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Off-Topic Discussion => Gaming Discussion => Topic started by: Mika on September 02, 2010, 03:27:05 pm

Title: Box art in 1980s era games
Post by: Mika on September 02, 2010, 03:27:05 pm
Thought I might share this link (http://kotaku.com/5603933/the-most-awesome-box-art-in-the-world/gallery/) with you guys. This reminded me of the 80s game covers, they were really awesome. Even with as lowly machine as Spectrum ZX (if you don't know, absolutely do not ever google it) had something like this (ftp://ftp.worldofspectrum.org/pub/sinclair/games-inlays/v/VolcanicPlanet.jpg) as box art.

Of course, the box art had pretty little to do with the actual game, but they were well drawn and makes me wonder why they don't make them like they used to. On afterthought, the box art was a bait and switch scheme and more often than not the game wasn't as awesome as one might have thought by the box - though prices were low also. I liked Volcanic Planet and in case you wondered, it was a shooter game with top down view.

The other Box that comes to mind from that era is this one (ftp://ftp.worldofspectrum.org/pub/sinclair/games-inlays/d/DeltaWing.jpg) from Delta Wing (again, Spectrum ZX), it was first flight simulator I ever played. And boy, have they improved since those days. I don't have that much of good memories of that sim, FPS was low (maybe 10 on a good day) and destroying the enemy aircraft was difficult, not to mention the bombing runs.

Share your stories and awesome boxes that you can remember!
Title: Re: Box art in 1980s era games
Post by: Mongoose on September 02, 2010, 04:04:25 pm
I still feel like nothing beats the godawful boxart for the US versions of Mega Man (http://en.wikipedia.org/wiki/File:MegamanBox.jpg) and Mega Man 2 (http://en.wikipedia.org/wiki/File:Megaman2_box.jpg).  I mean...look at those. :lol: What's really awesome is that Capcom went with a similar style for the recent (http://en.wikipedia.org/wiki/File:Megaman9cover.jpg) sequels (http://en.wikipedia.org/wiki/File:Megaman10.jpg) as a tongue-in-cheek tribute.
Title: Re: Box art in 1980s era games
Post by: headdie on September 02, 2010, 04:09:33 pm
hows about Elite (http://en.wikipedia.org/wiki/Elite_(video_game))
Title: Re: Box art in 1980s era games
Post by: Galemp on September 02, 2010, 09:01:44 pm
(http://freespaceport.googlepages.com/classycover.jpg)


(http://freespaceport.googlepages.com/classycover2.jpg)
Title: Re: Box art in 1980s era games
Post by: Commander Zane on September 02, 2010, 09:31:24 pm
I think of Windmills and VD looking at those two pics.
Title: Re: Box art in 1980s era games
Post by: Nuke on September 02, 2010, 10:26:26 pm
lets remake freespace using vintage 1985 graphics
Title: Re: Box art in 1980s era games
Post by: Klaustrophobia on September 02, 2010, 11:34:32 pm
let's not.
Title: Re: Box art in 1980s era games
Post by: Kosh on September 03, 2010, 03:10:54 am
Not exactly boxart but......


(http://www.pwned.com/gamecovers/pc/464aaa46b7cc6d81751fd7c0ca5046e2-Crystal_Caves.png)
Title: Re: Box art in 1980s era games
Post by: Commander Zane on September 03, 2010, 10:32:32 am
lets remake freespace using vintage 1985 graphics
That would be quite amusing to see, I'd still like to see some of the new ships in MV_Cell mode as well, but that topic never ends well.
Title: Re: Box art in 1980s era games
Post by: Trivial Psychic on September 03, 2010, 07:04:00 pm
Sounds like we need a 16-bit top-down shooter with FS ships.  1942 anyone?
Title: Re: Box art in 1980s era games
Post by: SpardaSon21 on September 03, 2010, 09:27:11 pm
That's a bit before FS.  You must mean 2335.
Title: Re: Box art in 1980s era games
Post by: Darius on September 04, 2010, 07:57:15 am
Combination of Shadows of Lylat-style corridor mission scripting and 2d mission flag in FRED, and it's possible.
Title: Re: Box art in 1980s era games
Post by: SpardaSon21 on September 04, 2010, 08:42:44 am
We all know it is possible because somebody already released a top-down shooter mod with a few single missions.
Title: Re: Box art in 1980s era games
Post by: headdie on September 04, 2010, 08:58:42 am
We all know it is possible because somebody already released a top-down shooter mod with a few single missions.

http://www.hard-light.net/forums/index.php?topic=68047.msg1343625#msg1343625
Title: Re: Box art in 1980s era games
Post by: Commander Zane on September 04, 2010, 10:44:35 am
But FS2 TDS isn't 16-bit.

Trivial Psychic said 16-bit.
Title: Re: Box art in 1980s era games
Post by: SpardaSon21 on September 04, 2010, 11:03:11 am
I don't want 16-bit FS2.

Oh, and about that TDS: SPOON!
Title: Re: Box art in 1980s era games
Post by: Cyker on September 05, 2010, 03:43:44 am
AMIGA FS2!!!

Or FS2 in the style of Raptor/Xenon 2/Jets and Guns :D

I have mixed views on oldschool box art; While it often let the artist do some good stuff, it very often had smeg-all to do with the game :lol:
Title: Re: Box art in 1980s era games
Post by: Kosh on September 06, 2010, 03:26:44 am
16 bit? Pffft. So early 90's and late 80's. 8 bit FTW!!!!!!!!
Title: Re: Box art in 1980s era games
Post by: Trivial Psychic on September 07, 2010, 10:06:14 pm
Did you ever play TurboGraphic16?  The game Blazing Lasers was Awesome!  I even had an emulator for it for a while.