I've never played CoD but this trailer is so cinematic I really doubt actual gameplay is like that.
we had no mention of this dude in he previous game
I've never played CoD but this trailer is so cinematic I really doubt actual gameplay is like that. Unless it's a movie. :p
Quotewe had no mention of this dude in he previous game
And we had nothing onSpoiler:his kid except him sitting in a jeep at the beginning until you run him down and he kills himself.Fairly important bit of plot there.
I read somewhere that they have indeed fixed that. I can't back it up with the actual text tho I'm afraid. Here's hoping what I read is on the money.Yeah... in COD4 you could sit in the same spot for an hour wasting your ammunition on these dudes until it was safe to move up, which it wasn't. The game basically forced you to assume leadership and run into the hail of fire, with the AI following behind, something annoying but something I also liked.
Pretty excited about this. IW's CoD games are the only war shooters I care for.
I've never played CoD but this trailer is so cinematic I really doubt actual gameplay is like that. Unless it's a movie. :pI just hope they fix the endless-enemy-wave respawns that made the first game's campaign so incredibly annoying and unrealistic.
I've never played CoD but this trailer is so cinematic I really doubt actual gameplay is like that. Unless it's a movie. :pI just hope they fix the endless-enemy-wave respawns that made the first game's campaign so incredibly annoying and unrealistic.
You realize that's been the entirety of the CoD single-player franchise since like, forever? You kill, run, gun, move up. In that order. It's semi-similar to realistic infantry warfare in that you generally have to outflank the enemy and capture specific locations / objectives in order to truly impact a battle. It's entirely dissimilar in that it is still a video game and encourages Rambo-syndrome because despite all the upgrades in graphics and setting, your teammate's AI is still absolutely retarded. Not to mention that every hostile on the map within LOS of you will move to shoot at you and ignore your buddies (rightly so, because they're doing jack ****.)
Irritating, but fun.
I've never played CoD but this trailer is so cinematic I really doubt actual gameplay is like that. Unless it's a movie. :pI just hope they fix the endless-enemy-wave respawns that made the first game's campaign so incredibly annoying and unrealistic.
You realize that's been the entirety of the CoD single-player franchise since like, forever? You kill, run, gun, move up. In that order. It's semi-similar to realistic infantry warfare in that you generally have to outflank the enemy and capture specific locations / objectives in order to truly impact a battle. It's entirely dissimilar in that it is still a video game and encourages Rambo-syndrome because despite all the upgrades in graphics and setting, your teammate's AI is still absolutely retarded. Not to mention that every hostile on the map within LOS of you will move to shoot at you and ignore your buddies (rightly so, because they're doing jack ****.)
Irritating, but fun.
The infinite-respawns thing started in CoD2, and I haven't liked it since.
Combined with the aimbot AI, it makes for an exasperating experience on higher difficulties (since AI actors can fire perfectly aimed shots from the hip literally the moment they come from corners.)
This is one area where CoD could really stand to learn from Halo. The AI needs to be given senses, just like the player, instead of being able to aim through walls.
CoD6 was... alright
Can you think of anything specific Snail?
I'm replaying Modern Warfare at the moment and am at the stage in the single player where (as a US trooper) you're trying to help extract a forward team from a city just before a nuke goes off. There's this small courtyard you have to cross with a bulldozer and a shipping crate in it and the enemies keep coming unless you make a run for it and somehow don't get killed. Point being that at first they're inserted by gunships that drop about 8 troops each - it's easily possible to kill 2 or 3 times that in a short period of space and still they come. It all gets a little bit silly after a while!
you reaslly need to abuse the throwback feature and smokey nades for that bit...Can you think of anything specific Snail?
I'm replaying Modern Warfare at the moment and am at the stage in the single player where (as a US trooper) you're trying to help extract a forward team from a city just before a nuke goes off. There's this small courtyard you have to cross with a bulldozer and a shipping crate in it and the enemies keep coming unless you make a run for it and somehow don't get killed. Point being that at first they're inserted by gunships that drop about 8 troops each - it's easily possible to kill 2 or 3 times that in a short period of space and still they come. It all gets a little bit silly after a while!
Its especially silly if you pop both Mi-8s with your m203 before anybody finishes fast roping. :blah:
The only shooter that has impressed me with AI recently was FEAR...
Two points!'there's a hard limit of 1000 enemies/mission, save for the last one, which we'll cap out at 20,000, but that one will be time-limited, anyway'
1) That trailer is all gameplay. The gameplay is seen from different angles other than the player character's pov but that's about it. Go watch CoD4's opening intro and take note of how the gameplay footage is also shot from different angles, that's pretty much the same style used in the MW2 trailer.
2) Infinity Ward confirmed that infinitely respawning enemies are out for MW2.
I'm replaying Modern Warfare at the moment and am at the stage in the single player where (as a US trooper) you're trying to help extract a forward team from a city just before a nuke goes off. There's this small courtyard you have to cross with a bulldozer and a shipping crate in it and the enemies keep coming unless you make a run for it and somehow don't get killed. Point being that at first they're inserted by gunships that drop about 8 troops each - it's easily possible to kill 2 or 3 times that in a short period of space and still they come. It all gets a little bit silly after a while!Yeah, I remember that part. I was not able to finish Shock and Awe on Veteran because of it.
The absolute hardest mission is the Epilogue on veteran. The Mile High Club achievement is probably the achievement I'm most proud of having. 60 seconds to get through all those terrorists and save the hostage? Wow that was nearly impossible.
Nearly :D
My favorite part of BFBC is the sounds. Guns CRACK, they don't just pop.even modern combat had great audio.
Wait... Captain McTavish? Soap?!?! Am I to believe that your boss is going to be the guy from CoD 4?
Wait... Captain McTavish? Soap?!?! Am I to believe that your boss is going to be the guy from CoD 4?Yeah, reminds me of CoD4 "All Ghillied Up" where you play as Captain (then Lieutenant) Price who is under the command of Captain MacMillan. It's like mentor-teaches-apprentice-teaches-mentor-teaches-apprentice.