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Hosted Projects - Standalone => Diaspora => Topic started by: IronForge on March 08, 2010, 06:01:12 pm

Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: IronForge on March 08, 2010, 06:01:12 pm
In all seriousness, BTRL was pure gold. I personally don't expecting this to be any better except more models. If you make the models publically avaliable, I'm pretty sure even I alone can make a tolerable campaign with 10 missions in about 30 days with a team your size.

BTW offtopic but BTRL is dead because he hasn't responded to me or my friends' thousand or so emails including my recruitment request.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: CooperHawkes on March 08, 2010, 07:54:19 pm
"tolerable" =| "quality"



and...
[...] I alone [...] with a team your size.
huh?
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 08, 2010, 07:57:06 pm
In all seriousness, BTRL was pure gold. I personally don't expecting this to be any better except more models. If you make the models publically avaliable, I'm pretty sure even I alone can make a tolerable campaign with 10 missions in about 30 days with a team your size.

You can't.

Diaspora is going to have a lot of things BtRL didn't because a lot of features have been added to the engine specifically for Diaspora.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Locutus of Borg on March 08, 2010, 08:13:59 pm
I shall begin working on a script at once!
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: karajorma on March 08, 2010, 11:20:45 pm
If you make the models publically avaliable, I'm pretty sure even I alone can make a tolerable campaign with 10 missions in about 30 days with a team your size.

You do realise you've basically cut your own throat with that comment. When we release the game I'm gonna start counting the days until you release your campaign.

And reminding you of how I could do a better job myself.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Mongoose on March 09, 2010, 01:09:45 am
Watching people dig themselves holes like this isn't even funny.

It's hilarious. :D
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 09, 2010, 01:12:17 am
Backseat modders FTW!
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: IronForge on March 09, 2010, 01:27:07 am
If you make the models publically avaliable, I'm pretty sure even I alone can make a tolerable campaign with 10 missions in about 30 days with a team your size.

You do realise you've basically cut your own throat with that comment. When we release the game I'm gonna start counting the days until you release your campaign.

And reminding you of how I could do a better job myself.

I didn't say it will be good.
However you are basically digging your own grave too then by saying it will have more features and will be better than BTRL.
If it IS indeed better than BTRL, then great, kudos to you and all your flaming on me is justified.

However BTRL was EXCELLENT in my eyes, really gave the feel of being a cylon pilot. No really I'm not saying this just to spite you, its as good as any freespace game can be, if only it had more models and missions.

In fact all I need to start building on it is a battlestar and a cylon basestar, throw in a few optional fighters for variation and I'd have 10 missions easy. Using the BTRL engine. Models, 2 helping fredders and 10 VAs please.

Quote
And reminding you of how I could do a better job myself.

No question about that your other campaigns are great. I said I could make a decent one with less time. Maybe even as fun as BTRL. If I had 10 VAs and 2 fredders we'd each make 3 missions and ta da. Maybe not a feature but on par with the majority of campaigns out there...
Now if you are going to do something... interesting that the FS engine was never designed to be able to do, then obviously that is going to take A LOT more time, can't argue against that.
And obviously you can do a better job, but I said I could make a tolerable (playable) campaign containing say... 2 training missions 2 escort, 2 cap nukin, 2 running and 2 cargo capture missions, anyone can. And I'm probably the most hopeless fredder in here. It would probably take you, that lorne green guy, the blue planet guy or whoever made derelict (my fav campaign great story, maybe the newly redone BP will be better never tried it) or any other decent fredder less than a month to put together a campaign.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: The E on March 09, 2010, 01:32:40 am
Errm.

One thing you don't seem to realize is that good campaigns are really hard to pull off. I can guarantee you that no great campaign, especially one with voice acting, can be done in a Month. Just try to do even a mediocre campaign in that time.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 09, 2010, 01:34:06 am
Using the BTRL engine.

BtRL ran on FreeSpace Open 3.6.9. Diaspora runs on FreeSpace Open 3.6.12. Guess how many of the new 3.6.12 features have been added for Diaspora?

Just looking at the Diaspora screenshots you should be able to see how it'll be better than BtRL. It can do things BtRL never could. It's made by the same people but with more options now.

Quote
And I'm probably the most hopeless fredder in here. It would probably take you, that lorne green guy, the blue planet guy or whoever made derelict (my fav campaign great story, maybe the newly redone BP will be better never tried it) or any other decent fredder less than a month to put together a campaign.

Not a chance. All of those campaigns took anywhere from nearly a year to more than a year.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: karajorma on March 09, 2010, 02:18:46 am
I didn't say it will be good.

So why bother then? Dekker's point was that you could stick together a crap BSG mod pretty quickly if you don't give a damn about quality.

Quote
However you are basically digging your own grave too then by saying it will have more features and will be better than BTRL.
If it IS indeed better than BTRL, then great, kudos to you and all your flaming on me is justified.

You do realise you are talking to the lead mission designer of BtRL right? And the guy responsible for leading the team for the last few months of the demo's development. And the guy who spent more time than any other solving technical problems with the game.

I'm well aware of what features and flaws BtRL had. I'm well aware which of those Diaspora shares and which we have avoided.

Quote
However BTRL was EXCELLENT in my eyes, really gave the feel of being a cylon pilot. No really I'm not saying this just to spite you, its as good as any freespace game can be, if only it had more models and missions.

So simply releasing a game as good as BtRL with more mission and models would therefore make Diaspora better, neh?

Quote
In fact all I need to start building on it is a battlestar and a cylon basestar, throw in a few optional fighters for variation and I'd have 10 missions easy. Using the BTRL engine. Models, 2 helping fredders and 10 VAs please.

Good luck trying to build capship missions on BtRL. While you're at it try asking someone who knows a little bit about it what a PITA it actually is. No need to ask me, ask someone independent like Angelus.

Quote
I said I could make a decent one with less time. Maybe even as fun as BTRL. If I had 10 VAs and 2 fredders we'd each make 3 missions and ta da. Maybe not a feature but on par with the majority of campaigns out there...

And I called you out on that. As soon as Diaspora is released you go find your 2 FREDders and 10 VAs and go make your campaign. Hell I'll even let you cheat and start recruiting now.

I expect to see it 30 days after Diaspora releases.

And don't give me complaints that you don't have those people. Finding those people for Diaspora is one of the reasons we are so slow. So if you're saying you can do it better, go ahead.

Quote
And I'm probably the most hopeless fredder in here. It would probably take you, that lorne green guy, the blue planet guy or whoever made derelict (my fav campaign great story, maybe the newly redone BP will be better never tried it) or any other decent fredder less than a month to put together a campaign.

You're right. If I could hire Lorne Greene to FRED for us, I probably could finish Diaspora in 30 days. Having occult powers does tend to give you the edge in TC development over other people on this forum. :p
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 04:14:13 am
It's always fun listening to people talk about stuff without any basis in personal experience or fact. He seems to think it's "just" having the models and sticking them in missions. Aww, that's cute :P
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Colonol Dekker on March 09, 2010, 04:28:47 am
I'm serious. I'm going to make a rushed mod to see if it can be done.
 
It'll be amazingly crap :D
I may well request a badge for me and the guys :)
 
I'll make a crap viper at lunch. Texturing tomorrow.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: IronForge on March 09, 2010, 05:06:24 am
Quote
And don't give me complaints that you don't have those people. Finding those people for Diaspora is one of the reasons we are so slow. So if you're saying you can do it better, go ahead.

Actually my point is that since you NOW have those people and more, why is it taking so long? Unless of course you're planning to make a totally different game then that makes some sense.
Now that the engine is done, art is done-ish, don't see how it can take so long.

Mission 1. Basic Training. Heres your viper II, go shoot down that droid over there. Great. Now go take out 10 asteroids in that field over there. Excellent. Now protect the dummy freightor as its under attack by 10 mock cylons. Great. Now practice firing missiles, your primarys have been disabled. Shoot down that droid. Good. Now return to base.

Mission 2. Advanced squad training. Heres your viper II as before. Now heres 2 sidekicks. Go take the training transport into the asteroid field where mock cylons will attack you in waves of 3. Your weapons have been disabled, you have to order your wingmates around to do the job. Now press C to bring up.... <commands tutorial follows...>
Great you wiped out 3 waves of 3 cylons without even firing a shot yourself. Good, return to base.

Mission 3. Ambush. This is first mission just designed to 'wow' noobs. Galactica is under attack. Direct your wing of 4 to work with 3 wings of 4 defending it agains 2 basestars and 20 or so cylons. Zap Pew Wow. At this point them n00bies will be crapping their pants. Job done, this is a great game. 10/10.

Mission 4. Mining run. Galactica got pwn't by that bomb thing in the water hold. Need to mine some giant ice asteroid. How about protect the transport TO the big ice chunk thing and then protect it till 2 raptors armed to the teeth arrive? 15 minutes of cylon bashing later, they arrive and bail you out of that being overwhelmed situation.

Mission 5. Nuke the basestar. Galactica + pegasus provide fire support. WTF WE DONT HAVE THE MODELS YET? Heck all battlestars look the same just improvise. AT LEAST 9000 cylons fly out but all get pwnt by the raptors that are like 5k ahead of you. They get pwnt too. Your raptor carrying nuke must survive, you get 3 wings of 4 to protect you, make sure at least 2 of 4 of your bomber wing survive to drop the nuke. Basestar goes bye bye, job well done. Plottwist!!! 6 cylons with nukes escorted by 20 or so go to nuke galactica crippling it but not destroying. This brings us to SCRAMBLE mission 6...

Mission 6 (Scramble). Galactica was hurt bad by that one nuke that got thorugh. Now you gotta protect it while they bring engines back online. 3 basestars start flying in. Pegasus handles one, you handle 2. You got 4 wings, 2 of which are bombers. Protect them till they nuke that basestar closest to you, then the 3rd escapes (to return in mission 7). More missiles spew out from cylon wing appearing out of nowhere. Intercept. PROFIT.

Mission 7 (red alert). Galactica now semi repaired gets ambushed by 3rd cylon who ran. Standard BOE style fight, nothing to see here. Only downside? Pegasus got crippled so you gotta protect 2 ships about 2k apart. And then...

Mission 7 part 2. Just when cylon basestar is at 50% health, trigger.  Oh crap turns out this was just a distraction the hiding civvy fleet is under cylon atttack . Not much just some fighters. Downside? They have nukes. The civvy group has been split up, so escort the straglers back to the main group.
Then, battlestars jump in, you gotta escort the transports to the battlestars (They will get there in 10 minutes) meanwhile you get hit by lots of fighters and bombers, and a huge epic BOE fight ensues as the transports reach 1k.

Mission 8. Cylon basestars detected over new planet which you need resources from. Big fight ensues. End. CRAP DID WE SAY 10 MISSIONS? OK GREAT.

Mission 9. Atmospheric mission!!!!!1!1oneone!!!11eleven!!!
Protect the mining ships while cylons go fight you. How is this new? ITS IN A DAMN ATMOSPHERE!!!

Mission 10. Packing up. Allright your work in this sector is done. Wasn't that AWESOME?!!!
Now you just gotta break the blockade of 10 or so basestars and escape.

WIN!!!

HELL I'VE EVEN GOT THE SCRIPT SORTED OUT.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Fury on March 09, 2010, 05:10:36 am
Unlike the people who have so far posted in this topic, I don't have much tolerance for idiots. Rather than conversing, I get rid of them.

IronForge, consider this a fair warning. Stop trolling or GTFO before I dump you out the airlock.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Revan on March 09, 2010, 05:27:37 am
If you make the models publically avaliable, I'm pretty sure even I alone can make a tolerable campaign with 10 missions in about 30 days with a team your size.

You do realise you've basically cut your own throat with that comment. When we release the game I'm gonna start counting the days until you release your campaign.

And reminding you of how I could do a better job myself.
You should give him less time then 30 days.  After the Release, he mustn't invest time in music, sounds, Interface and so on. Or make to the condition that it must make alternatively versions to all - except the models. 
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: karajorma on March 09, 2010, 07:32:21 am
Quote
And don't give me complaints that you don't have those people. Finding those people for Diaspora is one of the reasons we are so slow. So if you're saying you can do it better, go ahead.

Actually my point is that since you NOW have those people and more, why is it taking so long? Unless of course you're planning to make a totally different game then that makes some sense.
Now that the engine is done, art is done-ish, don't see how it can take so long.

And that's why I'm giving you 30 days from the Diaspora release.

If you haven't released a campaign within 30 days of the Diaspora release that is playable and mostly free of bugs I'm perma-banning you from HLP.

Good luck! :p
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Revan on March 09, 2010, 08:12:42 am
Perma-banning? The Disgrace should be hard enogh... imho!

But 30 Days is to much time. He only asked for Models. Not for Music etc. After the Diaspora Release he will have the Music etc and must not make it self.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: karajorma on March 09, 2010, 08:18:27 am
I'm being generous I know but quite frankly I doubt he could make anything playable in that time himself let alone find another 2 FREDders dumb enough to help him or get it voice acted in that time.

So I'm being fair. I'm letting him survive or die on the merits of his own stupid boast rather than some arbitrary conditions he can complain about later.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 08:24:18 am
I don't like the idea of IronForge using my hard work in his.. "work". In fact I'll go so far as to say I expressly prohibit him from using any of my models in anything he ever does. If having a few models is so easy let's see him do them or find someone to do them first.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: karajorma on March 09, 2010, 08:30:21 am
Bub....But... then I can't ban him for failing. :p
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 08:40:20 am
Ok, if it's for the greater good.. :)
Tho why shouldn't you? He's got time to make his own models till we release, doesn't he? Or find someone to do it for him..
You know, he's not the first one who thought he could do it faster (though he's definitely the most persistent by far). It's interesting how these people never ever provide any material proof to back up their claims.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Swifty on March 09, 2010, 10:01:27 am
It's easy for him to say that the engine is done when he doesn't have to rewrite entire portions of hard coded sub systems of the source code while trying to live off paycheck to paycheck from whatever freelance work I can scrounge up.

So, everybody! If you want Diaspora done sooner, generous donations to Swifty would be greatly appreciated! :P
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 10:08:47 am
It's easy for him to say anything's done without actually doing anything. He seems to think it's a matter of having "a few models" and them putting them in missions. Putting aside the fact that both quality models and missions take quite a bit of skill and time (and we're not going for hastily compiled crap but a quality product), where's all the coding, features, bug squashing, GUI graphics, effects (various explosions, tracers and such),music, sound effects, VA, table balancing (then testing and rebalancing time and again), LODs, debris, live debris, destroyable subsystems for models, proper textures with shines, glows and normal maps, concept art, and a well written, consistent plot that wasn't written in 5 minutes to prove a pretty retarded point? (at this point I'd like to say I'm sorry in advance if I forgot something, there's just so many aspects of making a mod like this)
Seems he keeps doing this every few months I'm really at a loss here - can anyone really be that ignorant and stupid and keep coming back time after time? Or is he intentionally trolling? Either way, a permaban's going to fix that problem.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 09, 2010, 10:13:16 am
It's a bizarre phenomenon.

A group of talented people come along and start doing something for free for you. They have no obligation to do it, but they do anyway.

And then you get angry at them for not doing it faster, without bothering to understand what they're actually doing.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 10:14:02 am
Exactly. Battuta you get free beer on these boards :)
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Jeff Vader on March 09, 2010, 10:26:19 am
Touché.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Colonol Dekker on March 09, 2010, 10:47:18 am
live debris,

 
 
I'm curious. . . . . What's that?
 
 
 
Also, where IS the beer, free or otherwise :D?
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 11:13:03 am
I'm curious. . . . . What's that?

It's debris that belongs to a specific subsystem. Subsystems can have -destroyed versions (so they don't disappear when destroyed, but are rather replaced by a -destroyed submodel which can then be made to look like that part that was torn apart) and the live debris that floats away when the system is destroyed. So for example, a turret's base could be modified into a ripped apart -destroyed version while say, the barrels could be live debris and float away when the turret is destroyed.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Colonol Dekker on March 09, 2010, 11:20:06 am
Not wanting to knock this . . . . Lol. . . . Off topic, but is this a recent addition, Diaspora specific thing? Or has it been in for a while?
 
Don't suppose it's in the wikipedia?
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Angelus on March 09, 2010, 02:35:15 pm
Couldn't reach the site, so i'm a bit late to this discussion.

@IronForge:

Not to flame or bash you, but having the models doesn't mean you can make a good campaign.
I'm modding BtRL now since 2007, and have pretty much every ship seen in the BSG show.
And having those ships doesn't mean i can put a 10 missions campaign together in 30 days.
It took a very LONG time ( read months ) to balance only the armed ships, and weapons so that the Galactica doesn't shred three Basestars within a matter of minutes or the other way around.

Assuming you have the step done ( by using Diaspora ships ), you still have to take so much into consideration while designing the missions, that i doubt you'll make such a campaign in less then 5 or 6 months, assuming you have a team, want quality and VA not included.
You can believe me that using BSG style ships is a bit different then using the FS2 ships.

Also, i noticed more then once that the fact that BtRL uses a different ship scale ( the Viper MkII is 8.5 meters long, in BtRL is the Viper MkII 17.0 meters long ), tends occasionally to seriously **** up the mission (a problem Diaspora wont have).

Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Mongoose on March 09, 2010, 02:59:45 pm
*details of the BESTEST CAMPAIGN EVAR*
Ahahahahahahaha...ahaha...ha...:lol:

Man, that's the funniest thing I've read in weeks. :D
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Sidestep on March 09, 2010, 03:13:10 pm
It's a bizarre phenomenon.

A group of talented people come along and start doing something for free for you. They have no obligation to do it, but they do anyway.

And then you get angry at them for not doing it faster, without bothering to understand what they're actually doing.

So say we all.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Enker on March 09, 2010, 04:02:55 pm
Mission 9. Atmospheric mission!!!!!1!1oneone!!!11eleven!!!
Protect the mining ships while cylons go fight you. How is this new? ITS IN A DAMN ATMOSPHERE!!!
Where are you going to get the engine support for atmospheric flight?
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: torc on March 09, 2010, 05:25:57 pm
amazing...  ;7
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Colonol Dekker on March 09, 2010, 05:53:06 pm
Right Locutus. I'm seconding you to write our briefings.
 
I have 4 members on my team now. In one day.
 
 
:D
 
 
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: IronForge on March 09, 2010, 06:39:05 pm
Unlike the people who have so far posted in this topic, I don't have much tolerance for idiots. Rather than conversing, I get rid of them.

IronForge, consider this a fair warning. Stop trolling or GTFO before I dump you out the airlock.

Eh in all seriousness I'm not trollin, I really don't know why its taking so long, and I do intend to make a campaign once its out. Unless of yourse you're just casual folks doing 2 h ours a day then it make sense. Thats your choice, you're doing this for free so I can't ask you to do more. As for me I'm fairly confident, unless doing missioning for freespace is a LOT harder than mapping for warcraft 3, which it aparently isnt (according to the tutorial). Just didn't actually bother because I feel mapping for singleplayer is futile and unrewarding, but once diaspora is out and there is a multiplayer community heck yeah. As for me I map in bursts, not over long periods like you. I do 20 hour days for 2 weeks before release for Alpha Test and then call it quits. My maps arn't great (only one so far) but 3.2/5 aint bad. In fact I call it a success.

And I don't know why you need so many fredders, I mean the only other people in my team are testers, and a community manager. I import all the JASS (custom writed not supported by my tools) triggers I use, and write the normal triggers (similar to your SeXPs) myself. Triggers are warcraft's equavalent of SeXPs.
Voice acting takes time so... yeah.

Now if I was modifying the warcraft code, it will probably take as long as you did.
1 week of 20 hour a day mapping and I was done with a 2/5 map, then followed by 3 months of testing, bugsquashing and adding features. Heck not even one week. More like 100 hours.

So feel free to thrash me, hardly come by here anymore anyway. But I'm honestly just asking why its taking so long. The question isn;t directed to your team as a whole but just the people making the campaign itself. The models are there, the engine (whats equavalent to my world editor) is there, the SeXPs are ready to be imported from other maps (my equavalent of JASS/trigger system importing). If you don't want to make a botched 3/5 release, maybe you should in all seriousness let me have it and make it. I'll just take a 3 day crashcourse to learn fredding (again, forgot a lot) and get back to you in a month. Thats assuming your models work with Freespace Open's fredder.

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I'm being generous I know but quite frankly I doubt he could make anything playable in that time himself let alone find another 2 FREDders dumb enough to help him or get it voice acted in that time.

I don't need two fredders for a 10 mission campaign. Just I me and myself.
If it DOES get 3/5, then we'll talk about voice acting and bug squashing. My motto back in my warcraft development studios is alpha first fix later. MAAAYBE thats why no one wants to work with me because I'm too hardcore for them.
In fact I reckon 10 days is all I need. I'll get back to you once you release, if you ever release.

And as for you not releasing your models, thats your own personal choice, this is freespace, its different from warcraft no doubt. However back at Hive Workshop we frown on those who don't make their maps freely avaliable for noobs to learn, or 'hide' mapping secrets. Its more for advancing the state of modding that I do my maps. I've been working on my current RPG for 10 days straight already so I don't have much time to stick around and chat. Gotta get back to importing units and triggers and making them work. But mark my words, if there is a strong multiplayer community that its worth my 200 hours of non stop fredding, I don't get bashed to death (near death is ok I'll live) for this post, and off course that you have a BSG fred like BTRL did, you're probably going to be reviewing and picking bones in the egg of my campaign.

You probably don't like me, that goes without saying. However I'm really serious about making a good (3/5 or even 2.5/5 is good amirite?) campaign in tribute to BSG and my love for space shooters. Heck I might as well shut up now till you're released and then prove that I can do it.

30 days max. End of year holidays. non stop fredding. I CAN DO IT.

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Where are you going to get the engine support for atmospheric flight?

What engine? Fine, very well. It won't be a planet then it will be a moon. And it will work like the last mission in Raider Wars (that babylon project awesomest campaign evar, in fact to hell with derelict babylon project was best evar).

tried to answer as much as possible, laters, gotta get back to mapping. Doubt I'll pop in anytime soon though my own warcraft project is just gaining steam. I won't dissapoint my clan by taking 10 years to do one stupid RPG.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: tikey on March 09, 2010, 06:41:05 pm
Right Locutus. I'm seconding you to write our briefings.
 
I have 4 members on my team now. In one day.
 
 
:D
 
 


I can model boxes in 3d with paint made textures if you like :lol:
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 09, 2010, 06:41:31 pm
. I do 20 hour days for 2 weeks before release for Alpha Test and then call it quits.

No wonder your maps aren't great.

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1 week of 20 hour a day mapping and I was done with a 2/5 map, then followed by 3 months of testing, bugsquashing and adding features. Heck not even one week. More like 100 hours.

So you spend about three months to make a mediocre Warcraft III map...

...and then you ask why it's taking so long to make a good, polished Diaspora campaign?

Tell you what. Even though you're an idiot, and you labor under the illusion that Diaspora has all its art and voice and EVERYTHING assets in place (it doesn't), you can do this:

Go into FRED2. It has all the models and assets you could need.

Make a good campaign in two weeks, as you claim you can.

Check back in.

No, seriously, do it. Because no good full-length campaign in history has been made in less than the better part of a year.

Otherwise, you're going to be eating your own ****. Because what I've gotten so far is that you're a mediocre Warcraft III modder who's never done any FRED work and doesn't understand how Diaspora's development is going.

You don't even seem to grasp that Diaspora runs on FreeSpace Open; otherwise you wouldn't make ****ing idiotic statements like 'assuming your models work with FSOpen's FREDder'.

You've made zero time allotment for:

1) modeling (it's not done)
2) texturing and conversion (it's not done)
3) tabling and balancing (it's not done)
4) scriptwriting (which you've never had to do)
5) bugtesting (which you don't do)
6) actual mission design (which you've never had to do because you don't FRED)
7) effects design (which you've never had to do since you use Warcraft stock)
8) audio and sound (which you've never had to do since you use Warcraft stock)
9) playtesting (which is separate from bugtesting and which takes a huge amount of time)
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Angelus on March 09, 2010, 06:43:09 pm
Unlike the people who have so far posted in this topic, I don't have much tolerance for idiots. Rather than conversing, I get rid of them.

IronForge, consider this a fair warning. Stop trolling or GTFO before I dump you out the airlock.

Eh in all seriousness I'm not trollin, I really don't know why its taking so long, and I do intend to make a campaign once its out. Unless of yourse you're just casual folks doing 2 h ours a day then it make sense. Thats your choice, you're doing this for free so I can't ask you to do more. As for me I'm fairly confident, unless doing missioning for freespace is a LOT harder than mapping for warcraft 3, which it aparently isnt (according to the tutorial). Just didn't actually bother because I feel mapping for singleplayer is futile and unrewarding, but once diaspora is out and there is a multiplayer community heck yeah. As for me I map in bursts, not over long periods like you. I do 20 hour days for 2 weeks before release for Alpha Test and then call it quits. My maps arn't great (only one so far) but 3.2/5 aint bad. In fact I call it a success.

And I don't know why you need so many fredders, I mean the only other people in my team are testers, and a community manager. I import all the JASS (custom writed not supported by my tools) triggers I use, and write the normal triggers (similar to your SeXPs) myself. Triggers are warcraft's equavalent of SeXPs.
Voice acting takes time so... yeah.

Now if I was modifying the warcraft code, it will probably take as long as you did.
1 week of 20 hour a day mapping and I was done with a 2/5 map, then followed by 3 months of testing, bugsquashing and adding features. Heck not even one week. More like 100 hours.

So feel free to thrash me, hardly come by here anymore anyway. But I'm honestly just asking why its taking so long. The question isn;t directed to your team as a whole but just the people making the campaign itself. The models are there, the engine (whats equavalent to my world editor) is there, the SeXPs are ready to be imported from other maps (my equavalent of JASS/trigger system importing). If you don't want to make a botched 3/5 release, maybe you should in all seriousness let me have it and make it. I'll just take a 3 day crashcourse to learn fredding (again, forgot a lot) and get back to you in a month. Thats assuming your models work with Freespace Open's fredder.

eh?  :wtf:
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 06:50:30 pm
IronForge are you really incapable of comprehending this? It is not just fred-ing! It was never just that. We took an engine, the coders really reworked it, and every single piece of content has been redone. I've already listed it but I'll copy paste it as expecting you to go back and actually read is apparently too much:

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Putting aside the fact that both quality models and missions take quite a bit of skill and time (and we're not going for hastily compiled crap but a quality product), where's all the coding, features, bug squashing, GUI graphics, effects (various explosions, tracers and such),music, sound effects, VA, table balancing (then testing and rebalancing time and again), LODs, debris, live debris, destroyable subsystems for models, proper textures with shines, glows and normal maps, concept art, and a well written, consistent plot that wasn't written in 5 minutes...

So we're not even taking a complete game and modifying that since the engine's getting an overhaul too. In all fairness it's as much a mod as say, any FPS that uses an existing engine. In all fairness we're building a whole game from the ground up. As is anyone doing a total conversion. We've told you this a million times already and I really don't know how else to explain it to you.

Unless of yourse you're just casual folks doing 2 h ours a day then it make sense.

What the hell do you think this is, a full time, 9am to 17pm job? Apparently it escaped your attention but we're not getting paid for this. We have jobs and real life, and do this in our free time. Pretty sure we've told you that a million times as well. Comparing this whole process to making a custom warcraft 3 map just proves new insights into how epically big human ignorance can get.
Oh, and I really have no idea where you got the impression that all of the art stuff is done. It's not, there's plenty left to do.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: IronForge on March 09, 2010, 06:51:21 pm
Unlike the people who have so far posted in this topic, I don't have much tolerance for idiots. Rather than conversing, I get rid of them.

IronForge, consider this a fair warning. Stop trolling or GTFO before I dump you out the airlock.

Eh in all seriousness I'm not trollin, I really don't know why its taking so long, and I do intend to make a campaign once its out. Unless of yourse you're just casual folks doing 2 h ours a day then it make sense. Thats your choice, you're doing this for free so I can't ask you to do more. As for me I'm fairly confident, unless doing missioning for freespace is a LOT harder than mapping for warcraft 3, which it aparently isnt (according to the tutorial). Just didn't actually bother because I feel mapping for singleplayer is futile and unrewarding, but once diaspora is out and there is a multiplayer community heck yeah. As for me I map in bursts, not over long periods like you. I do 20 hour days for 2 weeks before release for Alpha Test and then call it quits. My maps arn't great (only one so far) but 3.2/5 aint bad. In fact I call it a success.

And I don't know why you need so many fredders, I mean the only other people in my team are testers, and a community manager. I import all the JASS (custom writed not supported by my tools) triggers I use, and write the normal triggers (similar to your SeXPs) myself. Triggers are warcraft's equavalent of SeXPs.
Voice acting takes time so... yeah.

Now if I was modifying the warcraft code, it will probably take as long as you did.
1 week of 20 hour a day mapping and I was done with a 2/5 map, then followed by 3 months of testing, bugsquashing and adding features. Heck not even one week. More like 100 hours.

So feel free to thrash me, hardly come by here anymore anyway. But I'm honestly just asking why its taking so long. The question isn;t directed to your team as a whole but just the people making the campaign itself. The models are there, the engine (whats equavalent to my world editor) is there, the SeXPs are ready to be imported from other maps (my equavalent of JASS/trigger system importing). If you don't want to make a botched 3/5 release, maybe you should in all seriousness let me have it and make it. I'll just take a 3 day crashcourse to learn fredding (again, forgot a lot) and get back to you in a month. Thats assuming your models work with Freespace Open's fredder.

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I'm being generous I know but quite frankly I doubt he could make anything playable in that time himself let alone find another 2 FREDders dumb enough to help him or get it voice acted in that time.

I don't need two fredders for a 10 mission campaign. Just I me and myself.
If it DOES get 3/5, then we'll talk about voice acting and bug squashing. My motto back in my warcraft development studios is alpha first fix later. MAAAYBE thats why no one wants to work with me because I'm too hardcore for them. As for me I beam with pride when people say I'm so hardcore I have no life. GAMING HARD IS THE BEST LIFE, PHYSICAL SPORTS IS FOR FREAKS.
In fact I reckon 10 days is all I need. I'll get back to you once you release, if you ever release.

And as for you not releasing your models, thats your own personal choice, this is freespace, its different from warcraft no doubt. However back at Hive Workshop we frown on those who don't make their maps freely avaliable for noobs to learn, or 'hide' mapping secrets. Its more for advancing the state of modding that I do my maps. I've been working on my current RPG for 10 days straight already so I don't have much time to stick around and chat. Gotta get back to importing units and triggers and making them work. But mark my words, if there is a strong multiplayer community that its worth my 200 hours of non stop fredding, I don't get bashed to death (near death is ok I'll live) for this post, and off course that you have a BSG fred like BTRL did, you're probably going to be reviewing and picking bones in the egg of my campaign.

You probably don't like me, that goes without saying. However I'm really serious about making a good (3/5 or even 2.5/5 is good amirite?) campaign in tribute to BSG and my love for space shooters. Heck I might as well shut up now till you're released and then prove that I can do it.

30 days max. End of year holidays. non stop fredding. I CAN DO IT.

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Where are you going to get the engine support for atmospheric flight?

What engine? Fine, very well. It won't be a planet then it will be a moon. And it will work like the last mission in Raider Wars (that babylon project awesomest campaign evar, in fact to hell with derelict babylon project was best evar).

tried to answer as much as possible, laters, gotta get back to mapping. Doubt I'll pop in anytime soon though my own warcraft project is just gaining steam. I won't dissapoint my clan by taking 10 years to do one stupid RPG.

Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 09, 2010, 06:54:11 pm
Wow, that guy's an idiot.

He doesn't even understand that a) when you release a campaign you release the models with it and b) he doesn't understand that OF COURSE THERE IS A DIASPORA FRED, IT'S HOW THE CAMPAIGN WAS MADE.

New flash, IronForge: this isn't kiddie modding stuff like Warcraft with its proprietary tools. Anything that the Diaspora team does, you can do, assuming you have the talent.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: IronForge on March 09, 2010, 06:55:39 pm
1) modeling (it's not done)

NOT MY JOB. I make maps I didn't draw the battleship models. I just make them work in game (something that the moddeler should have done). I'm a mapper not some damn artist.

2) texturing and conversion (it's not done)

Once again not my job.

3) tabling and balancing (it's not done)

Thats my clan's job once the map is out.

4) scriptwriting (which you've never had to do)

Read my script. I'll just remove all the lolspeek, add some depth and that is actually what I intend to do. I emphasize on fun not story.

5) bugtesting (which you don't do)

Again not my job, my clan's

6) actual mission design (which you've never had to do because you don't FRED)

Its multiplayer, I ONLY make multiplayer games. Its single missions.

7) effects design (which you've never had to do since you use Warcraft stock)

Not my job. The people who are doing the engine's job.

8) audio and sound (which you've never had to do since you use Warcraft stock)

I don't use warcraft stock I import. Just go convert the audio format and put it in. Heck forget it I'll just use the existing freespace music. Dunno, I'm not big on music.

9) playtesting (which is separate from bugtesting and which takes a huge amount of time)

My guild's job not mine.

REPEAT ALL I DO IS MAKE THE MAP.

If you are flaming me for saying I'm going to make a not great but playable series of missions in a short time go ahead. However you still haven't given me any real reasons why I CANNOT do this.

I'm not making anything I'm putting stuff together. I'm not testing, else why do I have an alpha test? The aim is to push out maps as fast as possible with the rest of the team testing.

And kiddie stuff? Say that to the hive community and they will bash your head in.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 09, 2010, 06:57:51 pm
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REPEAT ALL I DO IS MAKE THE MAP

So why the **** are you here asking Diaspora why it's taking so long when there is so much more to do than 'make the map?

What I'm reading from all this is, you produce untested, buggy ****?

And you're asking why Diaspora hasn't released untested, buggy ****?

So in short you're a crap modder here asking good modders why they aren't crap?

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And kiddie stuff? Say that to the hive community and they will bash your head in.

They really won't, because Warcraft modding is extraordinarily limited compared to what's been done on Hard Light. You guys don't even have the source code.

Don't get me wrong, I've played most of the best Warcraft maps (which apparently don't include yours), and there's some really fun creative stuff in there. But on the technical side, it's not a comparable challenge to Diaspora.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Angelus on March 09, 2010, 06:59:46 pm
(http://i653.photobucket.com/albums/uu258/_Angelus_/Centurion%20Says/facepalm.png)
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: IronForge on March 09, 2010, 07:02:06 pm
So why the **** are you here asking Diaspora why it's taking so long when there is so much more to do than 'make the map?

The model is done just not very complete is what I hear. We already have transport models (that mining ship from BTRL), vipers (the one I flew in BTRL). I've been very resource concious when writing my campaign script, I couldn't impliment all my ideas because there were no models. The only thing I need is the battlestar model and the basestar model (which I can see is already done in the video, just not 'very well').

What I'm reading from all this is, you produce untested, buggy ****?

No, in fact I got 5/5 for the lack of bugs score. I just have really good testers and 3 months for me to playtest. Heck I did most of the bug squashing myself.

And you're asking why Diaspora hasn't released untested, buggy ****?

See above. And yes. Why not let your testers do the dirty work of bugsquashing? I'd volunteer.

So in short you're a crap modder here asking good modders why they aren't crap?

Aye? 3.2/5 is NOT crap.

Now I'm already behind frakking schedule today. I gotta finish model imports today or I can't hold my head high in my update tonight to the rest of the clan. So ttyl.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 09, 2010, 07:04:39 pm
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No, in fact I got 5/5 for the lack of bugs score. I just have really good testers and 3 months for me to playtest. Heck I did most of the bug squashing myself.

You claimed you could do a mission in a day.

Now you're saying three months.

Pick one.

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See above. And yes. Why not let your testers do the dirty work of bugsquashing? I'd volunteer.

Release happens after bugtest, not before. Never mind that there are not enough assets to release.

You keep missing this. The assets are not done. The missions cannot proceed without the art, audio (that doesn't just mean music, it means sound effects) and models behind them. Never mind the code changes that are still happening.

You said you wanted something as good as Beyond the Red Line. The campaign you outlined would not be as good as Beyond the Red Line. It would be significantly worse.

I look forward to what you do produce upon release, because it will be bad, and hopefully once you've learned from the criticism you'll get you'll begin producing good work.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 07:09:21 pm
1) modeling (it's not done)

NOT MY JOB. I make maps I didn't draw the battleship models. I just make them work in game (something that the moddeler should have done). I'm a mapper not some damn artist.

Yea but it's someone's job. That's why we have teams, you know. And that someone takes time. Time that depends on how much is there to do and how many artists you have available. And of course how much time does each artist have to work on it.

2) texturing and conversion (it's not done)

Once again not my job.

Once again it's someone's job that takes time. We are still talking about the timeframe for the entire project, not just your tiny bit, aren't we? In that case you have to factor in everybody's jobs.

3) tabling and balancing (it's not done)

Thats my clan's job once the map is out.

Ta-dam! Guess what - someone has to do this too. That someone may have to wait for artists and others to complete their stuff first. Waiting on someone else to finish something can take a lot of time in a volunteer project.

REPEAT ALL I DO IS MAKE THE MAP.

So basically what you're saying you are theoretically capable of doing about 1% of the work involved (assuming that making maps for warcraft 3 is somehow similar and about as complex as freding, which it isn't), have no idea about the rest, but still feel you're qualified to make informed decisions on how long should this take? :D
You know, we see people of all kinds here.. but dude you're really, really special.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: IronForge on March 09, 2010, 07:13:02 pm
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And that's why I'm giving you 30 days from the Diaspora release.

If you haven't released a campaign within 30 days of the Diaspora release that is playable and mostly free of bugs I'm perma-banning you from HLP.

Good luck!

Missed this one/

1 day a mission no problem but what about adding in the props, debugging and adding features (hey why doesn't the viper have any missiles? Oh thats not in alpha).
And I don't mind perma ban because I don't post much. In fact I think I'll just dump this account as soon as possible and get a new one because I've just changed all my online particulars. I've moved house and this is the only account (aside from some in some crappy forums which I don't visit anymore) that hasn;t been abandoned and changed yet. But yeah its the disgrace that I do care. So it won't happen.

How about 30 days after you get 10,000 people on multiplayer? I only make maps because theres an audience of over a million on garena, battlenet and whatever 3rd other platform that was called I forgot. Bout 100k there.
If you have 10k on multi, there will be motivation, probably can do it in LESS than 30 days.

I focus on releasing stuff as fast as possible even if it is in bugged form. But its called ALPHA for a reason. In fact its been 6 months and my map isn't in release yet, still beta.
I'm a rusher when it comes to releasing an alpha. But I'm a perfectionist when it comes to FINAL RELEASE.
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So basically what you're saying you are theoretically capable of doing about 1% of the work involved (assuming that making maps for warcraft 3 is somehow similar and about as complex as freding, which it isn't), have no idea about the rest, but still feel you're qualified to make informed decisions on how long should this take? Big grin
You know, we see people of all kinds here.. but dude you're really, really special.

I make maps USING the models, sounds and everything that is avaliable on public domain as most fredders here do. There are lots of campaigns out there, how many of them actually USED THEIR OWN MODELS?  Thats the freespace upgrade project's job isnt it?
My idea of fredding is just what the tutorial says. Take avaliable resources and make something fun out of them.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 07:14:52 pm
I'm a rusher when it comes to releasing an alpha. But I'm a perfectionist when it comes to FINAL RELEASE.

You're neither, dude. You're just an idiot.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Swifty on March 09, 2010, 07:16:14 pm
So, why does this guy keep thinking all we need are models when we kept explaining to him that we need a lot more than just models to produce this game? I mean, wtf, dude, I don't model nor do I FRED but I'm a coder for this team and there are features in the code that are still in development that I'm working on.

And he keeps comparing us to BTRL when the BTRL demo took two years to crank out when it had less missions, less models, less sound, and less resource requirements overall than this current project.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 09, 2010, 07:16:42 pm
I'm a rusher when it comes to releasing an alpha. But I'm a perfectionist when it comes to FINAL RELEASE.

You're neither, dude. You're just an idiot.

He really is.

He apparently doesn't understand that Alphas don't get a public release and that "FINAL RELEASE" is what Diaspora is going to be giving him.

Never mind that he's clearly never FREDded a mission in his life as he's using Warcraft jargon - 'props', 'features'.

Not looking pretty.
So, why does this guy keep thinking all we need are models when we kept explaining to him that we need a lot more than just models to produce this game? I mean, wtf, dude, I don't model nor do I FRED but I'm a coder for this team and there are features in the code that are still in development that I'm working on.

And he keeps comparing us to BTRL when the BTRL demo took two years to crank out when it had less missions, less models, less sound, and less resource requirements overall than this current project.

I think newman provided a decent explanation.  ;)
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: IronForge on March 09, 2010, 07:17:46 pm
Wow so you can't fight my arguments head on and have to resort to using crude insults? Fine anyway I got work to do. Work as in more mapping. And I edited post above read that. I make playable missions like all other fredders. I'm not making models, not making crap. I'm putting stuff together to make a game. I'm the level designer, and like the other fredders we SOURCE our material from outside. We just make the damn mission by writing the triggers, importing in the ships, loading out the weapons, and making them attack each other.
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No wonder your maps aren't great.
They are not but 3/5 is a pass. I was aiming for a 4 but hey good enough. Maybe in my final release.

And just what are you implying? That fredding for some 10 year old game (2000 release amirite?) is somehow superior to mapping for warcraft? Wow. You are insulting  A LOT  of people. Not me though I don't get angry easily.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 07:20:00 pm
I responded to you with arguments in several posts, as did a lot of other people. What you then did was completely ignore all of them them and continued to say things which were debunked already by facts. Which is what places you in the category I specified :)
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 09, 2010, 07:20:06 pm
Wow so you can't fight my arguments head on and have to resort to using crude insults?

No, we already destroyed all your 'arguments'.

You keep NOT READING THIS:

THE ASSETS ARE NOT DONE. THE CODE IS NOT DONE. THE WORK YOU ARE SUGGESTING YOU COULD DO IS ABOUT 1% OF WHAT NEEDS TO BE DONE.

There is no outside to source from. It's just the Diaspora team.

And, again, you've never FREDded a mission, have you?

I gotta admit, this is the most fun I've had on the forums in a while.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: IronForge on March 09, 2010, 07:23:41 pm
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You keep NOT READING THIS:

THE ASSETS ARE NOT DONE. THE CODE IS NOT DONE. THE WORK YOU ARE SUGGESTING YOU COULD DO IS ABOUT 1% OF WHAT NEEDS TO BE DONE.

There is no outside to source from. It's just the Diaspora team.

And, again, you've never FREDded a mission, have you?

Fine, I'm sorry if you were talking about all the stuff you did from day one till now.
However...
Now that the code is done-ish (or are you STILL doing that? code takes time I understand that I'll just pack up and return when its done) and you already have the transport model (if not I'll just import the one from BTRL), you already have the viper model (again if not i'll import), the basestar... I'm not sure how far along you are there, seemed done enough to me, and the battlestar...  :confused:

Fredded? I did a simple dogfight with 2 orions as part of 'training', saw that theres no one on multiplayer, said FGSFDS and left.

I also made ships fly in pretty circles long time ago for babylon project but more I'd admit. However just gotta do about 10x what I've done so far, put in a quick story and ding!!!

AND MIND YOU MY MAPS ARE NOT ****. Thousands of maps get released everyday and uploaded on epicwar, hive etc etc. I've surpassed the vast majority of noobish pieces of 'metoo' maps that are nothing more than altered melee, some crappy renamed villagers where somehow that paladin is now called a 'alien', and other improvised spit. Those usually get rejected on the spot so you don;t see them on hive. go to www.epicwar.com download the first 10 maps you see. I'm probably better than 8 of them.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 09, 2010, 07:27:18 pm
Who's 'you'? I'm not even ON the Diaspora team and I understand this stuff.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: IronForge on March 09, 2010, 07:28:11 pm
Oh who am I directing this to? Whoever is stopping me from making my campaign. No matter how **** it is you have no right to stop me from trying.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 07:29:41 pm
Are you for real? You QUOTE the part where he tells you the code is not done and wonder if the code is done? :D
And from your comments it appears that you think we're doing our own version of the btrl demo - we're not, the scope of the project is much larger. We don't have one miner, we have many civilian vessels. We have lots of fighters with flyable cockpits (well, will have cockpits when they're all done). The basestar needs a few tweaks but is mostly done. The battlestar is very far from being done and needs at least a month's worth of work just to finish the textures. There are many code features we're still waiting for and really need before we release. And there are many other things we also need that I already listed at least two times already so forgive me if I don't do it again.
Meh, why do I even bother this was all said many times by many different people already. If you don't want to get it you just don't.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: General Battuta on March 09, 2010, 07:30:16 pm
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I also made ships fly in pretty circles long time ago for babylon project but more I'd admit. However just gotta do about 10x what I've done so far, put in a quick story and ding!!!

Ding? More like 'plop'. The campaign you're describing would be very much worse than Beyond the Red Line's two-mission campaign.

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AND MIND YOU MY MAPS ARE NOT ****. Thousands of maps get released everyday and uploaded on epicwar, hive etc etc. I've surpassed the vast majority of noobish pieces of 'metoo' maps that are nothing more than altered melee, some crappy renamed villagers where somehow that paladin is now called a 'alien', and other improvised spit. Those usually get rejected on the spot so you don;t see them on hive. go to www.epicwar.com download the first 10 maps you see. I'm probably better than 8 of them.

No one gives a **** about your ability to make a single Warcraft 3 map. You keep saying you 'only do maps', and apparently it takes you three month a map to produce something of good quality.

Diaspora has more to do than 'maps'.

Oh who am I directing this to? Whoever is stopping me from making my campaign. No matter how **** it is you have no right to stop me from trying.

You can make the campaign - and get burned - when the game comes out. In fact we encourage you to. But you have no right to ***** about how long the game is taking when you don't even understand how much more has to be done.

And don't kid yourself. There will not be over 10,000 people on multiplayer. It'll be a miracle if it ever breaks 1000.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Qent on March 09, 2010, 07:35:53 pm
You can make the campaign - and get burned - when the game comes out. In fact we encourage you to. But you have no right to ***** about how long the game is taking when you don't even understand how much more has to be done.
In fact, there's nothing stopping you from making a campaign right now for vanilla FS2 or for one of the mods that are out there. People would give you much more credit if you release a good FS2 campaign before telling Diaspora they're doing it wrong.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Angelus on March 09, 2010, 07:39:13 pm
Quote
You keep NOT READING THIS:

THE ASSETS ARE NOT DONE. THE CODE IS NOT DONE. THE WORK YOU ARE SUGGESTING YOU COULD DO IS ABOUT 1% OF WHAT NEEDS TO BE DONE.

There is no outside to source from. It's just the Diaspora team.

And, again, you've never FREDded a mission, have you?

Fine, I'm sorry if you were talking about all the stuff you did from day one till now.
However...
Now that the code is done-ish (or are you STILL doing that? code takes time I understand that I'll just pack up and return when its done) and you already have the transport model (if not I'll just import the one from BTRL), you already have the viper model (again if not i'll import), the basestar... I'm not sure how far along you are there, seemed done enough to me, and the battlestar...  :confused:


The Diaspora team is actually aiming to release a polished, bugfree final release of R1, so no chance that ANYONE gets the models before R1 is ready, not even if God would give you two stone tablets with the order to release them.

haha, let's assume the Diaspora team would for whatever reason, give you the Battlestar and the Basestar. To use them in BtrL you would have to either upscale them, or downscale the BtrL assets ( Vipers, miner...). I can tell you that's not fun. That's not THAT easy. That's not a quick job, 'cause with increasing size ( in polycount and subsytems, lods, debries ...) i gets harder and more time consuming.

Have fun with that.

Quote

Fredded? I did a simple dogfight with 2 orions as part of 'training', saw that theres no one on multiplayer, said FGSFDS and left.

I also made ships fly in pretty circles long time ago for babylon project but more I'd admit. However just gotta do about 10x what I've done so far, put in a quick story and ding!!!


That's NOT how you create a mission or a campaign. No, definately not.


Quote
AND MIND YOU MY MAPS ARE NOT ****. Thousands of maps get released everyday and uploaded on epicwar, hive etc etc. I've surpassed the vast majority of noobish pieces of 'metoo' maps that are nothing more than altered melee, some crappy renamed villagers where somehow that paladin is now called a 'alien', and other improvised spit. Those usually get rejected on the spot so you don;t see them on hive. go to www.epicwar.com download the first 10 maps you see. I'm probably better than 8 of them.

This is NOT the WOW community. We do things differently here, simply because it's a entirely different game/ genre.
We are not giving ratings in form of numbers ( e.g. 2/5 ), we give mostly constructive criticism to people who can be bothered to actually read other people posts.

Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Mongoose on March 09, 2010, 07:51:48 pm
This thread is ****ing legendary.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 09, 2010, 07:58:43 pm
This thread is ****ing legendary.

My thoughts exactly. I bet it'll be remembered - and laughed at - for years to come :D
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Aardwolf on March 09, 2010, 08:00:38 pm
So I was reading through this thread :ick: and at first I thought he meant 'textures' when he said maps, but apparently he meant WarCraft-style maps ('missions')

Anyway, uh...

IronForge, nobody's stopping you from trying to do the entire Diaspora team's job in less time, but you're not going to convince anyone to join you.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Rebound on March 09, 2010, 08:23:05 pm
 This has quite possibly been the most entertaining portion of my day. IronForge's reading comprehension alone is amazing. My personal favorite part of his posts is he sounds like he fell out of a meme tree and hit every /b/ranch on the way down. It's one thing to go to *chans its another to constantly talk like you are posting on them everywhere you go on the internet.  I am now honestly looking forward to R1 not for the original campaign but for the amazing campaign that we will have within a month afterwards. It will be an extra amazing campaign because not only do we get to play it (only on multiplayer of course because Lord of Mods IronForge cant lower himself to making single player missions) we also get to enjoy it's complete lack of sound,music, and plot. We also apparently get to bug test it and pretty much do everything for it except the most basic elements of creating the campaign.  Honestly though I am vaguely scared that he will actually make a campaign,it will get out there and people will download it around the time R1 and Diaspora will get judged not only on its own merits but also on Super(mediocre at best)Campaign.  Part of me wishes Kara or one of the other Mods would pull the trigger already on him but the rest of me is always amused by his threads. In fact Kara should pin this thread  and add the content of all of IronForge's previous threads and put it all under a new heading " All of this has happened before and will happen again."
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: StarSlayer on March 09, 2010, 08:26:49 pm
Reading this thread is like walking into the Eternity Bar on Illium and seeing a certain someone in replica N7 armor harassing the bartender about Red Sand.  Only the Internet doesn't support Renegade Interrupts.

Oh but if it did...

(http://i44.tinypic.com/28bgo6s.jpg)

Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: FraktuRe on March 09, 2010, 09:07:03 pm
So guys, how about a good old fashion physics debate?
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Fish on March 09, 2010, 10:53:57 pm
The Diaspora team are producing something large, of very high quality. IronForge wants to produce something small of passable quality. You're not even arguing for the same thing, which is why it's descended into farce.

What's especially baffling is that it's continuing, because IronForge thinks people here care about his Warcraft stuff and is getting defensive, rather than conceding that he underestimated the scope and quality of the Diaspora team's efforts.

My personal interpretation for that is that he's unable to imagine a world outside his particular internet community - he's shown no comprehension that people here do things differently, and hence that results in a different timeframe. He also says he routinely spends 20-hour days for weeks on end making maps. That's dedication, but it suggests very little connection to the real world.

That said, I'm glad everyone's finding some kind of humour in it this time! I'm perfectly patient to wait 'until it's done', and my biggest fear is that the dev team will take offence at some ingrate and pack up and leave.  :nervous:
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Mongoose on March 09, 2010, 11:30:33 pm
That said, I'm glad everyone's finding some kind of humour in it this time! I'm perfectly patient to wait 'until it's done', and my biggest fear is that the dev team will take offence at some ingrate and pack up and leave.  :nervous:
As someone who's been acquainted with certain members of this team for several years now, I can assure you that it'll take far more than the odd inane post to make them quit this project. :p
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: karajorma on March 10, 2010, 12:50:26 am
I do 20 hour days for 2 weeks before release for Alpha Test and then call it quits. My maps arn't great (only one so far) but 3.2/5 aint bad. In fact I call it a success.

Okay I was bored. I visited the link you posted. A score of 3.2/5 means that there are 2960 pages of maps better than yours. Each page seems to have around 20 maps meaning that there are at least 40,000 maps better than yours on that board alone (very conservative rounding down). It also means that given that there are ~4600 pages (many of which haven't been rated at all) your map is on average more **** than everyone else's. A lot more **** in fact.

If that's the level of mediocrity you are happy with in your own chosen modding field then so be it. But maybe you should consider that the reason BtRL was as excellent as you believe it was is actually because the people involved in making it (almost all of whom are now on this team) weren't happy to release rubbish.

That said, I'm glad everyone's finding some kind of humour in it this time! I'm perfectly patient to wait 'until it's done', and my biggest fear is that the dev team will take offence at some ingrate and pack up and leave.  :nervous:

I can assure you that the team find IronForge hilarious rather than offensive.

We're tempted to adopt him as our village idiot in fact, you know, someone to scamper about and amuse the locals with his complete bewilderment at tasks other people find incredibly easy to grasp.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 10, 2010, 04:21:53 am
We're tempted to adopt him as our village idiot in fact, you know, someone to scamper about and amuse the locals with his complete bewilderment at tasks other people find incredibly easy to grasp.

It's too bad one can't have two custom titles.. can he? :)
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: karajorma on March 10, 2010, 04:53:19 am
There are ways around that. :p
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: KaraHater on March 10, 2010, 05:03:24 am


Sick of all this typical bull**** from Karajorma. What a waste of a person.

Its the same thing since BTRL, oh yeah were working on it, it will be done when its done. Load of rubbish.

You could not create a snow fight in the North Pole.

An im sure all your loyal idiot supporters will respond with how 'great' you are, but really me, and a few others have been talking on HLP through messages, and we agree: you are a complete ass.

Sick of your double standards, bullying tactics, and general being a dick!
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: karajorma on March 10, 2010, 05:20:14 am
Feel free to leave then. What with this being the Diaspora forum I tend to keep a lot of my dickitude confined here. I especially love how you're too cowardly to use your real name though.

Oh and banned.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 10, 2010, 05:49:19 am
OMG that thing you don't owe us and are doing it for free anyway isn't done yet? Bastards!
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: FraktuRe on March 10, 2010, 05:51:31 am
I wish I was stupid enough to have my own custom title.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Jeff Vader on March 10, 2010, 06:07:01 am
Sick of all this typical bull**** from Karajorma. What a waste of a person.

Its the same thing since BTRL, oh yeah were working on it, it will be done when its done. Load of rubbish.

You could not create a snow fight in the North Pole.

An im sure all your loyal idiot supporters will respond with how 'great' you are, but really me, and a few others have been talking on HLP through messages, and we agree: you are a complete ass.

Sick of your double standards, bullying tactics, and general being a dick!
Opinions are great and everyone should have them.  :yes:

I wish I was stupid enough to have my own custom title.
But isn't it more cool to be smart enough to not end up with a custom title? Edit: Never mind. You asked for it.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: karajorma on March 10, 2010, 06:20:44 am
The funniest thing is that anyone on the BtRL forum during the early day would know full well that we kept up the "It will be done when it's done" all the way until we released the demo.

So it's not like it's new behaviour or indicative of the fact that we won't produce something.

I guess some people just have a ridiculous sense of entitlement.

I wish I was stupid enough to have my own custom title.

Happy now? :p
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: newman on March 10, 2010, 06:39:50 am
I think this thread needs to be archived for posterity. There's stuff of legends in here :D
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: FraktuRe on March 10, 2010, 07:00:35 am
Yay, I'm slightly less generic now.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Herra Tohtori on March 10, 2010, 07:06:41 am
(http://img.photobucket.com/albums/v729/Insomnic/BlogImages/LegendaryThread.jpg)
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Jeff Vader on March 10, 2010, 07:21:23 am
And I think we scared the original poster away.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Demitri on March 10, 2010, 07:27:59 am
...Lord of Mods IronForge...

Brilliant! :lol:
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Fury on March 10, 2010, 07:38:25 am
I've had enough of this ****ing topic from IRC discussion today. Closed.
Title: I want mediocre content! (split from Want to download (split from The official Diaspora eyecandy thread))
Post by: Jeff Vader on March 10, 2010, 09:05:45 am
Umm, if you don't mind, I'm going to just split this. The original poster asked about the availability of Diaspora and was not responsible for the ****storm.