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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 08, 2010, 11:41:17 am
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Here is the nightly for Linux on 08 Oct 2010 - Revision 6579
Group: Inferno
fso-LINUX-Inferno-20101008_r6579.tar.bz2 (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-Inferno-20101008_r6579.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-Inferno-20101008_r6579.md5)
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r6490 | Zacam | 2010-09-22 16:13:10 -0500 (Wed, 22 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/windows_stub/config.h
Adding 4290 to the pragma warning(disable:) list for easier testing of some code changes.
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r6492 | Zacam | 2010-09-22 17:59:06 -0500 (Wed, 22 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/windows_stub/config.h
Add a description to config.h as to what 4290 is. (Thanks Goober for catching that)
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r6506 | The_E | 2010-09-24 01:28:25 -0500 (Fri, 24 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Avoiding a possible Int3() due to invalid data being passed; since the documentation for get-object-* doesn't specify that you need to give all 3 "relative coordinate" arguments, this needs to be checked.
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r6507 | The_E | 2010-09-24 01:29:46 -0500 (Fri, 24 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aibig.cpp
Added an Assertion() to further narrow down the cause of the "ai_find_path tries to find path that doesn't exist" bug
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r6508 | The_E | 2010-09-24 01:31:52 -0500 (Fri, 24 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
Less ugly hacks is good as well. Why compute the object index, when it's passed as a function argument?
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r6511 | The_E | 2010-09-25 14:08:27 -0500 (Sat, 25 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aibig.cpp
Moving this assert to a better place
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r6512 | The_E | 2010-09-25 14:43:45 -0500 (Sat, 25 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/object/object.cpp
M /trunk/fs2_open/code/parse/scripting.cpp
M /trunk/fs2_open/code/parse/scripting.h
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/weapon/weapon.h
M /trunk/fs2_open/code/weapon/weapons.cpp
Adding the "On Weapon Selected", "On Weapon Deselected", "On Weapon Equipped" and "On Weapon Fired" scripting actions.
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r6513 | Wanderer | 2010-09-25 15:49:05 -0500 (Sat, 25 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/model/modelcollide.cpp
Fix for mantis 2304 - non standard uvec/fvec turrets did not have proper collision detection
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r6514 | Wanderer | 2010-09-25 15:50:33 -0500 (Sat, 25 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/shiphit.cpp
Fix to prevent global damage (shockwaves etc) from creating debris shards that spawn in empty space
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r6515 | The_E | 2010-09-25 16:38:37 -0500 (Sat, 25 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/model/modelcollide.cpp
Reverting 6513 due to errors found in the implementation
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r6523 | Wanderer | 2010-09-26 06:32:18 -0500 (Sun, 26 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
M /trunk/fs2_open/code/weapon/beam.cpp
Fix for mantis 2303 and related issue in lua.cpp
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r6524 | The_E | 2010-09-26 10:54:19 -0500 (Sun, 26 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/sound/sound.cpp
Better error checking for adjust-audio-volume, fixes Mantis 2314. Thanks to Echelon9 for noticing this.
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r6528 | The_E | 2010-09-26 23:03:06 -0500 (Sun, 26 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
Hopefully fixes an Int3() encountered by FUBAR, where the AI submode of a ship was set incorrectly.
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r6529 | The_E | 2010-09-26 23:46:08 -0500 (Sun, 26 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aibig.cpp
Ooops. Now this is a proper sanity check.
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r6530 | Goober5000 | 2010-09-27 00:27:27 -0500 (Mon, 27 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/mission/missionbriefcommon.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
fix redefinition of local variable 'i'
remove unused local variable 'wip'
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r6531 | Goober5000 | 2010-09-27 00:51:28 -0500 (Mon, 27 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
use the warning loop, same as the other half of the if() block
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r6532 | Wanderer | 2010-09-27 06:55:21 -0500 (Mon, 27 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/model/modelcollide.cpp
Fix for mantis 2304 - 2nd take
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r6535 | The_E | 2010-09-29 14:01:04 -0500 (Wed, 29 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
Removing an Int3() that isn't as impossible to hit as expected. Since we can exit gracefully here, we should.
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r6536 | The_E | 2010-09-29 19:00:49 -0500 (Wed, 29 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/gamesnd/eventmusic.h
Bumping MAX_SPOOLED_MUSIC to 50.
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r6537 | Zacam | 2010-09-30 00:50:04 -0500 (Thu, 30 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/cmdline/cmdline.cpp
M /trunk/fs2_open/code/cmdline/cmdline.h
D /trunk/fs2_open/code/decals
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/model/model.h
M /trunk/fs2_open/code/model/modelinterp.cpp
M /trunk/fs2_open/code/object/collideshipweapon.cpp
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/weapon/weapon.h
M /trunk/fs2_open/code/weapon/weapons.cpp
M /trunk/fs2_open/projects/MSVC_2005/code.vcproj
M /trunk/fs2_open/projects/MSVC_2008/code.vcproj
M /trunk/fs2_open/projects/MSVC_2010/code.vcxproj
M /trunk/fs2_open/projects/MSVC_2010/code.vcxproj.filters
M /trunk/fs2_open/projects/MSVC_6/code.dsp
M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
M /trunk/fs2_open/projects/codeblocks/code/code.cbp
Purging of the Decal system. Includes Projects updates for codeblocks, MSVC 6-2010 and Xcode.
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r6539 | The_E | 2010-09-30 12:22:58 -0500 (Thu, 30 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/cmdline/cmdline.cpp
Fix for Mantis 2289 (Invalid commandline arguments passed to FRED)
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r6540 | The_E | 2010-09-30 19:38:58 -0500 (Thu, 30 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/object/object.cpp
M /trunk/fs2_open/code/object/object.h
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
M /trunk/fs2_open/code/physics/physics.cpp
M /trunk/fs2_open/code/physics/physics.h
M /trunk/fs2_open/code/playerman/playercontrol.cpp
M /trunk/fs2_open/code/ship/ship.cpp
A /trunk/fs2_open/code/sound/grammar.h
Adding the "force-glide" sexp by request of Axem
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r6541 | The_E | 2010-09-30 20:36:44 -0500 (Thu, 30 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/object/object.cpp
Fix compilation warning
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r6542 | The_E | 2010-09-30 22:06:09 -0500 (Thu, 30 Sep 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Another compilation warning fix.
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r6543 | Zacam | 2010-09-30 23:10:03 -0500 (Thu, 30 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/sound
D /trunk/fs2_open/code/sound/grammar.h
Removed "grammar.h" and added to 'ignore' list. Also added phrases.cfg to 'ignore' list.
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r6545 | Sushi | 2010-09-30 23:20:40 -0500 (Thu, 30 Sep 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/object/collideshipship.cpp
Get rid of compiler warnings
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r6547 | The_E | 2010-10-01 02:53:03 -0500 (Fri, 01 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/weapons.cpp
Adding a sanity check here.
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r6548 | taylor | 2010-10-01 11:42:03 -0500 (Fri, 01 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/Makefile.am
remove decal files
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r6549 | taylor | 2010-10-01 11:42:04 -0500 (Fri, 01 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/sound/ds.cpp
only need half size for mono buffer memory
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r6550 | taylor | 2010-10-01 11:42:05 -0500 (Fri, 01 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/sound/sound.cpp
easier to follow debug messages for sound loading
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r6551 | taylor | 2010-10-01 11:42:06 -0500 (Fri, 01 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/sound/sound.cpp
allow duplicate when same file exists as both 2D and 3D in sounds.tbl
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r6552 | The_E | 2010-10-01 13:12:31 -0500 (Fri, 01 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/weapon/weapons.cpp
Readding parsing for decals so we don't break stuff unnecessarily.
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r6554 | The_E | 2010-10-01 14:09:17 -0500 (Fri, 01 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/weapon/weapons.cpp
Adding a deprecation warning to the log
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r6555 | The_E | 2010-10-01 14:14:24 -0500 (Fri, 01 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/weapon/weapons.cpp
Print warning here as well.
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r6556 | The_E | 2010-10-01 17:27:37 -0500 (Fri, 01 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
M /trunk/fs2_open/code/sound/audiostr.cpp
M /trunk/fs2_open/code/sound/audiostr.h
Adding the ad.stopMusic() function to scripting
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r6558 | Echelon9 | 2010-10-02 02:06:17 -0500 (Sat, 02 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/weapons.cpp
Correction to r6555 to use mprintf correctly
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r6560 | The_E | 2010-10-02 22:45:01 -0500 (Sat, 02 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Adding a better explanation here.
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r6561 | Wanderer | 2010-10-03 02:19:43 -0500 (Sun, 03 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aiturret.cpp
M /trunk/fs2_open/code/model/model.h
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
Feature commit - option to adjust turret ROF by multiplier or by the number of firepoints.
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r6562 | Echelon9 | 2010-10-03 04:06:47 -0500 (Sun, 03 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Second case of mprintf fubar this week. MSVC thought this was valid?
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r6563 | The_E | 2010-10-03 15:35:48 -0500 (Sun, 03 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
M /trunk/fs2_open/code/math/staticrand.cpp
More checking to guard against Mantis 2205
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r6564 | IssMneur | 2010-10-03 23:27:55 -0500 (Sun, 03 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/projects/MSVC_2010/Fred2.vcxproj
M /trunk/fs2_open/projects/MSVC_2010/Freespace2.vcxproj
Make VS2010 copy *every time* that it rebuilds the binaries, not just when a change is made to a file in Freespace2 or Fred2 projects (ie. when it inserts code changes from code.lib into the binary).
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r6565 | Zacam | 2010-10-04 18:14:27 -0500 (Mon, 04 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Double-Trouble: Noted by FUBAR, somebody made a copy-paste mistake
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r6566 | karajorma | 2010-10-05 01:08:31 -0500 (Tue, 05 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/fred2/eventeditor.cpp
Fix Mantis 2321 (Weird values for Team when saving events).
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r6567 | karajorma | 2010-10-05 01:44:02 -0500 (Tue, 05 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/fred2/eventeditor.cpp
Some minor future-proofing/magic number removal.
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r6568 | karajorma | 2010-10-05 01:45:51 -0500 (Tue, 05 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/fred2/eventeditor.cpp
Missed one.
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r6569 | Wanderer | 2010-10-05 03:01:23 -0500 (Tue, 05 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/weapons.cpp
fix to corkscrew missile emitted particles issue
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r6570 | Goober5000 | 2010-10-05 22:58:21 -0500 (Tue, 05 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hudtarget.cpp
fix some old fat-fingering from r1601 (Mantis #2226)
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r6571 | karajorma | 2010-10-06 03:53:28 -0500 (Wed, 06 Oct 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
FUBAR's fix to allow the callsign SEXP to work properly in multiplayer.
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r6573 | Zacam | 2010-10-06 13:45:58 -0500 (Wed, 06 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Warning Fix: in "object *ship_find_repair_ship"
"min_time_till_available" is a 'float', not an 'int' and so is "howlong" that it is compared to.
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r6574 | Zacam | 2010-10-06 14:18:38 -0500 (Wed, 06 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/mission/missionparse.h
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
Warning Fix: for "set_special_explosion"
Corrects conversion of 'float' to 'int', by setting set_special_explosion related entries to 'float'
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r6575 | Zacam | 2010-10-06 15:03:05 -0500 (Wed, 06 Oct 2010) | 3 lines
Changed paths:
M /trunk/fs2_open/code/weapon/beam.cpp
Warning Fix: in "void beam_get_binfo"
"miss_factor" is a 'float', not an 'int'.
(some odd 'tab' spacing cleaned up in the function as well)
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r6577 | Zacam | 2010-10-06 21:21:15 -0500 (Wed, 06 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Warning Fix: "sexp_show_subtitle_text"/"sexp_show_subtitle_image"
No more 'float' to 'int'. (not the best way, but it is expedient and doesn't risk breaking things)
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r6578 | The_E | 2010-10-08 05:15:40 -0500 (Fri, 08 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Fix for Mantis 1817 & 2323 (Glide does not get reset on mission restart/player respawn)
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r6579 | The_E | 2010-10-08 07:01:11 -0500 (Fri, 08 Oct 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Patch for Mantis 1963 (Optional argument for set-object-facing and set-object-facing-object doesn't work)
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