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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 29, 2009, 11:18:43 am

Title: Nightly (Windows): 29 Aug 2009 - Revision 5550
Post by: SirKnightly on August 29, 2009, 11:18:43 am
Here is the nightly for Windows on 29 Aug 2009 - Revision 5550

fso-WIN-20090829_r5550.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20090829_r5550.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20090829_r5550.md5)

Code: [Select]
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r5549 | Sushi | 2009-08-28 20:20:11 -0500 (Fri, 28 Aug 2009) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/ai/ai.h
   M /trunk/fs2_open/code/ai/aicode.cpp
   M /trunk/fs2_open/code/ai/aiturret.cpp

Updates to ai.tbl to allow AI behavior to NOT use the index of the AI class in its logic. In other words, added stuff so that you can create AI classes where their order in the file doesn't affect how they perform.
AI now uses the (previously unused) "Patience" attribute to determine how quickly to break out of a "stalemate" situation (higher patience means willing to endure stalemate for longer). Only matters if the stalemate detection stuff is used as well.
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r5550 | karajorma | 2009-08-29 04:32:36 -0500 (Sat, 29 Aug 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp

Fix a typo, remove some unreachable code, add some missing casts.
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