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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 30, 2009, 11:28:58 pm

Title: Nightly (Windows): 30 Aug 2009 - Revision 5554
Post by: SirKnightly on August 30, 2009, 11:28:58 pm
Here is the nightly for Windows on 30 Aug 2009 - Revision 5554

fso-WIN-20090830_r5554.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20090830_r5554.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-20090830_r5554.md5)

Code: [Select]
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r5551 | karajorma | 2009-08-29 23:24:09 -0500 (Sat, 29 Aug 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp

Fix Mantis 1987 (Too many calls to good-secondary-time causes an Int3() )
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r5552 | Wanderer | 2009-08-30 02:51:55 -0500 (Sun, 30 Aug 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/network/multi_obj.cpp

fix for a null vec issue which fubar hit.
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r5553 | portej05 | 2009-08-30 07:09:46 -0500 (Sun, 30 Aug 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/network/multiui.cpp

Fix for interface weirdness in the multi ui (Props to Flaming_Sword and The_E)
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r5554 | Wanderer | 2009-08-30 16:16:48 -0500 (Sun, 30 Aug 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.h
   M /trunk/fs2_open/code/ship/shiphit.cpp

improvements to how subsystems and armor interact
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Title: Re: Nightly (Windows): 30 Aug 2009 - Revision 5554
Post by: The E on August 31, 2009, 12:17:45 pm
SSE2 builds for your gaming pleasure (http://www.mediafire.com/?ezylmmhkjji).