survived it. Damaged badly, but survived. They weren't even facing into it like the Sathanaseseses were, either, to minimize their surface area.
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on June 06, 2009, 05:48:32 pm
It's possible that the first shockwave is the star blowing off its outer layers (which isn't part of the usual supernova sequence, but seems plausible) and the second is the supernova blast itself.
Title: Re: Freespace 3: The Shivans
Post by: Spoon on June 06, 2009, 06:15:31 pm
Well i'm no expert on how supernova's work (and I doubt anyone on earth can really claim to be) so i'll leave that point alone.

Quote
So assuming that the first shockwave is, in fact, the supernova, they survived it. Damaged badly, but survived.
This however.
I'm pretty sure that after being hit by the first wave absolutely nothing inside those ships could have been alive and the equipment on both the inside and outside are completely wasted. I mean just look at em. That doesn't look like anything you could salvage...
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on June 06, 2009, 06:20:49 pm
You have to blow a ship to pieces to stop it in FS. That's a given. We've speculated at length on the nature of their construction such that this is true, but even when the Phoencia got whacked by multiple BFReds in Bear Baiting, and ended up at ridiculously low integrity remaining, it took only a quarter crew casualities. If there is a ship left at all, there are crew left alive.

The Deimos and Moloch went dark, suggesting they were very badly damaged, and systemically rather than point damage in a way that's not common on FS ships, but their hulls were still intact and hence major systems still probably repairable.
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on June 06, 2009, 06:38:57 pm
I don't think I'd call those hulls intact. They looked fused, melted, and utterly unrecoverable. In fact, they looked destroyed past the point of being blown apart. At least when you blow up some chunks might come out fairly intact. These guys were uniformly cooked.
Title: Re: Freespace 3: The Shivans
Post by: Rhymes on June 06, 2009, 06:43:22 pm
You have to blow a ship to pieces to stop it in FS. That's a given. We've speculated at length on the nature of their construction such that this is true, but even when the Phoencia got whacked by multiple BFReds in Bear Baiting, and ended up at ridiculously low integrity remaining, it took only a quarter crew casualities. If there is a ship left at all, there are crew left alive.

You don't necessarily have to blow a ship to pieces; you have to render it unsuitable for life.  Usually you can do that in one of two ways, A: like you said, blow it to pieces, or B: Destroy the life-support.  After all, a ship is only as good as the one (or ones) flying it, so if they're dead, the ship is dead, and the crippling nature of the shockwave probably killed them just by the loss of life-support.

The Deimos and Moloch went dark, suggesting they were very badly damaged, and systemically rather than point damage in a way that's not common on FS ships, but their hulls were still intact and hence major systems still probably repairable.

Maybe, but you forget one thing.  The secondary blast that followed the initial shockwave didn't give them any time to repair themselves.  You saw it yourself: when the second blast went off, the PLANETS were destroyed, and it came a matter of moments after the initial wave.

What are the chances of the crew of a ship, Sathanas or otherwise, repairing a systematically crippled ship and jumping out, with only seconds before a blast capable of destroying planets blows them into a zillion pieces?
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on June 06, 2009, 07:36:48 pm
Maybe, but you forget one thing.  The secondary blast that followed the initial shockwave didn't give them any time to repair themselves.  You saw it yourself: when the second blast went off, the PLANETS were destroyed, and it came a matter of moments after the initial wave.

They survived the planet-killer wave, that was the first wave. (This is my whole point, they lived through a blast that was capable of cracking planets.) The second is something we've got no clue as to what it is or what it did.

I don't think I'd call those hulls intact. They looked fused, melted, and utterly unrecoverable. In fact, they looked destroyed past the point of being blown apart. At least when you blow up some chunks might come out fairly intact. These guys were uniformly cooked.

They were still perfectly recognizeable as what they had been. That makes them pretty much intact by any standards. The shots we saw suggested the color patterns on the hulls were still the same. The weren't melted or charred. The turrets were probably a lost cause, but the hulls were intact. They were damaged, certainly, shock and spalling and their structural members probably have a dozen fractures each, but they're not fused and melted. That doesn't hold up.

You don't necessarily have to blow a ship to pieces; you have to render it unsuitable for life.  Usually you can do that in one of two ways, A: like you said, blow it to pieces, or B: Destroy the life-support.  After all, a ship is only as good as the one (or ones) flying it, so if they're dead, the ship is dead, and the crippling nature of the shockwave probably killed them just by the loss of life-support.

Killing the life-support systems aboard a ship will not render it unliveable in a combat-effective amount of time. A modern submarine that loses its air recyclers can keep going for hours. FS ships, with their huge internal volume and comparatively small crew, might last for weeks. You have to put holes in the hull to kill crew quickly. Available evidence suggests that (being very very generous of it, you could also say available evidence suggest no crew losses at all aboard the Deimos) any crew from the side hit with the shockwave to amidships aboard those ships was dead. That still leaves slightly less than half (counting compartments which have open space on the midships dividing line).
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on June 06, 2009, 07:40:52 pm
You're confusing things, NGTM-1R. The second blast was the planet-cracker. The first blast didn't crack the planets any more than it did the ships - just cooked them. All the actual disintegrating and exploding that happened, happened in the second blast.

And I'm still pretty sure the first blast can be read as the star blowing off its outer layers and the second blast as the actual supernova event, since real supernovae do not pass nearly as rapidly as the first blast did. They persist for a considerable period.

The second blast is kinda weird, though. It could definitely be read as some kind of subspace event.

As for the ships, they look to be venting from multiple hull breaches. But I hadn't caught the bit about the hull coloring being intact, which I see now.
Title: Re: Freespace 3: The Shivans
Post by: NGTM-1R on June 06, 2009, 07:47:58 pm
You're confusing things, NGTM-1R. The second blast was the planet-cracker. The first blast didn't crack the planets any more than it did the ships - just cooked them.

Fair enough (sadly my memory is getting the rings blasted off confused, perhaps; I tracked it down on youtube).

Also amusingly, closely watching the end shows the Deimos having its lower "handle" engines come flying off, along with something from the top, but it doesn't actually distengrate into pieces like the Moloch does before the whiteout.
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on June 06, 2009, 07:49:14 pm
As usual, there's enough room for interpretation in the cutscene to support most valid theories.

Good work on V's part.
Title: Re: Freespace 3: The Shivans
Post by: ssmit132 on June 06, 2009, 08:12:19 pm
The last shockwave (indeed, both, but the first one appears to expand vertically as well) seems planar, however. I am probably wrong, but it looks like it. Which means that things that were above or below the star might just be fused and melted as opposed to disintegrated.
Title: Re: Freespace 3: The Shivans
Post by: Ziame on June 08, 2009, 11:13:53 am
The last shockwave (indeed, both, but the first one appears to expand vertically as well) seems planar, however. I am probably wrong, but it looks like it. Which means that things that were above or below the star might just be fused and melted as opposed to disintegrated.

umm, no. The first is the heatwave and the second is shockwave IMO.
Title: Re: Freespace 3: The Shivans
Post by: dANGER boy on June 08, 2009, 07:22:23 pm
FS3 would be about a new set of aliens, the Covenant that came and started wiping out all civilization.  The GTVA would have to create super-soldiers, give them callsigns like Spartan-117, and then pit them against the enemy.

And if it didn't have the Covenant, it would be a weird authoritarian, alien race called the Combine and FS3 would be the story of a MIT-trained physicist who tore them to pieces with some hot chick and a gun that makes things float.

....... :nod:
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on June 08, 2009, 07:25:17 pm
Okay, Alyx Vance is not 'some hot chick.'
Title: Re: Freespace 3: The Shivans
Post by: dANGER boy on June 08, 2009, 07:48:21 pm
Okay, Alyx Vance is not 'some hot chick.'

Now why do you have to derail this thread?  :)

Maybe not hot in looks but any chick that wields a gun and does stuff like that has got to have SOME sort of hotness to her.  Dang, I'm waiting on a lot of thirds right now...FS3, HL2:Ep 3....
Title: Re: Freespace 3: The Shivans
Post by: jkalltheway on June 08, 2009, 07:51:53 pm
Did someone say hot chick? Now the Sathanas, that is ONE HOT CHICK. Its so hot it blew up the sun!....shameless de-derailing of thread.
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on June 08, 2009, 08:11:26 pm
Okay, Alyx Vance is not 'some hot chick.'

Now why do you have to derail this thread?  :)

Maybe not hot in looks but any chick that wields a gun and does stuff like that has got to have SOME sort of hotness to her.  Dang, I'm waiting on a lot of thirds right now...FS3, HL2:Ep 3....

She is pretty hot. But you can't just call her 'some hot chick.' She's Alyx Vance!
Title: Re: Freespace 3: The Shivans
Post by: dANGER boy on June 08, 2009, 10:33:03 pm
Well let's not get started on HL2 because I won't stop.  It is definately competing still for first place for the dANGER boy's All-Time Favorite Game Award.  Better hope nobody starts a HL2 thread in some off-topic place....

But seriously, FS3 probably in my opinion wouldn't have Shivans in it.  Yeah, they are terrifying enemies but IF Volition ever did another FS, I would think they would get some new race even worse than the Shivans.  What if the Shivans are running from something like the GTVA was?  :eek2:  Maybe that's why they blew up Capella's sun...a possible way to escape...
Title: Re: Freespace 3: The Shivans
Post by: High Max on June 09, 2009, 12:01:15 am
}
Title: Re: Freespace 3: The Shivans
Post by: dANGER boy on June 09, 2009, 01:19:15 am
All very possible, yes.  I've always liked the idea that the Shivans were not genocidal, maniac aliens.  Yes, they destroyed the Ancients and tried to destroy us.  But that can't be their sole motive.  My wishlist for an FS3 would be to really delve into the Shivans.  If they appeared in FS3, perhpas the GTVA could have rebuilt ETAK and use it to communicate with them.  Hmmm....very interesting all the ideas everybody has.

But it brings up the question: why did they try to destroy Earth in the first place if all they were doing was trying to find a way home?
Title: Re: Freespace 3: The Shivans
Post by: High Max on June 09, 2009, 02:42:44 am
+
Title: Re: Freespace 3: The Shivans
Post by: Killer Whale on June 09, 2009, 03:57:10 am
Shivan Theory: The shivans are all in differant "tribes" and each have differant motives, technology, power and numbers. One shivan tribe may wish to annihilate all other species and have low technology, another may wish to create supernovas for gas mining in hostile worlds.

Nebula: If that nebula is remnant of a supernova, which I think it is, it must have been made before the ancients were destroyed or stopped making portals as there is a knossos portal in the nebula. It would have been destroyed in a supernova.
Title: Re: Freespace 3: The Shivans
Post by: Ziame on June 09, 2009, 05:03:25 am
Maybe the Shivans' homeworld (if the had one) was destroyed by some race and now they are just taking revenge on anyone collapsing stars so they can harvest gas and destroy even more?

On the other hand iirc somewhere in fs1 i think is said that GTA during its expansion destroyed/conquered other "minor" races, we can speculate that Vasudans did that too, and Ancients were very proud because of it. So in the eyes of Shivans we are murderers. And the best way to ensure murderer won't kill again is to kill himself.
Title: Re: Freespace 3: The Shivans
Post by: Dilmah G on June 09, 2009, 05:29:44 am
Where does it say the GTA did this?
Title: Re: Freespace 3: The Shivans
Post by: Ziame on June 09, 2009, 04:05:57 pm
I'm too lazy to dig though I THINK it was somewhere there. If I'm mistaken, don't feel bad to insult me somehow.
Title: Re: Freespace 3: The Shivans
Post by: High Max on June 09, 2009, 04:51:10 pm
]
Title: Re: Freespace 3: The Shivans
Post by: Mikes on June 09, 2009, 07:42:11 pm
Supernovas themselves are practically Creation in its purest form. Only in a Supernova is it possible for the heavier elements to form. In other words: Without a Supernova there would be no Earthlike planets, no DNA, no life.
(And technically this of course also means that the atoms that constitute our bodies were sometime long long ago all part of an exploding Star, which is kinda cool :p I.e. We're made of "Star Stuff" as Carl Sagan so famously said.)

So you actually could say the Shivans not only preserve the younger (non-spacefaring races) and destroy the older (subspace using) races, but they also took part in the potential Creation of new life itself.

If that was their actual intent however, is anyones guess LOL ;)

The mere timescale involved would be practically impossible to grasp for the human intellect. (I.e. today i'm exploding this star, so a couple of billion years after i'm dead there may be new life heh.)
Title: Re: Freespace 3: The Shivans
Post by: GTSVA on June 09, 2009, 08:46:51 pm
So...they're playing a god-like role in the universe?
Title: Re: Freespace 3: The Shivans
Post by: Mikes on June 09, 2009, 09:07:37 pm
So...they're playing a god-like role in the universe?

They are the destroyers, they are the preservers and as seen above, they might with some stretch even be called creators.

That's fact, or rather, it is a consequence of their observed behavior - or in other words: It's what their behavior makes them from our (or the GTVA's/Vasudans/Ancients) point of view.
There is however no comprehensive explanation to be found within either games storyline to explain WHY the Shivans do what they do.

So their motives are still entirely up to speculation, if "motive" s even a concept that can be applied to Shivan thinking and that is, if "thinking" as we (humans) understand it, is even a concept that can be applied to the Shivans... (you get the idea ;) ).
Title: Re: Freespace 3: The Shivans
Post by: High Max on June 09, 2009, 10:08:15 pm
=
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on June 09, 2009, 10:16:43 pm
Supernova nucleogenesis is an EXTREMELY well-established and well-supported theory. Unlike string theory, it makes testable predictions which have been confirmed.

If you know any science you wouldn't even put them in the same sentence.
Title: Re: Freespace 3: The Shivans
Post by: High Max on June 09, 2009, 10:34:36 pm
+-+
Title: Re: Freespace 3: The Shivans
Post by: mxlm on June 10, 2009, 02:48:55 am
Or maybe what Petrach said in the cutscene that followed the supernova was what Volition was intending for us to take it as. "What if they are exiles like we are searching for a way back home, and the destruction of a star is a bridge back to their universe?" Something like that. Why would Volition put that in there if it means nothing?

Some Volition person at some point said that the Shivans are a symptom of a much bigger problem, yes (no idea when or where or in what context, but whatever, I keep seeing the claim so I'll perpetuate it)? The obvious question if the Shivans are 'exiles' is why are they exiles? I suspect the answer to that would lead into the 'ships as big as planets' thing some people have claimed Volition said. I also strongly suspect that we wouldn't end up knowing much more post-FS3 than we already do, as Volition seems well aware that the answer to mysteries tends to be less compelling than, y'know, the mysteries themselves.
Title: Re: Freespace 3: The Shivans
Post by: Dilmah G on June 10, 2009, 04:16:36 am
Ships as big as planets... :wtf:
Title: Re: Freespace 3: The Shivans
Post by: Killer Whale on June 10, 2009, 04:19:34 am
That wouldn't be fun...
Title: Re: Freespace 3: The Shivans
Post by: eliex on June 10, 2009, 04:54:54 am
 . . . for the lower-end rigs at the very least . . .
Title: Re: Freespace 3: The Shivans
Post by: Mikes on June 10, 2009, 06:46:14 am
That wouldn't be fun...

Blowing the Death Star up in the X-Wing games was fun, so i don't see whats wrong with it.

Course i'd have my doubts if it would be as easy as flying through a trench and shooting the thermal exhaust port :p
Title: Re: Freespace 3: The Shivans
Post by: High Max on June 10, 2009, 12:34:22 pm
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Title: Re: Freespace 3: The Shivans
Post by: Mikes on June 10, 2009, 03:23:46 pm
Yeah, I remember the mention of "ships the size of planets" and "symptoms of a bigger problem" comments. I brought them up in a thread one time. I imagine you would go inside these huge ships. Maybe "ships the size of planets" is just an exaggeration meaning very large ships like Gargant size.

I guess the real reason Volition put those hints in about what the Shivans are and their origins is not because that is really what the Shivans are supposed to be, but to keep you guessing. That is perhaps why they seem not to make much sense if you combine every hint together and say they are all that. Maybe only some of the hints are true, like Bosch saying they are very old (what if there had been countless races ...... each annihilated by the Shivans) and the Ancients believing they are from subspace, and the tech database saying they were likely constructed by another entity. When you hear the word "entity" it could make you think they were created by some supernatural force, like how they are portrayed in BP, though it probably means another race created them since FS is purely sci-fi.

Actually... if you scroll a few pages back... then General Battuta analogy about the Shivans possibly filling a similar function as "white blood cells" do in human bodies, pretty much wraps up everything that is known about them in a logical fashion, including... especially rather, that final comment about them being the "symptom of a bigger problem" lol ;)

If something along these lines is what :v: had in mind or what their final solution would have been is anyones guess... .  As far as ingame information goes i think it's also pretty clear that you have to distinguish between actual presented fact and speculation of a character or entitiy within the story. But in any case... it actually IS quite possible to fit the pieces together in a coherent fashion, even tho we don't know if the result is anywhere close to what :v: actually did have in mind.
Title: Re: Freespace 3: The Shivans
Post by: General Battuta on June 10, 2009, 03:27:19 pm
The nice thing about the immune-response analogy is that it removes the need for the Shivans to be sapient. Which means they can do seemingly crazy things (like using sucky fighter primaries) while still maintaining their overall menace.