Hard Light Productions Forums

Off-Topic Discussion => Gaming Discussion => Topic started by: qazwsx on December 13, 2010, 02:39:58 am

Title: Minecraft
Post by: qazwsx on December 13, 2010, 02:39:58 am
So, I've been enjoying this game for quite some time, after a while, Single player can get a bit boring, but I played SMP at a lan party recently and it turned out to be utterly fantastic, so I'm just wondering if anyone else has played Minecraft Alpha?

For those who just want to get out there and play, there are currently two servers available

qazwsx's server:

IP at: 208.122.48.18:25607
Mumble at: 184.22.118.104:64738
Dynmap at http://208.122.48.18:8236

Probably the more active server, this one runs near-to default minecraft with a few modifications:
this server runs in online mode, only people with a registered and paid for minecraft account can connect.

Alright, so here's what's happening on qazserver

New world once 1.3 comes out.

This world will be completely fresh, here's what's going to happen.

New Rules


pecenipicek's Server:
http://minecraft.egzodus.com/ (http://minecraft.egzodus.com/)

features:
MCMMO
MyriadAxe (choptree v2 basically)
no inventory loss after death
no creeper, ghast explosions
no fire spreading nor burning

Necrogami's Server:
m.c4.io
Necrogami's server, now with added survival:
NOTE: Both servers run craftbukkit, as this is not affiliated with mojang in any way, expect servers to be updated to the latest version of minecraft up to 3 weeks after a new version is released. We have no control over this, and in the interests of stability will only run reccomended builds in order to prevent world corruption.
Title: Re: Minecraft Alpha
Post by: Ravenholme on December 13, 2010, 04:11:54 am
So, I've been enjoying this game for quite some time, after a while, Single player can get a bit boring, but I played SMP at a lan party recently and it turned out to be utterly fantastic, so I'm just wondering if anyone else has played Minecraft Alpha?

Yep yep, even run an SMP server via Hamachi for some friends, now and then.
Title: Re: Minecraft Alpha
Post by: Sushi on December 13, 2010, 09:20:32 am
So, I've been enjoying this game for quite some time, after a while, Single player can get a bit boring, but I played SMP at a lan party recently and it turned out to be utterly fantastic, so I'm just wondering if anyone else has played Minecraft Alpha?

Far too much of it.
Title: Re: Minecraft Alpha
Post by: esarai on December 13, 2010, 10:27:41 am
Just took it up two days ago.  Pretty entertaining.  Haven't tried multi, though it seems like it'd be awesome. 

Just watch out for massive skeleton-creeper hordes.  A skeleton shot a creeper in the back.  Creeper was standing next to my fortress wall.  I will ne'er forget that injustice.
Title: Re: Minecraft Alpha
Post by: Polpolion on December 13, 2010, 11:11:18 am
oh boy

I was talking on IRC about my airport project, which I've now given up. But I suppose this is as good a time as any to show pictures.

My humble home; It's more impressive when you realize the surrounding area has been buried:
(http://img844.imageshack.us/img844/5039/27511760.png)

(poor) Panoramic view of my work:
(http://img225.imageshack.us/img225/1250/pan0.png)

The series of torches in the field I made is the wingspan of a 747. You can probably tell why I decided to give up the full fledged airport. The smaller lit hole just below the series of torches is the tiny stairway going to my home an cobblestone stores. I was about halfway through removing the dirt from the burning hillside (and putting above the lake, which you can see), and maybe an eighth of the way through leveling the stone from the first hill I started removing. To be a good, usable commercial runway, AFAIK, my airport's runway would need to be about 3000m long and simply put that would take really ****ing long to level out.
Title: Re: Minecraft Alpha
Post by: achtung on December 13, 2010, 07:47:00 pm
I just finished playing. Started a floating city in single-player then started dicking around on a /v/ server and I've been going there often since.

Someone start a Hard-Light SMP server. It'll be great.
Title: Re: Minecraft Alpha
Post by: esarai on December 13, 2010, 07:48:42 pm
Oh man, you've been busy.  My work so far consists of a string of small bases that I stash supplies in.  All of them are so far apart that in order to not get lost I had to mark them with torches just to make sure I know which peaks are safe, and which are not.  Dying is a PITA because then I spawn back on the beachhead, where the fortress isn't all to well supplied, as most of the valuable stuff happens deep in the mountains.

I need to build a tram line.   Or a canal.  Or both.  

I approve of this server idea.
Title: Re: Minecraft Alpha
Post by: achtung on December 13, 2010, 08:28:33 pm
Oh man, you've been busy.  My work so far consists of a string of small bases that I stash supplies in.  All of them are so far apart that in order to not get lost I had to mark them with torches just to make sure I know which peaks are safe, and which are not.  Dying is a PITA because then I spawn back on the beachhead, where the fortress isn't all to well supplied, as most of the valuable stuff happens deep in the mountains.

I need to build a tram line.   Or a canal.  Or both. 

I approve of this server idea.

Navigation protip: Press F3, get XYZ coordinates.
Title: Re: Minecraft Alpha
Post by: esarai on December 13, 2010, 09:09:06 pm
Oh thank you, you're a lifesaver.  Now I won't have to count the path block by block.
Title: Re: Minecraft Alpha
Post by: Klaustrophobia on December 13, 2010, 09:26:51 pm
ya know, for a game that is supposedly so awesome, it sure looks like ass.
Title: Re: Minecraft Alpha
Post by: Sushi on December 13, 2010, 09:34:03 pm
It sure does. Until you start playing it, then you quickly stop caring.

It's a game that has absolutely no right to be as fantastically fun as it is. And yet I'm thoroughly hooked. I recently finished a fully automated and switchable minecart system between my three major bases, and I'm looking for a new challenge...

SMP would be awesome, I'd jump in on that.
Title: Re: Minecraft Alpha
Post by: General Battuta on December 13, 2010, 09:50:13 pm
ya know, for a game that is supposedly so awesome, it sure looks like ass.

People say this about FreeSpace, y'know.
Title: Re: Minecraft Alpha
Post by: StarSlayer on December 13, 2010, 10:01:30 pm
Outta curiosity, if you happen to build Hadrian's Wall and fill the inside with torch towers would it create a mob free zone?
Title: Re: Minecraft Alpha
Post by: SpardaSon21 on December 13, 2010, 10:14:31 pm
In recognition of Minecraft:
(http://nerfnow.com/comic/image/391)
Title: Re: Minecraft Alpha
Post by: Polpolion on December 13, 2010, 10:31:33 pm
ya know, for a game that is supposedly so awesome, it sure looks like ass.

People say this about FreeSpace, y'know.

who says this
Title: Re: Minecraft Alpha
Post by: esarai on December 14, 2010, 12:40:06 am
Outta curiosity, if you happen to build Hadrian's Wall and fill the inside with torch towers would it create a mob free zone?

Yes.  It's how I die and don't wake up naked with a base full of zombies.   Just watch the spiders--I've seen them boogers get through defenses I thought impregnable.  

And how does spawning in multiplayer work?  I wonder because it might be entertaining to have base wars.
Title: Re: Minecraft Alpha
Post by: Mefustae on December 14, 2010, 01:27:34 am
God, Minecraft has eat so many hours. Got a really great duel-fortress system up and running in my primary world, just joined them underground in preparation for a rail-system to transport myself between the two rapidly and safely.

A thought occurs: Why not an HLP Minecraft server? Who else wants to build scale, blocky FS ships out of blocks? :D
Title: Re: Minecraft Alpha
Post by: esarai on December 14, 2010, 02:07:33 am
Frack scale.  I say we build a life-size Fenris, and put a TNT cannon in its gun turret.  Just for kicks.
Title: Re: Minecraft Alpha
Post by: achtung on December 14, 2010, 02:35:40 am
I really wish I had the bandwidth to run a server, it would be pretty awesome.
Title: Re: Minecraft Alpha
Post by: Mongoose on December 14, 2010, 03:08:33 am
Soooo happy I'm not the creative type.  I'd probably be hopelessly addicted to this game if I was. :p
Title: Re: Minecraft Alpha
Post by: Dilmah G on December 14, 2010, 03:20:30 am
A few of my mates play this, I really don't see the appeal. I have this hunch that I'll get addicted if I ever sit down and play it though.  :nervous:
Title: Re: Minecraft Alpha
Post by: Mefustae on December 14, 2010, 04:15:20 am
Give it a try. It'll either click, and click well, or it won't.

Better yet, check out some of the YouTube offerings. They're surprisingly compelling. Over time, you see a home take shape, then a fortress, and then a kingdom.

I found X's Adventures in Minecraft (http://www.youtube.com/watch?v=4bh4EexJO4I) and SeaNanners' (http://www.youtube.com/watch?v=ANgI2o_Jinc) offerings to be particularly fun.
Title: Re: Minecraft Alpha
Post by: -Joshua- on December 14, 2010, 07:51:00 am
ya know, for a game that is supposedly so awesome, it sure looks like ass.

People say this about FreeSpace, y'know.

who says this

I do.
Title: Re: Minecraft Alpha
Post by: achtung on December 14, 2010, 10:16:21 am
Not a plug, just a bit of info if anyone considers picking it up.

Buy it before the 20th and you get free updates for life. Buy it after (beta), and you get updates through beta and up to initial release. Beyond that is unknown.
Title: Re: Minecraft Alpha
Post by: -Joshua- on December 14, 2010, 10:35:59 am
Not a plug, just a bit of info if anyone considers picking it up.

Buy it before the 20th and you get free updates for life. Buy it after (beta), and you get updates through beta and up to initial release. Beyond that is unknown.

You stated it wrong. It's, if you pick up the alpha, any update that is made will be free. You won't get free updates for life, there is no gaurantee that the game will be updated.
Title: Re: Minecraft Alpha
Post by: achtung on December 14, 2010, 10:43:30 am
Not a plug, just a bit of info if anyone considers picking it up.

Buy it before the 20th and you get free updates for life. Buy it after (beta), and you get updates through beta and up to initial release. Beyond that is unknown.

You stated it wrong. It's, if you pick up the alpha, any update that is made will be free. You won't get free updates for life, there is no gaurantee that the game will be updated.

I just assumed that it would be assumed that you would get free updates as long as it was updated. :p Of course you can't get free updates unless there's an update available.
Title: Re: Minecraft Alpha
Post by: -Joshua- on December 14, 2010, 12:25:45 pm
Not a plug, just a bit of info if anyone considers picking it up.

Buy it before the 20th and you get free updates for life. Buy it after (beta), and you get updates through beta and up to initial release. Beyond that is unknown.

You stated it wrong. It's, if you pick up the alpha, any update that is made will be free. You won't get free updates for life, there is no gaurantee that the game will be updated.

I just assumed that it would be assumed that you would get free updates as long as it was updated. :p Of course you can't get free updates unless there's an update available.

But the problem is that a lot of people think that the developer owes them updates for some reason. And moan about stuff when they don't.
Title: Re: Minecraft Alpha
Post by: Shade on December 17, 2010, 10:25:59 am
That HLP SMP server idea sounds awfully attractive. Haven't tried multi yet, but if we had one of those, I definitely would :)
Title: Re: Minecraft Alpha
Post by: Polpolion on December 17, 2010, 11:56:10 am
I'd totally play if someone set up a server, too. Just as long as we don't make any airports.
Title: Re: Minecraft Alpha
Post by: esarai on December 17, 2010, 02:05:40 pm
I'd play too.

And don't worry, I'm not in the airport construction business.  I prefer impregnable mountaintop fortresses.
Title: Re: Minecraft Alpha
Post by: qazwsx on December 17, 2010, 02:23:39 pm
I prefer constructing huge arches out of cobblestone, skycastles FTW
Title: Re: Minecraft Alpha
Post by: MR_T3D on December 17, 2010, 02:58:52 pm
I somewhat enjoy creating building complexes....underwater
Title: Re: Minecraft Alpha
Post by: qazwsx on December 21, 2010, 04:56:07 pm
OH DEAR GOD BETA IS HORRIDLY LAGGY
Title: Re: Minecraft Alpha
Post by: esarai on December 21, 2010, 08:23:22 pm
yeah, I hang up and crash when operating my coastal batteries.

But about starting a multi server, who do we talk to?  Who's got a server laying around that we can use?
Title: Re: Minecraft Alpha
Post by: Turambar on December 21, 2010, 09:13:41 pm
WE CAN BUILD A MINECRAFT ORION
Title: Re: Minecraft Alpha
Post by: Scotty on December 21, 2010, 09:42:25 pm
Dammit, I got addicted to this game.  Now I've got a sprawling eight level underground mountain fortress where a hill used to be, and a diamond mine about a quarter mile down the beach that delves a hundred meters and then some, all nicely paved in a decending sequence of stone slabs.  They basically mark what I have claimed as mine and explored.
Title: Re: Minecraft Alpha
Post by: qazwsx on December 22, 2010, 05:12:38 am
WE CAN BUILD A MINECRAFT ORION
LIFE SIZE
As long as it's no more than 128 blocks vertically, WE CAN!
related: http://www.youtube.com/watch?v=kn2-d5a3r94&feature=related
Title: Re: Minecraft Alpha
Post by: esarai on December 30, 2010, 02:21:08 pm
oh funge... looks like this initiative's momentum petered out...
Title: Re: Minecraft Alpha
Post by: qazwsx on December 30, 2010, 02:46:46 pm
If I knew anyone who could host permanently, I'd love to ask them, but sadly I don't.
Title: Re: Minecraft Alpha
Post by: BlueFlames on December 31, 2010, 05:26:58 am
Minecraft?  I .... maaay have lost a few hours to Minecraft, yes (http://home.comcast.net/~blueflames/MinecraftShots/MCAcademy.htm).  Then, I lost a few more (http://home.comcast.net/~blueflames/MinecraftShots/BellEndTower01.png).  Then, I lost a few more (http://home.comcast.net/~blueflames/MinecraftShots/BellEndTower04.png).  And now, I'm in the process of losing a few more (http://home.comcast.net/~blueflames/MinecraftShots/GreenHouse.png)....

I haven't really touched SMP to date, though if a well-moderated HLP community server got set up, I could bring myself to give it a go.  That is to say, I would be on there day and night, building something ludicrously overwrought to serve as mere shelter.
Title: Re: Minecraft Alpha
Post by: achtung on December 31, 2010, 11:42:09 am
We just need someone with hosting capabilities. I would, but my connection is far from practical for more than two people.
Title: Re: Minecraft Alpha
Post by: qazwsx on April 06, 2011, 12:42:54 pm
 :bump:
My friend has kindly decided to allow HLP to use his server, feel free to join after reading the rules here:

http://rhx123.atbh.us/mcserver/
Title: Re: Minecraft Alpha
Post by: TrashMan on April 06, 2011, 01:49:07 pm
Anyone running a BETA server?
Title: Re: Minecraft Alpha
Post by: qazwsx on April 06, 2011, 02:03:39 pm
 :wtf:
That is Beta... Beta 1.4
There just isn't a beta thread.
Title: Re: Minecraft Alpha
Post by: achtung on April 06, 2011, 03:50:30 pm
Awesome, got any projects going yet?
Title: Re: Minecraft Alpha
Post by: headdie on April 06, 2011, 03:56:22 pm
someone should build carl
Title: Re: Minecraft Alpha
Post by: qazwsx on April 06, 2011, 04:42:00 pm
I was tempted to do a Herc II, but I'll need to finish my current project first.
Title: Re: Minecraft Alpha
Post by: Ravenholme on April 06, 2011, 06:26:04 pm
We just need someone with hosting capabilities. I would, but my connection is far from practical for more than two people.

I used to/occasionally do host a private SMP server using Hamachi. Have been able to take 6+ people, at decent lag levels, from America and Britian.

Also: http://www.minecraftforum.net/viewtopic.php?f=1039&t=211244 This will be EPIC
Title: Re: Minecraft Alpha
Post by: headdie on April 06, 2011, 07:09:46 pm
Would be cool to buzz round that in a blocky Perseus
Title: Re: Minecraft Alpha
Post by: Ravenholme on April 06, 2011, 08:43:47 pm
Would be cool to buzz round that in a blocky Perseus

You get Moas/Cockatrices instead? :P

(I'd much rather ride an Aerwhale, personally, but we can't have everything)

Ehhh, wait a second - you mean Pegasus right? Unless you have a thing for riding ancient grecian heroes?
Title: Re: Minecraft Alpha
Post by: BlueFlames on April 07, 2011, 01:56:07 am
Would be cool to buzz round that in a blocky Perseus

You get Moas/Cockatrices instead? :P

(I'd much rather ride an Aerwhale, personally, but we can't have everything)

Ehhh, wait a second - you mean Pegasus right? Unless you have a thing for riding ancient grecian heroes?

Perseus as in GTF Perseus (http://www.hard-light.net/wiki/index.php/GTF_Perseus), presumably.  You do remember that you're on a FreeSpace forum, right?
Title: Re: Minecraft Alpha
Post by: Ravenholme on April 07, 2011, 07:42:20 am
Would be cool to buzz round that in a blocky Perseus

You get Moas/Cockatrices instead? :P

(I'd much rather ride an Aerwhale, personally, but we can't have everything)

Ehhh, wait a second - you mean Pegasus right? Unless you have a thing for riding ancient grecian heroes?

Perseus as in GTF Perseus (http://www.hard-light.net/wiki/index.php/GTF_Perseus), presumably.  You do remember that you're on a FreeSpace forum, right?

Ah, yes, that would make sense. I just had a disconnect there for a second because of Minecraft being fantasy and all.
Title: Re: Minecraft Beta
Post by: TrashMan on April 07, 2011, 01:01:37 pm
Here my little singleplayer world, in case anyone is interested:

http://www.mediafire.com/?5nfaln9h8yl5ql8

(http://img140.imageshack.us/img140/2245/mcmap.th.jpg) (http://img140.imageshack.us/i/mcmap.jpg/)
Title: Re: Minecraft Beta
Post by: BlueFlames on April 10, 2011, 10:10:40 pm
Children, gather 'round and let me tell you the story of the Chatéau du Gravier.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/Exterior03.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Exterior03.png)

As the name suggests, the Chatéau du Gravier was made of that vilest of building materials, gravel.  Why gravel?  The architect was building for the French, so why not gravel?

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/Exterior02.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Exterior02.png)

To the credit of the otherwise useless putz who commissioned it, the plot of land upon which the castle was built had a beautiful view of the sea.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/Exterior01.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Exterior01.png)

Alas, said putz passed on, and Chatéau du Gravier changed hands.  The new owner was a moody, militant twat, who modified the castle, claiming that no army could hope to capture it!

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/Exterior04.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Exterior04.png)

Curiously, the structure was renamed Castle Janeway, shortly thereafter.  When asked what she had done to make the structure impenetrable, she replied that she hadn't made it impenetrable, just impossible to capture.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/TNTWall01.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/TNTWall01.png)

Some people might have started with a door, but Castle Janeway was not run by "some people."  Castle Janeway was run by one tyrrant.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/TNTWall02.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/TNTWall02.png)

Castle Janeway's ruler insisted that the sixty-two blocks of TNT laced into the gravel walls be left on display for all of its occupants to see, not covered, so that they could rest easy, knowing that no force would capture the fortress.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/Moonset01.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Moonset01.png)

And so they tried to sleep, but rest did not come easy.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/Sunrise01.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Sunrise01.png)

Rest did not come easy, for one night, as day had just begun to break, the castle watch heard something in the hills.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/Sunrise02.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Sunrise02.png)

Something was being built in the those hills, but in the earliest rays of daylight, nobody could tell what.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/Sunrise03.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Sunrise03.png)

Then, as day dawned in earnest, the truth presented itself!

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/Artillery02.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Artillery02.png)

The French army, incensed at the renaming of Chatéau du Gravier to something decidedly non-French, had arrived with their cannons!

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/Artillery01.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Artillery01.png)

Worse still, and almost inconceivably, they were pointed in the right direction!  Unfortunately for the French, those cannons were also made of gravel, and they were placed much too close together.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/CannonAfter01.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/CannonAfter01.png)

Being that they were made of gravel, the cannons were less like cannons and more like giant shrapnel bombs.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/CastleAfter01.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/CastleAfter01.png)

Giant shrapnel bombs that managed to fling one live round over the walls of Castle Janeway, that is.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/CastleAfter05.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/CastleAfter05.png)

...and when you have sixty-two blocks of TNT built into your walls of gravel, one live round is all it takes.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/CastleAfter04.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/CastleAfter04.png)

Not that anybody could be terribly fussed, since nobody particularly cared for the tyrrant of Castle Janeway, the French army, or the glorified pile of gravel that was Chatéau du Gravier.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/FlungGravel01.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/FlungGravel01.png)

They do say, though, that bits of the castle were flung so far afield that they can still be found washing up on the beaches today.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/FlungGravel02.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/FlungGravel02.png)

...so when you see trash littering the land around your beach, remember that it's the French to blame.

(http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/Thumbs/CastleAfter02.png) (http://home.comcast.net/~blueflames/MinecraftShots/ChateauDuGravier/CastleAfter02.png)

Good night, children.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 12, 2011, 06:35:41 am
Give it a try. It'll either click, and click well, or it won't.

Better yet, check out some of the YouTube offerings. They're surprisingly compelling. Over time, you see a home take shape, then a fortress, and then a kingdom.

I found X's Adventures in Minecraft (http://www.youtube.com/watch?v=4bh4EexJO4I) and SeaNanners' (http://www.youtube.com/watch?v=ANgI2o_Jinc) offerings to be particularly fun.
X's Adventures has just convinced me to buy Minecraft and waste hours of my life. :lol:
Any more videos like these just send'em my way cause I just eat them up.
Title: Re: Minecraft Beta
Post by: esarai on April 12, 2011, 11:14:59 am
You should look for the Yogscast minecraft video series.  It's hilarious.
Title: Re: Minecraft Beta
Post by: Shade on April 16, 2011, 02:01:38 pm
Tried the HLP minecraft server today, after qazwsx mentioned it in IRC. Good fun, lots of running around looking at other people's creations, and now beginning to gather materials for a proper dwelling of my own - currently living in a small cave, which doesn't really compare to the towers and hollowed-out mountains I've been seeing, but that can be fixed ;)
Title: Re: Minecraft Beta
Post by: qazwsx on April 17, 2011, 02:37:06 pm
My house on the HLP server:
(http://img35.imageshack.us/img35/7119/mcderp.png)
Tower and underwater base :P
Title: Re: Minecraft Beta
Post by: pecenipicek on April 17, 2011, 06:05:35 pm
(http://img687.imageshack.us/img687/5503/43505865.jpg)
(http://img251.imageshack.us/img251/141/90544244.jpg)
(http://img708.imageshack.us/img708/3563/49936082.jpg)
(http://img847.imageshack.us/img847/6938/37997525.jpg)

So yeah, my girlfriend and myself got hooked. Wasted 2 days on getting it done till now. More than half of it was done with monsters on. Then we had a few creeper incidents, and decided to go and say "**** THEM!" and turned the monsters off.

We're running 13_01 SMP for "reasons" :nervous:
Title: Re: Minecraft Beta
Post by: BlueFlames on April 17, 2011, 06:29:00 pm
So yeah, my girlfriend and myself got hooked. Wasted 2 days on getting it done till now. More than half of it was done with monsters on. Then we had a few creeper incidents, and decided to go and say "**** THEM!" and turned the monsters off.

My "F-U" to the monsters is an elevated rail system.  Whenever I start a new mine or project, the first thing I do is extend the rail system to the new site.  (Chatéau du Gravier was the exception, since I was planning on blowing it up from the off.)  Elevated rail can be a project unto itself, but when you travel at night, you can look down upon the monsters and mock them, an activity which is endlessly delightful.  There's a few shots of the railway, mixed in with the shots of my pre-Halloween world (http://home.comcast.net/~blueflames/MinecraftShots/MCAcademy.htm).
Title: Re: Minecraft Beta
Post by: pecenipicek on April 17, 2011, 06:42:43 pm
So yeah, my girlfriend and myself got hooked. Wasted 2 days on getting it done till now. More than half of it was done with monsters on. Then we had a few creeper incidents, and decided to go and say "**** THEM!" and turned the monsters off.

My "F-U" to the monsters is an elevated rail system.  Whenever I start a new mine or project, the first thing I do is extend the rail system to the new site.  (Chatéau du Gravier was the exception, since I was planning on blowing it up from the off.)  Elevated rail can be a project unto itself, but when you travel at night, you can look down upon the monsters and mock them, an activity which is endlessly delightful.  There's a few shots of the railway, mixed in with the shots of my pre-Halloween world (http://home.comcast.net/~blueflames/MinecraftShots/MCAcademy.htm).
Heh. We were still learning a lot here :)


We still need to tackle the rail systems. And erect a wall of doom here before railways...
Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 18, 2011, 04:53:50 am
A railway is one of my longterm goals... I haven't even found diamond yet though. :lol:

The Yogscast Minecraft series is amazing and I just wasted 2 days watching nearly the whole series.

Damn, Minecraft is gonna ruin my social life isn't it?
Title: Re: Minecraft Beta
Post by: pecenipicek on April 18, 2011, 05:30:38 am
A railway is one of my longterm goals... I haven't even found diamond yet though. :lol:

The Yogscast Minecraft series is amazing and I just wasted 2 days watching nearly the whole series.

Damn, Minecraft is gonna ruin my social life isn't it?
You have a social life?

MODS! MODS! BAN THIS GUY!






:p
Title: Re: Minecraft Beta
Post by: esarai on April 18, 2011, 09:35:59 pm
Lol qaz, that base is win.

I should visit the HLP server again.  I've drifted over to this place called Casual Fun World.  It's pretty chill.

They just recently installed movecraft.  Lets you build things and fly them around.  Also has a function called 'bomber.'  Each time you move, any TNT on your ship regenerates.  I may or may not have taken advantage of this destructive potential.  I do love flying things, and made so many I now have an airfield.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_225012.png)
at night.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_225845.png)
A better view.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_224545.png)
My speeder.  When you absolutely have to get to the other end of the level, accept no substitutes. 

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_224318.png)
My attack fighter sits ready.  Reminds me of the crazy MiG for FSO.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_224141.png)
My airfield does have a public vehicle storage function.  Some aliens have decided to stop by for a bit.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_224125.png)
My airship.  It's how I got rights to fly in the first place.  However, it's a concept vessel--being made of smooth stone prevents it from flying.  Will have to remedy this.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_225355.png)
This is an interesting little number... but why is it covered in sand?

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_225628.png)
Aoh.  So I did take advantage of the destructive power. Power. POWER. INFINITE POWEAAHWHWHWHAHAHAHAHAHAHAHAHA!

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_225600.png)
(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_225636.png)
It's some odd cross between a Pelican and a Medusa.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_225839.png)
Extra parking...

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_230135.png)
With a sinister, concealed hangar.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_231912.png)
Behold!  The Nighthawk sets forth.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_230350.png)
Flying into night.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_230359.png)
The interior.  And yes, the Nighthawk is a bomber.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_231036.png)
A superbomber.  That is a 10 TNT payload you're looking at.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_231142.png)

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_230404.png)
This is 'The Button'.  Click here to start a nuclear war.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_231322.png)
An innocent hillside.  Pure, pristine, unspoiled.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_231348.png)
Not anymore.

(http://i279.photobucket.com/albums/kk124/esaraisaiea/2011-04-18_231502.png)
The damage.

Now all I have to do is convince the admin to turn TNT rollback off.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 19, 2011, 07:22:10 am
Is that a mini-map in the top right corner?
Title: Re: Minecraft Beta
Post by: Shade on April 20, 2011, 03:30:34 pm
House starting to take shape. In a great scenic spot too - A bit far from the central valley where you spawn, but worth it :D And the distance is nothing a railway can't fix. I love MP so far. Just seeing how things change between visits as people remodel or even do major landscaping is awesome.
Title: Re: Minecraft Beta
Post by: qazwsx on April 20, 2011, 04:02:14 pm
major landscaping is awesome.
Copy/Paste 100,000 blocks
 :nervous:
Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 21, 2011, 06:21:21 am
*snip*
Saw some of vids of a plane mod on Yogscast yesterday. Have you played it?
Title: Re: Minecraft Beta
Post by: Marcov on April 21, 2011, 09:45:20 pm
I CAN'T play this game!!! It's the graphics card **** again!! :mad:
Title: Re: Minecraft Beta
Post by: pecenipicek on April 22, 2011, 02:12:49 am
I CAN'T play this game!!! It's the graphics card **** again!! :mad:
We dont CARE.





on to other things, are you telling me that those are working planes in minecraft?
Title: Re: Minecraft Beta
Post by: qazwsx on April 22, 2011, 02:42:52 am
on to other things, are you telling me that those are working planes in minecraft?
Sort of, the server just moves blocks which have been designated "a plane" in the direction the user wants, afaik, they can't turn yet, but are able to fly sideways.

In other news, the server is now running 1.5_02 and should have weather and all the other fancy features 1.5 comes with.
Title: Re: Minecraft Beta
Post by: pecenipicek on April 22, 2011, 03:29:22 am
on to other things, are you telling me that those are working planes in minecraft?
Sort of, the server just moves blocks which have been designated "a plane" in the direction the user wants, afaik, they can't turn yet, but are able to fly sideways.

In other news, the server is now running 1.5_02 and should have weather and all the other fancy features 1.5 comes with.
ah. Fun :D

gunpowder is only harvestable from creepas, right?
Title: Re: Minecraft Beta
Post by: Shade on April 22, 2011, 05:08:26 am
Weather indeed. Just logged on in the middle of what sounded like a torrential rainstorm. Looked pretty neat through my windows, but didn't go out in it as it was night and I'm a sissy who's scared of the mean creepers.

[Edit] It seems rain will keep zombies and skeletons from catching fire during daytime. So if it's raining at dawn, be extra careful outside. Spiders still seem to go into docile mode though, so that's something. This is all based on a sample size of exactly one rainy dawn so far, however, so whether this holds true every time I can't say.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 22, 2011, 09:29:08 am
Apparently custom texture packs dont't work with the new patch, so don't freak out if Minecraft suddenly keeps crashing on you and switch to the default textures.

Just a heads up...
Title: Re: Minecraft Beta
Post by: Polpolion on April 24, 2011, 12:26:17 am
Just started building a tower integrated into a natural spire into qaz's friend's server. No pics yet, but rest assured it's going to be pretty sweet.
Title: Re: Minecraft Beta
Post by: Shade on April 24, 2011, 12:55:32 pm
Ok, so lightning starts fires. And while rain puts fires out, rain doesn't put fires out immediately, and even a few seconds is enough for it to spread if there's plenty fuel around. Like, say, a forest. So yeah, we've got naturally occuring forest fires during and after thunderstorms now. Spent some time today replanting a forest and retiling the wooden porch on my house which happened to also have been caught in the conflagration. Fun :p
Title: Re: Minecraft Beta
Post by: qazwsx on April 24, 2011, 04:55:11 pm
Did I just arse up the server again?
Title: Re: Minecraft Beta
Post by: butter_pat_head on April 24, 2011, 04:58:23 pm
Did I just arse up the server again?

Looks like it ^_^ jk

Did you by any chance go through that open portal, try to return with the portal at the bottom of the cobble tower and then get booted for 'hacking'?
Title: Re: Minecraft Beta
Post by: qazwsx on April 24, 2011, 05:03:22 pm
nah , I went through the portal, encountered tremendous lag and chunks that wouldn't load so tp'd /home and got kicked with an end of stream message D:
Title: Re: Minecraft Beta
Post by: Polpolion on April 24, 2011, 05:15:14 pm
nah , I went through the portal, encountered tremendous lag and chunks that wouldn't load so tp'd /home and got kicked with an end of stream message D:

So it's not just me that always dies when going through that portal?  :p
Title: Re: Minecraft Beta
Post by: Shade on April 24, 2011, 05:23:18 pm
A second portal was put up today which leads to a (slightly) safer area than the original one. You'd probably be able to survive there for at least several seconds :p Try it out! Once the server starts working again, anyway.
Title: Re: Minecraft Beta
Post by: butter_pat_head on April 24, 2011, 05:45:20 pm
Yay!  Servers back up!  My inventory has reset back to what it was when I logged in earlier, but the map is pretty much up to date
Title: Re: Minecraft Beta
Post by: Shade on April 24, 2011, 05:51:11 pm
Yeah, map seems to save every few minutes. Personal inventory, not so much. I make a point to stash anything important I find in a chest so it'll be saved with the map rather than with my inventory. Even so, given I'd just been on a lumberjacking spree and hadn't considered 6 stacks to tree trunks 'important', that's a bit of wasted time to reacquire them :p
Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 25, 2011, 04:57:18 am
Currently in the process of building a completely useless castle/mountain base in singleplayer. I really should get out more. o_o

Does anyone know how to take pics in Mac?
Title: Re: Minecraft Beta
Post by: rev_posix on April 25, 2011, 06:27:08 am
Currently in the process of building a completely useless castle/mountain base in singleplayer. I really should get out more. o_o

Does anyone know how to take pics in Mac?
Like a screenshot?  Same keys as the windows version.

Per minecraftwiki.net:

Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 26, 2011, 08:59:59 am
Thanks.

Introducing my pointless castle...

There's no consensus of design. I'm just building it however I feel like. :D
I know some people don't like cobblestone buildings, but right now I don't feel like doing anything about it.
(http://img534.imageshack.us/img534/4278/20110426212001.png)

(http://img59.imageshack.us/img59/8099/20110426211856.png)

(http://img148.imageshack.us/img148/405/20110426212036.png)

Here's my mining shaft that goes all the way to bedrock level. It doesn't connect to any natural caverns though. :doubt:. Got the idea from X's Adventures in Minecraft.
(http://img189.imageshack.us/img189/4212/20110426212325.png)

There's even a fountain for a faster way to get down.
(http://img42.imageshack.us/img42/5846/20110426212349.png)

Obviously this whole thing was built out of a mountain.
(http://img12.imageshack.us/img12/2772/20110426212554.png)

I hit a diamond vain near bedrock so plenty of diamond tools to use. :nod:
(http://img402.imageshack.us/img402/2930/20110426212641.png)
I have cacti in my greenhouse...

Most of it was built in peaceful mode, half of it while watching Babylon 5. I have no idea why that's important. o_o
My castle/mountain abode is nowhere near done, but I have plans to make a giant penguin structure. I've even got designs done on grid paper. Will post pics if I ever get around to it.

Damn.... I really should be working on modeling instead. :lol:
Title: Re: Minecraft Beta
Post by: Mefustae on April 26, 2011, 09:31:05 am
Hey, someone else who learned his mining trade from X! :p
Title: Re: Minecraft Beta
Post by: Shade on April 26, 2011, 02:50:37 pm
I like that castle :yes:
Title: Re: Minecraft Beta
Post by: qazwsx on April 26, 2011, 05:04:58 pm
Just started building a tower integrated into a natural spire into qaz's friend's server. No pics yet, but rest assured it's going to be pretty sweet.
I've just been exploring this with shade, I think you may have 1-up'd everyone else on the server.
Title: Re: Minecraft Beta
Post by: Shade on April 26, 2011, 05:25:37 pm
Yeah, that's a rather impressive construction already. But we shall rally and improve our own dwellings to match :D
Title: Re: Minecraft Beta
Post by: Belisarius on April 26, 2011, 09:25:21 pm
Had a quick look at your server. Didn't see much, because it was night and raining like hell. And if that wouldn't be enough a spider jumped into my neck when I was standing in front of the abyss of these giant bridges. The good thing is the spider died with me. ;7 But I like what I've seen so far. Maybe, if no one has anything against it, it's becoming my new home server. :) :nod:
Title: Re: Minecraft Beta
Post by: achtung on April 27, 2011, 01:12:28 am
You'll have to visit "town" some time.
Title: Re: Minecraft Beta
Post by: esarai on April 27, 2011, 02:03:58 am
Woo I got my first railway completed today!  900+ units in length. 
Title: Re: Minecraft Beta
Post by: pecenipicek on April 27, 2011, 03:24:53 am
how's the server auth? online or offline?
Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 27, 2011, 04:59:06 am
I like that castle :yes:
Thanks.
If you have any suggestions feel free to tell me. I kinda need a new project that's actually feasible. So far I only have designs for huge walls and massive towers. :lol:
Woo I got my first railway completed today!  900+ units in length. 

How the hell do you get that much iron?
Title: Re: Minecraft Beta
Post by: BlueFlames on April 27, 2011, 10:00:04 am
Woo I got my first railway completed today!  900+ units in length.

How the hell do you get that much iron?

Speaking from experience, when you go mining for diamond, in the deepest depths, iron (and redstone) is all you ever seem to find.
Title: Re: Minecraft Beta
Post by: Belisarius on April 27, 2011, 11:04:30 am
Woo I got my first railway completed today!  900+ units in length.

How the hell do you get that much iron?

Speaking from experience, when you go mining for diamond, in the deepest depths, iron (and redstone) is all you ever seem to find.

One of the reasons I like automap. Some say it's cheating, but in the end it's just digging for the things you really need. Cheating would be adding these things directly into your inventory.

Edit: I can't log on the server. Is it down? The server status is marked as online on the webpage.
Title: Re: Minecraft Beta
Post by: BlueFlames on April 27, 2011, 11:29:09 am
Woo I got my first railway completed today!  900+ units in length.

How the hell do you get that much iron?

Speaking from experience, when you go mining for diamond, in the deepest depths, iron (and redstone) is all you ever seem to find.

One of the reasons I like automap. Some say it's cheating, but in the end it's just digging for the things you really need. Cheating would be adding these things directly into your inventory.

Add me to the curmudgeon camp.  One of the few challenges of Minecraft is finding the resources you intend to utilize.  Revealing where the resources are reduces the task to tediously digging up and retrieving those resources.  The satisfaction arises first from the discovery and then from utilization.  To me, if you're going to reveal the resources by way of a mapping utility, it only makes sense to add them directly to your inventory by way of an inventory editor, since, if the element of discovery is removed, the entertaining component of resource gathering is gone.  Mapping utilities have their place, such as overland navigation on large maps or after becoming hopelessly lost, but I feel that using them to lift the veil on rare resources diminishes the game as a whole.

Of course, how you play the game is up to you (and the server ops, in multiplayer).  If you feel that having a map of the diamond veins enhances your experience, I don't intend to stop you from using one.  I'm just putting my opinion out there.  [/Hard Light springtime flamewar disclaimer]
Title: Re: Minecraft Beta
Post by: Shade on April 27, 2011, 12:02:32 pm
Quote
Edit: I can't log on the server. Is it down? The server status is marked as online on the webpage.

Can't connect either, so yeah, probably down.
Title: Re: Minecraft Beta
Post by: qazwsx on April 27, 2011, 01:31:22 pm
Damn, sorry bout that guys, I'll just get in contact with rhx123, hopefully he'll sort it out swiftly.
Feel free to PM me if you have trouble connecting, I'll get an email and should be able to respond sooner.
Title: Re: Minecraft Beta
Post by: qazwsx on April 27, 2011, 02:53:41 pm
Server is back up.
Title: Re: Minecraft Beta
Post by: Shade on April 27, 2011, 03:26:19 pm
I wonder how I'll turn out after the crash. I was on fire when I logged off...

[Edit: And now I'm not. Convenient!]
Title: Re: Minecraft Beta
Post by: qazwsx on April 27, 2011, 05:17:17 pm
Sorry about the downtime, I've been issued with a sub account for the server control panel, I'll be able to restart the server myself from now on. So just either PM me, or for a quicker response, I'll be in the hard-light IRC channel whenever possible.
Title: Re: Minecraft Beta
Post by: Scotty on April 27, 2011, 07:26:13 pm
I have taken it upon myself to replace the entire banks and bottom of the river running by my fortress with glass.  All of it.  During this, I found a cavern that runs the ENTIRE LENGTH OF THE RIVER exactly one block below it.  Now I've got an entire class ceiling cavern with a river on top of it.

Win.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 27, 2011, 08:41:43 pm
The most interesting things I find in my map are only floating islands. o_o

Apparently I'm a little stuck in the server. I dropped down a whole and landed into a dark room underground with no way out. :confused:
Title: Re: Minecraft Beta
Post by: esarai on April 28, 2011, 12:30:16 am
Woo I got my first railway completed today!  900+ units in length. 

How the hell do you get that much iron?

I dug the entire railway underground.  Try hollowing out a 3x3 tunnel for 900 meters.  You will find a LOT of iron.  And if that fails, just make little branch tunnels off to the side.  Best pattern tends to be two blocks in between each branch, branches are 1 unit wide. 
Title: Re: Minecraft Beta
Post by: achtung on April 28, 2011, 12:43:02 am
Whoever has the tower of despair, I think I connected to your mine at bedrock level.
Title: Re: Minecraft Beta
Post by: Polpolion on April 28, 2011, 01:51:56 am
My tower is nearing completion. The furnaces, lights, closets, and mine have been added, the Mortuary has been carved out, yet to be decorated, and the frame of the Chapel has been set up. After this is all done I don't know what I'll do...
Title: Re: Minecraft Beta
Post by: qazwsx on April 28, 2011, 02:20:10 am
My tower is nearing completion. The furnaces, lights, closets, and mine have been added, the Mortuary has been carved out, yet to be decorated, and the frame of the Chapel has been set up. After this is all done I don't know what I'll do...
Link up with the underwater base? It's hardly being used and could do with development.
Title: Re: Minecraft Beta
Post by: Shade on April 28, 2011, 06:59:17 am
And don't forget to hook it into the subway system.
Title: Re: Minecraft Beta
Post by: achtung on April 28, 2011, 12:00:37 pm
I found a strange one block high line of cobblestone near bedrock level. I've followed it for a decent distance, but it doesn't seem to be leading anywhere special. What is it?
Title: Re: Minecraft Beta
Post by: qazwsx on April 28, 2011, 01:10:47 pm
Probably an artefact from people (me) fixing/breaking stuff with worldedit, what are the co-ords?
Title: Re: Minecraft Beta
Post by: achtung on April 28, 2011, 01:46:41 pm
X: 190
Y: 8
Z: 86

It started before that, I just mined some of it out.
Title: Re: Minecraft Beta
Post by: Scotty on April 28, 2011, 02:06:24 pm
Glass bottom river progress: nearly 2300 blocks of glass placed.  Percent complete: about 10.

But it will be so awesome.
Title: Re: Minecraft Beta
Post by: qazwsx on April 28, 2011, 04:06:50 pm
Minecraft's netcode is quite frankly, crap.
Title: Re: Minecraft Beta
Post by: achtung on April 28, 2011, 09:42:29 pm
Minecraft's netcode is quite frankly, crap.

Notchcode
Title: Re: Minecraft Beta
Post by: Polpolion on April 29, 2011, 08:41:10 am
Woo I got my first railway completed today!  900+ units in length. 

How the hell do you get that much iron?

I dug the entire railway underground.  Try hollowing out a 3x3 tunnel for 900 meters.  You will find a LOT of iron.  And if that fails, just make little branch tunnels off to the side.  Best pattern tends to be two blocks in between each branch, branches are 1 unit wide.

So was it you that built that fortress in the middle of absolute nowhere?  :p

also a 900m railway would require ~340 iron ore blocks (excluding tools), ~100 pieces of coal (including lights @ 1 torch/4 meters), a strict minimum of 8 iron picks (or two diamond picks), and a strict minimum of 16 minutes of time. (strict meaning have fun trying to do it that way without a bot doing it for you and without lots of prep time)
Title: Re: Minecraft Beta
Post by: esarai on April 29, 2011, 09:22:02 am
Yeah that sounds about right, save for the time.  Took longer due to several creepers popping up IN A LIT AREA and 'splodin' errything out there.
Title: Re: Minecraft Beta
Post by: achtung on April 29, 2011, 11:26:38 am
Daylight creepers, how do they work?
Title: Re: Minecraft Beta
Post by: Venicius on April 29, 2011, 01:18:58 pm
I just got on to take a look...who's project is the never ending bridge with the torches on it?
Title: Re: Minecraft Beta
Post by: Shade on April 29, 2011, 01:34:35 pm
That would be mine. It's actually an elevated railroad for minecarts, just haven't laid down the track yet. And it does end... just rather far away ;)
Title: Re: Minecraft Beta
Post by: Venicius on April 29, 2011, 01:35:45 pm
yeah...I just found the end.  That's a lot of cobblestone!
Title: Re: Minecraft Beta
Post by: esarai on April 29, 2011, 02:01:58 pm
How far did you go, Shade?
Title: Re: Minecraft Beta
Post by: Shade on April 29, 2011, 02:14:03 pm
I think it's about 1200m long, but I honestly lost track. Start to end in a straight line would be somewhat shorter, but it isn't a straight line. You can always follow it and see though - Even though I've yet to lay the tracks, the structure is complete now (aside from some columns but that's just for eyecandy), and I've finished the station at the valley end so there's an easy point to get onto it there.
Title: Re: Minecraft Beta
Post by: Polpolion on April 29, 2011, 03:06:59 pm
I haven't seen this yet. What are the coords of the start of the bridge?

Come to think of it, I have yet to actually see anyone else on the server.
Title: Re: Minecraft Beta
Post by: Shade on April 29, 2011, 03:29:03 pm
Well, if the last time you looked wasn't sometime in the last two hours, the station wasn't there ;) I'll post the coords next time I'm there though - Right now I'm busy laying track. I think I might just have enough iron and gold to finish one of the two tracks, which would be really nice to get done.

[Edit: X40, Y70, Z40 - Quite close to the initial spawn point in the valley. Almost done laying tracks by the way, so if you drop in I'll give you a cart and you can go for a ride :D]

[Another Edit: First track complete! And I'm out of iron, so the second will be a while. But even so, YAY. Works in the direction from the valley to the lagoon, not the other way, due to the way boosters are set up on inclines (as in, there aren't any if you try going the wrong way, so you'll slide back down)]

[Final Edit: Took a ride from the valley to the lagoon to test the track. Works perfectly, though the distance is great enough it takes a while even in a minecart. Also, far station complete-ish - You can see my house from there if you've got rendering distance on far, if anyone wants to take a look that hasn't already. No burning it to the ground though :p Anyway, that's what I call a day's work, so time for some sleep]
Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 29, 2011, 09:16:03 pm
I found out a way to get iron on my singlplayer map... go very very far in search of natural caverns. I have 9 iron blocks for 2 hours of exploring I think.

I have yet to find a way to get unstuck on the server... please help?
Title: Re: Minecraft Beta
Post by: Polpolion on April 29, 2011, 09:50:34 pm
I found out a way to get iron on my singlplayer map... go very very far in search of natural caverns. I have 9 iron blocks for 2 hours of exploring I think.

I have yet to find a way to get unstuck on the server... please help?

you're stuck on the server? What happens when you type "/home" into chat?
Title: Re: Minecraft Beta
Post by: Scotty on April 29, 2011, 10:43:09 pm
I found out a way to get iron on my singlplayer map... go very very far in search of natural caverns. I have 9 iron blocks for 2 hours of exploring I think.

Or find the nearest hill, and remove it.  You'll find some iron during that, methinks. :P
Title: Re: Minecraft Beta
Post by: Polpolion on April 29, 2011, 11:50:13 pm
My fortress is complete. Everyone come by and take a look at it, especially the Mortuary!

EDIT: Note: I had a sign that said "NO CREEPERS ALLOWED" which was, ironically enough, destroyed by creepers when I was trying to take screenshots.

Next up is probably adding either a subway or monorail to town.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 30, 2011, 02:31:38 am
you're stuck on the server? What happens when you type "/home" into chat?
I don't even know how to do stuff like that...
I'm very new to Minecraft, next time I'll look up commands on the Internet
I found out a way to get iron on my singlplayer map... go very very far in search of natural caverns. I have 9 iron blocks for 2 hours of exploring I think.

Or find the nearest hill, and remove it.  You'll find some iron during that, methinks. :P
I'm very fond of my hills...
Title: Re: Minecraft Beta
Post by: BlueFlames on April 30, 2011, 02:41:58 am
I found out a way to get iron on my singlplayer map... go very very far in search of natural caverns. I have 9 iron blocks for 2 hours of exploring I think.

Or find the nearest hill, and remove it.  You'll find some iron during that, methinks. :P

Not necessarily.  Iron doesn't spawn too high above sea level, so you can bring down a mountain and wind up with little more than mud, stone, and a pile of coal.

Usually, when I start a new world, I dig my first night's shelter into the side of a low hill, and then I start digging a stairway (sometimes spiral, sometimes straight) to bedrock.  By the time I get there, I've usually got enough iron to produce a couple of steel pickaxes, so I start grid mining near the bottom for diamond, and more iron reveals itself along the way.

Incidentally, I started a new singleplayer world, since my previous world dated back to Alpha.  Within two hours, I had four diamonds stashed at my shelter.  Any faster, and I think I'd be reclassified a boring machine (http://en.wikipedia.org/wiki/File:Tunnel_Boring_Machine_%28Yucca_Mt%29.jpg).
Title: Re: Minecraft Beta
Post by: Pred the Penguin on April 30, 2011, 03:13:24 am
Why does it keep saying I don't have permission to use stuff on the server?
I haven't really messed with anything, I just dug a small hole into sand to make a temporary home.
Title: Re: Minecraft Beta
Post by: Shade on April 30, 2011, 07:18:29 am
That's a bug. We're all getting the message. You should be able to use most things just fine in spite of it appearing.

Oh, and the hotkey for typing stuff is 'T', presumably for 'talk'. If in doubt about any other commands (not that there are many), you can view or change all of them in the options screen under 'Controls...'.
Title: Re: Minecraft Beta
Post by: Scotty on May 01, 2011, 12:51:58 am
I found out a way to get iron on my singlplayer map... go very very far in search of natural caverns. I have 9 iron blocks for 2 hours of exploring I think.

Or find the nearest hill, and remove it.  You'll find some iron during that, methinks. :P

Not necessarily.  Iron doesn't spawn too high above sea level, so you can bring down a mountain and wind up with little more than mud, stone, and a pile of coal.

I guess my mountains are awesome then, because in the process of leveling the ~25 meter hill that my underground fortress occupies the base of, I dug up something like two full stacks of iron and four of coal.

It was a big hill.
Title: Re: Minecraft Beta
Post by: Shade on May 01, 2011, 12:54:36 am
By the way, for those whose minecraft handle isn't close to their HLP nickname, who is who? I've made some connections, but there are others I have no clue about (or may not even be from HLP as far as I know). Mine's fairly obvious, in that it is Shade there as well, just with a slight suffix.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 01, 2011, 02:50:16 am
My username is same one I use everywhere.
I've only ever seen someone leave the server, though. I'm always alone. At least it's easier to use beds that way. :lol:
Title: Re: Minecraft Beta
Post by: Shade on May 01, 2011, 03:25:56 am
I think I read somewhere that if every player on a server uses a bed at the same time, it'll go to daytime just as when you're alone. I'll make sure to get my beauty sleep it everyone else does, too ;)
Title: Re: Minecraft Beta
Post by: qazwsx on May 01, 2011, 02:25:23 pm
yep, it does
or I could just type /time set 0
Title: Re: Minecraft Beta
Post by: achtung on May 01, 2011, 07:28:19 pm
By the way, for those whose minecraft handle isn't close to their HLP nickname, who is who? I've made some connections, but there are others I have no clue about (or may not even be from HLP as far as I know). Mine's fairly obvious, in that it is Shade there as well, just with a slight suffix.

I am funtapaz.

Also, server appears down.
Title: Re: Minecraft Beta
Post by: Polpolion on May 02, 2011, 12:05:58 am
Also, server appears down.

Something's definitely broke. IP responds to ping, but can't join up or anything.
Title: Re: Minecraft Beta
Post by: qazwsx on May 02, 2011, 02:34:47 am
Hnng, ****ing brohoster.
Restartan.
EDIT: Restarted.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 02, 2011, 06:47:48 am
I hate creepers...

Blew a hole in my sand hovel.

Ton of creepers everywhere when Shade was giving me a tour, too.

Edit:
****ING CREEPERS!
3 at a time! I can't get a break can I... :mad:
Title: Re: Minecraft Beta
Post by: achtung on May 02, 2011, 10:22:15 am
I lost my wolf after the restart. :(

EDIT: and now it's back
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 04, 2011, 05:36:23 am
Strange... the server won't let me connect. Does that mean it's down?
Title: Re: Minecraft Beta
Post by: Shade on May 04, 2011, 07:14:32 am
Says offline on the server website, so I'd say so yeah. Stop breaking the server, people :p We have houses to improve and projects to work on, and we needs it. It is our preciousss...
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 04, 2011, 07:39:44 am
Yeah, I was just about to start building my castle in earnest... My mine finally served its purpose in getting me diamond.
Title: Re: Minecraft Beta
Post by: qazwsx on May 04, 2011, 11:05:34 am
well, arse.
restarted
Title: Re: Minecraft Beta
Post by: qazwsx on May 04, 2011, 11:13:15 am
Also, I find cobblestone kind of ugly, so anyone wants their building converted to say, smoothstone, or something similar, I've got no problem doing it.
Title: Re: Minecraft Beta
Post by: Venicius on May 04, 2011, 10:12:05 pm
Those are some impressive rail systems guys!
Title: Re: Minecraft Beta
Post by: achtung on May 04, 2011, 11:09:02 pm
Also, I find cobblestone kind of ugly, so anyone wants their building converted to say, smoothstone, or something similar, I've got no problem doing it.


I wonder if my leaning tower would look nice decked out in obsidian.
Title: Re: Minecraft Beta
Post by: Shade on May 05, 2011, 01:37:04 am
Those are some impressive rail systems guys!
Indeed. After powered rails were added (and later fixed), everyone kinda went crazy. There's rail bloody everywhere now, and more being planned and/or laid down every day. It is, in short, awesome :D

Also, I find cobblestone kind of ugly, so anyone wants their building converted to say, smoothstone, or something similar, I've got no problem doing it.
I don't really get this. I find smoothstone somewhat bland and boring, while cobblestone at least has some texture to it. I guess it might depend on whether one is using a texture pack or not though - personally, I'm using the stock textures.

I wonder if my leaning tower would look nice decked out in obsidian.
It would :)
Title: Re: Minecraft Beta
Post by: qazwsx on May 05, 2011, 01:48:09 am

Also, I find cobblestone kind of ugly, so anyone wants their building converted to say, smoothstone, or something similar, I've got no problem doing it.
I don't really get this. I find smoothstone somewhat bland and boring, while cobblestone at least has some texture to it. I guess it might depend on whether one is using a texture pack or not though - personally, I'm using the stock textures.
I think its that I find the default texture has too much variation in it, if you look at most other blocks, they've got a single main colour and a bit of variation to give it some detail, cobblestone however varies from a light grey to almost pure black, and it's this strong contrast that bothers me.
I should probably just use a texture pack :/
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 05, 2011, 07:26:59 am
I agree with Shade... smooth stone is waay to bland in many cases. If you think there's a better material to build my castle out of, be sure to tell me.
Texture packs help, but they might make your old structures look odd.
Title: Re: Minecraft Beta
Post by: esarai on May 05, 2011, 09:53:58 am
Or combine smooth, cobble and stone slate for maximum awesome.
Title: Re: Minecraft Beta
Post by: qazwsx on May 06, 2011, 11:19:49 am
Guys.
The server is totally badass.
Title: Re: Minecraft Beta
Post by: Shade on May 06, 2011, 12:27:27 pm
I completely agree. I don't actually have any SMP experience outside of the HLP server, but what we've got going here is amazing and I doubt it can be the norm.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 06, 2011, 09:33:12 pm
When I logged on today I found a huge half-completed troll face staring at me with its teeth. o_o

I also inadvertently found a way into the under water base and the tower of doom. I never realized before that most of the bases were interconnected underground. 
 
Or combine smooth, cobble and stone slate for maximum awesome.
I'm having a hard time with stone slate, I'm not sure where to use it.
Title: Re: Minecraft Beta
Post by: qazwsx on May 07, 2011, 02:36:33 am
I think the interconnectedness is more of a case of so many people in such a small area running into each others mines. That said, no-one really owns the underwater base, I just built it one day, feel free to expand and build under there. :)

Title: Re: Minecraft Beta
Post by: Shade on May 07, 2011, 03:43:14 am
And it seems to be down again.

[Edit] And up once more.
Title: Re: Minecraft Beta
Post by: Polpolion on May 07, 2011, 04:47:28 pm
I think the interconnectedness is more of a case of so many people in such a small area running into each others mines. That said, no-one really owns the underwater base, I just built it one day, feel free to expand and build under there. :)

How do you even get in there? I'd hook it up to my mansion but I don't want to wind up under the lake but next to it.
Title: Re: Minecraft Beta
Post by: qazwsx on May 07, 2011, 04:56:47 pm
The current entrance is through my house, so, yeah, it is quite difficult to get into. :/
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 08, 2011, 08:42:08 am
You can get in through the mines that connect to mine under the sandy dome. Or you can get to it through the mines under the sandstone palace with lots of glass. A large portion of the underwater base is below the ship.

And none of the above is very direct. :lol:
Title: Re: Minecraft Beta
Post by: Shade on May 08, 2011, 11:25:48 am
Valley-Lagoon rail link is now complete, with both directions working and two intermediary stations, both with their own braking and launch systems :D I can't take all the credit though - rhx123 did the majority of the return track.
Title: Re: Minecraft Beta
Post by: Retsof on May 08, 2011, 09:49:32 pm
I'm lost in some awesome cave with a lightstone spiral.  Oh, and I accidentally got a boat spat at me, so sorry to whoever owned that.
EDIT:  found the stairs.
Title: Re: Minecraft Beta
Post by: achtung on May 10, 2011, 01:33:40 am
Why peaceful mode? Now my wolf really is gone. :(
Title: Re: Minecraft Beta
Post by: Shade on May 10, 2011, 01:47:59 am
Huh? I've still seen wolves roaming the countryside even during peaceful mode. I didn't know tamed wolves were treated differently.

Anyway, I believe it's an emergency measure as creeper explosions were tearing things down faster than they were going up. rhx123 was looking for a server mod to disable their ability to damage terrain, and until that's in, he set it to peaceful. I can't say I disagree, I was getting tired of fixing holes. Now if you ask me though, I'd say we need a server mod to stop lightning from causing fires too - Those have done some major damage recently, even to such server landmarks as the Tree of Mana and the Pirate Ship.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 10, 2011, 04:52:55 am
Peaceful doesn't affect wolves. At one time I had 3, but 2 disappeared and 3rd isn't always home. Wolves are unpredictable to say the least. I think they even teleport if you're under attack.
Title: Re: Minecraft Beta
Post by: qazwsx on May 10, 2011, 11:41:21 am
Lightning would kill my trollface D:
Title: Re: Minecraft Beta
Post by: pecenipicek on May 10, 2011, 12:15:02 pm
for anyone interested, i be running a server,  offline auth, some small bukkit mods (AuthMe, Firecontrol, Seats, Humiliation)

link: vrganjko.no-ip.org:25565

so anyone with a client can play, you have to register your name when you first play with your nick on my server, using the /register command. every next time you login with the same name, you have to use /login <pass> , otherwise, you wont be able to do a thing. you'll also be kicked after 2 minutes of not registering/logging in.

this is purely to prevent nickname grabbing.

Please dont be dicks to people, and play nice with each others stuff. Once anyone gets on the server.

Regulars so far are only me and my girlfriend, with some small stuff done by Kyad and Lester.


No chest protections as such since its not a problem. (yet. if it becomes a problem, there'll be changes.)


Cheers and have a good one if you decide to join us :)


Also, some pics....
(http://img96.imageshack.us/img96/466/20110511004147.th.jpg) (http://img96.imageshack.us/img96/466/20110511004147.jpg)

(http://img192.imageshack.us/img192/5946/20110511004140.th.jpg) (http://img192.imageshack.us/img192/5946/20110511004140.jpg)

(http://img813.imageshack.us/img813/4666/20110511004137.th.jpg) (http://img813.imageshack.us/img813/4666/20110511004137.jpg)


Most of what you can see on these three pictures is stuff made by yours truly and my gf. there was some stuff KyadCK made, but that got removed since it looked so damn out of place :(
Title: Re: Minecraft Beta
Post by: Venicius on May 10, 2011, 01:34:11 pm
 I just finished building a gladitorial arena.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 10, 2011, 09:46:57 pm
I saw it, pretty awesome, though kinda useless in peaceful mode. I lost all my iron tools when I dropped into one of the lava pits, but then I went mining in a cavern near your place and gained almost 2 stacks of iron.
Title: Re: Minecraft Beta
Post by: Venicius on May 12, 2011, 02:15:42 pm
Is anybody missing netherrack and stairs or had their farms destroyed and chests rifled through?
Title: Re: Minecraft Beta
Post by: qazwsx on May 12, 2011, 02:35:35 pm
Venicius, you can protect chests and doors using /cprivate (I think), if you want to go on the server now, I'll see if I can help at all.
Title: Re: Minecraft Beta
Post by: achtung on May 12, 2011, 02:38:42 pm
Is anybody missing netherrack and stairs or had their farms destroyed and chests rifled through?

Someone broke the the glass of my sandstone home, but all my chests were protected, so they didn't get ****.
Title: Re: Minecraft Beta
Post by: Shade on May 12, 2011, 02:40:10 pm
Ugh, so the server was finally graced by a less-than-pleasant visitor? Not cool. If you lost anything not easily replaced, please say so - I'd gladly help and I'm sure I'm not the only one.

Gonna have to log in and check my own stuff, too.
Title: Re: Minecraft Beta
Post by: Venicius on May 12, 2011, 02:45:36 pm
They stole the netherrack right out of my fireplaces... :(

...and broke some glass, ate a cake, demolished my wheat field, burned the trees down in the arboritum, and stole a bed.  I guess I'll just have to start locking everthing now.  Major bummer.
Title: Re: Minecraft Beta
Post by: Shade on May 12, 2011, 02:59:29 pm
No damage out at the lagoon it seems. Guess that's a perk of living out in the boonies. Just hollar if you need help rebuilding anything.

Unfortunately, locking doesn't help - WarhogDriver's flashy floor was sabotaged despite his locked door. They broke a window to get in.
Title: Re: Minecraft Beta
Post by: qazwsx on May 12, 2011, 05:02:19 pm
Right, I've blacklisted unfamiliar usernames that have been online in the last 24 hours, any problems, just give me a shout. There's always the option of using whitelisting rather than blacklisting, but I wouldn't want to impose restrictions on people who just want to join and start building.
Ill see what I can do.
Title: Re: Minecraft Beta
Post by: Retsof on May 12, 2011, 07:08:40 pm
And I have run into the Minecrafter's dilemma.  Tonnes of cobble and no idea what to build.
Title: Re: Minecraft Beta
Post by: achtung on May 12, 2011, 07:16:30 pm
And I have run into the Minecrafter's dilemma.  Tonnes of cobble and no idea what to build.

I was thinking of building either:

A.) A giant mob grinder to use when enemy mobs return.

B.) A giant structure shaped like one of those dropper things they used to clean your ears as a baby.

C.) A large prison complex.

If you would like to help, it could be fun. If you have any interesting ideas, please say them.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 13, 2011, 06:52:35 am
And I have run into the Minecrafter's dilemma.  Tonnes of cobble and no idea what to build.
Gimme it. :nervous:
Title: Re: Minecraft Beta
Post by: Mefustae on May 13, 2011, 06:56:12 am
And I have run into the Minecrafter's dilemma.  Tonnes of cobble and no idea what to build.

A monument to all our sins.


(read: a giant penis!)
Title: Re: Minecraft Beta
Post by: qazwsx on May 13, 2011, 11:46:42 am
http://50.22.36.159:8126/#
interactive map/chat/realtime player finder, pretty damn awesome :D
Title: Re: Minecraft Beta
Post by: Venicius on May 13, 2011, 11:59:59 am
That's really groovey!
Title: Re: Minecraft Beta
Post by: Shade on May 13, 2011, 01:48:31 pm
Love the realtime map. But it needs chat history badly :p
Title: Re: Minecraft Beta
Post by: qazwsx on May 14, 2011, 01:47:33 am
Hmm, not sure about how to do that, but I can increase the legnth of time chat stays up, it's on 5 seconds at the moment IIRC
Title: Re: Minecraft Beta
Post by: BlueFlames on May 14, 2011, 03:34:31 am
Well, I finally started carving out a little piece of home on the server.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel03.png)

It's a tiny, unassuming hovel, but like Heward's Handy Haversack, it's bigger on the inside than it is on the outside!

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovelInterior01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovelInterior01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovelInterior02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovelInterior02.png)

Stepping outside, you don't have to walk too far to find some natural, scenic vistas.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiSurroundings01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiSurroundings01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiSurroundings02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiSurroundings02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiSurroundings03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiSurroundings03.png)

As a matter of chance, I seem to have made my hovel a halfway point between civilization and the dwelling of another (possibly paranoid) recluse.  If I've inadvertantly pointed the way to your hidden retreat, then I do apologize.  I had no idea it was out there, until well after I'd finished the walls and floor of Heward's Handy Hovel.

I'm personally thinking of tunnelling into the bay south of my hovel and going the underwater dome route for a more permanent dwelling.  I'll have to find a far-off desert and dig the whole thing up to make the glass, but the work makes the payoff that much greater in the end.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 14, 2011, 05:43:17 am
Loads of sand near my place, I'll invite you over when I log on for easy access.
Title: Re: Minecraft Beta
Post by: Shade on May 14, 2011, 07:35:04 am
I think the server's in trouble again. Please fix!
Title: Re: Minecraft Beta
Post by: qazwsx on May 14, 2011, 07:36:04 am
Fix'd
Title: Re: Minecraft Beta
Post by: BlueFlames on May 14, 2011, 11:41:06 am
Operation "Underwater Tunnel" is underway.  Operation "Die Horribly by Filling Both Lungs With Water" is standing by to execute.
Title: Re: Minecraft Beta
Post by: esarai on May 14, 2011, 10:30:11 pm
Well, I finally started carving out a little piece of home on the server.

[snip]

As a matter of chance, I seem to have made my hovel a halfway point between civilization and the dwelling of another (possibly paranoid) recluse.  If I've inadvertantly pointed the way to your hidden retreat, then I do apologize.  I had no idea it was out there, until well after I'd finished the walls and floor of Heward's Handy Hovel.

I'm personally thinking of tunnelling into the bay south of my hovel and going the underwater dome route for a more permanent dwelling.  I'll have to find a far-off desert and dig the whole thing up to make the glass, but the work makes the payoff that much greater in the end.

I have a recluse fortress, but it's connected to the central city by a really long railway.  It probably defeats the purpose of a recluse homestead to give out coordinates, and I don't recognize any of the landforms you're showing off... so I'm pretty certain you're not jeopardizing my base.  It's jeopardized enough as it is.
Title: Re: Minecraft Beta
Post by: Dark RevenantX on May 14, 2011, 10:41:18 pm
Unfortunately you can see my place from space from all the terraforming I did (holy **** that stuff takes a long time, seriously).
Title: Re: Minecraft Beta
Post by: BlueFlames on May 15, 2011, 12:31:25 am
Well, I got the tunnel from the hovel to the site of the first dome dug, and I had started to lay out the perimeter of said dome, when the server went down.

Incidentally, after two days on the server, there's been an outage each day.  Is this typical performance, or have I just arrived during a rough patch?
Title: Re: Minecraft Beta
Post by: qazwsx on May 15, 2011, 01:36:07 am
We're having a rough patch. Don't know what's causing it, I'll restart the server and when I get back from work, see what's up. it's most likely to be on brohster's end, but I'll see if there's any way to help.
Title: Re: Minecraft Beta
Post by: BlueFlames on May 15, 2011, 08:16:16 am
I've still got about a third of the water to push out of the first dome, but it looks good on the overhead map.  I'm already planning on putting two more in the bay with the first and possibly plopping another in the lake by my Heward's Handy Hovel.  I've no idea what will be going into any of them yet, but the size, depth, and proximity of these bodies of water just begs for the one dome to be turned into a network of domes.
Title: Re: Minecraft Beta
Post by: esarai on May 15, 2011, 08:18:29 pm
I think Bukkit may be unstable.  I'm on another server that also runs Bukkit and it's been having problems out the wazoo over the past few days.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 15, 2011, 08:30:30 pm
I found some strange trenches off the coast near my castle... I've decided to build an underwater tower with views of one.
Title: Re: Minecraft Beta
Post by: Alex Heartnet on May 15, 2011, 09:01:36 pm
I am currently putting construction of the spawn point temple on hold while I finish up the automated cactus farm.

A mob grinder is actually doable, although I will have to check the MC wiki for how to collect the drops without getting attacked/killed.  Digging out the large area will be a big project in and of itself, and we would have to put signs up to keep people from accidently digging into the mob farm and being attacked by 20+ skeletons.
Title: Re: Minecraft Beta
Post by: pecenipicek on May 15, 2011, 10:05:13 pm
not enabling mobs on my serv, sorry.
Title: Re: Minecraft Beta
Post by: Retsof on May 15, 2011, 10:15:05 pm
not enabling mobs on my serv, sorry.
Are you talking about a different server?  Because mobs have been back now.
Oh, and I think it's down, I cant get back on.
Title: Re: Minecraft Beta
Post by: pecenipicek on May 15, 2011, 10:18:01 pm
yeah on both accounts.
Title: Re: Minecraft Beta
Post by: qazwsx on May 16, 2011, 01:36:09 am
Server restarted, herp de derp daily crashes and memory leaks
Title: Re: Minecraft Beta
Post by: pecenipicek on May 16, 2011, 05:00:24 am
Server restarted, herp de derp daily crashes and memory leaks
get MCCRestart and schedule restarts every 4 hours or so?

figure out after which amount of time the server crashes, and adjust the restart delay to such.
Title: Re: Minecraft Beta
Post by: Venicius on May 16, 2011, 05:00:00 pm
Somebody looted the rest of what I had before I could password my chests.  Some guy called "Lixquid" was inside my castle for a while too.
Title: Re: Minecraft Beta
Post by: Venicius on May 16, 2011, 06:47:01 pm
ok, it was Lixquid.  He looted my entire castle and hid everthing inside a couple of chests hidden behind a wall.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 16, 2011, 08:34:38 pm
Tell him you demand compensation!
Title: Re: Minecraft Beta
Post by: esarai on May 16, 2011, 10:00:08 pm
PUNCH HIM IN THE FACE.
Title: Re: Minecraft Beta
Post by: KyadCK on May 16, 2011, 10:18:48 pm
Alright, its finally finished! I present to hard-light the Minecraft Herc 1!

(http://img802.imageshack.us/img802/9195/20110516215545.png)

(http://img3.imageshack.us/img3/4483/20110516215438.png)

(http://img190.imageshack.us/img190/7427/20110516215207.png)

(http://img171.imageshack.us/img171/9088/20110516214801.png)

(http://img801.imageshack.us/img801/5292/20110516214653.png)


It is x6 scale (about 120x65x60) and i will be adding a Manticore to shoot it down later. (I draw the line at making a backround, that's not gunna happen)

If pics aren't enough, you can view it in-game on Pecenipicek's server: vrganjko.no-ip.org:25565

EDIT: I can not, sadly, make anything on the other server, as the lack of a premium account keeps me from joining :(
Title: Re: Minecraft Beta
Post by: pecenipicek on May 16, 2011, 10:20:25 pm
Alright, its finally finished! I present to hard-light the Minecraft Herc 1!

[IMGSNIP]

It is x6 scale (!120x60x60) and i will be adding a Manticore to shoot it down later. (I draw the line at making a backround, that's not gunna happen)

If pics aren't enough, you can view it in-game on Pecenipicek's server: vrganjko.no-ip.org:25565
and before anyone thinks of it, no you cant touch it :p


Btw, its straight ahead from the spawnpoint.
Title: Re: Minecraft Beta
Post by: BlueFlames on May 17, 2011, 12:41:35 am
Most impressive Herc.

and before anyone thinks of it, no you cant touch it :p

I think the greater desire would be to climb in to push all the buttons, like a kid in an aviation history museum.



I took a little time out of working on the underwater domes to work on the interior of Heward's Handy Hovel.  It's starting to feel a bit like home, which is a good thing, because it's going to be a little while before I can finish the dome network.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel04.png)
(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel06.png)
(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel08.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel08.png)

Not bad for a building with a 5m x 5m footprint.  ;)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 17, 2011, 05:40:39 am
Shade and I finally finished the minecart railway around our 2 homes with a few extra stops in between. Take the elevated railway to the lagoon if you want to check it out. I can also post pics of the area if any of you want to see before you head out.

BTW, I lost all my tools again including 46 iron while playing with lava... :banghead:
*snip*
You made that by mining your own materials?
Title: Re: Minecraft Beta
Post by: Shade on May 17, 2011, 07:39:43 am
Yeah, the circle line at the lagoon is complete... for now. Ideas for new expansions keep popping into my head, so I think it's just a matter of time before the railway grows again :p
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 17, 2011, 08:00:58 am
You come on and I immediately lose connection. :lol:
Title: Re: Minecraft Beta
Post by: Shade on May 17, 2011, 08:03:48 am
I noticed. Not even sure if my 'Hi' got through, lost connection myself immediately after typing it. I swear I didn't break it on purpose :nervous:

[Edit] It's working, and I'm on. It's not allergic to me it seems, so I choose to blame coincidence!
Title: Re: Minecraft Beta
Post by: KyadCK on May 17, 2011, 02:02:40 pm
Quote
You made that by mining your own materials?

not the herc no, not something of that scale, especially since its made out of wool for color. any idea how long it would take to complete if i had to get all that wool myself? i'd never finish!

I've done plenty of other large projects with materials I've mined, but all of those are on my local server and don't hold a candle to what I've seen from the pictures and world over-view map thing.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 17, 2011, 09:16:43 pm
Oh my god it's portal! (http://http://www.youtube.com/watch?v=y4ppadeb71c&feature=feedu)
Title: Re: Minecraft Beta
Post by: qazwsx on May 19, 2011, 11:12:04 am
dynmap address is now: http://50.22.36.159/
turns out port 80 isn't being used on the server, cheap web hosting breh.
also, updated website:
http://rhx123.atbh.us/minecraftserver
also:
(http://www.pasteall.org/pic/show.php?id=12510)
Title: Re: Minecraft Beta
Post by: Shade on May 19, 2011, 12:52:11 pm
Great panorama, but it doesn't really do the town justice. It looks far more impressive when you're on the ground moving around in it :) That high viewpoint makes thinks look smaller than they are.

Also, finish the damn trollface :p
Title: Re: Minecraft Beta
Post by: qazwsx on May 19, 2011, 01:33:10 pm
(http://www.pasteall.org/pic/show.php?id=12542)
another imaaage
Title: Re: Minecraft Beta
Post by: qazwsx on May 19, 2011, 02:33:55 pm
Also, finish the damn trollface :p
(http://www.pasteall.org/pic/show.php?id=12544)
Title: Re: Minecraft Beta
Post by: Alex Heartnet on May 19, 2011, 04:57:13 pm
What's up with the apparently huge stigma against wishing to take credit for one's work?  I put up a sign saying that 'I made this' or 'I made part of this with the help of someone else who I figure will want to put their name down as well' (which is basically what artists do in real life), and I get yelled at for being stupid.  When I try to explain my reasoning in a rational and mature fashion, I get kicked from the server without an explanation  :banghead:

I'm sure being interrupted in real life while trying to explain my reasoning isn't helping my case, but kicking someone for doing something that they honestly see as being productive sounds like a pretty good way to create some nerd rage.

Only reasons I can think of is that maybe I worded the signs in a way that someone else can misinterprete them, or someone edited the signs into something else.  Either way, I'm not intentionally trying to cause harm like a troll would.

I'm not logging back in until I get this resolved, as I don't wish to get banned over a huge misunderstanding.
Title: Re: Minecraft Beta
Post by: qazwsx on May 19, 2011, 05:41:23 pm
Woahwoahwoahwoahwoah
Right, firstly, is this pece's server or the one I OP on?
EDIT: yes, it was pece's server.
Secondly, what was the quit message "kicked by admin"? We've been having a bit of downtime recently as you might be aware.
If so, any idea who did it? AFAIK, the three ops that we have are qazwsxal (me) rhx123 (close friend and server owner) and lixquid (a friend of rhx123 and aquaintance of mine.)
Also, what's your name on MC? I can check the logs, but not until tomorrow morning.
I haven't seen this stigma against "taking credit" personally, hell I think there's actually very few buildings without some form of identification as to ownership, so this is very odd behaviour by an OP.
I'll try and look into things, but getting names is going to be the best thing you can do for me at the moment
Title: Re: Minecraft Beta
Post by: Shade on May 19, 2011, 06:02:42 pm
Indeed. Everyone's been putting signs on their buildings, so I doubt you'd have been kicked over such a thing. There must be some kind of misunderstanding in play here, either over what happened or why it happened.
Title: Re: Minecraft Beta
Post by: pecenipicek on May 19, 2011, 06:55:18 pm
What's up with the apparently huge stigma against wishing to take credit for one's work?  I put up a sign saying that 'I made this' or 'I made part of this with the help of someone else who I figure will want to put their name down as well' (which is basically what artists do in real life), and I get yelled at for being stupid.  When I try to explain my reasoning in a rational and mature fashion, I get kicked from the server without an explanation  :banghead:

I'm sure being interrupted in real life while trying to explain my reasoning isn't helping my case, but kicking someone for doing something that they honestly see as being productive sounds like a pretty good way to create some nerd rage.

Only reasons I can think of is that maybe I worded the signs in a way that someone else can misinterprete them, or someone edited the signs into something else.  Either way, I'm not intentionally trying to cause harm like a troll would.

I'm not logging back in until I get this resolved, as I don't wish to get banned over a huge misunderstanding.
Woahwoahwoahwoahwoah
Right, firstly, is this pece's server or the one I OP on?
Secondly, what was the quit message "kicked by admin"? We've been having a bit of downtime recently as you might be aware.
If so, any idea who did it? AFAIK, the three ops that we have are qazwsxal (me) rhx123 (close friend and server owner) and lixquid (a friend of rhx123 and aquaintance of mine.)
Also, what's your name on MC? I can check the logs, but not until tomorrow morning.
I haven't seen this stigma against "taking credit" personally, hell I think there's actually very few buildings without some form of identification as to ownership, so this is very odd behaviour by an OP.
I'll try and look into things, but getting names is going to be the best thing you can do for me at the moment.


My server qazwsx.

Alex Heartnet:
A) I've got nothing against putting a sign here and there to note that you made something. Plastering 12 signs on the entrance of the spawnpoint temple after having been warned you did a bad job, doesnt make me a happy camper.
B) You're constantly making offhand comments about how much time this is gonna take, how much time is it gonna take to get that, blah blah blah. We repeatedly told you "no more freebies". You wanna build big things? Fine, get the materials yourself. (spawn temple was another matter and a one-off)
C) Repeatedly not even bothering to go and integrate with the other folks stuff peacefully. No, you go and make a 20 meter tall (at least) "cactus farm", which is the epitome of useless. "Its gonna be a skyscraper"

IN THE MIDDLE OF THE ****IN TREEHOUSE AND THE REST OF THE BUILDINGS?!?


And your obsidian "farm" was totally useless. Neverminding the fact that there is metric ****tons of lava on the map, you decide that we need an redstone to obsidian farm, cuz "lava so preshuz".

D) The ****in road. GAAAH THE ****IN ROAD.


If KyadCK has something to add, i'll leave it to him.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 19, 2011, 07:36:34 pm
Heh... found this weird door in a cliff-face under one of qaz's bridges. There's an unlocked chest in it with all this weird stuff like iron armor, diamond armor, and loads of other stuff.
Title: Re: Minecraft Beta
Post by: KyadCK on May 19, 2011, 07:52:17 pm
While I agree mostly with what Pece is saying, the tone is a tad harsh for me so I'm going to try lay it out a bit nicer


Pece's A) Yes I know I have a sign near the Herc and a few more to explain what I'll be doing next, and I know Micos has one or 2 on a few buildings. But plastering the spawn point in signs is not reasonable, especially if most of it it "I did this part" followed by "____ did this" 7 times

Pece's B) He's flat right on this one. I know I complained about the Herc, and probably will about the Apollo once I get it mapped out, but I'm also building something that can probably be classed under mega-object and the 20+ hour build time backs me on the "gunna take a while" thing... yes it is hard and time consuming to get the materials you need for a big project, perhaps I'll show you my private server where all of it is done by hand and only with what I mine

Pece's C) Again he has a point. You'll notice that anything that doesn't fit with the surrounding area isn't IN in the surrounding area. you built a very tall cactus farm out of cobble, which is fine, but you built it in a wooden village. It really does look out of place there being a 20+ tall cobblestone rectangle near perhaps 7-tall plank/log houses.

The obsidian farm? Meh, its small, has a reason to exist (kinda) though I cant imagine what that would be, and tries to fit in the area. The road? eh, Pece's overreacting on this one, that thing was rebuilt probably 4 times, only one of those being after your attempt. My only real advice is: do what I did with the Herc. Go find a big flat area a reasonable (probably 75+) distance from the town and make use of it. Why? Because if you've claimed that area to look like your creation and someone starts building something that doesn't look right next to it then the new people to the area cant complain, your big what-ever-you-build was in the general area first, not to mention that gives plenty of room to build big things.
Title: Re: Minecraft Beta
Post by: Alex Heartnet on May 19, 2011, 08:07:18 pm
I don't think I ever got a warning that I did a bad job.  I really 'am' building to the best of my ability.

I thought the cactus farm and redstone-to-obsidian converter were novel ideas, as opposed to most structures that just sit there and look pretty while not doing anything functional.  And functionality came before looks because that is how it works in real architecture as well, I just never really got a chance to add the looks.  Placing them smack dab in the middle of everything is a simple rookie's mistake on my part; the area was empty enough when I first envisioned the buildings.  (Big herc turned out big, though.)  I was even planning on rebuilding them elsewhere and destroying the old ones, but I was told I should build an arena for PvP first, which wasn't what I was interested in building at the time.

As for the free handouts, what impression am I supposed to get when I try out multiplayer for the first time and get handed a bunch of diamond tools?!  Even one of those is very hard to get in singleplayer, and first impressions count for a lot.  If I was given iron tools instead, I won't of had that impression.

The gold-and-iron-block road sounded like a very good idea at the time, and was definitely worth building to see how it looked.  Okay, so it didn't turn out so well, and I failed at building it by not thinking I had enough room to make it go across without a skybridge of some sort.  (Widening the terrain simply did not occur to me at the time).  But from the experiment we got an actual road built.

For the longest period of time I thought this was a 'build only' server where you were just given all the materials you would want or need, and not have to worry about mining them.  And indeed, it really was just that for me for quite a while.  The multiplayer aspect of it really went a long way towards making it enjoyable (which is why I don't just go and play minecraft classic instead).

Unfortunately, It has become quite clear when I think about it that the problem lies with -me-, despite my best efforts to put together a honest attempt at helping out.  I guess I just don't sync up well with other players when it comes to building, and the limitations on communications that is a part of text chat + wooden signs probably just makes it worse.  These types of problems are going to just persist if I stay on the server, so therefore I think I will have to leave the server.  This is not a ragequit, just a simple observation.
Title: Re: Minecraft Beta
Post by: KyadCK on May 19, 2011, 08:33:52 pm
believe it or not, i DO thank you for keeping this in realm of arguing your point, so i will try to address the points in order

- your right, its a rookies mistake (guess what, we all make them) learn from it and all will be forgiven, dont learn and it wont be, its the same everywhere

- building the pvp arena was a suggestion, not an order     and an interesting one considering pvp isn't active on the server

- ya, giving you too much at the begining is our fault. we learned as did you, even if your lesson was quite a bit more harsh then ours

- ya.... that road did NOT look like how all 3 of us predicted it would     oops, but its fixed now

- giving materials isnt as easy as it would seem. for a normal OP, thats once per 64 items and alexheartnet is a long name with lots of potential typos (which is why we try to stick to shorter ones, we dont like giving ourselves crap either)

- this is a mind set, as such, not mine to fix

- we use an irc channel to convey long points because minecraft chat SUCKS

- your decision, i have made my points
Title: Re: Minecraft Beta
Post by: TrashMan on May 20, 2011, 05:22:41 am
Hehe... I don't even know on whos server I'm palying anymore. :lol:


No really... I'm not kidding.
Title: Re: Minecraft Beta
Post by: Shade on May 20, 2011, 10:12:04 am
We seem to have a stealth-griefer of some sort around. I've found signs placed in various locations with offensive text on them, the skeleton spawner under my house has been broken (I was planning to build a mob trap around that, for infinite arrows/bones :(), and someone had placed a pig spawner outside my house (possibly the one from my dungeon) creating massive amounts of pigs which would almost certainly make it impossible for even a regular mob grinder to work.

No actual destruction of property, but someone's going out of their way to cause offense in a manner not quickly or easily noticed or reverted. I'm particularly annoyed at the loss of the skeleton spawner - even if I had a mob spawner, I couldn't replace it, as any spawners placed by players only create pigs.

Would the server logs be able to show who did these things?

[Edit] And now I've just found that someone (same guy, presumably) has cut his way through part of my hedge maze and placed yet another pig spawner into the ground a short way inside it. I'm at a loss to explain how this is even possible, actually - As far as I know, there's no way of getting them for a regular player.
Title: Re: Minecraft Beta
Post by: KyadCK on May 20, 2011, 03:57:44 pm
TrashMan:

pece's is the one with the massive  herc, the other one has a huge rail system
Title: Re: Minecraft Beta
Post by: Shade on May 20, 2011, 05:22:01 pm
Well, qaz helped me get things sorted, so I got the holes in my maze patched and the spawner in my basement un-destructed. I be happy. Thanks for the help :)
Title: Re: Minecraft Beta
Post by: Micos on May 20, 2011, 06:08:04 pm
Dear alex...

You had joined us one day after pecenipicek put it in the thread.
At that time we was still setting some mods up and we still are setting things up, experimenting for the best. The very first mods we set up, so that you and our other player would have an easier start. YES, we did give you a lot of good tools and materials, becouse we wanted for you to enjoy and build things nicely.

We didnt want for you to be like  "oh hey, be carefull of monsters.. and yeh you need to do all things by your self with wooden tool's... good luck and respect rules etc".

That is also reason we are going to the trouble of building a town, so that new players can see we do care, and until they would be able to build by them self they can use one newcomer house in there. after, they can make there own town and connect it with our own with railroads.

Maybe it was a mistake to try to help you with an easy start. Every time you did't know what to do i was trying to help you. For example you didnt know what to build so i started to give you a few ideas what to build or you can go exploring... and what i got from you? "Nah, not in mood now. I'm off."  That was a big slap to the face.

About the pvp arena... Well i had seen that you wanna build something big. So i thought this would be jackpot for you. Why? All online games have some sort of pvp. And "Alex pvp arena" would be epic for you. It will be all made by you. With zone mod players who would like to pvp, THEY WILL HAVE TO USE YOUR ARENA. I'm so sorry for not seeing that you don't wonna build it.

I know that a thing with temple was a bit to much for vrga. but did you forget your house? The one with (only) your name on it. Yess that one, well the most part of that house was made by me. And when you upgrade it, i was like: "wow i would never come up with that!". so i said to you:" use that sign and put your name on it". I had never claimd my half part of it. Kyad was the one who finished the temple, and to respect to you he did't put his name on it.

Yes i got few signs but not on every building. Only big dragon and small air ship has my name on it.

I wish you good luck in future, it was nice to see you building (and me faceblocking on some of them).
Title: Re: Minecraft Beta
Post by: Retsof on May 20, 2011, 07:05:38 pm
I have a mob trap of sorts to the west of Nethertown.  It's just a big dark room at the moment, with some wood on the floor from one of my hair brained ideas.  feel free to use and improve it.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 20, 2011, 08:09:11 pm
Heh I remember that place. At first I was thinking "WTH is this place? o_o" Seems everyones working/has planned one kind of mob trap or the other.
Title: Re: Minecraft Beta
Post by: BlueFlames on May 20, 2011, 09:14:49 pm
We seem to have a stealth-griefer of some sort around.

I'm not sure if it's related, but somebody seems to be testing my attention to detail.  I found a blank sign on one of my basement walls the other day, and a block of cobble had been taken out of an interior ceiling of Heward's Handy Hovel today.  Minor stuff to be sure, but in the absense of explanation or context, I can't help but feel that someone is poking at my stuff to see when it's most vulnerable to a proper attack.

On the subject of context (segue!), I found my way past Dark Revenant's front yard today.  The giant swastika-sorry-"arboretum" looks as awful from ground-level as it does from the overhead map.  To this point, I was really trying to give the benefit of the doubt that there was some reason for it to have that shape, but there's just not.  I leave it to the server ops to decide what's to be done about that, but the structure is sticking out like a monument to the benefits of singleplayer gaming.
Title: Re: Minecraft Beta
Post by: qazwsx on May 21, 2011, 02:16:46 am
I trust your door/chests are locked with the /cprivate command?
If not, or if you want more info, take a look at this wiki page:
http://wiki.griefcraft.com/wiki/LWC/Commands

Also, make a note of what block it was, and when I pop on the server next time you're on, give me a shout and I should be able to use logblock to see what's going on.
Title: Re: Minecraft Beta
Post by: Dark RevenantX on May 21, 2011, 02:55:53 am
I'm fine with removing it.  The only way I would allow you to do that, however, is with a massive pile of TNT.
Title: Re: Minecraft Beta
Post by: BlueFlames on May 21, 2011, 05:14:31 am
I trust your door/chests are locked with the /cprivate command?

Also, make a note of what block it was, and when I pop on the server next time you're on, give me a shout and I should be able to use logblock to see what's going on.

My important chests have been locked for ages.  I was hoping to be able to be neighborly and not have to lock down the front door, but a small part of my reed farm got uprooted overnight, so I'm changing gears to the better-safe-than-sorry approach.  Something tells me, though, that my intruder will have no compunction about burrowing through a wall, if the whim strikes him.

Does logblock track back on the order of days?  I've replaced the block (cobble's not hard to come by), but I do remember which one it was.

Quote
I'm fine with removing it.

Well, don't let me stop you.
Title: Re: Minecraft Beta
Post by: Shade on May 21, 2011, 06:03:56 am
All that swastika needs to be, well, not a swastika, is to have the side paths extended to form a full square. It would seem wasteful to me to destroy the whole thing after clearly quite a lot of time has gone into it.
Title: Re: Minecraft Beta
Post by: BlueFlames on May 21, 2011, 06:54:54 am
All that swastika needs to be, well, not a swastika, is to have the side paths extended to form a full square. It would seem wasteful to me to destroy the whole thing after clearly quite a lot of time has gone into it.

And I'd be happy with that solution too.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 21, 2011, 11:32:48 pm
All is well in a day derping...
(http://imageshack.us/m/571/241/20110522000218.png)
(//thttp://imageshack.us/m/850/7646/20110522004013.png)
(http://imageshack.us/m/202/645/20110522004340.png)
(http://imageshack.us/m/40/7803/20110522122225.png)
(http://imageshack.us/m/840/5161/20110522005319.png)
(http://imageshack.us/m/821/6338/20110522122231.png)
(http://imageshack.us/m/594/9273/20110522122222.png)
These pictures do not do it justice.
Title: Re: Minecraft Beta
Post by: BlueFlames on May 21, 2011, 11:47:25 pm
Fun with TNT, Pred?

I'm pumping out the water from dome number three.  After that, I'll be tunneling back into the lake by Heward's Handy Hovel to place two more domes.  Once those are done, I'll be able to get to work on the interior.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 21, 2011, 11:50:34 pm
No way I could do something on that scale... unless I'm on one of my singleplayer worlds.
Title: Re: Minecraft Beta
Post by: qazwsx on May 22, 2011, 11:33:47 am
I'm fine with removing it.  The only way I would allow you to do that, however, is with a massive pile of TNT.
Well, uh, could you hurry up and do something to it? otherwise we're TNTing it 24hrs from now.
Title: Re: Minecraft Beta
Post by: Dark RevenantX on May 22, 2011, 05:01:47 pm
I already pulled the crops out.  You can have a field day with explosives whenever you like.

(Just as long as the mountain home itself isn't destroyed by the blast)
Title: Re: Minecraft Beta
Post by: Marcov on May 22, 2011, 10:20:36 pm
Damm lag
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 22, 2011, 11:41:23 pm
What is it with the lag? Sometimes it makes it near unplayable and at other times it's pretty smooth. At first I thought it had something to do with my connection, but they don't seem all that related. I'm not actually complaining, I usually just log off if it gets too bad, it just seems kinda odd.
Title: Re: Minecraft Beta
Post by: Marcov on May 23, 2011, 12:01:18 am
I have one important question. How do I exterminate the Black Screen of Death from this galaxy and sense it no more?
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 23, 2011, 08:26:15 am
Anyway, I need a change of pace so I probably won't be building much new in the server for a few days at least. Try not to blow up too much of my stuff. :P
Title: Re: Minecraft Beta
Post by: qazwsx on May 23, 2011, 08:27:55 am
What is it with the lag? Sometimes it makes it near unplayable and at other times it's pretty smooth. At first I thought it had something to do with my connection, but they don't seem all that related. I'm not actually complaining, I usually just log off if it gets too bad, it just seems kinda odd.
one of two things:
1. Me.
2. The server is hosted by Brohoster, there are several other servers hosted on the same machine, it's probably due to high load on them as well.
EDIT: For example, there were times yesterday where even with just two people on, I was getting "Server can't keep up!" messages regularly, but during the mass TNTing we had, I only ever saw one.
Title: Re: Minecraft Beta
Post by: BlueFlames on May 23, 2011, 10:14:52 am
The dome network is looping back around to the lake by Heward's Handy Hovel.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel09.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel09.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel10.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel10.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/TunnelsDay.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/TunnelsDay.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/TunnelsNight.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/TunnelsNight.png)

Incidentally, my extensive use of glass and sandstone is taking its toll on the desert archipelago out on the northwest side of the map.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/SandTheft.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/SandTheft.png)
Title: Re: Minecraft Beta
Post by: qazwsx on May 23, 2011, 03:23:01 pm
REJOICE

http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6

* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent

And the swastika has been removed.
Title: Re: Minecraft Beta
Post by: Shade on May 23, 2011, 03:36:13 pm
Lots of multiplayer fixed in 1.6 it seems. Also looking forward to the booster rail upgrade, which should cut travel times around the map some for places with a train station. Oh, and proper multiplayer Nether instead of the mod we're using now, too.
Title: Re: Minecraft Beta
Post by: qazwsx on May 23, 2011, 04:01:02 pm
Yeah, the mod we're using now really doesn't work very well, in fact, I think there's only one fully operational nether gate in the entire map.
Title: Re: Minecraft Beta
Post by: pecenipicek on May 23, 2011, 04:08:18 pm
nice. this ought to make the game a ton smoother :D
Title: Re: Minecraft Beta
Post by: Venicius on May 23, 2011, 07:50:34 pm
Any chance I could get about 500 cakes?
Title: Re: Minecraft Beta
Post by: TrashMan on May 24, 2011, 03:44:46 am
What is wrong with a svastika? It's a multi-meaning symbol.
Title: Re: Minecraft Beta
Post by: qazwsx on May 24, 2011, 04:41:53 am
Yeah, but we had people who really didn't like it :\
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 24, 2011, 05:47:34 am
What is wrong with a svastika? It's a multi-meaning symbol.
Yeah, open up any map of Taiwan and you'll see it all over the place.
Title: Re: Minecraft Beta
Post by: Shade on May 24, 2011, 07:20:49 am
It is that, but it is also a symbol some people find very offensive, due to one of those meanings. And as such, it is against the server rules (http://rhx123.atbh.us/minecraftserver/index.php?page=rules), specifically rule 5.
Title: Re: Minecraft Beta
Post by: rhx123 on May 24, 2011, 08:15:48 am
hey.
Just a warning or two, as the server runs bukkit, I will have to keep the server on 1.5_02 until bukkit updates. Therefore, if you want to play on the server untill bukkit updates, don't update your client until it says on the website or me/qazx say it's alright to.
Secondly, i'm expecting the offical nether to break the one using the mod, so feel free to take anything out of the nether before the update in case it does derp up.
Title: Re: Minecraft Beta
Post by: pecenipicek on May 24, 2011, 08:21:21 am
hey.
Just a warning or two, as the server runs bukkit, I will have to keep the server on 1.5_02 until bukkit updates. Therefore, if you want to play on the server untill bukkit updates, don't update your client until it says on the website or me/qazx say it's alright to.
Secondly, i'm expecting the offical nether to break the one using the mod, so feel free to take anything out of the nether before the update in case it does derp up.
The same goes for our server, for anyone playing, dont update to the new meinkraft version until bukkit compatibility get in as well.
Title: Re: Minecraft Beta
Post by: Shade on May 24, 2011, 08:26:01 am
That reminds me, I really need to drop by your server and look around. I'm pretty committed to Richard's, but that doesn't mean I can't be a tourist from time to time :D
Title: Re: Minecraft Beta
Post by: pecenipicek on May 24, 2011, 08:47:46 am
just note, no building unless cleared by me :p

Also, there might be some minor downtime today, as i'll be switching around the boxes, so you might hit the 5-10 minutes it'll take me to switch it all around :p

we also have a map. the link is ingame :p
Title: Re: Minecraft Beta
Post by: TrashMan on May 25, 2011, 04:35:30 am
It is that, but it is also a symbol some people find very offensive, due to one of those meanings. And as such, it is against the server rules (http://rhx123.atbh.us/minecraftserver/index.php?page=rules), specifically rule 5.

It's always the few grumpypants who ruin teh fun for the rest...

Oh well, hopefully in a few years the western world can put all that crap finally to rest.


EDIT:

Also, my tower of E-PEEN is nearing completion.
Title: Re: Minecraft Beta
Post by: Dark RevenantX on May 25, 2011, 05:53:56 am
Apparently swastikas are explosive.  My front yard looks pretty cool, btw.
Title: Re: Minecraft Beta
Post by: pecenipicek on May 25, 2011, 05:59:11 am
as a side note, i managed to nuke my router yesterday... Kyad, i apologise for the interruption of the regular meinkraft experience. i hope it will work now... (knowing my luck, it wont... )
Title: Re: Minecraft Beta
Post by: Venicius on May 25, 2011, 01:13:50 pm
Can I have the hollow mountain next to my place removed?
Title: Re: Minecraft Beta
Post by: qazwsx on May 25, 2011, 02:14:45 pm
Can I have the hollow mountain next to my place removed?
I'll see what I can do, Lixquid built it afaik
Title: Re: Minecraft Beta
Post by: TrashMan on May 25, 2011, 02:54:58 pm
I say we build a large capships...with internals.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 25, 2011, 08:34:46 pm
Can I have the hollow mountain next to my place removed?
I'll see what I can do, Lixquid built it afaik
Waaait, that thing's awesome. o_o
Title: Re: Minecraft Beta
Post by: qazwsx on May 26, 2011, 09:06:18 am
bleh, server got hit with griefers, hard.
most of spawn has been destroyed, so I'm going to have to rebuild that (by had this time, logblock doesn't track WorldEdit stuff) so I suggest that people check their places as soon as possible.
it's probably quite an isolated incident, but blarg.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 26, 2011, 10:38:30 am
The lagoon area doesn't seem to have been effected if anyone's wondering.
Title: Re: Minecraft Beta
Post by: pecenipicek on May 26, 2011, 10:53:33 am
bleh, server got hit with griefers, hard.
most of spawn has been destroyed, so I'm going to have to rebuild that (by had this time, logblock doesn't track WorldEdit stuff) so I suggest that people check their places as soon as possible.
it's probably quite an isolated incident, but blarg.

use permissions phoenix for permissions, dont put anyone in the "can build" group unless specifically cleared to do so.
Title: Re: Minecraft Beta
Post by: KyadCK on May 26, 2011, 12:13:41 pm
Alright, so the next ship on my list in under way:

(http://img828.imageshack.us/img828/8312/20110526121012.png)
(http://img222.imageshack.us/img222/9513/20110526121556.png)

Anyone care to make a guess?
Title: Re: Minecraft Beta
Post by: Locutus of Borg on May 26, 2011, 12:39:13 pm
Poseidon?

no...

APOLLO
Title: Re: Minecraft Beta
Post by: Shade on May 26, 2011, 12:40:12 pm
Yeah, Apollo.
Title: Re: Minecraft Beta
Post by: Ravenholme on May 26, 2011, 01:45:29 pm
Definitely the Apollo
Title: Re: Minecraft Beta
Post by: TrashMan on May 26, 2011, 01:53:54 pm
Why not make a capital...with hallways you can walk in...insted of a gigantic fighter?

Don't get me wrong, fighters are cool and all - but the bonuses of size/scale are kinda lost on it-
Title: Re: Minecraft Beta
Post by: Locutus of Borg on May 26, 2011, 02:32:24 pm
Someone tell me

is this game worth $25?
Title: Re: Minecraft Beta
Post by: pecenipicek on May 26, 2011, 02:39:03 pm
Why not make a capital...with hallways you can walk in...insted of a gigantic fighter?

Don't get me wrong, fighters are cool and all - but the bonuses of size/scale are kinda lost on it-
128 levels of vertical space. 1 cube = 1 cubic meter.
Title: Re: Minecraft Beta
Post by: headdie on May 26, 2011, 03:13:34 pm
Someone tell me

is this game worth $25?

yes

edit:

note in that recommendation, I have only had it for one one full day and I am hooked.
the graphics are usable though nothing special but it is completely open with a fun learning cycle.  Having a sever us HLP ppl can use is cool
Title: Re: Minecraft Beta
Post by: TrashMan on May 26, 2011, 03:31:36 pm
Why not make a capital...with hallways you can walk in...insted of a gigantic fighter?

Don't get me wrong, fighters are cool and all - but the bonuses of size/scale are kinda lost on it-
128 levels of vertical space. 1 cube = 1 cubic meter.

Any point to this?

Yes, you're limited to 128 meter in height, so what?
Title: Re: Minecraft Beta
Post by: headdie on May 26, 2011, 03:35:43 pm
Why not make a capital...with hallways you can walk in...insted of a gigantic fighter?

Don't get me wrong, fighters are cool and all - but the bonuses of size/scale are kinda lost on it-
128 levels of vertical space. 1 cube = 1 cubic meter.

Any point to this?

Yes, you're limited to 128 meter in height, so what?

could be fun to invent an interior for a FS cruiser or other SF light ship
Title: Re: Minecraft Beta
Post by: KyadCK on May 26, 2011, 05:15:46 pm
actualy, seeing the size of the inside of the herc (as an example) it is huge and the possibility of hallways, ect is fully possible

i spose i could try an flat-ish cap ship (aten?) and give it a go

also, we do NOT have access to the full 128 meters, without a world modifier we only have about 60

edit: having just measured the aten, it should only be about 50 tall and as such a 1:1 scale should fit if i can find a 260x150 flat area

edit2: "- but the bonuses of size/scale are kinda lost on it-"    not when you figure you only have access to 1m cubes... you lose a LOT of detail making a 20m fighter 1:1
Title: Re: Minecraft Beta
Post by: qazwsx on May 26, 2011, 05:29:51 pm
WORLDEDIT, GO.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 26, 2011, 08:32:43 pm
Someone tell me

is this game worth $25?
Best $25 I ever spent.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on May 26, 2011, 09:31:32 pm
So when will the server be updated for 1.6.4?  Because I can't log into the server to check if I've been greifed.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 26, 2011, 10:24:48 pm
Where does your maze lead Shade? I got lost in the middle. :P
Title: Re: Minecraft Beta
Post by: Shade on May 26, 2011, 10:27:58 pm
Nowhere, yet. It is still under construction.
Title: Re: Minecraft Beta
Post by: KyadCK on May 26, 2011, 11:22:14 pm
So when will the server be updated for 1.6.4?  Because I can't log into the server to check if I've been greifed.


go find 1.5_01 files online and put them in your mincraft folder, its not that hard
this is also a good reason to keep backup folders of the various updates
Title: Re: Minecraft Beta
Post by: qazwsx on May 27, 2011, 02:01:53 am
So when will the server be updated for 1.6.4?  Because I can't log into the server to check if I've been greifed.
Griefing seems to have been contained within spawn mainly, I'm not aware of anyone checking "town" as such yet, so there might be some damage there.
There was a building just outside the valley to the northwest that I think you built, apparently it had been TNT'd so I reverted all edits within the past 4 days, it's mostly complete now, but you might want to check it over.
In answer to your original question, it all depends on when a reccomended build of craftbukkit comes out.
Title: Re: Minecraft Beta
Post by: KyadCK on May 27, 2011, 12:39:02 pm
ok, after a few upgrades, moving to its own dedicated server, and some other stuff, it was decided that pece's server should be shown off a bit, and theres a fair amount to show    i think i got a good chunk of it in these 5, but it would be impossible to show it all

(http://img69.imageshack.us/img69/288/20110527115616.png)
(http://img822.imageshack.us/img822/8008/20110527115724.png)
(http://img850.imageshack.us/img850/8669/20110527115147.png)
(http://img838.imageshack.us/img838/6345/20110527115136.png)
(http://img585.imageshack.us/img585/5872/20110527121010.png)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 27, 2011, 10:00:15 pm
Group picture? lol
Title: Re: Minecraft Beta
Post by: KyadCK on May 27, 2011, 10:21:53 pm
i'm just sad theres no timer option, so some poor person has to stand there and take the picture

also happens to have the treehouse in the backround wrapping up the photo tour
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 27, 2011, 10:45:56 pm
Definitely should check out the server sometime. Is everything done by hand or is that something that started only recently?
Title: Re: Minecraft Beta
Post by: pecenipicek on May 27, 2011, 11:13:21 pm
most things are by hand.


some oddball looking constructions were likely done with a mix of CreativeStick and hand, and then there's the latest addition of a chunk from another world, merged in via MCEdit, but built by hand originally by Kyad and his friend(s?)


[edit] thinking back, not a whole lot of things were done the tool/give way. i should get micos to gimmie a rundown of hand-made to tool-made things...
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 28, 2011, 01:18:17 am
Some of them are obvious, but the place doesn't look too bad I think. You should see the other server, half the time I have no idea where I am, and there are minecart tracks everywhere! I wouldn't it have it any other way though. :lol:
Title: Re: Minecraft Beta
Post by: pecenipicek on May 28, 2011, 08:39:37 am
oh, do tell, which ones were obviously "tool built" ?
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 28, 2011, 08:47:05 am
The Herc for one. :p Also that building with diamond blocks on top of it.

Edit: btw, I have no idea how to log on to your server. o_o
Title: Re: Minecraft Beta
Post by: KyadCK on May 28, 2011, 01:56:57 pm
vrganjko.no-ip.org:25565

after joining with whatever name type   "/register (password)"
when ever you join the server next time use "/login (password)"

pece will have to give you build rights if you want them

sorry for all the extra security, but as a "free" server it needs it and it does prevent greifers
Title: Re: Minecraft Beta
Post by: BlueFlames on May 28, 2011, 03:29:03 pm
I pumped the last of the water out of the fifth and final dome, then turned my attention to more utilitarian tasks, specifically a tree farm, so that I can stop butchering the forest around the lake every time I need wood.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Misc/Thumbs/Cavern.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Misc/Cavern.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Misc/Thumbs/Torches.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Misc/Torches.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Misc/Thumbs/Saplings.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Misc/Saplings.png)

Does your tree farm have 109 saplings?  Neither does mine!  But that's because I ran out of saplings before I ran out of cavern.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on May 28, 2011, 03:34:30 pm
I pumped the last of the water out of the fifth and final dome, then turned my attention to more utilitarian tasks, specifically a tree farm, so that I can stop butchering the forest around the lake every time I need wood.

(IMG snip)

Does your tree farm have 109 saplings?  Neither does mine!  But that's because I ran out of saplings before I ran out of cavern.

I am jelly of your Birch...
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 28, 2011, 08:22:20 pm
Tree farms seem to be something of a norm now, that makes 3.
Title: Re: Minecraft Beta
Post by: BlueFlames on May 28, 2011, 09:28:53 pm
Tree farms seem to be something of a norm now, that makes 3.

Yeah, well mine's bigger....and underground....and demonstrates greater biodiversity....

Actually, I did build it just to have a wood supply available, without having to schlep back to town or tear down the forest around Heward's Handy Hovel.  I took screenshots simply because it wound up being bigger than I thought it would.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 29, 2011, 12:37:22 am
hmmm... I can't connect to pece's server.
Title: Re: Minecraft Beta
Post by: pecenipicek on May 29, 2011, 03:52:40 pm
bit of a problem with the dyndns update propagating XD


so sorry about that one.
Title: Re: Minecraft Beta
Post by: rhx123 on May 30, 2011, 04:50:08 am
Just an update, as notch is going to derp off to E3, I guess we're going to be on 1.5 for a little while yet. Just noticed it seems abit emptier than normal on there :/
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 30, 2011, 05:46:59 am
Hey, can't discount the different timezones everyone lives in. Lately I've only been on when no one else is.
Title: Re: Minecraft Beta
Post by: headdie on May 30, 2011, 05:54:08 am
I dont know about other ppl here but I forgot about not updating until the servers are so I am on 1.6 and cant play :(
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 30, 2011, 08:57:53 am
Just roll-back to an older version. Remember to copy and save your singleplayer worlds.
Title: Re: Minecraft Beta
Post by: KyadCK on May 30, 2011, 09:00:02 am
I dont know about other ppl here but I forgot about not updating until the servers are so I am on 1.6 and cant play :(

i am completely unsure why people assume they cant get old files and run them
your minecraft folder is probably on C:\Users\(name)\AppData\roaming\.minecraft (Vista/7)
go find the 1.5_01 files, replace it out, and remember not to update again
Title: Re: Minecraft Beta
Post by: esarai on May 30, 2011, 12:43:46 pm
I should really get back on this one--Fort Okita has gone undefended for quite a while.  I got too distracted building Neohimeji after the other server I used had a map reset.
Title: Re: Minecraft Beta
Post by: headdie on May 30, 2011, 01:55:31 pm
I dont know about other ppl here but I forgot about not updating until the servers are so I am on 1.6 and cant play :(

i am completely unsure why people assume they cant get old files and run them
your minecraft folder is probably on C:\Users\(name)\AppData\roaming\.minecraft (Vista/7)
go find the 1.5_01 files, replace it out, and remember not to update again

:wtf: Can find the game folder ok (XP) but no sign of the other stuff you are on about
Title: Re: Minecraft Beta
Post by: Shade on May 30, 2011, 02:33:44 pm
So, we just found the mostest epicest location in the whole world. I suspect qazwsx will have some screens later, but for now, let's just say it makes the valley look almost boring.
Title: Re: Minecraft Beta
Post by: esarai on May 30, 2011, 03:28:41 pm
Pics or it NEVER happened.
Title: Re: Minecraft Beta
Post by: qazwsx on May 30, 2011, 04:06:38 pm
pic breh:
(http://www.pasteall.org/pic/show.php?id=13054)
Title: Re: Minecraft Beta
Post by: headdie on May 30, 2011, 04:09:42 pm
thats awesome
Title: Re: Minecraft Beta
Post by: Shade on May 30, 2011, 04:18:59 pm
Consider the image a teaser only. It really doesn't do the place justice.
Title: Re: Minecraft Beta
Post by: esarai on May 30, 2011, 04:30:20 pm
Dang that's some million gold bar land right there.
Title: Re: Minecraft Beta
Post by: Retsof on May 30, 2011, 05:20:17 pm
I hope Notch adds the ability to put notes on maps.  That way when someone says "go to the lagoon" you don't have to find it by trial and error.
Title: Re: Minecraft Beta
Post by: qazwsx on May 30, 2011, 07:00:37 pm
In game maps? Psh! Dynmap for when I want an overview of what's going on, minimap mod for when I want stuff close up.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 30, 2011, 08:21:06 pm
Yeah.. when we finally update I'm not sure what good the maps are gonna be to us. We have much more sophisticated... stuff.
Trap doors will definitely be cool though.
Title: Re: Minecraft Beta
Post by: achtung on May 31, 2011, 01:21:59 pm
pic breh:
snip

If that's west of town I've been there before.
Title: Re: Minecraft Beta
Post by: qazwsx on May 31, 2011, 02:00:42 pm
It's very far south east actually, where abouts is the one to the west?
Title: Re: Minecraft Beta
Post by: achtung on May 31, 2011, 03:18:11 pm
It's very far south east actually, where abouts is the one to the west?

There are several about one day west of my leaning tower.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on May 31, 2011, 07:39:13 pm
Those are smaller in scale I think.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on May 31, 2011, 07:59:45 pm
Trap doors will definitely be cool though.

Yeah I'm gonna have a lot of fun with those in the Catacombs once the server updates.
Title: Re: Minecraft Beta
Post by: qazwsx on June 01, 2011, 03:15:12 am
Trap doors will definitely be cool though.

Yeah I'm gonna have a lot of fun with those in the Catacombs once the server updates.
Ah yeah, I ran across the Catacombs when I was having a look round the server. They seem pretty cool so far.
Title: Re: Minecraft Beta
Post by: watsisname on June 01, 2011, 07:48:56 pm
pic breh:
*snip*

Holy... :eek2:
That's gonna be awesome to build a fortress on/in.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 01, 2011, 08:49:31 pm
The place has been kept natural... for the most part. :rolleyes: But I do kinda want to build a grand-canyon-esque skywalk.
Also had some fun jumping off the top. :D
Title: Re: Minecraft Beta
Post by: HoundofDarkness on June 02, 2011, 11:10:32 am
So, who's suspension bridge is that that just showed up yesterday?
Title: Re: Minecraft Beta
Post by: qazwsx on June 02, 2011, 12:37:47 pm
Mine :P
For those unaware, the server is now running 1.6.6, feel free to upgrade :D
Title: Re: Minecraft Beta
Post by: Locutus of Borg on June 02, 2011, 01:59:29 pm
build an orion
Title: Re: Minecraft Beta
Post by: rev_posix on June 02, 2011, 02:41:59 pm
Mine :P
For those unaware, the server is now running 1.6.6, feel free to upgrade :D
I just updated my private server last night as well.  So far, so good.  Chunk loading lag seems to be better, but I still see it.
Title: Re: Minecraft Beta
Post by: pecenipicek on June 02, 2011, 02:42:00 pm
for those running on my server, update to 1.6.6 as well.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 02, 2011, 08:23:52 pm
Mine :P
For those unaware, the server is now running 1.6.6, feel free to upgrade :D
I just updated my private server last night as well.  So far, so good.  Chunk loading lag seems to be better, but I still see it.
It seems worse...
Title: Re: Minecraft Beta
Post by: headdie on June 02, 2011, 08:24:57 pm
Mine :P
For those unaware, the server is now running 1.6.6, feel free to upgrade :D
I just updated my private server last night as well.  So far, so good.  Chunk loading lag seems to be better, but I still see it.
It seems worse...

It's running much better for me but there are still moments of crippling lag
Title: Re: Minecraft Beta
Post by: Retsof on June 03, 2011, 12:59:30 pm
I just found the Optimine mod.  Huge framerate boost on my crappy comp.  I wonder if it will work on multi?
Title: Re: Minecraft Beta
Post by: Sandwich on June 03, 2011, 05:02:33 pm
Ok, what's the server address and what version is it running? I'm itching to try out SMP and I figure with HLPers is the best way to do so. :p
Title: Re: Minecraft Beta
Post by: qazwsx on June 03, 2011, 06:23:20 pm
Ok, what's the server address and what version is it running? I'm itching to try out SMP and I figure with HLPers is the best way to do so. :p
The one I op on is running on 50.22.36.159:25608, version 1.6.6 (I'd link you to the website, but it appears to be down ATM)
I won't be on for much longer, but there's bound to be quite a few people on tonight, so have fun :P
Title: Re: Minecraft Beta
Post by: KyadCK on June 03, 2011, 07:24:15 pm
I just found the Optimine mod.  Huge framerate boost on my crappy comp.  I wonder if it will work on multi?

from what i understand optimine modifies how chunks are rendered and saved, so while you'll still get better fps due to how it renders on your end, it wont effect net lag from the server.

there IS an optimine for minecraft servers to help it run a bit more smoothly (chunk saving mostly), but it still wont effect anything net-side.

edit:    also, depending on how crappy the comp is there is a second mod for intelgrated graphics designed to work with optimine for further fps increase, unfortunetly i cant remember the name, or if it was even updated past 1.3.
Title: Re: Minecraft Beta
Post by: rev_posix on June 03, 2011, 09:04:25 pm
there IS an optimine for minecraft servers to help it run a bit more smoothly (chunk saving mostly), but it still wont effect anything net-side.
Mind linking to this?  I can't seem to find it, and since the forums combined with the curse network (*spit*), it's next to impossible to find anything specific, as well as offsite links are br0ken.
Title: Re: Minecraft Beta
Post by: KyadCK on June 03, 2011, 09:59:57 pm
well crap, there used to be one for 1.3, my local server still uses it an everything but i can't find it anywhere... i also cant find a 1.6.6 server to test inserting normal optimine files on, but i'll do so when i can.

is there nothing on the bukkit forums to help optimize net-side or chunk saving? they would probably be better at it then a forum of client-side mods.
Title: Re: Minecraft Beta
Post by: rev_posix on June 03, 2011, 10:16:16 pm
well crap, there used to be one for 1.3, my local server still uses it an everything but i can't find it anywhere... i also cant find a 1.6.6 server to test inserting normal optimine files on, but i'll do so when i can.

is there nothing on the bukkit forums to help optimize net-side or chunk saving? they would probably be better at it then a forum of client-side mods.
Searching for optimine on the bukkit forums turns up a few links, but they are all discussing the client side mod (which I do use).  Otherwise, I'm not getting anything...  Well, there is one about setting up a RAM disk for world storage, but that's not quite what I'm looking for.   :)
Title: Re: Minecraft Beta
Post by: Sandwich on June 03, 2011, 10:25:23 pm
Woohoo, my first multiplayer ever! Fun! :D
Title: Re: Minecraft Beta
Post by: Retsof on June 03, 2011, 10:44:31 pm
I found mine linked in with OptiFog (http://www.minecraftforum.net/topic/249637-166-optifog-and-optimine-fps-boost/page__hl__optifog).  Which is more recent and incorporates optiMine.
Title: Re: Minecraft Beta
Post by: achtung on June 04, 2011, 01:45:59 am
Finally got to the first real connection for my subway on Richard's server. Now I just have to lay more of the necessary track. Subway's just above bedrock can be a pain. So much lava.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 04, 2011, 05:48:27 am
Oh yeah, if you get the chance building above ground or even elevated is much more fun... of course getting the iron is not.
(http://img146.imageshack.us/img146/2381/20110604113501.png)
All in a day of spleef...

After some fun with shade's spleef arena (it has a block cobble in it, sorry), I had a good run with HoundofDarkness searching through half of the multiple cave systems below my castle for dungeons. We did not find any while I was still on, and only got 20 iron and some other stuff out of our explorations. :lol:
Title: Re: Minecraft Beta
Post by: Sandwich on June 04, 2011, 06:27:04 am
Heh... Hound needed some iron just as I found myself arriving at a rail station in the middle of a row of missing chunks, so I gave him my coordinates and spotted for him when he arrived, directing him to the 3 or 4 iron veins in the area that were reasonably close to the surface. It was actually kinda fun... a nice verbal challenge. :)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 04, 2011, 06:33:46 am
Originally we were searching for dungeon treasure after I just gave a tour of the lagoon area. I just recently gained 1 1/2 stacks of iron from spelunking, so I just gave all of the stuff we got to him.
Title: Re: Minecraft Beta
Post by: Sandwich on June 04, 2011, 07:25:08 am
Subway's just above bedrock can be a pain. So much lava.

Why don't you build just above that, while standing on level 10 (y = 12.62)? That'll keep you safe from the majority of the bedrock-level lava pools, which go up to level 9.
Title: Re: Minecraft Beta
Post by: BlueFlames on June 04, 2011, 12:35:28 pm
So, I kind of decided that I wanted to make a combination lock.  Nothing complicated....  I just want this little keypad (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Lock01.png) to turn off this little torch (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Lock02.png).  Easy!  Right?

...

Wrong!

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Lock03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Lock03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Lock04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Lock04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Lock05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Lock05.png)

The circuits span three seperate rooms, two of which are larger than 20m x 20m.  I've run out of redstone three times.  There's a hive of bugs caught in the reset circuit that I need to work out.  It's an incomprehensible web of wires and a giant pain the the rear, but I'm still pleased with it so far, and intend to finish it.
Title: Re: Minecraft Beta
Post by: Dark RevenantX on June 04, 2011, 02:48:41 pm
And the irony is that this server is supposed to have Craftbook for ICs that would make that a lot easier.
Title: Re: Minecraft Beta
Post by: qazwsx on June 04, 2011, 05:40:44 pm
So, I kind of decided that I wanted to make a combination lock.  Nothing complicated....  I just want this little keypad (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Lock01.png) to turn off this little torch (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Lock02.png).  Easy!  Right?

Well, surely all you need is a series of AND gates checking the signal between each one, but that wouldn't work because buttons don't last for more than a second each, so you'd probably have to store the input in a series of RS flip flop gates, however that wouldn't take into account button order, which probably wouldn't be the best of ideas, so you'd need a way to record both what button was pressed, and in what order, probably by using some form of counter outputting a value to one of 5 AND gates also connected to the corresponding button... oh dear I've gone crosseyed...
Title: Re: Minecraft Beta
Post by: BlueFlames on June 04, 2011, 07:46:53 pm
I have RS NOR latches recording buttons pressed in the correct order, using AND gates to determine if the button pressed was the correct button.  I'm building a separate set of AND gates to determine when a button is pressed out of order, in which case a circuit is triggered to reset the state of all of the NOR latches.

It's all simple enough, in theory.  It gets quite a bit more complicated, when you take into account the relatively limited space, how easily redstone wires like to link to one another, and how fickle repeaters are about where they get and deliver their power.  Also, I caught a sudden and severe case of Incompetent, while building the reset circuit, so there's inverters being placed and removed left, right, and center.  I'll be coming back to it tomorrow.
Title: Re: Minecraft Beta
Post by: Dark RevenantX on June 04, 2011, 09:13:02 pm
I have RS NOR latches recording buttons pressed in the correct order, using AND gates to determine if the button pressed was the correct button.  I'm building a separate set of AND gates to determine when a button is pressed out of order, in which case a circuit is triggered to reset the state of all of the NOR latches.

It's all simple enough, in theory.  It gets quite a bit more complicated, when you take into account the relatively limited space, how easily redstone wires like to link to one another, and how fickle repeaters are about where they get and deliver their power.  Also, I caught a sudden and severe case of Incompetent, while building the reset circuit, so there's inverters being placed and removed left, right, and center.  I'll be coming back to it tomorrow.

You just need a couple of flip-flops and a decoder.  But yeah, the space issue is annoying.  I'm too used to just using VHDL.
Title: Re: Minecraft Beta
Post by: butter_pat_head on June 05, 2011, 11:51:01 am
Had another spot of griefing on the server.  I found the usual, holes in walls next to locked doors, etc.  Oddly the sod had nicked half of the wool carpet from near the top of my tower and then deposited it in the nether (after punching out some of the windows in the new nether base).  Thats the damage I found (and fixed) but I wouldn't be surprised if there's more. 
Title: Re: Minecraft Beta
Post by: Sandwich on June 05, 2011, 12:16:41 pm
I found the usual, holes in walls next to locked doors, etc.

I never understood the point of locked doors anyway. Everybody knows that a lock is only as good as it's door, a door is only as good as it's wall, etc. The only people locked doors keep out are the honorable, non-malicious folks. It's a classic example of the adage, "If you outlaw guns, then only outlaws will have guns."
Title: Re: Minecraft Beta
Post by: qazwsx on June 05, 2011, 02:41:50 pm
I'll be keeping an eye on the server console for the next few hours, if anyone finds any griefing, just yell in all caps and I should see it. Also the server console is derp, so my lack of grammar is due to the console just throwing away all punctuation.
Title: Re: Minecraft Beta
Post by: rev_posix on June 05, 2011, 05:17:32 pm
I never understood the point of locked doors anyway. Everybody knows that a lock is only as good as it's door, a door is only as good as it's wall, etc. The only people locked doors keep out are the honorable, non-malicious folks.
While I do agree that a locked door is useless unless the supporting walls are either protected or made of bedrock, I do think that they do have a purpose as a notification that the owner of the door doesn't want anyone wandering around in the area past the door, especially since signs stating as such are easily missed.
Title: Re: Minecraft Beta
Post by: -Sara- on June 05, 2011, 05:50:05 pm
Joined Minecraft as "Saratje". :)

(http://img39.imageshack.us/img39/6541/saraen.png)
Title: Re: Minecraft Beta
Post by: Shade on June 05, 2011, 06:27:22 pm
Welcome to the madness :D
Title: Re: Minecraft Beta
Post by: Retsof on June 05, 2011, 07:52:22 pm
Joined Minecraft as "Saratje". :)

(http://img39.imageshack.us/img39/6541/saraen.png)
D'aaaw
Title: Re: Minecraft Beta
Post by: pecenipicek on June 05, 2011, 08:37:44 pm
Le Sigh.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 05, 2011, 09:03:16 pm
I never understood the point of locked doors anyway. Everybody knows that a lock is only as good as it's door, a door is only as good as it's wall, etc. The only people locked doors keep out are the honorable, non-malicious folks.
While I do agree that a locked door is useless unless the supporting walls are either protected or made of bedrock, I do think that they do have a purpose as a notification that the owner of the door doesn't want anyone wandering around in the area past the door, especially since signs stating as such are easily missed.
It still doesn't stop some people... I for one don't use locked doors much, especially not where it leads to dangerous places. :rolleyes:
Title: Re: Minecraft Beta
Post by: -Sara- on June 06, 2011, 03:33:24 am
I never understood the point of locked doors anyway. Everybody knows that a lock is only as good as it's door, a door is only as good as it's wall, etc. The only people locked doors keep out are the honorable, non-malicious folks.
While I do agree that a locked door is useless unless the supporting walls are either protected or made of bedrock, I do think that they do have a purpose as a notification that the owner of the door doesn't want anyone wandering around in the area past the door, especially since signs stating as such are easily missed.
It still doesn't stop some people... I for one don't use locked doors much, especially not where it leads to dangerous places. :rolleyes:

If a door is locked I'd stop trying to enter myself, on a small server of friends it'd get a message across I think. I've seen a few youtube vids where signs read "STAY OUT" and where if the player does not walk a specific path on presure tiles, they get spammed with arrows from a dispenser device. :P Another led to a fake chest which when opened (I guess presure plate or something redstony?) made TNT under it go off.

Le Sigh.

Hrmm?
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 06, 2011, 06:00:09 am
Maybe those are tactics that we should start employing those tactics. :lol:
Personally I don't think the griefer problem is that big yet, but that might just be because I haven't been effected yet.
Title: Re: Minecraft Beta
Post by: headdie on June 06, 2011, 06:22:30 am
Miners of a nervous disposition do not view the linked picture  I am Not scared  (http://fav.me/d3e3npd)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 06, 2011, 06:46:40 am
Creepers on the server have been nerfed for too long. I'm more afraid of skeletons now. :lol:
Title: Re: Minecraft Beta
Post by: Sandwich on June 06, 2011, 06:58:31 am
Shame allocators aren't SMP-compatible yet. You'll never guess who I ran into in one of the allocator threads the other week... ;)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 06, 2011, 08:59:58 am
Fascinating things...
Title: Re: Minecraft Beta
Post by: qazwsx on June 06, 2011, 09:13:04 pm
NEWS JUST IN
MINECRAFT ON KINECT
HAVE FUN CONSOLE GAMERS.
Title: Re: Minecraft Beta
Post by: BlueFlames on June 07, 2011, 07:53:35 am
(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Lock07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Lock07.png)

IT WORKS!  [insert mad cackling here]

Also, if anybody was planning to ask me to borrow some steel, you've missed your opportunity, as I seem to have mysteriously run out.
Title: Re: Minecraft Beta
Post by: BlueFlames on June 07, 2011, 11:21:55 pm
So I did make a final aesthetic revision to the lock, after all that talk of lapis lazuli blocks.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Lock08.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Lock08.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Lock09.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Lock09.png)

Then, I went on to start on the interior of one of the domes.  A theatre!

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Niven02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Niven02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Niven03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Niven03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Niven05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Niven05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Niven09.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Niven09.png)

Seating for thirty-seven!

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Niven07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Niven07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Niven10.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Niven10.png)

The daytime view through the dome is pretty stunning to boot.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Niven04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Niven04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Niven01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Niven01.png)

...  It's stunning, until the bugs arrive, anyway.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Niven08.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Niven08.png)

And finally, backstage....

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Niven06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Niven06.png)

Oh, and the name?  The Jack Niven (http://www.hard-light.net/wiki/index.php/Famous_persons#Lieutenant_Commander_Jack_Niven) Memorial Theatre!  Why?  Because when I think theatrics, I think of a man hounding you to blow up a spacebus full of civilians (presumably on their way to the theatre--you can't prove me wrong!).
Title: Re: Minecraft Beta
Post by: Marcov on June 08, 2011, 10:54:38 am
Question, what server are you playing together?
Title: Re: Minecraft Beta
Post by: Shade on June 08, 2011, 11:02:08 am
There are two. One is linked in the first post of this topic, and info for the other was posted by pecenipicek some pages back.
Title: Re: Minecraft Beta
Post by: Marcov on June 08, 2011, 11:55:10 pm
Failed to login:Bad login

:wtf:
Title: Re: Minecraft Beta
Post by: Sandwich on June 09, 2011, 05:12:48 am
Failed to login:Bad login

:wtf:

That's what she said...  :nervous:
Title: Re: Minecraft Beta
Post by: Marcov on June 09, 2011, 05:53:01 am
Who?

How can you fix this?
Title: Re: Minecraft Beta
Post by: achtung on June 09, 2011, 06:59:48 am
Who?

How can you fix this?

Did you pay for the game?
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 09, 2011, 07:12:30 am
Assuming you did pay, check your connection and try logging in again, I sometimes get that. If that doesn't work, reinstall Minecraft. Also check the Minecraft forums, there's a troubleshooting thread around there somewhere.
Title: Re: Minecraft Beta
Post by: qazwsx on June 09, 2011, 10:43:02 am
Server runs in online mode, it'll check your account against the minecraft authentication server. If you don't have a valid account, you won't get on the server.
Title: Re: Minecraft Beta
Post by: Marcov on June 09, 2011, 11:32:59 am
Server runs in online mode, it'll check your account against the minecraft authentication server. If you don't have a valid account, you won't get on the server.

Do you mean this is played on Minecraft Classic?

I made an account on minecraft.net, it's called "Habilis2". I already tried going on an online game there and it worked (however, extreme lag!).

So hopefully it should work here too.
Title: Re: Minecraft Beta
Post by: watsisname on June 09, 2011, 01:24:09 pm
Wat.  No, it's beta.  1.6.6 iirc.
Title: Re: Minecraft Beta
Post by: BlueFlames on June 09, 2011, 03:44:21 pm
I made an account on minecraft.net, it's called "Habilis2". I already tried going on an online game there and it worked (however, extreme lag!).

http://www.minecraft.net/haspaid.jsp?user=Habilis2

You have to buy the game (http://www.minecraft.net/prepurchase.jsp) to play survival multiplayer.

I'm hesitant to start using TNT at this point because I'd need to blow up rather large sections. I'll leave it to you guys to figure out how to proceed. You see, I use TNT with reckless abandon. :lol:

I was going to suggest digging 1x1 or 2x1 shafts down to bedrock and horizontally separated from one another by four to five blocks.  Then, I realized that TNT becomes a physics block once activated and can stack itself up on other activated blocks of TNT, so you'd wind up with pockets of stone left behind, where activated TNT fell and stacked up on itself, instead of staying put and exploding rock.

You might be able to that plan on its side, though.  Dig in from the side and have horizontal 2x1 tunnels running the length or width of the work area, separated by four to five tiles, with TNT lining the floor of each tunnel.  The TNT doesn't fall (hopefully) prior to detonation, and it should minimize the amount of TNT you need to make and digging you need to do.  I do question, though, whether or not it would be quicker to just dig it out with diamond tools, but a giant TNT explosion would definately be the more satisfying option.
Title: Re: Minecraft Beta
Post by: pecenipicek on June 10, 2011, 05:32:31 am
I made an account on minecraft.net, it's called "Habilis2". I already tried going on an online game there and it worked (however, extreme lag!).

http://www.minecraft.net/haspaid.jsp?user=Habilis2

You have to buy the game (http://www.minecraft.net/prepurchase.jsp) to play survival multiplayer.

Lies and you know it!
Title: Re: Minecraft Beta
Post by: BlueFlames on June 10, 2011, 10:58:04 am
I've spent most of my morning working on the dome which will serve as my private quarters, beyond the infamous lock.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Private01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Private01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Private02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Private02.png)(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Private03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Private03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Private04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Private04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Private05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Private05.png)

You'll note that the fireplace is less of a traditional fireplace and more a mechanism of spite.  There had been a cave underneath this dome that, although small, seemed to spawn spiders like mad.  Well....

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Private06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Private06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Private07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Private07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Private08.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Private08.png)

That particular problem isn't a problem anymore.

Finally, some night and day shots of the two completed domes, taken from the surface.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Surface01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Surface01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Surface02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Surface02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Surface03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Surface03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Surface04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Surface04.png)

I'll start work on the guest quarters next, followed by the hub.  After that, I'll have to widen the tunnels between most of the domes.  Finally, I'll set up a link to the local el-rail and start thinking about my next project.
Title: Re: Minecraft Beta
Post by: Marcov on June 10, 2011, 11:46:48 am
Isn't there anything I can do to circumvent this "buy" option? :lol:

Also how long have you people been playing? I played for a 2-3 days and all I get is a 2 floor Dirt house with a balcony and a rooftop bed (on Peaceful mode).

Dammit, you must've spent ages doing those masterpieces!
Title: Re: Minecraft Beta
Post by: BlueFlames on June 10, 2011, 12:33:52 pm
Isn't there anything I can do to circumvent this "buy" option? :lol:

So you think that the game is worth playing, but not worth buying?  Cute.  If you ever create anything and try to sell it, you don't get to complain about people stealing your product.

Also how long have you people been playing? I played for a 2-3 days and all I get is a 2 floor Dirt house with a balcony and a rooftop bed (on Peaceful mode).

Dammit, you must've spent ages doing those masterpieces!

I bought into the Alpha back in early October and went through about three or four singleplayer worlds.  I only started on the multiplayer server on May 14.  It takes a bit of time to make something big, but if you plan it out and split the project into chunks of a couple hours here and a couple hours there, it doesn't get tedious.
Title: Re: Minecraft Beta
Post by: KyadCK on June 10, 2011, 02:04:37 pm
Get off your high horse BlueFlames, there are free options for minecraft (legal ones even). Yes marcov, servers can be made for 'free' mode without the use of any hacks (in fact, its 2 true/false values in the config file!) and you can use the web client to play on these servers or ones set for creative mode. so ya you can play for free, you just cant get all the awesome.
Title: Re: Minecraft Beta
Post by: rhx123 on June 10, 2011, 02:39:01 pm
As this is minecraft, shouldnt it be "get off your high pig?"
My stance is minecraft is a great game and should be payed for, so I won't be putting the server into offline mode for any reason.
I believe the other server had offline mode on.
Title: Re: Minecraft Beta
Post by: BlueFlames on June 10, 2011, 03:12:27 pm
Get off your high horse BlueFlames.

Bite me.  A great deal of time and effort has been invested into Minecraft, and the people who invested it have attached a pricetag to their work.  If you're not willing to pay it, you should check your smug sense of entitlement at the door.
Title: Re: Minecraft Beta
Post by: KyadCK on June 10, 2011, 04:15:21 pm
Get off your high horse BlueFlames.

Bite me.  A great deal of time and effort has been invested into Minecraft, and the people who invested it have attached a pricetag to their work.  If you're not willing to pay it, you should check your smug sense of entitlement at the door.

so the free version on minecraft's own site should be taken down? he asked if there was a free way to play (though worded badly), there is, i told him what the free way was. i was responding to the elitest attitude with which you basicly said 'screw off', nothing more.

now back to minecraft:   the fenris actually has the shape of a fenris now! too bad you can only see the top half easily.
Title: Re: Minecraft Beta
Post by: pecenipicek on June 10, 2011, 09:59:57 pm
my server has no qualms about accepting people who either paid or didnt. in my case, i cant actually pay anything outside the country due to being unemployed and the letter of law stating you cant send any money outside unless you own a credit card.


but on the other hand, i'm not really that ready to accept you on it, marcov.
Title: Re: Minecraft Beta
Post by: Marcov on June 10, 2011, 11:07:23 pm
You see, the problem here is, we're not much into credit cards, so we are a rather "illegal" people. There are pirated stores everywhere, so "illegally" getting a game is actually what's normal for many of us.

Again, there's this Bad Login error coming up! Is this server accepting only those who paid?
Title: Re: Minecraft Beta
Post by: pecenipicek on June 10, 2011, 11:21:15 pm
You see, the problem here is, we're not much into credit cards, so we are a rather "illegal" people. There are pirated stores everywhere, so "illegally" getting a game is actually what's normal for many of us.

Again, there's this Bad Login error coming up! Is this server accepting only those who paid?
qaz's server is paid-only. mine isnt. but no logging in via normal client. and no, i'm not helping you. and no, you're not welcome.
Title: Re: Minecraft Beta
Post by: Marcov on June 11, 2011, 12:27:00 am
Hmm...why not?
Title: Re: Minecraft Beta
Post by: achtung on June 11, 2011, 12:58:16 am
BlueFlames, my ladder is not harming you. I swear.

I also smelted a quarter chest of smoothstone and made about three more stacks of TNT.
Title: Re: Minecraft Beta
Post by: BlueFlames on June 11, 2011, 07:30:45 am
BlueFlames, my ladder is not harming you. I swear.

That cave system has been used as a means for unwanted "guests" to dig into the dome network.  I took your ladder out as a means of closing the most obvious entrance to those caves.  I'm sorry for the inconvenience, but I'm trying to minimize the number of people poking around, unattended, until all of the domes are complete.
Title: Re: Minecraft Beta
Post by: rhx123 on June 11, 2011, 09:17:17 am
If anyone wants to get into your domes, they'll just dig through the glass anyway.
Title: Re: Minecraft Beta
Post by: Marcov on June 11, 2011, 11:13:14 am
pecenipicek, why can't you accept me?

Not that I'm willing to join right now, but...hmm?
Title: Re: Minecraft Beta
Post by: pecenipicek on June 11, 2011, 01:32:08 pm
pecenipicek, why can't you accept me?

Not that I'm willing to join right now, but...hmm?
do i even need to explain myself? Look at all the reasons you got banned for on here, #hard-light, etc, etc.


i refuse you because i can.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on June 11, 2011, 01:34:53 pm
do i even need to explain myself? Look at all the reasons you got banned for on here, #hard-light, etc, etc.

For someone like me who has no idea what your talking about, what reasons are those?
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 11, 2011, 07:27:28 pm
Best not to ask in this thread methinks...
Title: Re: Minecraft Beta
Post by: Sandwich on June 11, 2011, 08:42:59 pm
Indeed; let's just say that being mean/rude/insulting/whatever is generally a bad thing. I don't know where Marcov's behavior falls in those categories (nor do I care to be told, so please don't), if at all, but he'll get much farther in life by being "nice"... unless he wants to get into politics, in which case he'll need to learn the art of using complex yet kindly words to tear his opponents a new one. :p
Title: Re: Minecraft Beta
Post by: Marcov on June 11, 2011, 10:06:53 pm
...and Minecraft isn't politics.

Really, so what if I was banned multiple times? Do you know why I was banned?

Do you actually think it matters now? I never got banned in multiplayer.

It's just a game, seeeee?
Title: Re: Minecraft Beta
Post by: pecenipicek on June 11, 2011, 10:23:46 pm
...and Minecraft isn't politics.

Really, so what if I was banned multiple times? Do you know why I was banned?

Do you actually think it matters now? I never got banned in multiplayer.

It's just a game, seeeee?

Lets just say that i do not believe you will behave nicely on my server to other players. Therefore, not allowed to play. End Of Discussion.
Title: Re: Minecraft Beta
Post by: pecenipicek on June 13, 2011, 06:45:44 am
btw, sandwich, i noticed you joined our server but never asked for build permissions, or asked about why you cant build anything...
Title: Re: Minecraft Beta
Post by: Sandwich on June 13, 2011, 08:59:56 am
btw, sandwich, i noticed you joined our server but never asked for build permissions, or asked about why you cant build anything...

Yeah, I think at the time I was testing out my lag/connectivity issues, seeing if I have them on other servers as well. I've pretty much narrowed it down to MC/Java currently not being very forgiving about internet congestion, since the issues disappear during the wee morning hours (local time).
Title: Re: Minecraft Beta
Post by: Retsof on June 13, 2011, 04:30:46 pm
Question:  how does one make a return portal from the nether.  All overworld portals link the the central one.
Title: Re: Minecraft Beta
Post by: Venicius on June 13, 2011, 05:05:17 pm
My reenactment of "Journy to the Center of the Earth" didn't go as planned...
Title: Re: Minecraft Beta
Post by: headdie on June 13, 2011, 05:07:47 pm
My reenactment of "Journy to the Center of the Earth" didn't go as planned...

Lava?
Title: Re: Minecraft Beta
Post by: qazwsx on June 13, 2011, 05:39:06 pm
Question:  how does one make a return portal from the nether.  All overworld portals link the the central one.
You can make them, IIRC, they just need to be far enough away from each other (over 1024 block in normal world), or if you build one, go to the nether, and build the other one inside the nether, it should work out. http://www.minecraftwiki.net/wiki/Portal
Title: Re: Minecraft Beta
Post by: Venicius on June 13, 2011, 08:28:36 pm
yeah, fortunately all I had that was valuable was 2 stacks of coal and 1 1/2 stacks of redstone.
Title: Re: Minecraft Beta
Post by: butter_pat_head on June 14, 2011, 07:04:37 am
Question:  how does one make a return portal from the nether.  All overworld portals link the the central one.

This can be a bit tricky.  What you need to do is manually build your portals using a common frame of reference.  I had to do that when I built the Fenris exit portal.  What you do is build and light your overworld portal, measure the X/Y distance from it to your reference point (the portal in the temple is probably the best one to use) and then divide your measurements by 8.  Head into the nether and count your steps until you reach a rough guesstimate of where your overworld portal is and then build and light your nether side one.  Walk through and it should work in both directions.

If it only half works just tear down the nether side portal, move it bout half a dozen more blocks in the direction you were going and give it another go.
Title: Re: Minecraft Beta
Post by: qazwsx on June 14, 2011, 03:06:43 pm
Well, I thought I'd post a list of the most constructive (and destructive) server users, basically those who have created and destroyed the most blocks. These figures cover only the main world and do not take into account the nether. They have been taken using LogBlock, and as such, will not include the use of WorldEdit or any other admin tools.

Code: [Select]
Create Destroy Player
0 287182 TNT
42619 71799 corpsepuppet
31389 78228 BlueFlames
23843 41136 Shade_dk
14617 39815 HoundofDarkness
0 36013 Fire
14572 19575 PredThePenguin
12432 18648 funtapaz
9947 18711 Saratje
14737 13201 hunternclark
6834 19601 Hojo_Norem
5054 18915 H3addie
6055 13293 Scrumplesplunge
8753 10551 sandwiched
7435 9995 DarkRevenantX

What I find most amusing is that the destructive power of TNT outstrips the combined number of blocks destroyed by the top 6 players :P
Title: Re: Minecraft Beta
Post by: headdie on June 14, 2011, 03:29:25 pm
Cool.

Couple of things, firstly I am randomly creating a Lighthouses and waterways, initially between my houses and the valley then beyond, maybe build a dock near the Fenris or something.

Secondly if anyone finds themselves near my houses feel free to enter, take shelter and dig for resources use the benches, whatever, just leave them where you find them.  Atm I am in a nomadic phase and will probably settle elsewhere.  Just beware that there is a lot of lava at the bottom of the second houses mine.
Title: Re: Minecraft Beta
Post by: BlueFlames on June 14, 2011, 04:24:50 pm
What I find most amusing is that the destructive power of TNT outstrips the combined number of blocks destroyed by the top 6 players :P

Must....overtake....TNT....

[edit] In the three hours between making this post and now, my keypad lock went from working to completely disabled.  :blah: [/edit]
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 14, 2011, 09:11:14 pm
Haha, Fire beat me! Guess I've been distracted for waaay too long. :lol: No worries, I play games in phases. My next Minecraft phase is probably going to be very long.
Title: Re: Minecraft Beta
Post by: achtung on June 14, 2011, 10:49:21 pm
I'm sixth among actual players. I guess I'm not a very destructive guy.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 14, 2011, 11:57:34 pm
Shame on the top 4 for destroying more than they create. :lol:
Title: Re: Minecraft Beta
Post by: Sandwich on June 15, 2011, 06:03:05 am
Considering I've only been on the server for a week and a half or so, and most of that time has been spent trying to figure out the Java connection problems, I'm pretty pleased with my rankings. :p

Shame on the top 4 for destroying more than they create. :lol:
Everyone except for hunternclark has destroyed more than they've created. Makes me wonder how hunternclark does it...
Title: Re: Minecraft Beta
Post by: headdie on June 15, 2011, 06:21:11 am
Considering I've only been on the server for a week and a half or so, and most of that time has been spent trying to figure out the Java connection problems, I'm pretty pleased with my rankings. :p

Shame on the top 4 for destroying more than they create. :lol:
Everyone except for hunternclark has destroyed more than they've created. Makes me wonder how hunternclark does it...

probably hits sheep and builds using the wool
Title: Re: Minecraft Beta
Post by: BlueFlames on June 15, 2011, 07:46:46 am
Shame on the top 4 for destroying more than they create. :lol:

Except in the case of building solely with mob drops and wood, you have to destroy more than you build.  You have to mine resources to build with and on top of that, additional resources to build the tools to do your mining with (or anything else you may decide to craft).  What's more, when you give someone else materials that you mined for him/her to build with, you get credited with destruction, while the other player gets credit for creation.  That means that the five large chests of cobble that I provided for the Fenris are ~24,000 blocks destroyed that I won't be adding back into my creation total, unless I become heavily involved in that project.

Personally, I think Notch is a comic book supervillian, who is trying to convince us, at a subconscious level, that we must destroy the world in order to create his utopia.
Title: Re: Minecraft Beta
Post by: achtung on June 15, 2011, 10:36:01 am
Wood.

1 wood block from a tree = 4 wood plank blocks. You just  got credited 3 blocks for creation if you place them.
Title: Re: Minecraft Beta
Post by: qazwsx on June 15, 2011, 11:13:56 am
Note: Logblock wasn't installed from the start, it's more than possible that some people had a rediculo-giganto-mongous stash of cobble or whatever.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on June 15, 2011, 12:32:15 pm
Considering I've only been on the server for a week and a half or so, and most of that time has been spent trying to figure out the Java connection problems, I'm pretty pleased with my rankings. :p

Shame on the top 4 for destroying more than they create. :lol:
Everyone except for hunternclark has destroyed more than they've created. Makes me wonder how hunternclark does it...

He uses the free cobblestone I supply from the chest outside of The Catacombs.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on June 15, 2011, 12:35:06 pm
Shame on the top 4 for destroying more than they create. :lol:

And to defend myself, when you live underground destruction is the same as creation. :P
Title: Re: Minecraft Beta
Post by: TrashMan on June 15, 2011, 01:09:37 pm
Someone remind me to bake a cacke for visitors to my tower and house....
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 15, 2011, 08:45:54 pm
Shame on the top 4 for destroying more than they create. :lol:

Except in the case of building solely with mob drops and wood, you have to destroy more than you build.  You have to mine resources to build with and on top of that, additional resources to build the tools to do your mining with (or anything else you may decide to craft).  What's more, when you give someone else materials that you mined for him/her to build with, you get credited with destruction, while the other player gets credit for creation.  That means that the five large chests of cobble that I provided for the Fenris are ~24,000 blocks destroyed that I won't be adding back into my creation total, unless I become heavily involved in that project.

Personally, I think Notch is a comic book supervillian, who is trying to convince us, at a subconscious level, that we must destroy the world in order to create his utopia.
Apparently my castle didn't quite net me enough created blocks, because I've been mining a lot. :P
Title: Re: Minecraft Beta
Post by: Mefustae on June 16, 2011, 05:01:51 am
Anyone tried Industrialcraft?
Title: Re: Minecraft Beta
Post by: Ravenholme on June 16, 2011, 07:11:29 am
I may join the server when 1.7 hits. Mostly because Pistons are going to be utterly awesome >.>
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 16, 2011, 07:24:38 am
Anyone tried Industrialcraft?
Regular Minecraft is quite complicated as it is for me. Every time I try a mod that adds new stuff I have no idea what to do. :lol:
Title: Re: Minecraft Beta
Post by: Ravenholme on June 16, 2011, 07:39:22 am
Speaking of which, are there any Redstone gurus on the Hard Light servers? I'd really like to be shown the ropes with regards to using it (I've never done anything other than putting switches far away from the object affected)
Title: Re: Minecraft Beta
Post by: rhx123 on June 16, 2011, 08:12:11 am
BlueFlames wins the award for the most complicated redstone device (3 button lock) so I'd say ask him.
Title: Re: Minecraft Beta
Post by: headdie on June 16, 2011, 04:03:41 pm
A few screenies of my most recent achievement on the server, It is an arch into a little cove I have started making my own

(http://www.mediafire.com/imgbnc.php/02dce3aecb63bba13012d7acd06f042410c31daea82a4ab9a1412fffd744cd292g.jpg) (http://www.mediafire.com/imageview.php?quickkey=e20nucicay2x4wi&thumb=5)

(http://www.mediafire.com/imgbnc.php/222584b46d465d25ee1f3de2fec2f8cf224523ad6871fa878959f3127ca596a82g.jpg) (http://www.mediafire.com/imageview.php?quickkey=us3r15daleo1s8j&thumb=5)

(http://www.mediafire.com/imgbnc.php/f9b141293d5bd22a1b85fbfb7927a7796750d3d17613bc1703e626aed26069b52g.jpg) (http://www.mediafire.com/imageview.php?quickkey=ccmsnx9xmnvlgen&thumb=5)

If you want to find it look at the end of the aborted mincart track heading SE from the vally/town station
Title: Re: Minecraft Beta
Post by: achtung on June 16, 2011, 04:34:06 pm
If anyone just starting wants to hole up in my leaning tower for the first few plays, feel free to go to the fourth floor, pick a room, and set your /home to there.
Title: Re: Minecraft Beta
Post by: Axem on June 16, 2011, 11:21:31 pm
So I've been meaning to try Minecraft out for awhile. I knew I would be hopelessly addicted to it, so I waited until I was off from work to buy it. And having now bought it, I was right. After playing around a bit in single player yesterday, I struck out for HLP's server today. Lots of neat stuff you've built!

I struck out south east of the manor. Built up a nice house and stuff. Then went exploring in a vast cave system I stumbled upon. After a lot of not-quite-dead-ends, I finally hit a point where the system ended. So rather than finding my way out, my brother (another avid Minecrafter) suggested I just start digging stairs out. So I digged and digged and eventually ended up... right next to my house. That's some luck there. I think I'll extend my house over top the entrance and label it as "Entrance to Sub-sub-sub-sub-sub-sub-sub Basement" (characters permitting of course).
Title: Re: Minecraft Beta
Post by: Sandwich on June 17, 2011, 06:30:17 am
...So rather than finding my way out, my brother (another avid Minecrafter) suggested I just start digging stairs out...

Check the Minecraft wiki (http://www.minecraftwiki.net/wiki/Caves#Navigating_Caverns) for the article on caves. The section dealing with exploring them has a number of methods on how not to get lost. The third point, using cobblestone arrows, was invented by me. :)
Title: Re: Minecraft Beta
Post by: achtung on June 17, 2011, 01:56:39 pm
qaz or rhx should make a warp point near the far lands (http://www.minecraftwiki.net/wiki/Far_Lands).
Title: Re: Minecraft Beta
Post by: Flipside on June 17, 2011, 03:32:14 pm
Just bought this, I'm going to get used to it on single-player first for a week and then might look at some online stuff :D
Title: Re: Minecraft Beta
Post by: Mongoose on June 17, 2011, 08:18:51 pm
Crap...I still don't know what the hell I'd build, but looking at what you guys are up to is giving me this subconscious urge to cruise around your server.  Someone stop me before it's too late!
Title: Re: Minecraft Beta
Post by: Tyrian on June 17, 2011, 09:38:08 pm
I also think I might grab Minecraft and check out the server.  However, I have a question.  I've seen around the Minecraft forums that if you bought the alpha version, you get free updates for life.  But Minecraft has now moved in to beta...  So my question is this:  If I buy the beta version, do I still get the free updates?  Or in speed-reading the forums, have I misunderstood something?
Title: Re: Minecraft Beta
Post by: achtung on June 17, 2011, 09:48:48 pm
I also think I might grab Minecraft and check out the server.  However, I have a question.  I've seen around the Minecraft forums that if you bought the alpha version, you get free updates for life.  But Minecraft has now moved in to beta...  So my question is this:  If I buy the beta version, do I still get the free updates?  Or in speed-reading the forums, have I misunderstood something?

You get free updates up to, and including, the "final" release later this year. After that, who knows.

I'm an alpha buyer, so I got it 4lifedawg.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 18, 2011, 03:34:11 am
Well... this is odd, the server is no longer allowing me to join.
Title: Re: Minecraft Beta
Post by: TrashMan on June 18, 2011, 05:44:35 am
me neither...
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 18, 2011, 06:11:26 am
I guess the server is down. That does explain why I can't use the map.Ah well, I was looking forward finishing my damn inn after having finally murdered enough sheep for the wool needed. :P
Title: Re: Minecraft Beta
Post by: Sandwich on June 18, 2011, 06:42:22 am
Yeah, it stopped working around 9 hours ago for me.
Title: Re: Minecraft Beta
Post by: TrashMan on June 18, 2011, 08:20:54 am
we need information..when will it be back?
Title: Re: Minecraft Beta
Post by: rhx123 on June 18, 2011, 09:28:24 am
It'd crashed for some reason.
It's back now.
In future ask qaz if im not about becayse he can restart it too.
Title: Re: Minecraft Beta
Post by: qazwsx on June 18, 2011, 11:10:41 am
I'm near constantly on the HLP IRC channel, so just pop in there and yell at me. :P

Quick examination of the server logs shows the downtime to be due to running out of RAM, the garbage collector throws an out of memory error and the server goes warblgarblblarg. However, it doesn't appear to actually crash, there's a period of about 12 hours where all that's in the logs is information on whether the server is raining or not. This means that it's unlikely any data was lost during the restart. Given that this is the first time it had occurred, the server had been running non-stop for the longest time ever, and that a simple restart seems to have fixed the problem, we can assume that this shouldn't be too much of an issue in the future.
Title: Re: Minecraft Beta
Post by: rhx123 on June 18, 2011, 02:39:01 pm
**SAD NEWS**
Unfortunatly, the company which I rent the server from is going to change hands or go kaput very soon (talking a day).
Moving to another server hoster won't be a problem, however I won't be able to afford the price increase.
If this happens, how would people feel about giving me a small donation on paypal every month (I'd only need about £2 each of 3 people) to make it work.
Sorry about this, if the worst comes to the worst I will upload the map and config so you can continue work on the fenris and whatever.
Title: Re: Minecraft Beta
Post by: qazwsx on June 18, 2011, 03:02:23 pm
http://www.facepunch.com/threads/1097710-Brohoster-Proving-their-Excellent-Services-Yet-Again/page
This thread
read what the hell is going on.

also, the auction for brohoster: http://www.webhostingtalk.com/showthread.php?t=1057850
Title: Re: Minecraft Beta
Post by: pecenipicek on June 18, 2011, 03:29:18 pm
**SAD NEWS**
Unfortunatly, the company which I rent the server from is going to change hands or go kaput very soon (talking a day).
Moving to another server hoster won't be a problem, however I won't be able to afford the price increase.
If this happens, how would people feel about giving me a small donation on paypal every month (I'd only need about £2 each of 3 people) to make it work.
Sorry about this, if the worst comes to the worst I will upload the map and config so you can continue work on the fenris and whatever.

there is also another option...
nevermind.
Title: Re: Minecraft Beta
Post by: rhx123 on June 18, 2011, 05:07:08 pm
Panic Over :)
The new ip is 64.31.26.227:25574
and the dynmap is http://64.31.26.227:8128 (http://64.31.26.227:8128)
I've got a good price, however I will be putting a donate button up if you wish to help, however it is not at all mandatory so dont feel like you have to :)
Title: Re: Minecraft Beta
Post by: Sandwich on June 18, 2011, 07:45:34 pm
Is it just me or did the server just go down?
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 18, 2011, 10:26:55 pm
Yes... it went down. Get qaz?
Title: Re: Minecraft Beta
Post by: Axem on June 19, 2011, 12:07:15 am
Third crash, third time I lose all my loot from my cave exploration.  :(
Title: Re: Minecraft Beta
Post by: achtung on June 19, 2011, 12:32:39 am
I hope the map isn't slowly becoming corrupted or something. =/
Title: Re: Minecraft Beta
Post by: qazwsx on June 19, 2011, 01:24:54 am
I'd fix it, but I can't remember the name of the new hosting company. I have login details, I just don't know where to put them.  :banghead:

Oh wait, yes I can, and it appears to be up?
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 19, 2011, 02:11:49 am
Or not?
Title: Re: Minecraft Beta
Post by: rhx123 on June 19, 2011, 04:52:55 am
It seems fine for me, but I'm going to disable dynmap for the time being to see if that's the problem.
Title: Re: Minecraft Beta
Post by: qazwsx on June 19, 2011, 07:55:15 am
I think I remember seeing BukkitHTTPD throwing a few errors before the out of memory stuff begins, I don't have acess to the logs, could you check that?
Another weird thing about the server going derp is that it remains almost completely functional, dynmap responds and shows the positions of the players who were connected when it crashed (you can actually chat on there without problem), and on one occasion, I think I was able to telnet in and issue a save-all command before I restarted it.
It carries on running, it just won't let anyone connect.
Title: Re: Minecraft Beta
Post by: pecenipicek on June 19, 2011, 08:29:39 am
any particular reason you are using bukkitHTTPD? other than "its a integrated webserver here"

in any case, i'd reccomend you get some sort of server-restarting mod.

i've been using this for a while now and its made of awesomesauce... Remotetoolkit (http://forums.bukkit.org/threads/admn-remotetoolkit-r10-a10-2-restarts-crash-detection-auto-saves-remote-console-860.674/)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 19, 2011, 10:54:29 pm
Is anyone else getting refused connection to the server?
Title: Re: Minecraft Beta
Post by: Sushi on June 19, 2011, 11:28:18 pm
My humble ice tower:

(http://i.imgur.com/FuIuI.png)

http://imgur.com/a/qsH7l#zcZ5I

Title: Re: Minecraft Beta
Post by: achtung on June 20, 2011, 01:01:45 am
My humble ice tower:

*snip*

http://imgur.com/a/qsH7l#zcZ5I



Did you make that in rhx's server or in single player?
Title: Re: Minecraft Beta
Post by: -Sara- on June 20, 2011, 06:04:33 am
We got a big issue.  :sigh: All the exploring of new land has (for me and it seems also Sandwiched) since this morning upped the loading time after connecting to about 1 minute. I think those new world chunks may have to go, I doubt it's just dynamap which lagged us. No intent to point figures but, this will be a problem unless having a huuuuge server. Maybe we should define boundaries not to go beyond (-800,-800, -800,800, 800,800 and 800,-800 or something similar).
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 20, 2011, 06:08:09 am
Well this is just sad, it seems I'm the only one who can't log on to the server. :lol:
Title: Re: Minecraft Beta
Post by: pecenipicek on June 20, 2011, 06:29:38 am
We got a big issue.  :sigh: All the exploring of new land has (for me and it seems also Sandwiched) since this morning upped the loading time after connecting to about 1 minute. I think those new world chunks may have to go, I doubt it's just dynamap which lagged us. No intent to point figures but, this will be a problem unless having a huuuuge server. Maybe we should define boundaries not to go beyond (-800,-800, -800,800, 800,800 and 800,-800 or something similar).
i think that a radius of 3-5 kilometers would work well.


but hey, the **** do i know, since i dont play over there.
Title: Re: Minecraft Beta
Post by: Sushi on June 20, 2011, 09:09:10 am
My humble ice tower:

*snip*

http://imgur.com/a/qsH7l#zcZ5I



Did you make that in rhx's server or in single player?

Single player.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 20, 2011, 10:28:31 am
Fairly interesting building material...
Title: Re: Minecraft Beta
Post by: -Sara- on June 20, 2011, 11:33:48 am
My humble ice tower:

*snip*

http://imgur.com/a/qsH7l#zcZ5I



Did you make that in rhx's server or in single player?

Single player.

Looks like something you'd find in Dubai. :D  :yes:
Title: Re: Minecraft Beta
Post by: rhx123 on June 20, 2011, 11:48:05 am
Hallo thar.
On your concerns about the laggyness of the server, we will most likely be moving to JWJ's hosting service when that comes online, as I'll be able to get an UK server then, and I know the softlayer boxes work well.
Title: Re: Minecraft Beta
Post by: rhx123 on June 20, 2011, 12:49:27 pm
I'd just like to say a few things, mainly to pecenipicek.
Firstly, my server is not in any way official to HLP.
I started it to play with friends, and as qazx, who is a real life friend of many years mentioned some people in this community would like a place to play together, I agreed to let him advertise it here.
I have never coerced players into my server over any others, implied my server is better than any others, or said to people at any point if they play on any others I won't let them play on mine.

People know your server(pecenipicek's) is there and another equally good server.

However, when I have to sort a hosting problem out that is not my fault, on the penultimate day before what was arguably the most important exam of my entire life, and I find you seem to find this is the best time to quote my post to advertise your server did make me feel a bit sad.

Running the server costs both of us, and the more players I have on my server the higher tier I will need to accommodate these players, thus meaning I have to pay more.

People will choose which server they want to play on by playing on them and deciding which one they want to put time into, not as much by readings others posts on them.

So please qazx can you put pecenipicek's server IP in the first post so it's totally fair, and just let people make their own mind up rather than pecenipicek or me saying "his server is crap play on mine".

I don't wish to start a flamewar, just saying there's no need to be abrasive towards my server when it comes up for discussion.
Title: Re: Minecraft Beta
Post by: pecenipicek on June 20, 2011, 02:12:58 pm
I'd just like to say a few things, mainly to pecenipicek.
Firstly, my server is not in any way official to HLP.
I started it to play with friends, and as qazx, who is a real life friend of many years mentioned some people in this community would like a place to play together, I agreed to let him advertise it here.
I have never coerced players into my server over any others, implied my server is better than any others, or said to people at any point if they play on any others I won't let them play on mine.
I never implied that you coerced anyone, nor implied anything. Most of my "anger" in this thread is directed at qazwsx's complete ignoring of some valid suggestions to how you could fix your server stability problems.
I'll admit, some of my posts were a bit bitter, and i apologise for that.

As for not letting people play on my server, that only applies to AlexHeartnet and Marcov.
In case of Alex, for being a completely ignorant fool who ignored whatever we said to him, or asked him to do or not to do.
In case of Marcov, for being a total and complete bastard in general on these forums. I simply didnt want to expose my girlfriend and her sister to his misogynist antics, or to his racism.

Everybody else is welcome as far as i'm concerned. Hell, we've got a ton of stuff waiting for anyone curious enough to explore or anything else.

Quote
People know your server(pecenipicek's) is there and another equally good server.

However, when I have to sort a hosting problem out that is not my fault, on the penultimate day before what was arguably the most important exam of my entire life, and I find you seem to find this is the best time to quote my post to advertise your server did make me feel a bit sad.
My quip there was that i could host the server for you either temporarily or that we could join the worlds in the server. When i saw that message, i joined the irc channel and asked qaz, "It seems you have problems with your MC server", or something to that effect. He immediately responded afterwards that its been sorted out, blah blah. Fine. I logged off and edited my message on the forum.

Quote
Running the server costs both of us, and the more players I have on my server the higher tier I will need to accommodate these players, thus meaning I have to pay more.
To clear out some things here, my server is on a spare pc i have here, and realistically, i dont pay anything extra for it, as it doubles as a local server for some other things for my "work". (the only upgrade it might get is another 2 gigs of ram, but thats another matter) Initially, i put on the server for me and my girlfriend to play on, later on, i invited Kyad over to play as well. Then a few others joined, including my gf's sister (who's proven to be the most prodigious builder around).

Later, we also merged in some parts from kyad's server, where he made his castle with one of his friends.

Now, i've been trying the whole time to get the server ready for more people, i cleaned up the whole PC, set up everything on my router to be able to accept a larger number of players at the same time.

Quote
People will choose which server they want to play on by playing on them and deciding which one they want to put time into, not as much by readings others posts on them.
No argument there, but guess whose server is the most mentioned :D

Quote
So please qazx can you put pecenipicek's server IP in the first post so it's totally fair, and just let people make their own mind up rather than pecenipicek or me saying "his server is crap play on mine".
No need. qaz made his opinions towards our server quite apparent after one of his visits to it.
Or rather, he completely ignored it after the first visit.

Quote
I don't wish to start a flamewar, just saying there's no need to be abrasive towards my server when it comes up for discussion.
Neither do i.



My bitterness mainly comes from a few facts.
Due to legal matters here in Croatia, i am not allowed to use paypal until i own a credit card, and i cannot own a credit card since i'm unemployed (and it appears i will stay that way for a looong while too.)
What this means is that i cannot pay for minecraft, even tho i want to. Which means i need to run the server in "offline" mode, meaning anyone can come and take any nickname. To prevent that i set up a simple mod for taking care of authentification of users. On your first visit with a particular username, you are asked to register, and on any subsequent login, you're required to log in to verify its you.
Kyad was very enthusiastic initially about the whole deal, and helped out a bit with stuff.
To prevent any griefing, i installed a permissions mod, and disabled block/entity interaction for any user not put into a group of users approved to build.

(And no, the whole server thing doesnt bring me any profits at all)


And now, suddenly, Kyad got the game from Shade iirc? Guess where he hopped off to immediately?


So yes, i'm a bit bitter overall.
Not on you rhx123 tho, nor on your server.




Also it seems i lost any point i might have had, except being bitter at a few people overall. Meh.
My server stays open for anyone without the legal game, and will stay that way, as long as i'll be running it. I however, will not help anyone acquire the game illegaly. If anyone who owns the game wishes to play with us, feel free, the only difference you folks will have is custom skins and the lack of that annoying disclaimer that pops up for us after a few minutes of playing.
I will not discriminate against anyone, as long as nobody starts destroying stuff on my server.
Title: Re: Minecraft Beta
Post by: rhx123 on June 20, 2011, 02:38:41 pm
Thanks for your reply :)
I've just been pretty stressed with exams at the moment and might have taken things abit wrongly.
Title: Re: Minecraft Beta
Post by: Sandwich on June 20, 2011, 05:04:18 pm
For the record, I suspect one of the primary reasons rhx's server has been getting the lion's share of attention lately has been because of the Fenris project I initiated over there. The only reason I chose that server over yours was because when I asked for server details, whoever answered me gave me rhx's IP, not yours.

Have you considered starting a similar project on your server? Since the Fenris is about as big as you can get (vertically) in MC, how about starting to build an Aten or Argo?
Title: Re: Minecraft Beta
Post by: BlueFlames on June 20, 2011, 05:53:43 pm
Have you considered starting a similar project on your server? Since the Fenris is about as big as you can get (vertically) in MC, how about starting to build an Aten or Argo?

An Aeolus could probably fit comfortably as well.  That'd also come with the fringe-benefit of serving as a wonderful excuse to build some TNT cannons (where the side flak emplacements would be).
Title: Re: Minecraft Beta
Post by: pecenipicek on June 20, 2011, 06:36:31 pm
For the record, I suspect one of the primary reasons rhx's server has been getting the lion's share of attention lately has been because of the Fenris project I initiated over there. The only reason I chose that server over yours was because when I asked for server details, whoever answered me gave me rhx's IP, not yours.

Have you considered starting a similar project on your server? Since the Fenris is about as big as you can get (vertically) in MC, how about starting to build an Aten or Argo?
if our main humongous project builder hadnt defected over to your end, we could :p

i really dont have the time right now to actually work on anything.

An Aeolus could probably fit comfortably as well.  That'd also come with the fringe-benefit of serving as a wonderful excuse to build some TNT cannons (where the side flak emplacements would be).
Now that gave me the screaming heeby-jeebies...
Title: Re: Minecraft Beta
Post by: Retsof on June 20, 2011, 09:08:37 pm
How do you make a TNT cannon that doesn't explode with each use anyway?  Obsidian?
Title: Re: Minecraft Beta
Post by: pecenipicek on June 20, 2011, 09:16:50 pm
How do you make a TNT cannon that doesn't explode with each use anyway?  Obsidian?
yea. or water, but i'm not 100% sure on the construction side of it. the minecraft wiki should have more info.
Title: Re: Minecraft Beta
Post by: BlueFlames on June 20, 2011, 09:23:30 pm
How do you make a TNT cannon that doesn't explode with each use anyway?  Obsidian?

yea. or water, but i'm not 100% sure on the construction side of it. the minecraft wiki should have more info.

To elaborate, TNT that detonates in water deals damage to mobs/players and confers kinetic energy to physics-enabled blocks, but doesn't destroy blocks.
Title: Re: Minecraft Beta
Post by: Sandwich on June 20, 2011, 09:47:25 pm
TNT cannons have been nerfed in 1.6.6, FYI. They don't propel the projectile like they used to.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 20, 2011, 11:46:46 pm
I still managed to make one. :P Though playing with TNT without god mode can be volatile.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on June 21, 2011, 01:35:40 am
How do you make a TNT cannon that doesn't explode with each use anyway?  Obsidian?

Minecraft's lead expert on TNT cannons:

http://www.youtube.com/user/ZirumsHeroTWR
Title: Re: Minecraft Beta
Post by: KyadCK on June 21, 2011, 03:16:29 am
Have you considered starting a similar project on your server? Since the Fenris is about as big as you can get (vertically) in MC, how about starting to build an Aten or Argo?

You've never seen the Herc i made on Pece's server have you? Cause we kinda beat you to the punch on that one. :D

It can be seen easily from dynamap if you don't want to log on, alongside all the other awesome stuff.

The idea of an Aten was thought of before, being fewer then 64 meters tall and relatively flat it would be able to fit 1:1 without mining down at all. unfortunately, I know that the Herc took me so long, even mapped out -similar to your fenris plans, only on graph paper- that the idea of doing an Aten alone scares me a bit, even with the use of CreativeStick. (which is kinda cheating, at least by the Fenris project standards)

Perhaps when the Fenris is done an Aten project can begin on Pece's server
Title: Re: Minecraft Beta
Post by: pecenipicek on June 21, 2011, 04:41:28 am
Have you considered starting a similar project on your server? Since the Fenris is about as big as you can get (vertically) in MC, how about starting to build an Aten or Argo?

You've never seen the Herc i made on Pece's server have you? Cause we kinda beat you to the punch on that one. :D

It can be seen easily from dynamap if you don't want to log on, alongside all the other awesome stuff.

The idea of an Aten was thought of before, being fewer then 64 meters tall and relatively flat it would be able to fit 1:1 without mining down at all. unfortunately, I know that the Herc took me so long, even mapped out -similar to your fenris plans, only on graph paper- that the idea of doing an Aten alone scares me a bit, even with the use of CreativeStick. (which is kinda cheating, at least by the Fenris project standards)

Perhaps when the Fenris is done an Aten project can begin on Pece's server
that'll be the day.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 21, 2011, 05:25:04 am
You shouldn't be so skeptical. Every day I log on the Fenris gets bigger by so much it's actually pretty scary.
Hey Sandwiched, for the Fenris are you going to add engine flames/lights/wool?
I was thinking more along the lines of lava falls along the rear. Cover the lava with glass from the inside, but leave it exposed on the outside.

Hmm... after Fenris is complete, how about making a subspace jump effect in front of or behind it, out of blue/white wool, lightstone, and glass? :p
I was thinking about making a beam outa green wool. XD
Title: Re: Minecraft Beta
Post by: pecenipicek on June 21, 2011, 05:26:00 am
i'm skeptical about people coming to my server. if i had the time, i could build the thing myself. but i dont, so there.
Title: Re: Minecraft Beta
Post by: Sandwich on June 21, 2011, 05:33:08 am
i'm skeptical about people coming to my server. if i had the time, i could build the thing myself. but i dont, so there.

I'll jumpstart the Aten/Aeolus/Argo project on your server myself... if I can manage to connect (I have severe timeout issues depending on what time of day it is here when I try to play multi, apparently).
Title: Re: Minecraft Beta
Post by: Lester on June 21, 2011, 06:00:38 am
If it's worth anything, I can start carving out the landscape to fit the Aten right now. I have loads of free time and I've just about ran out of ideas as to what to do on pece's server.
Title: Re: Minecraft Beta
Post by: pecenipicek on June 21, 2011, 06:30:48 am
i'm skeptical about people coming to my server. if i had the time, i could build the thing myself. but i dont, so there.

I'll jumpstart the Aten/Aeolus/Argo project on your server myself... if I can manage to connect (I have severe timeout issues depending on what time of day it is here when I try to play multi, apparently).
/me goes off to make sure that permissions work correctly and all that...
Title: Re: Minecraft Beta
Post by: Flipside on June 21, 2011, 07:03:45 am
I might stop by a percenipek's server this evening, I'm not really one for building the Aten, since I prefer to just let myself go nuts rather than have a preset project, but, at the very least, it'll give me some experience of how this thing works in multiplay ;)
Title: Re: Minecraft Beta
Post by: pecenipicek on June 21, 2011, 07:30:41 am
I might stop by a percenipek's server this evening, I'm not really one for building the Aten, since I prefer to just let myself go nuts rather than have a preset project, but, at the very least, it'll give me some experience of how this thing works in multiplay ;)
go nuts. there are tons of unused houses, and unless you find a sign on a house that its claimed by someone, feel free to take whatever you find in chests.
Title: Re: Minecraft Beta
Post by: Lester on June 21, 2011, 08:15:24 am
I've recently been dumping a lot of wood and cobblestone in the main house for newbies to use, so you should have enough material even for an elaborate project. Just remember to resupply the chests after youre done  :)
Title: Re: Minecraft Beta
Post by: pecenipicek on June 21, 2011, 08:31:36 am
I've recently been dumping a lot of wood and cobblestone in the main house for newbies to use, so you should have enough material even for an elaborate project. Just remember to resupply the chests after youre done  :)
btw, i fixed the permissions now, you and everyone else in the "normals" group can use the portals and the /fly command.

(for fly, dont do it without flint)



Also, TNT placing is allowed, but detonating isnt. if you want to detonate, get an op (either me(vrga), Kyad, Micos or Zabyca)



Qazwsx, could you fix the first post? There are monsters on my server. Only in limited areas :p
Title: Re: Minecraft Beta
Post by: Lester on June 21, 2011, 08:52:30 am
I also noticed you can't light stuff using flint and steel. Can that be fixed?
Title: Re: Minecraft Beta
Post by: pecenipicek on June 21, 2011, 09:23:35 am
I also noticed you can't light stuff using flint and steel. Can that be fixed?
yeah. note, i'm still not letting anyone set fire to wood and stuff tho :p

[edit] fix'd. or it should be at least. need to test.


It works for creating portals. for anything else, i might create a zone where it'd be allowed to do so.
Title: Re: Minecraft Beta
Post by: Flipside on June 21, 2011, 09:25:40 am
[Dune]I will not Fire, Fire is the Server-Killer[/Dune]
Title: Re: Minecraft Beta
Post by: Lester on June 21, 2011, 09:48:32 am
I also noticed you can't light stuff using flint and steel. Can that be fixed?
yeah. note, i'm still not letting anyone set fire to wood and stuff tho :p

[edit] fix'd. or it should be at least. need to test.


It works for creating portals. for anything else, i might create a zone where it'd be allowed to do so.
Can you at least set it to be able to light netherrack? That's the only thing I'd set fire on anyway, as it burns indefinitely and looks cool :p
Title: Re: Minecraft Beta
Post by: pecenipicek on June 21, 2011, 10:12:57 am
I also noticed you can't light stuff using flint and steel. Can that be fixed?
yeah. note, i'm still not letting anyone set fire to wood and stuff tho :p

[edit] fix'd. or it should be at least. need to test.


It works for creating portals. for anything else, i might create a zone where it'd be allowed to do so.
Can you at least set it to be able to light netherrack? That's the only thing I'd set fire on anyway, as it burns indefinitely and looks cool :p
yeah. already done :D

altough i'm not sure if fire will persist over server restarts tho
Title: Re: Minecraft Beta
Post by: qazwsx on June 21, 2011, 10:19:56 am
I also noticed you can't light stuff using flint and steel. Can that be fixed?
yeah. note, i'm still not letting anyone set fire to wood and stuff tho :p

[edit] fix'd. or it should be at least. need to test.


It works for creating portals. for anything else, i might create a zone where it'd be allowed to do so.
Can you at least set it to be able to light netherrack? That's the only thing I'd set fire on anyway, as it burns indefinitely and looks cool :p
yeah. already done :D

altough i'm not sure if fire will persist over server restarts tho
It does, the fire around my tower has been burning for over a month now. Hell, it survived a server migration.
Title: Re: Minecraft Beta
Post by: pecenipicek on June 21, 2011, 10:32:30 am
I also noticed you can't light stuff using flint and steel. Can that be fixed?
yeah. note, i'm still not letting anyone set fire to wood and stuff tho :p

[edit] fix'd. or it should be at least. need to test.


It works for creating portals. for anything else, i might create a zone where it'd be allowed to do so.
Can you at least set it to be able to light netherrack? That's the only thing I'd set fire on anyway, as it burns indefinitely and looks cool :p
yeah. already done :D

altough i'm not sure if fire will persist over server restarts tho
It does, the fire around my tower has been burning for over a month now. Hell, it survived a server migration.
kk. wasnt sure if it persisted :p
Title: Re: Minecraft Beta
Post by: Flipside on June 21, 2011, 11:41:52 am
My only complaint about the 'Fly' command is that is seems to be more like a 'run like a maniac and fall slowly' command, can't seem to control altitude :(
Title: Re: Minecraft Beta
Post by: pecenipicek on June 21, 2011, 11:45:53 am
try sneaking, and make sure you have flint :p



right clicking with flint in hand makes it stop or go again. pressing the sneak button (usually left shift) should get you up.
Title: Re: Minecraft Beta
Post by: Flipside on June 21, 2011, 11:50:55 am
Ahhh, yup, I'd figured out the flint thing after accidentally right-clicking and running headfirst off a cliff a few times, that scared me till I floated slowly down ;)
Title: Re: Minecraft Beta
Post by: pecenipicek on June 21, 2011, 11:54:10 am
also, when fly is turned on, you dont need to fear fall damage.


just be careful you dont jump off before you turned it on (it resets after the server restarts, every 12 hours...)
Title: Re: Minecraft Beta
Post by: Flipside on June 21, 2011, 12:39:56 pm
Just out of curiosity, are you two running the .exe version of the server or the .jar one?

I was messing around with creating a server on my local network so my brother and I can practice, the .exe will do it fine with me logging into it as localhost, but the .jar one doesn't want to know, telling me I must login first, which is annoying because I can assign more memory to the .jar version. Probably a config thing, I've been more toying than trying at this stage ;)
Title: Re: Minecraft Beta
Post by: pecenipicek on June 21, 2011, 01:02:11 pm
server.properties should be somewhere in your server folder.


also, i'm running it on a debian box, with at least 1024MB dedicated exclusively to MC


also, both servers are running craftbukkit as the "behind the server engine" :p
Title: Re: Minecraft Beta
Post by: qazwsx on June 21, 2011, 02:48:06 pm
 :banghead:
The datacenter the hosting company is using is having network troubles.
Nothing we can do about it, sorry.
Title: Re: Minecraft Beta
Post by: rhx123 on June 22, 2011, 05:07:19 pm
Asume so, and in response to earlier, I was using bukkithttpd for a stats plugin, although I thought I had disabled it when I moved hosts. Weird.
Title: Re: Minecraft Beta
Post by: Flipside on June 22, 2011, 05:46:59 pm
Trying to get Dynmap working :/ Being a pain in the bum, though I'm trying it on Localhost at the moment.
Title: Re: Minecraft Beta
Post by: pecenipicek on June 22, 2011, 06:06:15 pm
Trying to get Dynmap working :/ Being a pain in the bum, though I'm trying it on Localhost at the moment.
on your private server? just bump it in the plugin folder on your server, restart the server,  check the configs for the port number, check your local IP address, type <local ip address>:<port number>
Title: Re: Minecraft Beta
Post by: Flipside on June 22, 2011, 07:05:02 pm
What browser are you using? I just get endless whitescreen :(
Title: Re: Minecraft Beta
Post by: pecenipicek on June 23, 2011, 07:34:00 am
What browser are you using? I just get endless whitescreen :(
firefox 4.0.1?


where did you get dynmap from?
Title: Re: Minecraft Beta
Post by: -Sara- on June 23, 2011, 09:00:09 am
I got endless blackscreen until I realized my script blocker was on. :P Maybe it's that?
Title: Re: Minecraft Beta
Post by: Flipside on June 23, 2011, 11:09:09 am
What browser are you using? I just get endless whitescreen :(
firefox 4.0.1?


where did you get dynmap from?

From the Bukkit site. I'll have to re-get the URL for the map for your server and see if I can load that one.
Title: Re: Minecraft Beta
Post by: pecenipicek on June 23, 2011, 11:44:52 am
What browser are you using? I just get endless whitescreen :(
firefox 4.0.1?


where did you get dynmap from?

From the Bukkit site. I'll have to re-get the URL for the map for your server and see if I can load that one.
http://vrganjko.no-ip.org:8580
Title: Re: Minecraft Beta
Post by: BlueFlames on June 23, 2011, 01:36:42 pm
I refilled two of the cobblestone chests at the Fenris worksite.

Of course, there's side-benefits to digging up all this cobble for the Fenris....

(http://home.comcast.net/~blueflames/MinecraftShots/thumbs/Blocks.png) (http://home.comcast.net/~blueflames/MinecraftShots/Blocks.png)

...everything else I dig up!

I'll probably provide some coal with the next load of cobble and some redstone later down the line.
Title: Re: Minecraft Beta
Post by: Lester on June 23, 2011, 02:38:49 pm
:eek2: 102 diamonds?
Title: Re: Minecraft Beta
Post by: -Sara- on June 23, 2011, 04:22:43 pm
Got about 75 now, since I use a new method, found up to around 40 in a bit over one hour that way.
Title: Re: Minecraft Beta
Post by: Flipside on June 23, 2011, 05:25:49 pm
Was trying to explain the appeal of the game to a friend, the best I could come up with was like 'It's like your own lego kit, but with explosions....'
Title: Re: Minecraft Beta
Post by: pecenipicek on June 23, 2011, 06:01:57 pm
Was trying to explain the appeal of the game to a friend, the best I could come up with was like 'It's like your own lego kit, but with explosions....'
get him over to our server? i can add his nick to the "allowed to build" list immediately.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 23, 2011, 07:23:51 pm
:eek2: 102 diamonds?
Apparently most people just dont do enough mining...
Title: Re: Minecraft Beta
Post by: CommanderDJ on June 23, 2011, 11:33:19 pm
I've become hooked on Minecraft, currently just building stuff in single player. I might venture over to either of the servers in the first post next week when my exams finish.

Random question: what does SMP actually stand for?
Title: Re: Minecraft Beta
Post by: KyadCK on June 24, 2011, 12:04:59 am
Survival Multi Player    (basicly single player with more people)

Its waaaay more fun, even to just drop your jaw looking at what others have created.
Title: Re: Minecraft Beta
Post by: CommanderDJ on June 24, 2011, 01:36:38 am
I just went in and had a gander... oh my God. Just looking at the stuff people have made, not to mention the Fenris construction, was utterly awesome. It's gonna be tough to find a secluded spot where I can make my residence. But yeah, you'll definitely see me around!

EDIT: And now I can't log on to the server. :(
Title: Re: Minecraft Beta
Post by: Lester on June 24, 2011, 02:56:39 pm
Pece, you really really really need to disable that guard thing around your house. I keep getting stuck in it and there's no way to get out without you admin lot >.>

Also, /chunkme doesn't help me either, I've already tried it.
Title: Re: Minecraft Beta
Post by: pecenipicek on June 24, 2011, 03:05:57 pm
Pece, you really really really need to disable that guard thing around your house. I keep getting stuck in it and there's no way to get out without you admin lot >.>

Also, /chunkme doesn't help me either, I've already tried it.
fook. oh well. consider it fixed next time you log on.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 25, 2011, 12:20:58 am
Hmmmm...
(http://desmond.imageshack.us/Himg855/scaled.php?server=855&filename=20110625125559.png&res=medium)
(http://desmond.imageshack.us/Himg850/scaled.php?server=850&filename=20110625125634.png&res=medium)
None of this was made by me btw, I just took pics while I was exploring.
Title: Re: Minecraft Beta
Post by: -Sara- on June 25, 2011, 08:30:24 am
Should build a cactus guy out of those cactus bits :P Or a giant creeper which explodes when neared. :P
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 25, 2011, 10:09:05 am
The only problem is that cacti can't be placed side by side... though a diagonally it might work. And why do you want to make everything explode?!
Title: Re: Minecraft Beta
Post by: pecenipicek on June 25, 2011, 10:24:20 am
tnt = Fun?
Title: Re: Minecraft Beta
Post by: TrashMan on June 25, 2011, 10:29:18 am
Everything is better with 'splosions!
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 25, 2011, 10:59:47 am
So turning creeper explosions back on would be fun?
Title: Re: Minecraft Beta
Post by: -Sara- on June 25, 2011, 11:27:55 am
If there's safe zones to not damage buildings.

Also I think switching Dynamap on again isn't a bad idea. Lag seems to persist equally bad regardless of Dynamap.
Title: Re: Minecraft Beta
Post by: Polpolion on June 25, 2011, 01:01:50 pm
So turning creeper explosions back on would be fun?

Creepers don't explode anymore? I thought that was lag doing that.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on June 25, 2011, 02:02:17 pm
Hmmmm...

(img snip)
(img snip)

None of this was made by me btw, I just took pics while I was exploring.

NOOOOO!!!! The secret is revealed!  Just don't show anyone where it is Pred, we're not ready yet.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on June 25, 2011, 02:03:02 pm
Should build a cactus guy out of those cactus bits :P Or a giant creeper which explodes when neared. :P

Don't touch my cactus. :|
Title: Re: Minecraft Beta
Post by: -Sara- on June 25, 2011, 03:36:43 pm
You can farm them. :P
Title: Re: Minecraft Beta
Post by: BlueFlames on June 25, 2011, 07:13:40 pm
Domes!  Domes!  Domes!

Guest quarters first (which have been done for a while, but I didn't process the screenshots, until after refilling the Fenris' cobble chests).

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/GuestQ01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/GuestQ01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/GuestQ02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/GuestQ02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/GuestQ03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/GuestQ03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/GuestQ04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/GuestQ04.png)

Next, a couple from the hub, while it was under construction, detailing the lighting embedded in the floor.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Hub01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Hub01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Hub08.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Hub08.png)

And the hub completed, including the basement, where the el-rail line (still in progress) ends:

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Hub02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Hub02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Hub03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Hub03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Hub04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Hub04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Hub05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Hub05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Hub06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Hub06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Thumbs/Hub07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Domes/Hub07.png)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 25, 2011, 07:58:48 pm
Hmmmm...

(img snip)
(img snip)

None of this was made by me btw, I just took pics while I was exploring.

NOOOOO!!!! The secret is revealed!  Just don't show anyone where it is Pred, we're not ready yet.
Sorry, I can take down the pics if you want. I only got there because I remembered the location from when the map was still active. :P
Title: Re: Minecraft Beta
Post by: achtung on June 25, 2011, 07:59:49 pm
Hmmmm...

(img snip)
(img snip)

None of this was made by me btw, I just took pics while I was exploring.

NOOOOO!!!! The secret is revealed!  Just don't show anyone where it is Pred, we're not ready yet.

I've been there like a hundred times when you guys weren't around.

I would like to also ask; who threatened to blow my railway station to bits?
Title: Re: Minecraft Beta
Post by: BlueFlames on June 26, 2011, 09:09:45 pm
The el-rail line to between my underwater domes and the southern town is finished.  The switch doesn't work as intended, though, on account of the redstone torch bug, so you need to do a bit of walking, before putting down your minecart, to bypass the junction on the way out.  (Otherwise, the line will take you to town, as normal.)

Also, I removed the old surface access to Heward's Handy Hovel.  That island's exterior has now been returned to its natural state, save for a few windows poking out the sides (and the giant domes under the surface of the lake).

All that's left on the to-do list now is to improve the tunnels between the domes.  Specifically, I want to widen the tunnels between the central hub, theatre, and guest quarters, as well as making the underground (as opposed to underwater) bits look more deliberately constructed and less like I just drilled through mud and rock.

That being all that's left, though, I'm inclined to say feel free to ride in and have a look about.  Beds are available in the guest quarters and at Heward's Handy Hovel, and if you have a performance to put on, the stage at the Jack Niven Memorial Theatre awaits your production.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 26, 2011, 09:24:46 pm
The tunnels are the only things that really need work anyway, everything else looks awesome! :yes:
Title: Re: Minecraft Beta
Post by: CommanderDJ on June 26, 2011, 09:38:42 pm
So Pred, TrashMan, Kastra and I explored a MASSIVE network of caves that TrashMan found. It took literally hours. The corpses of spiders, skeletons and zombies paved the paths we tread. Our pickaxes were unstoppable and the stone walls all but begged for mercy. We encountered treacherous lava and water formations, which we used to our advantage to slay the festering horde of mobs that dwells beneath the Overworld's innocent surface. We found treasures of all sorts, including large amounts of iron as well as gold and, on two occasions, that most sought after diamond. Using Monster Vision (also known as F3), walls were no obstacle to our relentless quest for adventure. Once we hit the infamous mossy stone and knew we had found a dungeon. Using high ground to our advantage, we strode in, raining death upon the endless swarm of spiders, trapping them in their cage and, being the fair explorers we are, sharing the loot equally amongst ourselves. The Minecraft server itself feared us and attempted to stop us by dropping some of us out a few times, but we pushed on, beating it into submission with our very presence.

Great fun, guys.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 26, 2011, 10:48:41 pm
Yeah, it's great fun exploring for others. Not only can you get some resources out of it, it's definitely more interesting than mining all day long.

If anyone wants some company when spelunking, just ask whenever I'm on the server.
Title: Re: Minecraft Beta
Post by: Flipside on June 27, 2011, 08:19:46 am
Went flying on Peci's server and got lost, think I flew too fast for the chunk-loading to keep up and broke it :nervous:
Title: Re: Minecraft Beta
Post by: pecenipicek on June 27, 2011, 01:31:53 pm
Went flying on Peci's server and got lost, think I flew too fast for the chunk-loading to keep up and broke it :nervous:
na, server ran out of memory. which means i have to shoot my dear father.


[edit] fixzord.
Title: Re: Minecraft Beta
Post by: Sandwich on June 27, 2011, 01:57:33 pm
...which means i have to shoot my dear father.

[edit] fixzord.

Should we be calling 911 right about now? :nervous:
Title: Re: Minecraft Beta
Post by: pecenipicek on June 27, 2011, 02:00:48 pm
...which means i have to shoot my dear father.

[edit] fixzord.

Should we be calling 911 right about now? :nervous:
heheh, no :p


he left his session on on the machine. i need to make that man learn to log off when he's done mucking about on that pc.
Title: Re: Minecraft Beta
Post by: qazwsx on June 27, 2011, 04:16:40 pm
(http://www.pasteall.org/pic/show.php?id=14248)
When we switch back to the new brohoster, I'll baleet the offending chunks and should be able to get it back in working order.
Title: Re: Minecraft Beta
Post by: BlueFlames on June 27, 2011, 04:51:11 pm
["This is why we don't have dynmap!" image snip]

Good god, I thought the map was sizeable already.  Did somebody just pick a direction and see how far they could walk in a realtime day week?
Title: Re: Minecraft Beta
Post by: -Sara- on June 27, 2011, 06:21:14 pm
Someone went on a crusade yep, leaving stations or waypoints for those who'd dare follow (but none did). :P
Title: Re: Minecraft Beta
Post by: Sandwich on June 27, 2011, 07:47:30 pm
Not to name names, but I think it was someone whose account starts with "f" and ends with "untapaz"... :p
Title: Re: Minecraft Beta
Post by: TrashMan on June 28, 2011, 02:51:42 am
To those going to venture trough my mines/caverns.


Please follow the following guidelines:
- when enterning new caves or diggin new tunnels, obey the right side torch placement rules. Exceptions include lighting signs or entrances to make em more visible.
- feel free to mine resources, but don't be greedy. Not that I desperately need all the resources, but it would be fair to leave something for me, since its' my bloody mine. A deposit box on top of mineshaft B can be used for the token toll/offerings to your Glorious Leader (me)-
- try to keep thing natural. Meaning no drying out of lava flows or plugging of streams - if you can avoid it. This is minecraft. One can dig around, create bridges or side tunnels.
- SIGNS. signs. signs. The thing was a maze even before I connected it to the caverns beneath my castle and ran into several more loops. You create a tunnel? Place a sign (preferably with your name on it too...simple signs saying "tunnel" doesn't do it anymore...something like "Kastras tunnel 12b" is better). Break into a new cave? Place a sign. Preferable place signs at junction poitns too to point towards your discoveries.

That said, we need more junction poitns too, which should be easy to remeber becase of special features. Red Mashroom caves, Brown mashroom caves, cross junction (a lit cobble X in the middle), lava falls, river falls....etc.. be creative with the labels. If there's no natural marker, create one. An obsidian pillar, netherrack torch, glowstone lamp - anything that stands out is good.


My plans for the future:
- connect to even more caves (the way I'm expanding it, I expect to hit the Glorious **** Hole soon)
- rest stops at several palces - closed rooms with supplies and beds, possibly a small farm.
- a Nether portal at the bottom of Mineshaft B and at the top of my Citadel
- finishing the castle/citadel
- monster grinder at the dungeon location


EDIT:
And if somone manages to find the Red Mashroom cave again, let me know... I couldn't.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 28, 2011, 03:25:37 am
Not to name names, but I think it was someone whose account starts with "f" and ends with "untapaz"... :p
He goes everywhere. :lol:
Title: Re: Minecraft Beta
Post by: TrashMan on June 28, 2011, 04:03:21 am
Can wehas a bigger image of the center area?
Title: Re: Minecraft Beta
Post by: Sandwich on June 28, 2011, 06:15:03 am
I just spent about 4 hours last night in single-player... *ducks from the incoming hail of rotten fruits and veggies* ...working on an idea I had: a fully-operational battlesta-err, elevator using pistons.

Unlike most piston elevators on YouTube, this one doesn't "propel" the player upwards and then extend another piston underneath them when they reach the apogee. That feature of pistons is gone from the official pistons, which will be released Thursday. Instead, I use a series of sticky pistons to raise and lower the elevator between the 2 floors.

The elevator only services 2 floors at the moment, separated by a maximum height of ~16 blocks, which is the maximum number of blocks a piston can push (at the moment - no idea if official pistons will be different). The call button on each floor toggles the elevator between extended and retracted positions.

One disadvantage is that retracting takes 2 as long as extending, due to needing to activate the pistons in reverse order. I'm still working on that part, as well as how to service multiple floors. I'll try and post some pictures later.
Title: Re: Minecraft Beta
Post by: -Sara- on June 28, 2011, 07:14:37 am
Having seen that pistons can animate whole walls an secret caves I wonder how long it'll be until we see a player made goatse dungeon  :wtf:
Title: Re: Minecraft Beta
Post by: achtung on June 28, 2011, 07:26:50 am
Good god, I thought the map was sizeable already.  Did somebody just pick a direction and see how far they could walk in a realtime day week?

That just took me like two hours.

You guys should be glad I didn't reach my goal of 10,000+. :) I also planned to loop around for the return trip, and show up near Shade's. The server would have been irrecoverable.


On another note, I'm building a mob grinder in town so people will be less likely to skim off the top of the grinder for the Fenris. The grinder will be behind my leaning tower, and it is about 3/4 of the way down now. If anyone wants to go around lighting up nearby cave systems, feel free to do so. It will improve performance of the mob grinder.

While lighting an area up, I found this:

(http://www.nukelol.com/images/forumimages/2011-06-27_22.49.11.png)
(http://www.nukelol.com/images/forumimages/2011-06-27_22.49.49.png)
Title: Re: Minecraft Beta
Post by: TrashMan on June 28, 2011, 07:35:14 am
Stumbled into some new caves (in mineshaft A2), but didn't have time to explore them...full of monesters, so I backed down and am saving them for later.
Also ran into lesser caves and new connections...the cave system now linkes Mineshafts A and B, my castle, DJ mines and probably a few other locations - as I ran into minecarft tracks and stairs probably built by someone else.

Also, i ran into a lot of slimes, but they all seemed bugged, as they were sticking inside walls and couldn't be hit.



and yea..Netherworld portal at hte bottom of Mineshaft B is now active.
Title: Re: Minecraft Beta
Post by: -Sara- on June 28, 2011, 09:38:52 am
Stumbled into some new caves (in mineshaft A2), but didn't have time to explore them...full of monesters, so I backed down and am saving them for later.
Also ran into lesser caves and new connections...the cave system now linkes Mineshafts A and B, my castle, DJ mines and probably a few other locations - as I ran into minecarft tracks and stairs probably built by someone else.

Also, i ran into a lot of slimes, but they all seemed bugged, as they were sticking inside walls and couldn't be hit.



and yea..Netherworld portal at hte bottom of Mineshaft B is now active.

Double test those so they don't override the original ones in the main city. :)
Title: Re: Minecraft Beta
Post by: HoundofDarkness on June 28, 2011, 11:55:28 am
Having seen that pistons can animate whole walls an secret caves I wonder how long it'll be until we see a player made goatse dungeon  :wtf:

You mean like my dungeon?  ;)
Title: Re: Minecraft Beta
Post by: BlueFlames on June 28, 2011, 03:46:27 pm
Screenshot dump!

First off, Heward's Handy Hovel and the area surrounding.  It's really sealed off and covered over, so the domes are the most prominent feature in the lake.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel11.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel11.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel12.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel12.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel13.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel13.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel14.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel14.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel15.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel15.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel16.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel16.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel17.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel17.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel18.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel18.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel19.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel19.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel20.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel20.png)

The hovel is still there, but the only hint of it from the exterior is some soft torchlight visible at night.

 (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel21.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel21.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/Thumbs/MultiHovel22.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Hovel/MultiHovel22.png)

Next, my addition to the elevated rail system, connecting the town to my dome network.  (Side-note here:  Trashman works fast.  When I started building the line, there was nothing to see but nature, until you were within spitting distance of town.  By the time I finished, Trashman had expanded his burgeoning empire into what you're about to see in the screenshots.)

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail08.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail08.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail09.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail09.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail10.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail10.png)

Finally, that flat space on top of the cowling, protecting the point where the el-rail dives under the dome network, seemed a shame to waste.  With that in mind, and a rapidly expanding empire right next-door, led by a mad tyrrant, I decided that an observation tower might be prudent.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/ObsTower01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/ObsTower01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/ObsTower02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/ObsTower02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/ObsTower03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/ObsTower03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/ObsTower04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/ObsTower04.png)

Access is had through the hub dome's basement, and the door is unlocked, so that anyone can enjoy the view.  Inside, there are beds and footlockers for four, split across the two bottom levels.  The upper two levels are the observation areas.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerInt01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerInt01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerInt02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerInt02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerInt03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerInt03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerInt04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerInt04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerInt05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerInt05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerInt06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerInt06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerInt07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerInt07.png)

Decent view too, for being a relatively short tower.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerView01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerView01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerView02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerView02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerView03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerView03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerView04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerView04.png)

Oh, and Trashman....  I've got my eye on you, boy!  ;)

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/Thumbs/TowerView05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Tower/TowerView05.png)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 28, 2011, 07:36:27 pm
You guys aren't going start a war are you? :nervous:
Title: Re: Minecraft Beta
Post by: BlueFlames on June 28, 2011, 07:50:09 pm
You guys aren't going start a war are you? :nervous:

Not until I find out what the crafting recipe is for a mobile SRBM launcher (http://en.wikipedia.org/wiki/File:Scud-launcher-scotland1.jpg).

No!  Of course not!
Title: Re: Minecraft Beta
Post by: achtung on June 28, 2011, 08:06:17 pm
You guys aren't going start a war are you? :nervous:

Not until I find out what the crafting recipe is for a mobile SRBM launcher (http://en.wikipedia.org/wiki/File:Scud-launcher-scotland1.jpg).

No!  Of course not!

http://www.minecraftwiki.net/wiki/Tutorials/TNT_Cannons

:)
Title: Re: Minecraft Beta
Post by: IronBeer on June 28, 2011, 08:42:48 pm
Gentlemen, I think I have finally been swayed. As an avid Dwarf Fortresser, I love games where gameplay>>graphics; I believe I shall acquire Minecraft once my next round of tests is over.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 28, 2011, 09:31:13 pm
And another succumbs!

BTW guys, I worked out the chinks in the Lagoon Rail Lines (hopefully), so anyone can wander around without worrying about minecart troubles. If you've never been to the Lagoon and don't know how to get there you can use warp point 'spleef' as a shortcut.
Title: Re: Minecraft Beta
Post by: Sandwich on June 28, 2011, 10:53:22 pm
Hey BlueFlames, its your end of the rail line extensible? I've been thinking I'd continue it on to my place once things are more, erm... visitor-friendly. :)
Title: Re: Minecraft Beta
Post by: BlueFlames on June 28, 2011, 11:15:04 pm
Hey BlueFlames, its your end of the rail line extensible? I've been thinking I'd continue it on to my place once things are more, erm... visitor-friendly. :)

Hasn't been set up for it, but some time in the future, I'll probably extend the basement beneath the hub dome and add another line headed out in that general direction, as I'm now expanding out that way, myself.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 28, 2011, 11:18:25 pm
This might take me away from multiplayer for awhile... :nervous: (http://www.youtube.com/watch?v=ndVVrZqHqA8&feature=feedu)
Title: Re: Minecraft Beta
Post by: watsisname on June 29, 2011, 01:25:05 am
I just about bust a gut at 2:50, oh my goodness sweet chocolate bananabread Christ muffin.  :lol:

edit:  Also, poor wolfie. :<
Title: Re: Minecraft Beta
Post by: achtung on June 29, 2011, 02:15:03 am
Finished the mob grinder behind the leaning tower. It is pretty much a mock of the design sandwich found.
Title: Re: Minecraft Beta
Post by: CommanderDJ on June 29, 2011, 05:08:14 am
My house got broken into and my valuables got stolen. Lesson learned: security is important.
Title: Re: Minecraft Beta
Post by: -Sara- on June 29, 2011, 08:24:32 am
Finished the mob grinder behind the leaning tower. It is pretty much a mock of the design sandwich found.

Building one in secrecy myself aswell. :P I found a dungeon at the surface of a desert (actually the green dungeon cobble blocks were poking through). It spawns skeletons only (seems up to 5), great for storing arrows.

My house got broken into and my valuables got stolen. Lesson learned: security is important.

And bah, any suspicion who did that? Player-theft is I think a bannable offense about everywhere. If you need materials etc, let me know. I tend to stockpile for the server in case people want to make tools etc. I already hung up some signs near the furnaces as well in hopes of stimulating some community teamwork: it seems someone has, or a few on the server have a gypsy (sorry for stereotyping) attitude. One of "if I happen to find it and nobody asks it back, I jack it". Not a very positive community attitude.
Title: Re: Minecraft Beta
Post by: TrashMan on June 29, 2011, 01:32:08 pm
My Beloved Citizens!

Recent proclamations by that vocarious terrorist known as Blue Flames have rasied some concerns among you. My poeple, you don't need to fear. Your beloved Emperor is always watching over you!
(http://img215.imageshack.us/img215/1342/20110629150703.th.jpg) (http://imageshack.us/photo/my-images/215/20110629150703.jpg/)

While Blue Flames spreads his foul propaganda, our empire grows, ever larger, ever stronger!
(http://img225.imageshack.us/img225/2419/20110629195529.th.jpg) (http://imageshack.us/photo/my-images/225/20110629195529.jpg/)
(http://img580.imageshack.us/img580/521/20110629202258.th.jpg) (http://imageshack.us/photo/my-images/580/20110629202258.jpg/)

Soon there shall be no place to hide for such rebellious elements! We shall answer their challenge with fire and steel!
(http://img857.imageshack.us/img857/2568/20110629201150.th.jpg) (http://imageshack.us/photo/my-images/857/20110629201150.jpg/)

No, my beloved populace. Such scoundrels are not watching us...we are watching them...
(http://img52.imageshack.us/img52/8530/20110629202351.th.jpg) (http://imageshack.us/photo/my-images/52/20110629202351.jpg/)

Title: Re: Minecraft Beta
Post by: -Sara- on June 29, 2011, 04:17:33 pm
Just prick holes in his domes.  ;7

Or at BlueFlame, pull the bottom brickon TrashMan's towers, just like Jenga. :P
Title: Re: Minecraft Beta
Post by: BlueFlames on June 29, 2011, 05:24:51 pm
The mad tyrrant shows his true colors, leveling artillery against his peaceful neighbor!  I have done naught but offer luxury accomodations and scenic vistas for those who would indulge in them, and this blatant act of aggression is the response offered!

Ask yourselves this, friends:  Who will be next under Trashman's crosshairs?  Will your constructions be the next threatened for a word that this lunatic finds unappealing?  Will your attempt to view the landscape be blatantly misconstrued in the twisted web of this madman's mind as some kind of threat?

Friends, we must remain resolute in the face of tyrrany, for if we give him so much as an inch, the tyrrant will take a mile.
Title: Re: Minecraft Beta
Post by: -Sara- on June 29, 2011, 06:03:12 pm
So far the mad tyrrant doesn't even know the password to the TNT vault. :P
Title: Re: Minecraft Beta
Post by: Retsof on June 29, 2011, 07:34:10 pm
There's a TNT vault!? *drools*
Title: Re: Minecraft Beta
Post by: achtung on June 29, 2011, 07:50:09 pm
There's a TNT vault!? *drools*
Yes, I contributed about ten stacks to it. Such power.
Title: Re: Minecraft Beta
Post by: -Sara- on June 29, 2011, 08:10:52 pm
Another 5 here.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 29, 2011, 11:59:47 pm
-2 here. :nervous:
Title: Re: Minecraft Beta
Post by: TrashMan on June 30, 2011, 01:27:05 am
The terrorist speaks again.

Yes my friends, he personally challenged your beloved Emperor, by pulluting the skyline and blocking the Emperors view.
Due to BF's expansion of the rail system, the Emperor abandoned his plans to move his glorious pad into castle Clamidia..
Surely such vile acts are worthy of our righteous response!

And in related news, we wish to formally dispell the rumors that the catastrophic faliure of our Grand Cannon that nearly took the Emeperor's life was a result of mechanical incompetence from our engineeers.
Nay, it was sabotage of the foulest sort - further proof of the depth to which the rebellious element will sink.
Thinking otherwise is not only wrong, it is treasonous.
The Pyschic Corps division of our internal police will be with you shortly to set your mind straight.

Title: Re: Minecraft Beta
Post by: Pred the Penguin on June 30, 2011, 01:32:46 am
So... you actually built a tnt cannon?
Title: Re: Minecraft Beta
Post by: BlueFlames on June 30, 2011, 08:44:43 am
This madman, this sociopath has shown himself willing to build and use a weapon that he clearly does not understand against a peaceful neighbor!  And why has he done so?  Because he claims ownership of the sky!  Because said neighbor improved the land with advanced infrastructure!  Infrastructure, I'll add, that the tyrrant has been happy enough to utilize, having built a station where the rail line passes through his territory.  All of this, and he brands his peaceful neighbor, who has done nothing but act in good-faith, a terrorist.

The naked lies then continue, as he blames a nebulous "saboteur" for the incompetence that caused his weapon to fail!  He even threatens his subjects with further torment for his own failures!

The only way to match such insanity is to support it, and indeed, it would be mad not to oppose it.
Title: Re: Minecraft Beta
Post by: -Sara- on June 30, 2011, 09:11:47 am
For the time being, please take the TNT for demolishing landscape for making space for construction purposes (such as the Fenris), for mining or for similar purposes. For TNT cannons etc, please loot the gunpowder in the grinder and make your own. The TNT ran so low that I had to ask Qaz to up it to supernatural rates again so the demand for TNT could remain sustained.
Title: Re: Minecraft Beta
Post by: TrashMan on June 30, 2011, 09:12:12 am
The Emperor DOES control the sky..and the water..adn the ver air you breathe heaten!

But even if he did not, you interferring with building plans of others is a henious crime.
Was the railway there when the Emperor begun to build his castle? Yes.
Did the Emperor build his empire on uncontested ground. Yes he did.
Did the Emperor design his castle deliberately so that the railway passes over it? Yes.
Did he, out of generosity to his people, construct a railway station? He did.
Did you not change the railway, adding support and tick collums everywhere, changing the profile? Yes you did. In doing so, the urban planing and the skyline have been significantly changed.
And the Emperor is displeased.

The cannon as built for the sole purpoe of protecting the people of our great nation. You talk of agression, yet your tower still stands. Not a singel shot crosses our borders.

Like all who defy the will of the People and hte Emperor, you spew lies.
But like all you shall fall beneth the might of our armies if you continue on this path.

Repent and ask forgivness. The Emperor is mercifull.

- Luc Iferfull Ofdung, minster of externail affairs


EDIT:
I built the TNT cannon, but that's it. Only test fired it once with my own TNT.
All my TNT use has been for mining.
Title: Re: Minecraft Beta
Post by: -Sara- on June 30, 2011, 09:18:21 am
NEW items now in MC:

Shears (for taking wool from sheep and cutting leaf blocks), attacking sheeps no longer gives wool.
Pistons (to move stuff about).
TNT no longer explodes when punched etc and now only detonates with fire or redstone (so I imagine punching it allows you to pick it up again).
Fences can be stacked, so I imagine that means no more dirt block wall and removing layers to build fences on top of eachother.

edit: except the server cannot be accessed, I guess it's still running 1.6.6 code.
edit 2: Now minecraft won't login at all, probably some maintenance at minecraft.net.
Title: Re: Minecraft Beta
Post by: CommanderDJ on June 30, 2011, 10:25:28 am
edit: except the server cannot be accessed, I guess it's still running 1.6.6 code.

Confirmed, I get an "outdated server" error message when I try to login. qazwsx most make an update!
Title: Re: Minecraft Beta
Post by: achtung on June 30, 2011, 10:33:46 am
They'll probably update the server when bukkit catches up.
Title: Re: Minecraft Beta
Post by: qazwsx on June 30, 2011, 10:44:16 am
Yeah, we're waiting for bukkit, if you see a 1.7 compatible build, just shout at me or rhx on IRC.
Stability might be a problem though, so we probably won't upgrade until a reccomended build is out.
Title: Re: Minecraft Beta
Post by: rhx123 on June 30, 2011, 11:06:42 am
Experimental craftbukkit on the server isnt working, so we'll be on 1.6 until there is a recommended build.
Title: Re: Minecraft Beta
Post by: -Sara- on June 30, 2011, 11:13:19 am
May go practise on SP for a while with the pistons. :) Or make a slime farm: a place for slime to spawn in order to make sticky pistons.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on June 30, 2011, 11:27:30 am
I fear that the only way to stop this empire's expansion is to quickly finish the Fenris and prepare it for orbital bombardment.  Or the peasants need to over throw the emperor.

If the rebels need a vampire for anything I will assist them!

(This is a great excuse for RPing :P)
Title: Re: Minecraft Beta
Post by: TrashMan on June 30, 2011, 12:11:08 pm
Citizen. Your rebelious words have been noted!
As from october 12th, under the new law by Eye Cee Yu, Inquisitor of Internal Police, you are to report to the jugment chute #234 for your judgment and disposal.

- Shank Yu Nau, chief of Justice
Title: Re: Minecraft Beta
Post by: Venicius on June 30, 2011, 02:18:19 pm
I fear that the only way to stop this empire's expansion is to quickly finish the Fenris and prepare it for orbital bombardment.  Or the peasants need to over throw the emperor.

If the rebels need a vampire for anything I will assist them!

(This is a great excuse for RPing :P)

Hear Hear!  Riots! Rebellion! Green beams of DOOM!!!
Title: Re: Minecraft Beta
Post by: achtung on June 30, 2011, 02:21:21 pm
In an effort to prevent a possible conflict along our borders from spilling over into our homes, the council has decided to take action. We will be constructing coastal defenses, checkpoints, and barriers along our border with the two tyrants. All traffic from our neighboring territories will be seized and inspected along these checkpoints at the time of their construction in an effort to avoid smuggling of illicit goods.

Our defense forces will also be stockpiling supplies using our new grinder for use in the unlikely ever that military  units need to be activated.
Title: Re: Minecraft Beta
Post by: Sandwich on June 30, 2011, 05:00:41 pm
May go practise on SP for a while with the pistons. :)

Sticky pistons are disappoint! They're only sticky while moving, so my elevator is completely borked when descending... :(
Title: Re: Minecraft Beta
Post by: -Sara- on June 30, 2011, 05:26:23 pm
Make another shaft for down which pushes the elevator to a neutral point then? Like a vertical conveyer belt.

Highest level

[>>|E|>>]
[^]      [v]
[^]      [v]
[^]      [v]
[^]      [v]
[^]      [v]
[^]      [v]
[<<|E|<<]

Lowest level

[ ] space for elevator
[  |E|  ] = exit, centred.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on June 30, 2011, 05:59:59 pm
In an effort to prevent a possible conflict along our borders from spilling over into our homes, the council has decided to take action. We will be constructing coastal defenses, checkpoints, and barriers along our border with the two tyrants.

Who's boarders?

And who is the 2nd tyrant?   
Title: Re: Minecraft Beta
Post by: Sandwich on June 30, 2011, 07:56:48 pm
Make another shaft for down which pushes the elevator to a neutral point then? Like a vertical conveyer belt.

Highest level

[>>|E|>>]
[^]      [v]
[^]      [v]
[^]      [v]
[^]      [v]
[^]      [v]
[^]      [v]
[<<|E|<<]

Lowest level

[ ] space for elevator
[  |E|  ] = exit, centred.

I thought of that, but you can't ride something that's being pushed downwards. :p
Title: Re: Minecraft Beta
Post by: TrashMan on July 01, 2011, 02:06:15 am
Waht I don't understand is why the patch is even realsed befiore the bukkit is ready.....
Title: Re: Minecraft Beta
Post by: TrashMan on July 01, 2011, 02:08:44 am
One way to make an elivator that springs to my mind is to put a piston on a piston on a piston....on a piston.

Say if your floor is 4 blocks high, then you put 4 pistons on top of eachother in a 4 blocks deep hole. Then activate all 4...whihc should lift the player up to the next floor. Deactivating hte pistons would lower the elivator.
Title: Re: Minecraft Beta
Post by: Mongoose on July 01, 2011, 02:17:31 am
*insert yo dawg joke here*
Title: Re: Minecraft Beta
Post by: pecenipicek on July 01, 2011, 05:04:34 am
Waht I don't understand is why the patch is even realsed befiore the bukkit is ready.....
bukkit is not notch-made.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 01, 2011, 05:55:04 am
One way to make an elivator that springs to my mind is to put a piston on a piston on a piston....on a piston.

Say if your floor is 4 blocks high, then you put 4 pistons on top of eachother in a 4 blocks deep hole. Then activate all 4...whihc should lift the player up to the next floor. Deactivating hte pistons would lower the elivator.
That's what I thought, too.... but can pistons be placed on pistons?

I haven't updated yet, playing around with Better Than Wolves mod. It has elevators which are insanely easy to implement.
Title: Re: Minecraft Beta
Post by: -Sara- on July 01, 2011, 06:15:08 am
There is already a bug where if two pistons push something fast back and forth and a third pushes that block away the engine cannot keep up and dupes the block.
Title: Re: Minecraft Beta
Post by: Sandwich on July 01, 2011, 09:11:08 am
My elevator was indeed made out of a column of sticky pistons, one on top of the other. It worked in the mod version of pistons, but the official implementation of pistons change the sticky behavior so that blocks (or pistons) only remain "stuck" to a sticky piston while it is retracting. Once it's retracted, if it's then further pulled by a 3rd sticky piston, it won't bring along the first one with it. In other words, you can chain-push pistons, but you can't chain-pull them. :no:

EDIT: BlueFlames, I presume you deleted your reply due to the obvious bug in the idea you suggested therein? :p #emailnotificationsFTW
Title: Re: Minecraft Beta
Post by: BlueFlames on July 01, 2011, 10:06:57 am
EDIT: BlueFlames, I presume you deleted your reply due to the obvious bug in the idea you suggested therein? :p #emailnotificationsFTW

That's the long and the short of it.  It'd have been a markedly less stupid suggestion if pistons were physics blocks, though.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 01, 2011, 10:21:05 am
in other news, my server is updated to the new version.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 01, 2011, 10:44:37 am
My elevator was indeed made out of a column of sticky pistons, one on top of the other. It worked in the mod version of pistons, but the official implementation of pistons change the sticky behavior so that blocks (or pistons) only remain "stuck" to a sticky piston while it is retracting. Once it's retracted, if it's then further pulled by a 3rd sticky piston, it won't bring along the first one with it. In other words, you can chain-push pistons, but you can't chain-pull them. :no:

EDIT: BlueFlames, I presume you deleted your reply due to the obvious bug in the idea you suggested therein? :p #emailnotificationsFTW
Can you use redstone repeaters to try and make it work?
Title: Re: Minecraft Beta
Post by: TrashMan on July 01, 2011, 11:32:58 am
Waht I don't understand is why the patch is even realsed befiore the bukkit is ready.....
bukkit is not notch-made.

So why does the server not work until a bukkit comes out?
A modded server?
Title: Re: Minecraft Beta
Post by: -Sara- on July 01, 2011, 12:13:49 pm
The server runs mods, yes. :)

Make another shaft for down which pushes the elevator to a neutral point then? Like a vertical conveyer belt.

Highest level

[>>|E|>>]
[^]      [v]
[^]      [v]
[^]      [v]
[^]      [v]
[^]      [v]
[^]      [v]
[<<|E|<<]

Lowest level

[ ] space for elevator
[  |E|  ] = exit, centred.

I thought of that, but you can't ride something that's being pushed downwards. :p

Sand/gravel based maybe. Or a chute to go down. Alternately warp signs.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 01, 2011, 03:30:22 pm
flipside, so sorry about that outage, power outage happened.
Title: Re: Minecraft Beta
Post by: Flipside on July 01, 2011, 03:43:17 pm
Heh, no worries :) I'll probs be back obsessively carving a hill into farmland later anyway ;)
Title: Re: Minecraft Beta
Post by: Sandwich on July 01, 2011, 10:02:54 pm
Can you use redstone repeaters to try and make it work?
Err... let me explain.

Assume a mere 4-block high elevator of sticky pistons (which of course extends to 8 meters). We'll call activating the bottom piston "+1", the one above that "+2", etc (accordingly, "-1" and "-2" would be removal of power). To fully raise the 4-piston elevator, the required redstone activation sequence is simple: +1, +3, +5, +7.

However, due to the way sticky pistons aren't sticky unless they're actively retracting, lowering the elevator is considerably more complex, since a retracting piston can only pull a single block. Even if that block is a retracted sticky piston, whatever it's "stuck" to will not come along. Therefore, to retract the elevator you'd need to do as follows: -7, -5, -3, +4, -4, -1, +2, -2, +3, -3:

T = an extended piston arm
U = an extended piston base
O = a retracted piston

Code: [Select]
8: T
7: U -7 O
6: T    T    O    O    O
5: U    U -5 O         T    O    O    O    O    O
4: T    T    T    O +4 U -4 O    O    O         T    O
3: U    U    U -3 O    O    O         T    O +3 U -3 O
2: T    T    T    T    T    T    O +2 U -2 O    O    O
1: U    U    U    U    U    U -1 O    O    O    O    O
--------------------------------------------------------


If you can figure out how to program that sequence in redstone (not to mention the required sequence for a 12-piston elevator), please speak up. :D
Title: Re: Minecraft Beta
Post by: qazwsx on July 02, 2011, 02:44:55 am
Can you use redstone repeaters to try and make it work?
Err... let me explain.

Assume a mere 4-block high elevator of sticky pistons (which of course extends to 8 meters). We'll call activating the bottom piston "+1", the one above that "+2", etc (accordingly, "-1" and "-2" would be removal of power). To fully raise the 4-piston elevator, the required redstone activation sequence is simple: +1, +3, +5, +7.

However, due to the way sticky pistons aren't sticky unless they're actively retracting, lowering the elevator is considerably more complex, since a retracting piston can only pull a single block. Even if that block is a retracted sticky piston, whatever it's "stuck" to will not come along. Therefore, to retract the elevator you'd need to do as follows: -7, -5, -3, +4, -4, -1, +2, -2, +3, -3:

T = an extended piston arm
U = an extended piston base
O = a retracted piston

Code: [Select]
8: T
7: U -7 O
6: T    T    O    O    O
5: U    U -5 O         T    O    O    O    O    O
4: T    T    T    O +4 U -4 O    O    O         T    O
3: U    U    U -3 O    O    O         T    O +3 U -3 O
2: T    T    T    T    T    T    O +2 U -2 O    O    O
1: U    U    U    U    U    U -1 O    O    O    O    O
--------------------------------------------------------


If you can figure out how to program that sequence in redstone (not to mention the required sequence for a 12-piston elevator), please speak up. :D

Or, y'know, you could use a ladder.
Title: Re: Minecraft Beta
Post by: rhx123 on July 02, 2011, 03:41:14 am
Post-update carnage report:
(My server is now 1.7.2)
-Lag appears to be fixed (the server.properties was set to read-only, thus causing minecraft to spam errors to the log at the max speed, therefor clogging up disk bandwith for the server itself)
-Dynmap is re-enabled but it doesn't seem to be getting past the firewall.
-Myhome is currently broken, so use beds to set your spawn (click leave bed once its gone black to set the point)
Title: Re: Minecraft Beta
Post by: TrashMan on July 02, 2011, 04:09:53 am
can't connect :(
Title: Re: Minecraft Beta
Post by: qazwsx on July 02, 2011, 04:12:32 am
Updating permissions, it needs reconfiguring.
It was quite a surprise when OPs couldn't build D:
should be on shortly, just pop into IRC
EDIT: Appears to be sorted, /home is sorted too.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 02, 2011, 05:04:44 am
*lots of stuff I don't understand*
Yeah.... I think I'll pass. :P

How are the other stuff in the update working out?
Title: Re: Minecraft Beta
Post by: rhx123 on July 02, 2011, 05:16:35 am
Havn't actually tried yet :P
I was more concerned with getting the server back in its operating state than new features.
Does the lag seem better to you or not?
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 02, 2011, 07:16:08 am
I have noticed much lag, but only logged on for a bit.

Shears are amazing! It would have made shade's maze sooo much easier to make. Though getting wool from sheep is slightly harder now.

BTW, warp permissions are still borked.
Title: Re: Minecraft Beta
Post by: -Sara- on July 02, 2011, 08:38:09 am
Found server bugs thus far:

* Creating signs gives you 10 seconds to type them, then they reset if you haven't pressed done. When sign is created the game announces you made a PRIVATE sign.
* People get the message that a PRIVATE chest created when dropping a chest, they are possibly not public.
* Warping is not possible, no-one is permitted to warp (unless intentional to force railroad use, which would be silly as it makes building elevators or tunnels between A and B very time consuming and dangerous).
Title: Re: Minecraft Beta
Post by: BlueFlames on July 02, 2011, 08:57:10 am
If anybody on Richard's server has any gravel they are looking to dispose of, I've ressurrected one of my old singleplayer projects, Chateau du Gravier/Castle Janeway (http://www.hard-light.net/forums/index.php?topic=73227.msg1496819#msg1496819).  I've laid out a perimeter much, much larger than my supply of gravel is adequate to build up, though, so if you're looking to get rid of any, box it up and drop it off at/near (276, 65, 586), and it will get put in the walls for future asplodin'.  I'll also need some TNT, but the need for that is way, way down the line, and given the current diplomatic situation, I wouldn't feel very good about anyone leaving it in an unsecured chest, in a public place.

After the Chateau du Gravier cap des Deux gets cratered, I'll then build a proper, stone castle in its place.  If I set it up properly, the foundation for the walls should even be left relatively unscathed.

Also, fair warning:  Don't build anywhere near (276, 65, 586), as the castle being built out of gravel at that location will eventually be exploded, and I don't want to risk any collateral damage.
Title: Re: Minecraft Beta
Post by: -Sara- on July 02, 2011, 09:12:20 am
I had put a few stacks in one of the chests days ago.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 02, 2011, 09:34:42 am
I think I have 10 stacks or so... but they're spread out in chests everywhere! I'll get them to you when the warp permissions are fixed.
Title: Re: Minecraft Beta
Post by: -Sara- on July 02, 2011, 11:41:08 am
Food for thought: If one can use pistons to duplicate blocks.. and one leaves it on auto duplicating TNT indefinately.. can one destroye the MC world?
Title: Re: Minecraft Beta
Post by: BlueFlames on July 02, 2011, 12:03:42 pm
Food for thought: If one can use pistons to duplicate blocks.. and one leaves it on auto duplicating TNT indefinately.. can one destroye the MC world?

You can strip it down to the Adminium.  Actually, you can theoretically do it with your bare hands.  It's just a matter of how much time you're willing to invest in it.
Title: Re: Minecraft Beta
Post by: qazwsx on July 02, 2011, 03:00:34 pm
BUGFIXAN:


* Creating signs gives you 10 seconds to type them, then they reset if you haven't pressed done. When sign is created the game announces you made a PRIVATE sign.
Signs are no longer private by default, at least in the config, testing with non-ops required, but it works for me.


* People get the message that a PRIVATE chest created when dropping a chest, they are possibly not public.
Same as signs, changed the LWC config file, should work for everyone, again, needs testing.


* Warping is not possible, no-one is permitted to warp (unless intentional to force railroad use, which would be silly as it makes building elevators or tunnels between A and B very time consuming and dangerous).
Permissions config didn't include warp command, fixed.
EDIT: Actually sorted now, confirmed by tslr
Title: Re: Minecraft Beta
Post by: Flipside on July 02, 2011, 10:08:45 pm
Got my 'Bonus Chest', thank you very much Peci, now to put it to good use ;) I've redecorated the main hall and started it looking livable, but I am going to dismantle that tower and restart it, it's just a big square block because it was built on top of my original house, so I'm going to try and make it more interesting this time round ;)
Title: Re: Minecraft Beta
Post by: Locutus of Borg on July 02, 2011, 10:40:05 pm
what ever happened to that ginormous offshoot of land?
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 02, 2011, 11:29:03 pm
Apparently I was banned indefinitely without possibility of repeal.  Wonderful.  I wasn't even on the server in the past 3 weeks.

There goes my only reason to play Minecraft.
Title: Re: Minecraft Beta
Post by: achtung on July 02, 2011, 11:54:42 pm
what ever happened to that ginormous offshoot of land?

It's still there, thoroughly breaking dynmap from what I understand.
Title: Re: Minecraft Beta
Post by: qazwsx on July 03, 2011, 02:00:39 am
Apparently I was banned indefinitely without possibility of repeal.  Wonderful.  I wasn't even on the server in the past 3 weeks.

There goes my only reason to play Minecraft.
What? I'm not aware of this. It might seem a stupid question, but are you connecting to the right IP? Is it actually saying that you're banned?
Not able to admin the server until tonight, but I'll look into it.

what ever happened to that ginormous offshoot of land?

It's still there, thoroughly breaking dynmap from what I understand.
Oh, dynmap works now, it's no longer causing crashes.
However the hosting company hasn't told us what ports are open, so we can't actually bind it to a useable port without a lot of trial and error.
I'll nmap the IP tonight, see if that helps shed some light on it.
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 03, 2011, 05:03:16 am
What? I'm not aware of this. It might seem a stupid question, but are you connecting to the right IP? Is it actually saying that you're banned?

64.31.26.227:25574

Disconnected by Server

You are banned from this server!
Title: Re: Minecraft Beta
Post by: TrashMan on July 03, 2011, 08:00:36 am
WTF????

I just got killed by warping home....Yes, warping home killed me..and my entire inventory (I was stocked full) is gone.
No sing of the stuff anywhere!!!
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 03, 2011, 08:30:33 am
Yeah... sometimes it warps you into the ground.
Title: Re: Minecraft Beta
Post by: rhx123 on July 03, 2011, 08:54:30 am
What? I'm not aware of this. It might seem a stupid question, but are you connecting to the right IP? Is it actually saying that you're banned?

64.31.26.227:25574

Disconnected by Server

You are banned from this server!
Try now. You wherent in the ban list ??? but I've deleted the ban file now so try now.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 03, 2011, 09:03:06 am
I'm I the only one who likes the old cobble better?
Title: Re: Minecraft Beta
Post by: Sandwich on July 03, 2011, 09:28:25 am
WTF????

I just got killed by warping home....Yes, warping home killed me..and my entire inventory (I was stocked full) is gone.
No sing of the stuff anywhere!!!

Happens to me quite often, actually; usually due to the severe lag issues I have, although ironically, by the time I die, I'm usually so lagged that the server never gets the message that I died, so it all evens out. :p
Title: Re: Minecraft Beta
Post by: -Sara- on July 03, 2011, 09:41:39 am
Maybe a trick can be to make your /home 3 blocks above the ground for safety measures.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 03, 2011, 10:44:50 am
Having it set on a level above also works... for the most part. I haven't died that way in a long time, not entirely sure what really causes it. :blah:
Title: Re: Minecraft Beta
Post by: achtung on July 03, 2011, 12:39:06 pm
I'm I the only one who likes the old cobble better?

I think I might like the old cobble better. The new cobble makes my leaning tower look odd.
Title: Re: Minecraft Beta
Post by: -Sara- on July 03, 2011, 05:49:45 pm
I had to get used to the cobble at first but now it really looks a lot more like actual rocks/cobble in cement as it's supposed to.
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 03, 2011, 10:48:25 pm
I am still unable to join.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 04, 2011, 01:10:30 am
You sure it's not a problem on your end? Bad login/corrupted file(s)/forgot to update?
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 04, 2011, 05:17:11 am
I can join other servers, and yes I updated.

It's giving me an error I don't usually see and can't be mistaken for anything else:  You're banned, bro!  (paraphrased)
Title: Re: Minecraft Beta
Post by: -Sara- on July 04, 2011, 10:48:01 am
Many games and programs often give wrong messages when they don't comprehend what's wrong. If a port is blocked and you get ejected at a certain phase of joining a server, it may misinterpret it for being banned. And that's just one example.  I just did some googling and it seems more people got that problem, where server hosts replied indeed these people were not banned. One of these servers used MCbans, which they abandoned probably for that reason. It's probably an error.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 04, 2011, 10:58:01 am
I had to get used to the cobble at first but now it really looks a lot more like actual rocks/cobble in cement as it's supposed to.
Which doesn't really work for castles. :blah:
Title: Re: Minecraft Beta
Post by: Sandwich on July 04, 2011, 11:05:05 am
I'm gonna try to split off Fenris posts into a separate thread...

EDIT: The 6 pages of Fenris-related posts are now here: http://www.hard-light.net/forums/index.php?topic=76953.0
Title: Re: Minecraft Beta
Post by: TrashMan on July 04, 2011, 11:53:13 am
Fellow cizizens of our great nation!


In celebration of the west expansion proceeding so smoothly, I have decided, in my  endless generosity, to open castle Clamidia to public use.

All citizens of good standing are herby granted the right to create housing within the castle walls, as well as the castle itself.



-Your Glorious Leader;  God-Emperor, Pontifex Maximus, Priest-Duke, Rex Rexorum, Minister of all affairs, Chairman of all chairs and boards, President for Life, Father of the Nation, Lord of the World, the Shining Sun, the Brightest Star, Essence of Manliness, etc, etc...

*NOTE: the empire will be changing it's standard paper size, as it was impossibleto squeeze ALL of the Emperors titles onto the proclamations, and reduceing the font was not an option.
Title: Re: Minecraft Beta
Post by: Flipside on July 04, 2011, 11:55:34 am
Castle Clamidia? :lol:

It obviously didn't provide as much protection as intended ;)
Title: Re: Minecraft Beta
Post by: Ravenholme on July 04, 2011, 11:57:58 am
Castle Clamidia? :lol:

It obviously didn't provide as much protection as intended ;)

It's also a monty python and the holy grail reference, I believe.

Remind me that I've got to join this server soon :)
Title: Re: Minecraft Beta
Post by: HoundofDarkness on July 04, 2011, 12:01:03 pm
I can join other servers, and yes I updated.

It's giving me an error I don't usually see and can't be mistaken for anything else:  You're banned, bro!  (paraphrased)

If you're banned can I have your stuff?
Title: Re: Minecraft Beta
Post by: rhx123 on July 04, 2011, 04:09:08 pm

DarkRevenantX is most certinaly not banned, the server needs to crash or be restarted for the change in banlist to take effect, screenshot of list attached.

[attachment deleted by ninja]
Title: Re: Minecraft Beta
Post by: qazwsx on July 04, 2011, 04:10:33 pm

DarkRevenantX is most certinaly not banned, the server needs to crash or be restarted for the change in banlist to take effect, screenshot of list attached.
I can vouch for the authenticity of that screenshot, I checked myself tonight.

I also ran the command /pardon DarkRevenantX this eveningwhich ran without problem, so the server shouldn't need a restart.
Title: Re: Minecraft Beta
Post by: -Sara- on July 04, 2011, 08:37:25 pm
He managed to get in today.
Title: Re: Minecraft Beta
Post by: TrashMan on July 05, 2011, 02:09:26 am
Castle Clamidia? :lol:

It obviously didn't provide as much protection as intended ;)
Castle Clamidia? :lol:

It obviously didn't provide as much protection as intended ;)

It's also a monty python and the holy grail reference, I believe.

Remind me that I've got to join this server soon :)

I have to stick with my naming scheme of things :P

And the Keep Anthrax in the castle is the MP refference.
Title: Re: Minecraft Beta
Post by: TrashMan on July 05, 2011, 02:24:12 am
Loyal subjects of the Imperium!

Blue Flames has been constatnly accusing our great nation of warmongering, when we in fact, have not attacked anyone. Our only "crime" is possesing a weapon superior to his - our TNT cannon.
He accuses us of  escalating tensions, yet he though nothing of swinging a diamond sword in front of us at the time when iron swords were our greatest weapons.
The turth my firends, is that he is no longer the top dog and that troubles him.
He fears that with our might, we might bring an end to his unjust rule. Yes, BF, we know abotu your weapons of mass destruction and your mistreatment of civilians. We know you refused inspection of your inner facilities and that your private storages are full of TNT!
And yet, in a act of utter hypocrisy, he accuses us, demonstrates total lack of tact in communication and agressive behaviour in general.

Be warned BF -  we are a peacefull nation, but we will not tolerate your actions forever. We are already discussing possible sanctions with the Minecraftian Nations, or even a possible intervention, to bring democracy and freedom to your land!

Our land has always been a bastion of freedom and democracy. In fact, today is election day! And our citizens are natually free to choose any of the candidates on the list.
As futher proof of the kindness and generosity of our great nation, on this day the government decorates the houses of all citizens for free! Yes, every house gets a life-like model of our national mascot, the Sheepus Explodicus (also known as K-Blaaaaaam). The model also features a realistic-looking remote detonator (also part of our national mascot, as it signifies directed and thoughfull control), which is no way a real thing. And while every election year a few citizens dies due to tampering with the TNT-filled model (it IS a realistic replica), we consider it a good natural selection process.

Glory to TrashMania!
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 05, 2011, 03:57:47 am
Aaaaand half my house burned down. o_o
(http://desmond.imageshack.us/Himg811/scaled.php?server=811&filename=20110705114241.png&res=medium)
(http://desmond.imageshack.us/Himg818/scaled.php?server=818&filename=20110705114307.png&res=medium)
Apparently even playing with fire underground can be volatile...
Title: Re: Minecraft Beta
Post by: -Sara- on July 05, 2011, 06:41:00 am
Yes! Same with wool in my guardtower, maybe Notch made fire spread easier. I got caught on fire by embers when walking well around lava. Never happened that easily pre-1.7x.
Title: Re: Minecraft Beta
Post by: Mikes on July 05, 2011, 06:47:09 am
My first and only thought about Minecraft still is: Wow... someone combined Lego with Grind... and people play it LOL.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 05, 2011, 07:02:35 am
Playing minecraft does remind me of lego...
Yes! Same with wool in my guardtower, maybe Notch made fire spread easier. I got caught on fire by embers when walking well around lava. Never happened that easily pre-1.7x.
I'm not sure about fire spread, I just made some fire lamps in my cellar and the just poked right through the layer above it.
Title: Re: Minecraft Beta
Post by: TrashMan on July 05, 2011, 07:08:06 am
The Emperor has opened all the facilities in Fort "Balls of Steele" to the public. Use of dock, mashroom and wheat farms, bed and storage facilities is encouraged.

The Emperor has also distributed several furnaces, workbenches and chests around the castle to ease the contruction process. Chests are filled with materials to help would-be constructors.
The expansion area has now been walled off and is secure enough to allow home construction.


GLORY TO TRASHMANIA!
Title: Re: Minecraft Beta
Post by: headdie on July 05, 2011, 07:17:24 am
griefers have struck near the vally/town my boat dock (currently my home location) has had most of the glass smashed out
Title: Re: Minecraft Beta
Post by: TrashMan on July 05, 2011, 07:21:33 am
Somsone has been steling stuff from me (not any more), destroying my crops and just now planted a forest of cacti in front of my door.
Pitifull attmpt my no-so-dear griefer.
Title: Re: Minecraft Beta
Post by: -Sara- on July 05, 2011, 08:06:43 am
Yes weird stuff happens, but who?

GRIEVERS?!

:banghead:

Y U NO CHANGE!
Title: Re: Minecraft Beta
Post by: TrashMan on July 05, 2011, 10:12:24 am
Do we have dymap acess?

I kinda want to see my castle area on a map, so I can better plan my expansion.
Title: Re: Minecraft Beta
Post by: achtung on July 05, 2011, 10:18:03 am
If the server is up on some public list, it would be pretty nice if it was no longer on said list. I've noticed a lot of people I've never seen before joining that are clearly not from HLP.
Title: Re: Minecraft Beta
Post by: rhx123 on July 05, 2011, 11:12:30 am
Server is removed from list.
Title: Re: Minecraft Beta
Post by: achtung on July 05, 2011, 11:29:35 am
Looks like Stealth's rail-line was hit near the cliffs, I have no idea how extensive the damage is, but pieces have been removed at random intervals all over.

rhx, I don't want to seem like an insular spaz, but thanks for that. :) The people joining were clearly not the best and brightest, and I know for a fact (read experience) that huge loads of people trawl those server lists (especially mcserverlist.net) for places to grief. I once witnessed a rolling grief started on /v/ that included a group of ~15 people going down the entire list for an hour. Untold damage was done.
Title: Re: Minecraft Beta
Post by: rhx123 on July 05, 2011, 11:51:03 am
No problemo, the only reason i was using that site was for the status box really.
Title: Re: Minecraft Beta
Post by: qazwsx on July 05, 2011, 05:12:43 pm
We seriously need LogBlock back, what's the status with SQL?
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 05, 2011, 08:04:01 pm
Well, once again, me and BlastYoBoots lost (within 5 min of each other) everything.  He was carrying ****-knows-what and I had just about all of my good stuff.  We were about to go spelunking, and then suddenly RANDOM OPEN LAVA at the mob grinder (fenris station).  Both of us lost full set of iron armor and diamond tools, plus all of the supplies in our inventories (a few stacks of iron and coal, a bunch of wood and some cobble, and a bunch of random other items of varying value.)

Sorry but I don't think I'll be playing any more.  I do not have any time to spend and just grind out materials because I'm usually working at home from the moment I wake up to a few hours before I fall asleep.  When buying Minecraft, most players are not aware that it's a roguelike game, where as misstep can kill 15 hours of play irreversibly.  Their mistake.
Title: Re: Minecraft Beta
Post by: achtung on July 05, 2011, 09:41:03 pm
Dont carry all of your inventory at once unless you are extra super careful. I also carry a water bucket at all times in case of lava.
Title: Re: Minecraft Beta
Post by: Flipside on July 05, 2011, 09:47:52 pm
Thing is, material is pretty plentiful anyway, diamond stuff is harder to replace, but then, I always use stone or iron to mine near lava for just that reason. I've even died a couple of times falling off my own tower in my base, that's no biggie, since I have my stuff back in <30 seconds, but Lava is the only real stuff you need to be wary of. The only time I take Diamond tools near Lava is when I'm obsidian farming.

I suppose like all games, dying should be considered a learning experience ;)
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 05, 2011, 11:05:22 pm
I was killed by the lava at the Fenris site.  I was just meeting there to stage an expedition out into the wilderness.  I took what I would need - which meant a full set of tools, a bunch of random functional supplies (some wood, some iron, a stack of cobble, clock/watch, coal, a couple buckets, a bunch of torches, and all the food I had left), and armor.  I was running low on spares and now I am completely out of iron and diamond in the making of my replacement armor/tools.  The rest is just REALLY ****ING ANNOYING.  Why is there a bed of open lava at the Fenris station?

The real tragedy is my friend who ran straight into out-of-the-way lava because his computer seized up, and lost literally everything he had (he's not a server regular).
Title: Re: Minecraft Beta
Post by: Flipside on July 05, 2011, 11:31:01 pm
The lava is probably a dump-zone or a mob-trap if it's been put there deliberately. I don't play on the Fenris server, but most places have lava pits etc to throw the huge quantity of dirt and gravel that comes from large mining jobs. Personally, I set up a Lava fountain to do the job, it's a lot harder to fall into. It might also have been something that was unearthed whilst the site was being levelled for construction.

That said, the server I play on doesn't have mobs except in specific areas, but on single player, I tend to use stone or iron for expedition equipment until I can get a base of operations established. A Stone pick, shovel and sword, some leather armour and a pile of cooked pork chops is usually enough to get started and it means that if you get mobbed, or fall off a high area you haven't lost too much. I seem to recall that Creeper explosions don't do damage on the Fenris server, which makes life a lot easier with regards to building a small hut in the wilderness and then ferrying stuff there later.

That said, I know how frustrating it is to lose valuable stuff by accident, the game isn't for everyone, and hunting minerals with mobs active can be a pain, especially when you are trying to build a big construction project.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 06, 2011, 01:16:58 am
I've lost count of how much diamond I've lost already. o_o

BTW, are there any castle-like structures on pece's server? I want to build a bigger one than the one I have on Richard's server, but I don't feel like making 2 on the same server.
Title: Re: Minecraft Beta
Post by: qazwsx on July 06, 2011, 01:23:18 am
The open lava is for the piston powered cobble farm which is still a work in progress, I'll glass it over tonight to prevent this from happening again.
Title: Re: Minecraft Beta
Post by: Flipside on July 06, 2011, 01:35:13 am
I've lost count of how much diamond I've lost already. o_o

BTW, are there any castle-like structures on pece's server? I want to build a bigger one than the one I have on Richard's server, but I don't feel like making 2 on the same server.

There's a couple, but don't let that stop you, the challenge isn't building the thing, it's making it interesting ;) Besides. mine is more like a Chateau than a Castle ;)
Title: Re: Minecraft Beta
Post by: rev_posix on July 06, 2011, 02:49:42 am
We seriously need LogBlock back, what's the status with SQL?
Take a look at DataLog.  I'm experimenting with it and it's been really good so far.  Even ships with a php frontend for DB queries.

Latest version added rules for item blocking, chat filtering, etc, and the dev is active in the bukkit forums.
Title: Re: Minecraft Beta
Post by: TrashMan on July 06, 2011, 03:11:49 am
I got killed several times by warping back home. Changed my home point several times too. The last home point didn't kill me so far...but then again, my first warp point didn't start killing me untill a week ago. I swear, it's something with the server or minecraft, cause I never had problems before.

Wouldn't be so bad if half the time I'm killed I don't also loose my entire inventory!!! Which is even more irritating if youre warping back from a mining session and you're full.
I lost a metic s***load of stuff....
Title: Re: Minecraft Beta
Post by: Flipside on July 06, 2011, 03:15:46 am
I think it's some kind of problem with the warping code to be honet, I've seen a couple of downloadable worlds that have warned people not to use the warp codes because it can lead to you losing all your stuff.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 06, 2011, 05:30:02 am
It's not a very consistent problem though, most people on the server have no issues with warping.
Title: Re: Minecraft Beta
Post by: Sandwich on July 06, 2011, 05:44:25 am
Personally, I have the issue where using /home - when it works, what with my lag issues - often loads everything except the chunk I'm in, leaving me stranded, falling into a bottomless pit and being re-positioned at ground level every few seconds. So what I did was create a private "home" warp point that was a chunk or 2 away from my actual /home point (the /home point is right in front of my main entrance; the private warp point is inside my house). So now, when I find myself falling endlessly at my /home point, with all the other chunks around me loaded, I just "/warp home" and it instantly places me in the already-loaded chunk inside my house. ;)

I second what people said about using stone tools; the only times I use a diamond pickaxe is for mining obsidian and sometimes for carving out large construction areas; all the rest of the time I use stone wherever possible, and iron for those things that need it (redstone, gold, and diamond). The major advantage of stone tools is that they're made out of fully renewable resources, and aside from building structures, stone isn't used for all that much anyway; not so for iron, gold, and diamond.

The major exception to all this would be a diamond sword while spelunking (or otherwise anytime you expect to deal with hostile mobs). The immediate benefit of increased damage, and therefore less potential damage to you, is well worth it.

IMO diamond armor is never worth it during regular gameplay, as it uses up far too many diamonds. If it protected the user from falling into lava, I'd be all over that, but since it doesn't, then it gets completely lost far too often. Also, from what I read about the way armor works, it seems that diamond armor will not reduce any more damage per attack than iron or even leather armor - it simply can endure a lot more attacks.
Title: Re: Minecraft Beta
Post by: Scotty on July 06, 2011, 05:49:18 am
I will never understand how you guys keep falling into random lava pits.  The only time I've ever fallen into one is when the sandpit I was mining had one directly underneath it when I started mining.  It was the oddest thing.
Title: Re: Minecraft Beta
Post by: Sandwich on July 06, 2011, 05:55:37 am
I will never understand how you guys keep falling into random lava pits.

This from the person who is "Totally covered in chicken excrement", despite the fact that in Minecraft, chickens don't poop, the only thing they produce is eggs! :rolleyes:
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 06, 2011, 06:34:50 am
I will never understand how you guys keep falling into random lava pits.  The only time I've ever fallen into one is when the sandpit I was mining had one directly underneath it when I started mining.  It was the oddest thing.

The first time it happened, it was someone who diverted lava to a position directly above my head in a dead-end tunnel.  Read: murder.

The second time, I was killed by a current of water above some glass; I was pulled down faster than I could swim up and died before I could type /home.

The third time, I was walking around on the Fenris station, there was a chunk loading in front of me, I walk forward expecting it to be some more roofing or a short drop to the ground.  Nope, it was a random bed of lava jutting out in the open that I had never seen before, despite me being at the Fenris a dozen times.
Title: Re: Minecraft Beta
Post by: Scotty on July 06, 2011, 06:44:07 am
I will never understand how you guys keep falling into random lava pits.

This from the person who is "Totally covered in chicken excrement", despite the fact that in Minecraft, chickens don't poop, the only thing they produce is eggs! :rolleyes:

I got that from messing around in the "chicken**** moderators" thread. ;)
Title: Re: Minecraft Beta
Post by: pecenipicek on July 06, 2011, 08:09:56 am
I've lost count of how much diamond I've lost already. o_o

BTW, are there any castle-like structures on pece's server? I want to build a bigger one than the one I have on Richard's server, but I don't feel like making 2 on the same server.
only kyad's castle.

but that was plonked into the world from his own world with MCEdit. We also have what flipside calls "Mordor" on our server. Basically a small dirt "town/castle/whatever"
Title: Re: Minecraft Beta
Post by: TrashMan on July 06, 2011, 09:09:40 am
My castle has grown even BIGGER. Extended the walls significantly.
I now can't see one end when at the opposite end. Seriously.

Now it needs to be populated with houses and room and stuff.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 06, 2011, 09:15:43 am
also, as a note for anyone joining to play on my server, please tell me here you'll be doing so, so i can add you to the "permitted to build" list.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 06, 2011, 10:00:35 am
I think I joined before to take a look around, mind adding me to the list? I'll start scouting out a good location soon...
Title: Re: Minecraft Beta
Post by: pecenipicek on July 06, 2011, 10:06:33 am
I think I joined before to take a look around, mind adding me to the list? I'll start scouting out a good location soon...
yer gonna have to register again. i think i pruned the registered list a bit a while ago.
Title: Re: Minecraft Beta
Post by: -Sara- on July 06, 2011, 10:13:28 am
I will never understand how you guys keep falling into random lava pits.  The only time I've ever fallen into one is when the sandpit I was mining had one directly underneath it when I started mining.  It was the oddest thing.

Lately it's lag, you walk well around it, the game lags, it figures you're not walking clientside where you should be and 'corrects' you (unfortunately) above lava or one block behind it while you're still walking.

I've lost count of how much diamond I've lost already. o_o

BTW, are there any castle-like structures on pece's server? I want to build a bigger one than the one I have on Richard's server, but I don't feel like making 2 on the same server.

I got a nice trick in the bag for that. I only pack just enough tools and resources to proceed for 30 minutes. Then I'm forced to go back home and replenish. At that same time I put resources into chests there. I never carry a lot along.

If you, or anyone, needs specific tools or such I might be able to provide. As of currently I have about 500 iron, 200 gold and 120 diamond.

The open lava is for the piston powered cobble farm which is still a work in progress, I'll glass it over tonight to prevent this from happening again.

I raised a wall around it, so someone has got to be stupid and jump on the wall to fall in now. A safe path goes all around it. Might be that some redstone exceeds 14 paces but doubt it. If so, repeaters should do. Embers seem to spark further now also and caught stuff on fire many blocks away. This seems new and explains some random burn problems such as Pred's wool inn and the prototype arrow cannon.

I got killed several times by warping back home. Changed my home point several times too. The last home point didn't kill me so far...but then again, my first warp point didn't start killing me untill a week ago. I swear, it's something with the server or minecraft, cause I never had problems before.

Wouldn't be so bad if half the time I'm killed I don't also loose my entire inventory!!! Which is even more irritating if youre warping back from a mining session and you're full.
I lost a metic s***load of stuff....

It seems to happen almost exclusively to the people who lag most though. I do have the infinite fall bug sometimes but a relog fixes it safely for me.
Title: Re: Minecraft Beta
Post by: TrashMan on July 06, 2011, 12:40:06 pm
The Emperor wishes to repeat his invitation to build housing wihtin the castle walls.

To facilite this, not only was the castle perimiter expanded to give you moe room, but a bridge has been constructed to allow easier acess to the castle.
The bridge connects to the road near funtapazes hotel-like structure.
Title: Re: Minecraft Beta
Post by: KyadCK on July 06, 2011, 02:26:12 pm
(http://img695.imageshack.us/img695/3618/20110706141751.png)

There ya go.
Title: Re: Minecraft Beta
Post by: butter_pat_head on July 06, 2011, 03:36:29 pm
Has the nether been mass protected?  I was about to start on another segment of my nether-rail and found that the only things I could place were minecarts and the only things I could remove were minecarts.  Ghasts however were still able to perform their own brand of explosive spit based terraforming.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 06, 2011, 07:16:57 pm
If you go through the regular nether portals you should end up is a massive structure with it's own rail system.
Title: Re: Minecraft Beta
Post by: HoundofDarkness on July 06, 2011, 09:25:28 pm
Has the nether been mass protected?  I was about to start on another segment of my nether-rail and found that the only things I could place were minecarts and the only things I could remove were minecarts.  Ghasts however were still able to perform their own brand of explosive spit based terraforming.

I had a similar problem, except I couldn't gather glowstone, or soul sand... or anything in the Nether.
Title: Re: Minecraft Beta
Post by: achtung on July 06, 2011, 10:25:48 pm
(http://www.nukelol.com/images/forumimages/2011-07-06_00.53.55.png)

My initial outpost in the north is complete!
Title: Re: Minecraft Beta
Post by: qazwsx on July 07, 2011, 01:50:13 am
Has the nether been mass protected?  I was about to start on another segment of my nether-rail and found that the only things I could place were minecarts and the only things I could remove were minecarts.  Ghasts however were still able to perform their own brand of explosive spit based terraforming.

I had a similar problem, except I couldn't gather glowstone, or soul sand... or anything in the Nether.
Oh derp, we had to install a new version of WorldGuard, we configured gargamel, but must have forgotten to copy over the configuration to gargamel_nether.
Easy fix, but I'm away from the PC at the moment D:
Title: Re: Minecraft Beta
Post by: -Sara- on July 07, 2011, 07:10:39 am
(http://www.nukelol.com/images/forumimages/2011-07-06_00.53.55.png)

My initial outpost in the north is complete!

Swantza Claus's workshop!
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 07, 2011, 07:23:23 am
I'm guessing this is the workshop that makes the coal...
Title: Re: Minecraft Beta
Post by: -Sara- on July 07, 2011, 07:27:22 am
It makes the x-mas prezies! The ones we never get because Swantzaclaus keeps them for himself.  :mad:

Also I shall build a prototype house I got planned in Trash's walled area.
Title: Re: Minecraft Beta
Post by: TrashMan on July 07, 2011, 07:33:31 am
Loyal Citizens!

The castle is expanding beyond our wildest expectations! We push further into the wildlands and moving our borders. Thanks to engineer H3addie, the caslte now has a working ship dock too.


With the bridge completed we now move to construct the secondary guard towers and accompanying wall.
(http://img841.imageshack.us/img841/9819/20110707141931.th.jpg) (http://imageshack.us/photo/my-images/841/20110707141931.jpg/)


But that is not all. Behold the Emperors Wall!!!
(http://img713.imageshack.us/img713/820/20110707141947.th.jpg) (http://imageshack.us/photo/my-images/713/20110707141947.jpg/)

This grand wall will enclose the entire valley, connecting to Keep Viagra and further expanding our borders.


HAIL TRASHMANIA!!!
Title: Re: Minecraft Beta
Post by: -Sara- on July 07, 2011, 08:30:57 am
Hrmm seems Adventure Update changes some radical engine code, including having it's own worldedit functions. I hope the adventure features are backward compatible on older servers.
Title: Re: Minecraft Beta
Post by: rhx123 on July 07, 2011, 08:41:30 am
@Sara where?
And there has been a pruning of the warp list, and now home functionality is for having homes.
There is an extensive railway network sitting virtually unused.
The only warps now are for the fenris really.
EDIT: Oh and nether is fixed.
Title: Re: Minecraft Beta
Post by: -Sara- on July 07, 2011, 08:45:09 am
Isn't that a bit extreme, Fenris-only? I understand pruning comfort warps like the_manor, warps to snow-holding areas etc or dungeon/grinding waypoins. But what about other construction projects such as Trashman's castles, Blueflames domes, my tunnel or the stuff others like Pred, Sandwiched, Hound are making? Taking a minecart so we can place some cobblestone and then travel 15 minutes back and 15 forth for each 30 minutes of building is a bit radical, while I understand removing comfort warps for 5-minute rides in and out of town like I said 15 mins ago on the server.  :blah:

@Engine code change stuff, just Notch's twitters, his google logs etc.
Title: Re: Minecraft Beta
Post by: rhx123 on July 07, 2011, 09:03:37 am
I dont mean to be a dick or anything, but this is SMP and not creative. Sure I understand the fenris needs them, but if you want to play creative go on p's server as thats what that is. The warp plugin was put on without my permission, and although I understood it was just for the spleef, if it wasn't on there in the first place no-one would have noticed.
Title: Re: Minecraft Beta
Post by: Sandwich on July 07, 2011, 09:10:49 am
I dont mean to be a dick or anything, but this is SMP and not creative. Sure I understand the fenris needs them, but if you want to play creative go on p's server as thats what that is. The warp plugin was put on without my permission, and although I understood it was just for the spleef, if it wasn't on there in the first place no-one would have noticed.


Do I still retain the private "home" warp I created? It was the only way I could get out of the problem I constantly have where every chunk around me loads but the one I'm in when I /home... :-/
Title: Re: Minecraft Beta
Post by: rhx123 on July 07, 2011, 09:12:46 am
Yeah thats still there :)
Title: Re: Minecraft Beta
Post by: Sandwich on July 07, 2011, 09:13:42 am
Thank you!
Title: Re: Minecraft Beta
Post by: -Sara- on July 07, 2011, 09:32:19 am
Mkay, so it's survival only, but with exceptions at sudden intervals of occuring convenience, got it. :rolleyes: Wack trees, build picks, mine resources so I can build more picks and build only to the extent where it's time-tabled feasible. Then I know what and to what extent Trash, me and other builders can expect future projects being achievable, or not. The tunnel's off then for sure. And I doubt TrashMan's castle and buildings belonging to his empire will grow much further or be used a lot.

Fac quod dico, non quod facio.
Title: Re: Minecraft Beta
Post by: rhx123 on July 07, 2011, 09:37:03 am
There were lots of huge projects going on before warps. Shade's railway. Shade's House. Pred's Castle. Blueflames domes. Erasai's huge railway. everything hunternclark did. nojo's huge tower. The sand mansion and |\ shaped structure.
The only thing that's used warps is trashmans castle and your mine.
Creepers are nerfed to ease building, and there are always plentiful resources about.
Title: Re: Minecraft Beta
Post by: -Sara- on July 07, 2011, 10:09:05 am
I'm just very worried about people in the future seeing projects as unachievable when they have to walk a 1000-1500 blocks before reaching the rail for each time the want to build 100m of wall. These projects do keep people around and draw new ones in. Temporarily extended warps would help there until something is finished and the cart-rail can be extended to it. Without, people would only agglomerate to excisting cities and rail. You'd get a Manhattan of projecs without the odd secret Sahara castle popping up in far outreaches. Anyway, the dungeonsara you left is a mob-trap, which I guess is ill named. I'll try to /home in the tunnel for now and haul chests along or ask you or Qaz to update it's waypoint to the proper spot later.
Title: Re: Minecraft Beta
Post by: rhx123 on July 07, 2011, 10:22:06 am
It hasn't put people off huge builds in the past, e.g. erasai's castle is miles away, as was shades house when it started, and it won't put people off in the future.
Things can get too big and collapse under their own weight. Why do you even need an 100m wall?
And besides, if people get bored and leaves and no-one plays, I'll shut down the server and keep my £11 a month.
Title: Re: Minecraft Beta
Post by: achtung on July 07, 2011, 10:58:05 am
I support your decision to remove warps rhx. I think using railways adds an element of challenge that makes the game more enjoyable.

Also Swantzaclause's workshop will be producing much more than coal. :)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 07, 2011, 11:43:26 am
My biggest issue with warp points is that it curbs exploration, which is a big feature of playing multiplayer. What's the point of seeing what everyone built when you can just instant travel to your destination eh? I guess I'm just old fashioned...
I support your decision to remove warps rhx. I think using railways adds an element of challenge that makes the game more enjoyable.

Also Swantzaclause's workshop will be producing much more than coal. :)
Should I expect presents then? :D


...Please don't give me coal. o_o


Edit: BTW, I'm taking a short break from Minecraft. Feel free to explore the Lagoon though, I'm pretty sure Shade's home is still public. Give me a shout-out here if it's not. :nod:
Title: Re: Minecraft Beta
Post by: rhx123 on July 07, 2011, 11:44:37 am
I agree, hence my decision to curb them.
Title: Re: Minecraft Beta
Post by: Sandwich on July 07, 2011, 01:02:39 pm
I can see both sides. Most people only connect their projects to a rail once it's complete - or at least releasable. I know that's my plan with my house. Until that time, one can /home to get there. With my latest expansion, it does take a little bit of time to walk back and forth from where I'm working to where I can dump off resources, but I accept that as part of the game. My case isn't that bad, though - perhaps a minute to walk back & forth. I can imagine other, larger projects taking far longer to traverse...

I think an ideal compromise would be to allow each player either 2 /home's, or one /home, and one private warp point. That would reduce most of the warp point proliferation, while still allowing people with large projects a way to cut down the travel time. I don't know if such a thing is possible for sure, but I thought I saw something like "You have created 1 warp point out of [unlimited] allowed" when I made my private "/warp home" point...
Title: Re: Minecraft Beta
Post by: -Sara- on July 07, 2011, 05:15:16 pm
That's what I'm trying to say.
Title: Re: Minecraft Beta
Post by: Polpolion on July 07, 2011, 06:44:56 pm
I agree with rhx. We have this amazing rail system that no one really seemed to be using all that much. Problem is it's still going to be hard to appreciate compared to warping, but compared to walking it's still amazing.
Title: Re: Minecraft Beta
Post by: achtung on July 07, 2011, 07:11:30 pm
Did anyone fix shade's rail system near the cliffs? I would have, but I didn't have any rail on me when I found it.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 08, 2011, 04:02:00 am
I'm not entirely sure how to fix it cause the station is one of Hunternclark's setups...

BTW... new Minecraft update.
Title: Re: Minecraft Beta
Post by: rev_posix on July 08, 2011, 04:10:04 am
I'm not entirely sure how to fix it cause the station is one of Hunternclark's setups...

BTW... new Minecraft update.
Yep, 1.7.3 is supposed to fix the piston dupe bug, among other bugs.  Remember kids, don't update until you hear otherwise from the server admins! :)
Title: Re: Minecraft Beta
Post by: Killer Whale on July 08, 2011, 05:50:52 am
May I get building permission pecenipicek *hopeful face*?
I'm currently stuck in a cave which I can't climb out of, can't warp out of, can't die in, and can't dig my way out of due to no permissions. And it also seems if you remove a block, jump past it to start climbing up before it's replaced, it warps you back to where you were before you jumped through it.
Not that you have any idea how trustworthy I am to believe my promise that I am trustworthy but I promise I am trustworthy.
Still on vrganjko.no-ip.org:25565 or has it been changed somewhere in the last 37 pages?

edit: Handle "KillerWhale"
Title: Re: Minecraft Beta
Post by: pecenipicek on July 08, 2011, 05:55:19 am
May I get building permission pecenipicek *hopeful face*?
I'm currently stuck in a cave which I can't climb out of, can't warp out of, can't die in, and can't dig my way out of due to no permissions. And it also seems if you remove a block, jump past it to start climbing up before it's replaced, it warps you back to where you were before you jumped through it.
Not that you have any idea how trustworthy I am to believe my promise that I am trustworthy but I promise I am trustworthy.
Still on vrganjko.no-ip.org:25565 or has it been changed somewhere in the last 37 pages?
still the same.
Title: Re: Minecraft Beta
Post by: Killer Whale on July 08, 2011, 06:00:31 am
thanx *starts singing I'm a Lumberjack and I'm Okay*
Title: Re: Minecraft Beta
Post by: TrashMan on July 08, 2011, 06:20:33 am
How do you*NOT* update?..teh game automaticly updates when you connect.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 08, 2011, 06:42:59 am
It should ask you "Would you like to update?" and you just click "Not now."

I've *URL TO MOJANGS FILES REMOVED* the necessary files to role back. (I think :rolleyes:)
Just decompress and plop it your .minecraft folder.

Admin Edit: People, you can't do that.  Mojang is very clear on those .jar files as to who own them.  Linking to an archive of them is redistributing their IP.  If you need to roll back, look at MCNostalgia and the Minecraft Downgrade Tool. - Rev. POSIX
Title: Re: Minecraft Beta
Post by: TrashMan on July 08, 2011, 07:30:44 am
The game never aks me anything. It just automaticly updates and I've found no way to disable that, other than not connecting.
And if I don't connect I can't connect to the server. :banghead:
Title: Re: Minecraft Beta
Post by: qazwsx on July 08, 2011, 07:44:08 am
Re download the launcher trashman, the "new" launcher shows changelogs and allows you to choose to upgrade
Title: Re: Minecraft Beta
Post by: -Sara- on July 08, 2011, 08:05:57 am
In options or such, yes, where you can also force an update in case of buggery.
Title: Re: Minecraft Beta
Post by: Hades on July 08, 2011, 08:22:27 am
Ugh, ****. This game would be a LOT better without the constant crashing due to Notch being a dip**** and making the game with Java.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 08, 2011, 08:32:01 am
I have no clue why that is happening. My gf has it occuring on her end as well sometimes... -.-
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 08, 2011, 09:00:32 am
Yeah, the crashes were why I stopped playing on Windows...
Title: Re: Minecraft Beta
Post by: pecenipicek on July 08, 2011, 12:19:31 pm
Yeah, the crashes were why I stopped playing on Windows...
linux is waaay worse in that matter from experience.
Title: Re: Minecraft Beta
Post by: watsisname on July 08, 2011, 01:53:30 pm
In my experience Minecraft crashes somewhat regularly if I leave it on max rendering distance with fancy graphics (gives an error regarding memory allocation or some such).  Probably just my graphics card barfing.  Dunno if that's consistent with anyone else but if so it helps to run on a lower setting or turn off fancy graphics.
Title: Re: Minecraft Beta
Post by: achtung on July 08, 2011, 02:07:18 pm
Yeah, the crashes were why I stopped playing on Windows...
linux is waaay worse in that matter from experience.

Not from my experience on Fedora 15 x86_64. Hasn't crashed a single time during gameplay. The JVM does crash after you close minecraft though, but that doesn't interrupt play. It should be noted I'm using IcedTea though. Haven't had the problem on Windows 7 64-bit either.
Title: Re: Minecraft Beta
Post by: Flipside on July 08, 2011, 02:11:46 pm
Windows 7 64 Bit here, can't say I've ever had a problem with crashing unless I do the 'vast amount of TNT' thing, and that's a well-known problem.
Title: Minecraft Downgrading
Post by: rev_posix on July 08, 2011, 04:03:52 pm
For those who somehow may have upgraded to the latest version of minecraft and the server you play on hasn't yet for some reason, fret not, there is a way to roll your unmodified client back.

MCNostalgia
http://www.minecraftforum.net/topic/106402-tool-cyborgs-tools-mcnostalgia-102/ (http://www.minecraftforum.net/topic/106402-tool-cyborgs-tools-mcnostalgia-102/)

and a GUI version for windows based on MCNostalgia, Minecraft Downgrade Tool
http://forums.bukkit.org/threads/tool-minecraft-downgrade-tool.13873/ (http://forums.bukkit.org/threads/tool-minecraft-downgrade-tool.13873/)

These use binary diff patches to change the jar vs redistribution of Mojang's IP.

Mojang has been notified by the author of MCNostalgia that the tool exists and how it works, and Mojang has not complained or said 'do not do this', so while it may not be officially sanctioned, it's also not running afoul of any copyrights.

I can confirm that the downgrade tool works for windows as I was able to downgrade a 1.7.2 client to 1.6.6 under Windows 7 Ultimate 64-bit.

Share and enjoy, and please, no more links to the .jars  :)

KThanxsBy!

Rev. P
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 08, 2011, 06:02:55 pm
I crash regularly on a high-end system so I don't think it's your guys' hardware that is causing these problems.
Title: Re: Minecraft Beta
Post by: Sandwich on July 08, 2011, 07:04:17 pm
For what it's worth, I used to have crashes all the time until I put a limit on Java's memory. Place the following line in a .bat file in the same directory as minecraft.exe:

Code: [Select]
java -Xms512m -Xmx768m -jar Minecraft.exe
Lemme know if that works for you.

Also, those of you with 64-bit Windows should definitely be running 64-bit Java, not 32-bit. I've heard that that can cause crashes as well.

EDIT: Also, another handy tip for those of you who play online a lot:

Code: [Select]
java -Xms512m -Xmx768m -jar Minecraft.exe <username> <password> <server:port>
Obviously without the < and > symbols. :)
Title: Re: Minecraft Beta
Post by: rev_posix on July 08, 2011, 07:34:30 pm
For what it's worth, I used to have crashes all the time until I put a limit on Java's memory. Place the following line in a .bat file in the same directory as minecraft.exe:

Code: [Select]
java -Xms512m -Xmx768m -jar Minecraft.exe
Lemme know if that works for you.

Also, those of you with 64-bit Windows should definitely be running 64-bit Java, not 32-bit. I've heard that that can cause crashes as well.

EDIT: Also, another handy tip for those of you who play online a lot:

Code: [Select]
java -Xms512m -Xmx768m -jar Minecraft.exe <username> <password> <server:port>
Obviously without the < and > symbols. :)
Side note: In my experience, it seems that this may work for windows, but java on the Mac is a somewhat different beast.  When I added -Xmx1024m to mine, it improved things from the default of nothing specified.  The windows side, I didn't have to touch, it runs smoothly.

YMMV, IANAL, and so on of course
Title: Re: Minecraft Beta
Post by: Polpolion on July 08, 2011, 10:03:51 pm
Can someone generate a map of rhx's server? It seems like there's a lot there to look at I just can't ever find it all.  :nervous:
Title: Re: Minecraft Beta
Post by: KyadCK on July 08, 2011, 11:18:45 pm
If someone wants to give me a copy of the world file I'll make an attempt to render it, but that is up to qaz and rhx.

Unless, ofcource, open ports for dynamap have been found? That would be a much better solution.

EDIT: cool natural (kinda) wonder:

(http://img823.imageshack.us/img823/7553/20110709022307.png)
Title: Re: Minecraft Beta
Post by: Killer Whale on July 09, 2011, 03:45:34 am
So much as put a torch on it and it will all fall down.
Just bucketed several hundred blocks of lava from the Nether to justify a waterfall.
(http://img844.imageshack.us/img844/3285/20110709163803.png)
(http://img31.imageshack.us/img31/7114/20110709163612.png)
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 09, 2011, 06:00:12 am
So, while I'm making the I-1S International Subway from Eden to my Bastion (a ~2000 block trip along a flat region 8 blocks above bedrock), I ran into several lakes of lava, requiring buckets of water and diamond picks.  The usual.  I chance upon a cave while digging up some iron, walk in, and see a dungeon.  I ended up having to fight around 25 zombies while lagging, and eventually managed to torch up the whole place.  I destroy the spawner, pillage and break down the chests, and harvest the mossy cobblestone.  Usual deal.

Then, it got weird.

The whole place is completely lit up, and I'm digging out this mossy cobblestone.  Suddenly a Zombie spawns next to me.  I kill it.  Boy, that was weird.  I continue mining.  Another zombie spawns next to me.  I kill it.  I continue mining.  A third zombie spawns in front of me, and by now I'm creeped out by the mobs spawning in total brightness.  I walk around the shaft for a bit, use F3 to see that no mobs of any description are visible, and walk back into the dungeon to finish up digging up mossy cobblestone.  I'm about 3/4 the way done when I get ninja'd.  Read: no spawner within at least a 64 block radius and not a modicum of darkness in the whole chamber.  Out of nowhere, a group of six zombies simultaneously appears out of thin air directly in front of me in this completely bare, empty, lit-up dungeon.  They swarm around me and proceed to wreck my ****.  By now, I'm stuck in a corner with six zombie ninjas gang-raping me while I am down to my last mushroom stew, 5 hearts, and 5 armor while I carry a bunch of freshly-mined ore and diamond tools.  I've had enough of this **** by now, so I disconnected before I died.

Unless there's a server mod that makes mobs spawn in groups for no apparent reason, I have no ****ing idea what happened in there.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 09, 2011, 06:24:43 am
Are you absolutely sure there are no caves along your tunnel? Spawn rates have been tweaked but I don't think they cause zombies to spawn in light...
Title: Re: Minecraft Beta
Post by: Sandwich on July 09, 2011, 06:29:27 am
(http://img31.imageshack.us/img31/7114/20110709163612.png)

Nice chunk error... :yuk:
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 09, 2011, 07:08:51 am
I could not see a single mob in any direction using the F3 thing.  Then BAM, a group of 6 zombies teleports in front of me.  This was inside a former dungeon; there is only one entrance and I was in a corner of the room, looking outward.  It's impossible to mistake what happened.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 09, 2011, 11:07:59 am
So much as put a torch on it and it will all fall down.
Just bucketed several hundred blocks of lava from the Nether to justify a waterfall.
*images snipped*
I was wondering what were you up to over there XD :p

*snipped pic*

Nice chunk error... :yuk:
Our world is full of those for some bizzare reason. i have no clue as to the why of it however. And players arent complaining anyhow.
Title: Re: Minecraft Beta
Post by: rhx123 on July 09, 2011, 11:08:56 am
The only thing that spawning has been messed with is a creeper spawner in the fenris mob trap. other than that, there is nothing else changed related to spawning.
It may well have been lag.
Title: Re: Minecraft Beta
Post by: Flipside on July 09, 2011, 02:48:50 pm
So much as put a torch on it and it will all fall down.
Just bucketed several hundred blocks of lava from the Nether to justify a waterfall.
*images snipped*
I was wondering what were you up to over there XD :p

*snipped pic*

Nice chunk error... :yuk:
Our world is full of those for some bizzare reason. i have no clue as to the why of it however. And players arent complaining anyhow.

To be honest, I just thought that someone had gone nuts with WorldEdit at some point in the past :)
Title: Re: Minecraft Beta
Post by: headdie on July 09, 2011, 03:12:05 pm
Screenies time

A few from Trashmania
(http://img855.imageshack.us/img855/3549/20110707211003.png) (http://imageshack.us/photo/my-images/855/20110707211003.png/)
Uploaded with ImageShack.us (http://imageshack.us)

(http://img844.imageshack.us/img844/8775/20110707211000.png) (http://imageshack.us/photo/my-images/844/20110707211000.png/)
Uploaded with ImageShack.us (http://imageshack.us)

(http://img88.imageshack.us/img88/5428/20110707210951.png) (http://imageshack.us/photo/my-images/88/20110707210951.png/)
Uploaded with ImageShack.us (http://imageshack.us)

(http://img18.imageshack.us/img18/4023/20110707210945.png) (http://imageshack.us/photo/my-images/18/20110707210945.png/)
Uploaded with ImageShack.us (http://imageshack.us)

(http://img837.imageshack.us/img837/5488/20110707210940.png) (http://imageshack.us/photo/my-images/837/20110707210940.png/)
Uploaded with ImageShack.us (http://imageshack.us)

(http://img13.imageshack.us/img13/7785/20110707210932.png) (http://imageshack.us/photo/my-images/13/20110707210932.png/)
Uploaded with ImageShack.us (http://imageshack.us)

And a few general shots while tunneling between Trashmania and the Fenris, project still ongoing.
(http://img684.imageshack.us/img684/3706/20110709202545.png) (http://imageshack.us/photo/my-images/684/20110709202545.png/)
Uploaded with ImageShack.us (http://imageshack.us)

(http://img16.imageshack.us/img16/7053/20110709202500.png) (http://imageshack.us/photo/my-images/16/20110709202500.png/)
Uploaded with ImageShack.us (http://imageshack.us)

(http://img535.imageshack.us/img535/3646/20110709205244.png) (http://imageshack.us/photo/my-images/535/20110709205244.png/)
Uploaded with ImageShack.us (http://imageshack.us)

Edit:

links changed for a different file hoste
Title: Re: Minecraft Beta
Post by: achtung on July 09, 2011, 04:03:12 pm
I think my grinder is messed up. When I walk up to it, or on initial connect, it works, but when I stand at the goodie deposit, it stops working.

EDIT:

The god emperor atop his throne:

(http://www.nukelol.com/images/forumimages/emperor_trash.png)
Title: Re: Minecraft Beta
Post by: headdie on July 09, 2011, 06:31:53 pm
A few more pics from the construction of the Trashmania-Fenris tunnels


(http://img834.imageshack.us/img834/3471/20110709234233.th.png) (http://img834.imageshack.us/i/20110709234233.png/)
(http://img163.imageshack.us/img163/1369/20110709233153.th.png) (http://img163.imageshack.us/i/20110709233153.png/)
(http://img818.imageshack.us/img818/2708/20110709230803.th.png) (http://img818.imageshack.us/i/20110709230803.png/)
(http://img69.imageshack.us/img69/1985/20110709225353.th.png) (http://img69.imageshack.us/i/20110709225353.png/)
(http://img846.imageshack.us/img846/2847/20110709225322.th.png) (http://img846.imageshack.us/i/20110709225322.png/)
(http://img96.imageshack.us/img96/852/20110709225251.th.png) (http://img96.imageshack.us/i/20110709225251.png/)
(http://img687.imageshack.us/img687/5512/20110709224549.th.png) (http://img687.imageshack.us/i/20110709224549.png/)
(http://img3.imageshack.us/img3/5038/20110709224542.th.png) (http://img3.imageshack.us/i/20110709224542.png/)
(http://img546.imageshack.us/img546/1521/20110709234328.th.png) (http://img546.imageshack.us/i/20110709234328.png/)
Title: Re: Minecraft Beta
Post by: achtung on July 09, 2011, 06:40:51 pm
I am yet to actually see a picture of the tunnel.
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 09, 2011, 06:42:13 pm
Well, I have deemed the cave to be cursed.  To update the situation from my previous post: I logged back in today, the zombies were still there, it was still laggy, and I died instantly.  I died about a dozen more times trying to get my stuff back and I still lost my original diamond sword.  I made sure the whole dungeon was lit up and the caverns around it are completely lit.  The dungeon itself is closed off and empty.

Infinite amounts of zombies still spawn from it, even now.  Coordinates are -752, 10, 1441.

I recorded a video and uploaded it for download. (http://www.thecouncilofmages.com/sc2/FFFFUUUUUU.mp4)  "Save as", please.


After watching the video, can an admin please tell me WTF is going on?  Honestly, this kind of BS has cost me basically diamond block in just a week.
Title: Re: Minecraft Beta
Post by: achtung on July 09, 2011, 06:44:28 pm
Well, I have deemed the cave to be cursed.  To update the situation from my previous post: I logged back in today, the zombies were still there, it was still laggy, and I died instantly.  I died about a dozen more times trying to get my stuff back and I still lost my original diamond sword.  I made sure the whole dungeon was lit up and the caverns around it are completely lit.  The dungeon itself is closed off and empty.

Infinite amounts of zombies still spawn from it, even now.  Coordinates are -752, 10, 1441.

I recorded a video and uploaded it for download. (http://www.thecouncilofmages.com/sc2/FFFFUUUUUU.mp4)  "Save as", please.


After watching the video, can an admin please tell me WTF is going on?  Honestly, this kind of BS has cost me basically diamond block in just a week.

403 Forbidden

EDIT: nevermind, now it works
Title: Re: Minecraft Beta
Post by: Hades on July 09, 2011, 08:17:37 pm
You guys actually use the default Minecraft textures? Yuck. :p
Title: Re: Minecraft Beta
Post by: rev_posix on July 09, 2011, 08:47:12 pm
You guys actually use the default Minecraft textures? Yuck. :p
Actually, I still do because I've yet to find one that I like overall, but doesn't make it hard to spot ore.

It may be just because I'm used to the stock textures, but that's the case for me.  Besides, it's part of what makes minecraft, well, minecraft.  :)

If you really want to go nuts, check this video on youtube: http://www.youtube.com/watch?v=Pxv8x52PGZU

(128x textures, bump mapping, and specular lighting, oh my)
Title: Re: Minecraft Beta
Post by: pecenipicek on July 09, 2011, 10:08:23 pm
You guys actually use the default Minecraft textures? Yuck. :p
Actually, I still do because I've yet to find one that I like overall, but doesn't make it hard to spot ore.

It may be just because I'm used to the stock textures, but that's the case for me.  Besides, it's part of what makes minecraft, well, minecraft.  :)

If you really want to go nuts, check this video on youtube: http://www.youtube.com/watch?v=Pxv8x52PGZU

(128x textures, bump mapping, and specular lighting, oh my)
my jaw dropped to the floor with a resounding *THUD*
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 09, 2011, 10:45:26 pm
Anything other than the default texture pack makes my computer cry...
Title: Re: Minecraft Beta
Post by: Sandwich on July 10, 2011, 03:53:41 am
I think my grinder is messed up. When I walk up to it, or on initial connect, it works, but when I stand at the goodie deposit, it stops working.

How near is the collection point to the spawning pads? Mobs can't spawn within a 24-block radius sphere of you (except for actual mob spawners, where you need to be within 10 blocks for it to work).
Title: Re: Minecraft Beta
Post by: rhx123 on July 10, 2011, 05:43:37 am
To DrX, just fill the dungeon in with cobble or something, that should stop it. I'll do it later tonight if you havn't already.
Title: Re: Minecraft Beta
Post by: Sandwich on July 10, 2011, 06:35:22 am
Or simply dump a bucket of water in the middle so the entire thing is flooded... or just place half-blocks / slabs on the floor... either way invalidates the floor for spawning purposes.
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 10, 2011, 07:06:00 am
Earlier I TNT'ed the whole dungeon after making that video (i had 1 torch for every 3 blocks and it stopped spawning under those conditions).  Literally as soon as the TNT went off, the zombies instantly spawned and started swarming around down there.  I built a quarantine wall and wooden barricade to seal them in.

Also: Finding absolutely enormous sums of iron in these caverns I keep bumping into.  A pretty good amount of gold, too.  I have about 90 booster rails and 1700 regular rails.  That brings me half-way to the destination (still need the return rail to be dug).  This is with iron that I mostly found on just the first 400 blocks of the tunnel (and 2 full-sized cave systems I ran into).


What's the farthst-stretching minecart line on the server in terms of blocks traveled (sum of cardinal directions)?  Mine goes over 1700 blocks when it's finished.
Title: Re: Minecraft Beta
Post by: achtung on July 10, 2011, 07:08:59 am
Tried raising myself above to 24 blocks or above and waiting, still wouldn't spawn anything after I actually stood their for a moment. Of course, as I approached there were tons down in the hole.
Title: Re: Minecraft Beta
Post by: TrashMan on July 10, 2011, 07:48:17 am

The god emperor atop his throne:

(http://www.nukelol.com/images/forumimages/emperor_trash.png)

The God-Emperor approves of this message!

EDIT:

TrashMania Border Customs station on the Fenris--TrashMania line is now operational.
Title: Re: Minecraft Beta
Post by: headdie on July 10, 2011, 07:50:54 am
I am yet to actually see a picture of the tunnel.

Its long and narrow (currently 1 square wide).  stage 1 is linked to the Fenris builders office i am now building a second square width with a view to make it a rail route (takes a silly amount of time to walk)
Title: Re: Minecraft Beta
Post by: TrashMan on July 10, 2011, 11:49:14 am
New houses are being built within our lands!

Mighty Jez has been commissioned to construct the Church of the Emperor, and Saratje has build her ...house? strip club? Greenhouse?..something.
Our walls continue to grow. The Grand Wall (stage 1) is now officially complete!
Title: Re: Minecraft Beta
Post by: headdie on July 10, 2011, 12:43:51 pm
Carving for the Trashmania - Fenris link is complete and construction of the rail line has begun at the Fenris end, though this will need some serious iron to complete, let alone redstone and gold.
Title: Re: Minecraft Beta
Post by: -Sara- on July 10, 2011, 03:59:06 pm
Seems the usual server-crash occured again?
Title: Re: Minecraft Beta
Post by: qazwsx on July 10, 2011, 04:15:58 pm
Le wut

Restarted and goodnight.
Title: Re: Minecraft Beta
Post by: -Sara- on July 10, 2011, 04:30:56 pm
Inventory rolled back hours, but stuff did not. How wack.
Title: Re: Minecraft Beta
Post by: Sandwich on July 10, 2011, 08:17:50 pm
I just connected while running 1.7.3, and it seemed to work just fine... :wtf:
Title: Re: Minecraft Beta
Post by: KyadCK on July 10, 2011, 09:07:30 pm
for those wondering and in addition to sandwich's statement, i can connect with 1.7.2
Title: Re: Minecraft Beta
Post by: qazwsx on July 11, 2011, 01:24:10 am
Yeah, for some strange reason 1.7.2 and 1.7.3 both work with the server. As far as I know, the server is still running a bukkit build based off 1.7.2 however.
Title: Re: Minecraft Beta
Post by: TrashMan on July 11, 2011, 04:07:47 am
Yup. I got 1.7.3. too and it works.


B.t.w. Blue Flames - I got about 16 stacsk of gravel for you in my castle
Title: Re: Minecraft Beta
Post by: pecenipicek on July 11, 2011, 04:15:15 am
Yeah, for some strange reason 1.7.2 and 1.7.3 both work with the server. As far as I know, the server is still running a bukkit build based off 1.7.2 however.
exact same situation here, on my end at least. i did notice some iffyness with some things, like broken/placed blocks and entities sometimes dont update, chunks refuse to load and such. either a complete client exit/re-run is needed, or sometimes a re-connect works.
Title: Re: Minecraft Beta
Post by: TrashMan on July 11, 2011, 05:46:33 am
Phase 2 of the Grand Wall has now begun. We estimate a 40%-50% teritorial expansion upon completion.

Also, TrashMania train station has been expanded. Visitors from Fenris will find larger and more confortable rooms for cavity searches, restrooms and information and storage areas.
Title: Re: Minecraft Beta
Post by: Ravenholme on July 11, 2011, 06:48:40 am
Can someone tell me the server ip? I think I'd like to join some evening soon.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 11, 2011, 06:57:12 am
Server information is on the first post I think.
Title: Re: Minecraft Beta
Post by: Sandwich on July 11, 2011, 07:05:31 am
Phase 2 of the Grand Wall has now begun. We estimate a 40%-50% teritorial expansion upon completion.

Also, TrashMania train station has been expanded. Visitors from Fenris will find larger and more confortable rooms for cavity searches, restrooms and information and storage areas.

Is that your castle wall skeleton along the shore to the west of the underwater domes?
Title: Re: Minecraft Beta
Post by: TrashMan on July 11, 2011, 07:41:44 am
yes :drevil:

There's also another wall skeleton on the east.
Title: Re: Minecraft Beta
Post by: Sandwich on July 11, 2011, 07:47:09 am
Are you planning on expanding to the south of the domes as well? :-/ I'm planning on running a rail line northwards from my place to connect to the main rails somehow, and it'd be nice to have room left to do so... :p

EDIT: rhx, any progress on the dynmap?
Title: Re: Minecraft Beta
Post by: Ravenholme on July 11, 2011, 07:55:01 am
Is Trashman's empire on Rhx's server?
Title: Re: Minecraft Beta
Post by: Sandwich on July 11, 2011, 07:55:39 am
Yes. Bring TNT. :p
Title: Re: Minecraft Beta
Post by: Ravenholme on July 11, 2011, 07:57:27 am
Yes. Bring TNT. :p

Will do. As an aside, does anyone know a chunk on rhx's server that spawns slimes? >:3
Title: Re: Minecraft Beta
Post by: Sandwich on July 11, 2011, 07:59:13 am
As an aside, does anyone know a chunk on rhx's server that spawns slimes? >:3

You follow Etho? :p
Title: Re: Minecraft Beta
Post by: Ravenholme on July 11, 2011, 09:02:12 am
As an aside, does anyone know a chunk on rhx's server that spawns slimes? >:3

You follow Etho? :p

I think that went over my head  :confused:

I was just wondering because my experiments with pistons have allowed me to create concealed doorways.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 11, 2011, 09:18:10 am
There are much more simpler ways to make concealed doorways, but I guess it'd be cool to press a button and have a passage come out of nowhere...
Title: Re: Minecraft Beta
Post by: TrashMan on July 11, 2011, 09:19:38 am
Will do. As an aside, does anyone know a chunk on rhx's server that spawns slimes? >:3

The one with my castle.. At hte bottom of Mineshaft B there is a are designated Slime Hunting Area.

Noticed that Slimes do occasionaly spawn there.
Title: Re: Minecraft Beta
Post by: Ravenholme on July 11, 2011, 09:38:27 am
Will do. As an aside, does anyone know a chunk on rhx's server that spawns slimes? >:3

The one with my castle.. At hte bottom of Mineshaft B there is a are designated Slime Hunting Area.

Noticed that Slimes do occasionaly spawn there.

Ah Damn, shoulda got some slimeballs before I struck out on my own. I'll have to extend a railway out your direction at some point when I've got Ravenwatch up and running
Title: Re: Minecraft Beta
Post by: TrashMan on July 11, 2011, 10:02:44 am
Fear not!
The Emperor protects!

I put a few slimballs and sticky pistons are in the castle storage. Help yourself to them.

My next project after finishing the walls - a Imperator class titan!
Title: Re: Minecraft Beta
Post by: Ravenholme on July 11, 2011, 10:04:40 am
Fear not!
The Emperor protects!

I puta  few slimballs and sticky pistons are in the castle storage. Help yourself to them.

I'm outside your wall by a fair distance, across some rough terrain. I'd like to extend an elevated railway out that way from Ravenwatch Manor, but I've got to build said manor first, and find enough Iron to build a massive railway
Title: Re: Minecraft Beta
Post by: TrashMan on July 11, 2011, 10:25:48 am
I got a stack or two of railways in the storage room too.
Title: Re: Minecraft Beta
Post by: Ravenholme on July 11, 2011, 10:27:36 am
I got a stack or two of railways in the storage room too.

Hmm, now I've got to devise a way to get back to you and make my way over the Great Wall to pick up supplies, since Sara said I should take Cobble from the fenris construction site as well (So long as I don't raid it all)
Title: Re: Minecraft Beta
Post by: Sandwich on July 11, 2011, 10:33:13 am
I'd like to request that anyone benefiting from the Fenris site's resources commit to putting in some time at some point in helping us clear land in the marked-out area, or some other way to give back. :)

If you do want to help clear out land, but don't have access to the TNT chest, ask if someone else on the server who does have access can get out half a stack or something (just make sure to mention it's for the Fenris project). Also, please post in the Fenris thread (http://www.hard-light.net/forums/index.php?topic=76953.0) beforehand; if we don't recognize your username, we'll be pretty reluctant to hand you TNT. :p
Title: Re: Minecraft Beta
Post by: Ravenholme on July 11, 2011, 10:39:37 am
I'd like to request that anyone benefiting from the Fenris site's resources commit to putting in some time at some point in helping us clear land in the marked-out area, or some other way to give back. :)

If you do want to help clear out land, but don't have access to the TNT chest, ask if someone else on the server who does have access can get out half a stack or something (just make sure to mention it's for the Fenris project). Also, please post in the Fenris thread (http://www.hard-light.net/forums/index.php?topic=76953.0) beforehand; if we don't recognize your username, we'll be pretty reluctant to hand you TNT. :p

I'll try and pitch in as soon as I've got easy access to the construction site - it's a fairly epic trek to where I am now from Trashman's empire. Although, someone has explored out this way before.
Title: Re: Minecraft Beta
Post by: rhx123 on July 11, 2011, 10:44:03 am
There is a railway from trashmania to fenris IIRC, however I don't think its completely finished yet.
Oh and theres usaully tones of slimes in the drop cave.
Title: Re: Minecraft Beta
Post by: Sandwich on July 11, 2011, 10:50:37 am
I'll try and pitch in as soon as I've got easy access to the construction site - it's a fairly epic trek to where I am now from Trashman's empire. Although, someone has explored out this way before.

What's your general coordinate area?

There is a railway from trashmania to fenris IIRC, however I don't think its completely finished yet.
Oh and theres usaully tones of slimes in the drop cave.

Dynmap? :(
Title: Re: Minecraft Beta
Post by: Ravenholme on July 11, 2011, 11:02:43 am
x= -110 y= 65.6 z=351.3

Roughly.

I've just found out where I am in general terms, I'm somewhere in the expanse between Trashman's empire and the Fenris construction site.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 11, 2011, 11:10:03 am
You know, there's already perfectly serviceable railway system that can get between TrashMan's Castle and the Fenris.
It does need some clearing up, but if we keep this up we'll have railway lines crisscrossing all over the place with no one using them... just FYI.
Title: Re: Minecraft Beta
Post by: headdie on July 11, 2011, 12:03:29 pm
You know, there's already perfectly serviceable railway system that can get between TrashMan's Castle and the Fenris.
It does need some clearing up, but if we keep this up we'll have railway lines crisscrossing all over the place with no one using them... just FYI.

the dedicated trasmania - fenris line is a strait shot (almost literally) which bypasses the town/vally.  I can understand your concern but atm trasmania and fenris are both highly active sites which will be grand in scale and impressive to explore so in this case I figured the line would be handy.
Title: Re: Minecraft Beta
Post by: TrashMan on July 11, 2011, 03:40:27 pm
Grand Wall expansion, Phase 2.....complete!
Phase 3 is now in effect!
Title: Re: Minecraft Beta
Post by: headdie on July 11, 2011, 05:12:38 pm
The Trashmania - fenris line is now complete and both directions are functional, with a small station built on the fenris end.

Travel plans might be disrupted by a stop point on the Fenris - Trashmania side for some "catacombs" near Trashmania.

Shots of the Fenris Station


(http://img204.imageshack.us/img204/7081/20110711223840.th.png) (http://img204.imageshack.us/i/20110711223840.png/)
(http://img43.imageshack.us/img43/5503/20110711223818.th.png) (http://img43.imageshack.us/i/20110711223818.png/)
Title: Re: Minecraft Beta
Post by: -Sara- on July 11, 2011, 06:52:06 pm
Right I edited the railroad from Fenris-Trashpire. It now loops and stops at both ends with a button to continue. It also stops at the catacombs, an almost 2000 metres tunnel of about 20x20. Don't randomly go wreck things there (no TNT either!) and don't throw torches all around, or I'll hide the entrance as fast as I gifted access to the server. :) WARNING: The hatch to the catacombs is one-way only, it goes down. To go up one needs a password, can walk it all the way through to either one of the not-yet-so-clear exits or /warp and /home to a waypoint. Soon there'll be a huge nether-gate, unpreceded by any previous endeavours to reach a different station than the Kastra-built one. It should offer a new nether area to harvest glowstone etc from, given that fortunately placed glowstone around the netherstation has been taken by now.
Title: Re: Minecraft Beta
Post by: Killer Whale on July 12, 2011, 01:43:26 am
I just logged in and someone said "the server has a terrible connection today", left, and I crashed.
I logged back in and had a huge build privelage delay; I'd destroy a block, it'd pop back and after about 20-40 seconds it would finally get destroyed and drop. I crashed a couple of times and got ported back to my start position with the couple of blocks I took out still there. I found a world hole, crashed. Found another, fell down it (I though world holes were a rendering issue, I thought I could still walk on them), crashed. Got ported back to my previous save and instantly died, dropping about 5 diamonds, half a stack of iron and over 350 mushrooms (among other miscellaneous junk) and crashed. Next login sent me home with nothing, I walked around and then got ported back to a door I'd used a moment ago, walked away, got ported back again, walked throgh another door and got ported back to that door. At which point I gave up.

Unhappy server?
Title: Re: Minecraft Beta
Post by: pecenipicek on July 12, 2011, 01:52:07 am
My ISP has ****ed something up, so sorry about that.

I have no clue as to when it will be fixed, since its out of my hands completely. Hopefully today, but i just dont know. It started messing up today around 1AM on my end (GMT+1), as witnessed by pretty much all the server regulars. At first we thought it was the server derping up, but then the rest of my internets started derping out, and i can barely open pages properly...


[edit] did i mention that pingtest.net reports ping around 1500ms and jitter from 1500-3600ms? In short, my ISP ****ed up something bad on their end, and i've spent at least an hour today already on trying to get through to someone with working higher-brain functions in their call center.
Title: Re: Minecraft Beta
Post by: Flipside on July 12, 2011, 01:54:08 am
That was me talking to you, I got kicked off a few seconds later.

@Pece : Yeah, Yoko and I have been trying on and off all evening, and the connection has been awful. I'm not sure what your ISP are doing, possibly pouring glue into the routers ;)
Title: Re: Minecraft Beta
Post by: TrashMan on July 12, 2011, 02:12:12 am
Right I edited the railroad from Fenris-Trashpire. It now loops and stops at both ends with a button to continue. It also stops at the catacombs, an almost 2000 metres tunnel of about 20x20. Don't randomly go wreck things there (no TNT either!) and don't throw torches all around, or I'll hide the entrance as fast as I gifted access to the server. :) WARNING: The hatch to the catacombs is one-way only, it goes down. To go up one needs a password, can walk it all the way through to either one of the not-yet-so-clear exits or /warp and /home to a waypoint. Soon there'll be a huge nether-gate, unpreceded by any previous endeavours to reach a different station than the Kastra-built one. It should offer a new nether area to harvest glowstone etc from, given that fortunately placed glowstone around the netherstation has been taken by now.

Yeah..for some reason, even my nether gate linked to the nether station...despite it beign really far away from any other nether gate...

I'll try putting a nether gate at the top of the second keep...that should be interesting.
Title: Re: Minecraft Beta
Post by: Killer Whale on July 12, 2011, 02:14:44 am
Not at all the point of what you're saying, but what would glue do to electronics? It doesn't conduct (unless its a really watery one), so the most it would do is jam fans, retain heat and prevent you from opening the case up again. Would a router still work with glue poured into it? Is that what they were testing out?
Title: Re: Minecraft Beta
Post by: pecenipicek on July 12, 2011, 02:34:19 am
That was me talking to you, I got kicked off a few seconds later.

@Pece : Yeah, Yoko and I have been trying on and off all evening, and the connection has been awful. I'm not sure what your ISP are doing, possibly pouring glue into the routers ;)
i've been yelling at them. basically, they were having some maintenance in my area, its been finished around 6AM my time, and for some reason, something ****ed up and they've had already more than a 100 calls of the same type of problems. I expect it to be solved today, but you never know... -.-
Title: Re: Minecraft Beta
Post by: Flipside on July 12, 2011, 02:41:16 am
Not at all the point of what you're saying, but what would glue do to electronics? It doesn't conduct (unless its a really watery one), so the most it would do is jam fans, retain heat and prevent you from opening the case up again. Would a router still work with glue poured into it? Is that what they were testing out?

It's a holdover from before digital technology was widespread to be honest, pouring glue into mechanical stuff would make it jam up and run really badly, I'm just showing my age ;)

Edit: Seems to be running much better now....
Title: Re: Minecraft Beta
Post by: pecenipicek on July 12, 2011, 03:51:35 am
Not at all the point of what you're saying, but what would glue do to electronics? It doesn't conduct (unless its a really watery one), so the most it would do is jam fans, retain heat and prevent you from opening the case up again. Would a router still work with glue poured into it? Is that what they were testing out?

It's a holdover from before digital technology was widespread to be honest, pouring glue into mechanical stuff would make it jam up and run really badly, I'm just showing my age ;)

Edit: Seems to be running much better now....
let us hope so. report if anything acts up, and i'll go yell at them some more.

[edit](http://www.pingtest.net/result/43453357.png) (http://www.pingtest.net)
this is the latest.

compared to previous 1500+ for ping a 3000+ for jitter...
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 03:55:36 am
Right I edited the railroad from Fenris-Trashpire. It now loops and stops at both ends with a button to continue. It also stops at the catacombs, an almost 2000 metres tunnel of about 20x20. Don't randomly go wreck things there (no TNT either!) and don't throw torches all around, or I'll hide the entrance as fast as I gifted access to the server. :) WARNING: The hatch to the catacombs is one-way only, it goes down. To go up one needs a password, can walk it all the way through to either one of the not-yet-so-clear exits or /warp and /home to a waypoint. Soon there'll be a huge nether-gate, unpreceded by any previous endeavours to reach a different station than the Kastra-built one. It should offer a new nether area to harvest glowstone etc from, given that fortunately placed glowstone around the netherstation has been taken by now.

Yeah..for some reason, even my nether gate linked to the nether station...despite it beign really far away from any other nether gate...

I'll try putting a nether gate at the top of the second keep...that should be interesting.

8 blocks in the normal world equal only 1 block in the nether. If your keep is a whopping 800 blocks away it's a mere 100 in the nether.

Theoretically if you make a nether minecart trail in miniature of the real one facing the same way you could cross the whole map in 30 seconds. Kastra used this to make some hyperfast transportation.
Title: Re: Minecraft Beta
Post by: TrashMan on July 12, 2011, 04:01:02 am
I know the distances in Nether.

I still can't see how my portal linked to the exact same place....unless all overworld portals withing 500 blocks will always link to the same place.

Thwre is literally no other portal for 2-3 chunks around mine.

EDIt:
After reading a bit on the wiki, the overwolrd distannce between portal has to be 1024 blocks if you dont' want them to link to the same netherworld portal...that's just..daft.

Ah..but there is a way around it it seems...if someone were to temporarily deactivate the Netwerworld station portal, thta would force a creation of a new portal when someoen passes trough mine. then re-activate the Nether station portal.
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 04:10:57 am
I know the distances in Nether.

I still can't see how my portal linked to the exact same place....unless all overworld portals withing 500 blocks will always link to the same place.

Thwre is literally no other portal for 2-3 chunks around mine.

EDIt:
After reading a bit on the wiki, the overwolrd distannce between portal has to be 1024 blocks if yo udotn' want them to link to the same netherworld portal...that's just..daft

was going to tell you that but you found out already :)
Title: Re: Minecraft Beta
Post by: Sandwich on July 12, 2011, 05:42:26 am
Easiest way to deactivate a portal that I've seen so far is to put water so it flows through the portal. Just remember to have flint & steel with you to relight it when the time comes.
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 05:49:32 am
I'm going to try using lava and water to make an on-off switch today on a portal.
Title: Re: Minecraft Beta
Post by: Sandwich on July 12, 2011, 05:53:46 am
I'm going to try using lava and water to make an on-off switch today on a portal.

I was contemplating that myself last night while falling asleep. :p "Y'know," I thought, "Sara should try to make a portal that you can switch on and off using water and lava." :p
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 06:18:28 am
You also want to give me all your diamond and gold. :P Maybe it works too...
Title: Re: Minecraft Beta
Post by: Ravenholme on July 12, 2011, 08:19:42 am
Can I ask who built the mob trap/grinder at the Fenris station? Would they be able to teach me how to make them/point me in the direction of a tutorial/diagram?
Title: Re: Minecraft Beta
Post by: TrashMan on July 12, 2011, 08:29:35 am
Water dissapears in the Nether. how do oyu deactiveate a portal o nthe Nether side wiht it? You have to break the obsidian.
Title: Re: Minecraft Beta
Post by: achtung on July 12, 2011, 08:31:04 am
TNT may be capable of blowing it out.
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 08:35:32 am
Problem is if too many mobtrabs are in the world, no other spawns may occur.
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 08:36:08 am
Water dissapears in the Nether. how do oyu deactiveate a portal o nthe Nether side wiht it? You have to break the obsidian.

Lava IN the portal breaks it too. As would a piston pushing a block in and out. Or a piston moving obsidian if that is possible.
Title: Re: Minecraft Beta
Post by: Hades on July 12, 2011, 08:36:46 am
Lava IN the portal breaks it too. As would a piston pushing a block in and out. Or a piston moving obsidian if that is possible.
Pistons can't move Obsidian blocks iirc
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 08:43:27 am
Yea I tried by now. Still plenty of ways.
Title: Re: Minecraft Beta
Post by: rhx123 on July 12, 2011, 08:49:25 am
Would pushing a block into the portal stop it?
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 09:13:21 am
Tried it refuses to push against a portal block. A water piston did turn it off, but it seems lighting it is another story.

Edit: having something burn next to it neither.

Edit2: I managed to turn it off with water and a piston flawlessly now. But that's only half the work.
Title: Re: Minecraft Beta
Post by: Topgun on July 12, 2011, 09:50:05 am
I want to join this, who do I contact to get op?
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 10:30:50 am
CRAFTGATE! MG-1

A stargate-esque shutdown system. Now to find a way to autolight it repeatedly.

http://www.youtube.com/watch?v=Ok_nzmeDx0k

@Topgun: On Rhx/Richards server you just join. On Pec's you need permissions to build I think. Info is in the first post.
Title: Re: Minecraft Beta
Post by: Hades on July 12, 2011, 01:20:47 pm
CRAFTGATE! MG-1

A stargate-esque shutdown system. Now to find a way to autolight it repeatedly.

http://www.youtube.com/watch?v=Ok_nzmeDx0k
That is super cool. I'll try something like that later on Pece's server.
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 02:37:32 pm
Ran into this while happily mining, wtf?!

(http://img705.imageshack.us/img705/9807/whaa.jpg)
Title: Re: Minecraft Beta
Post by: Luis Dias on July 12, 2011, 03:02:48 pm
very beautiful
Title: Re: Minecraft Beta
Post by: Sandwich on July 12, 2011, 03:10:46 pm
Ran into this while happily mining, wtf?!

:wtf:

Can I ask who built the mob trap/grinder at the Fenris station? Would they be able to teach me how to make them/point me in the direction of a tutorial/diagram?

I copied it basically 1:1 from Etho's mob grinder. He's got plenty of tutorial videos out; I think all the relevant ones are in the description of this one (http://www.youtube.com/watch?v=T5H3aO0wUBQ).
Title: Re: Minecraft Beta
Post by: rhx123 on July 12, 2011, 03:42:07 pm
Sara, havn't you ever been down the plunge-o-vator :O
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 04:24:16 pm
Plunge-o-vator? I've only been in Sandwiches HUGE crater, but that didn't have this coolness in it.

edit: Anyway, I closed both entrances thickly with smoothstone, it now looks inconspicuous with the rest of my tunnel.
Title: Re: Minecraft Beta
Post by: qazwsx on July 12, 2011, 04:50:15 pm
That's pretty much directly under spawn, I'll show you the "normal" entrance next time anyone's online.
If I recall correctly, a sizeable amount of slimes spawn in that cave as well.
Title: Re: Minecraft Beta
Post by: -Sara- on July 12, 2011, 06:15:01 pm
Awesome, yea you showed me the direction but I expected the old TNT cavern. Not this. :P Found my way out by removing cobble and placing it back to circumvent a door and take a rail up again. When Dynmap is up it'll be cool to discover all that stuff. Maybe you should hold tours once a month. :D
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 13, 2011, 12:07:08 am
That cave was first place a visited on the server... One day I'm walking around gawking at the scenery and all of a sudden I plunge into a very, very deep hole.
Title: Re: Minecraft Beta
Post by: qazwsx on July 13, 2011, 02:45:43 am
The cave actually predates HLP's access to the server, at the point of creation, the server ran in a shoebox under rhx's bed.
Title: Re: Minecraft Beta
Post by: headdie on July 13, 2011, 02:51:00 am
You know what would be cool, a /warp random command.  It would warp you to a random spot within a set distance from the player and from the centre of the map.  Would certainly be useful for finding explored areas to mine.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 13, 2011, 02:54:37 am
Explored areas to mine? You won't find much 'cept stone and some coal that way...
Title: Re: Minecraft Beta
Post by: headdie on July 13, 2011, 03:08:04 am
/me facepalms

unexplored then

you know what I meant   :p
Title: Re: Minecraft Beta
Post by: Ravenholme on July 13, 2011, 05:00:49 am
Thanks for the links Sandwich, I'll have a go at building a Mobavator and Grinder at some point.
Title: Re: Minecraft Beta
Post by: Sandwich on July 13, 2011, 05:12:15 am
I just spent the last 2 nights spelunking a cave system I encountered at diamond level below my house. I'd dug down, intending to start a branch mine to get resources for a rail system to my house, and 10 blocks into the second tunnel I encountered a lava lake. Out came the water bucket, and the lake was now obsidian! It also connected me to this massive cave system. I found something like 12 stacks of coal, 8 of redstone, 4 of iron, a half-stack of gold, and a whopping 3 diamonds.  :blah:

Once fully explored, I resumed my branch mine tunnels. 30 minutes and 5 tunnels later, and I had found ~15 diamonds. :rolleyes: :p
Title: Re: Minecraft Beta
Post by: Ravenholme on July 13, 2011, 05:50:10 am
I just spent the last 2 nights spelunking a cave system I encountered at diamond level below my house. I'd dug down, intending to start a branch mine to get resources for a rail system to my house, and 10 blocks into the second tunnel I encountered a lava lake. Out came the water bucket, and the lake was now obsidian! It also connected me to this massive cave system. I found something like 12 stacks of coal, 8 of redstone, 4 of iron, a half-stack of gold, and a whopping 3 diamonds.  :blah:

Once fully explored, I resumed my branch mine tunnels. 30 minutes and 5 tunnels later, and I had found ~15 diamonds. :rolleyes: :p

I'm in the process of creating a stairmine at Ravenwatch manor, with the intention of branch mining from it - I hope I get that lucky.
Title: Re: Minecraft Beta
Post by: CommanderDJ on July 13, 2011, 07:13:37 am
I abandoned my old home completely, as it was in a terrible spot with nothing interesting around it. So if anyone finds a rectangular, two-storey fort with no doors, feel free to mine your way in and help yourself to anything that's left there.

Also I accidentally a lavafall, thus setting my two dogs on fire. :(
Title: Re: Minecraft Beta
Post by: Jachilles on July 13, 2011, 08:33:33 am
Hello all! Been pointed this way by Ravenholme. :P I love Minecraft and the possibility of joining a good server is one ill jump at!
Title: Re: Minecraft Beta
Post by: pecenipicek on July 13, 2011, 09:04:28 am
flipside, catch me on skype when  you get on.
Title: Re: Minecraft Beta
Post by: Sandwich on July 13, 2011, 10:14:16 am
Hello all! Been pointed this way by Ravenholme. :P I love Minecraft and the possibility of joining a good server is one ill jump at!

Ahh, but have you at least played Freespace 1/2? :p
Title: Re: Minecraft Beta
Post by: TrashMan on July 13, 2011, 11:02:40 am
I abandoned my old home completely, as it was in a terrible spot with nothing interesting around it. So if anyone finds a rectangular, two-storey fort with no doors, feel free to mine your way in and help yourself to anything that's left there.

The Emperor resents that remark.

Also, anyone seen Blue Flames? Haven't seen him on-line in the past few days.
Title: Re: Minecraft Beta
Post by: -Sara- on July 13, 2011, 11:23:45 am
Didn't the great emperor see everything? :P
Title: Re: Minecraft Beta
Post by: Ravenholme on July 13, 2011, 12:28:31 pm
Hello all! Been pointed this way by Ravenholme. :P I love Minecraft and the possibility of joining a good server is one ill jump at!

Ahh, but have you at least played Freespace 1/2? :p

He should have, I've been telling him to for long enough :p
Title: Re: Minecraft Beta
Post by: achtung on July 13, 2011, 12:58:50 pm
Who built that little wooden shack under my rail to the southwest of the fenris? I've always wondered.
Title: Re: Minecraft Beta
Post by: -Sara- on July 13, 2011, 02:34:40 pm
Screenshot? Says more than a 1000 words, maybe someone knows then.
Title: Re: Minecraft Beta
Post by: KyadCK on July 13, 2011, 04:31:29 pm
I may have been a tad busy in the past few hours:

(http://img849.imageshack.us/img849/1069/20110713165217.png)

Also, for some reason it isnt as hard to find my house as it used to be...
Title: Re: Minecraft Beta
Post by: headdie on July 13, 2011, 04:38:49 pm
I dont know why but i think i would have to agree with you
Title: Re: Minecraft Beta
Post by: TrashMan on July 13, 2011, 04:55:56 pm
Didn't the great emperor see everything? :P


Oh I do. But I have to give you all an illusion of being usefull.
By pretending to need your services, I grant you the opportunity to earn glory and favor.

NOTE TO SELF: Install more CCTV cammeras.

ADDENDUM: put netherrack all over the great wall.

ADDENDUM2: rapid-fire fire arrow launchers for the titans guns. Hmmm...if I put a mob spawner inside the gun I could launch creepers! Get a research team on that ASAP.

ADDENDUM3: Don't make mental notes to self while speaking to the public. Also, call in MIB units to "fix" this.


*FLASH*

It was just swamp gas.
Title: Re: Minecraft Beta
Post by: achtung on July 13, 2011, 05:36:32 pm
Very nice Kyad.
Title: Re: Minecraft Beta
Post by: CommanderDJ on July 13, 2011, 05:49:20 pm
I abandoned my old home completely, as it was in a terrible spot with nothing interesting around it. So if anyone finds a rectangular, two-storey fort with no doors, feel free to mine your way in and help yourself to anything that's left there.

The Emperor resents that remark.

*snip*

I meant interesting in terms of the natural landscape. Of course TrashMania looked grand off in the distance.
Title: Re: Minecraft Beta
Post by: Retsof on July 13, 2011, 06:11:39 pm
If any one wants to blow something up there's a failed mob trap (merely a large rectangular tower) above my house that could be demolished.  I don't think I have the TNT for it myself and I lack the ambition to do it by hand.  Also, feel free to use my nether portal (in the building with the four nethrack "spikes"), but be warned it is one-way to the central gate.
Title: Re: Minecraft Beta
Post by: qazwsx on July 13, 2011, 06:28:48 pm
I may have been a tad busy in the past few hours:

(http://img849.imageshack.us/img849/1069/20110713165217.png)

Also, for some reason it isnt as hard to find my house as it used to be...
I ****ING LOVE IT.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 13, 2011, 10:05:02 pm
That place looks eerily familiar... where is that?
Title: Re: Minecraft Beta
Post by: KyadCK on July 13, 2011, 10:45:53 pm
That'd be my once hidden home behind Shade's place. besides the towers there is also the massive sugarcane lake (part of which is seen at the bottom).


<Maze> - <Shade's House> - <My House> for general directions, though it should be visable from some point of the rail.
Title: Re: Minecraft Beta
Post by: Killer Whale on July 14, 2011, 04:40:10 am
I love how the world is so packed with things that happily mining a thousand blocks from town a redstone torch falls on my head.
Title: Re: Minecraft Beta
Post by: Sandwich on July 14, 2011, 04:55:18 am
A redstone torch? Aww, you broke it!
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 14, 2011, 05:06:31 am
Where the heck are you mining? I bet it was for a powered rail...

If you want room to expand, you should probably go somewhere farther than 1000 blocks from town. Maybe like... 3000? :lol:
Title: Re: Minecraft Beta
Post by: Killer Whale on July 14, 2011, 08:47:05 am
Don't worry, I fixed the powered rail. I should have realised I'd hit rail seeing as you can't miss the airborne rail plunging mid-way into the cliff face right next to where I'm digging my house (you can see it to the left of the picture I posted before (http://www.hard-light.net/forums/index.php?topic=73227.msg1529745#msg1529745), my house is behind the waterfall).
And I think the server is currently limiting the world to about 2.5 km from spawn, cause I hit a teleporting barrier.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 14, 2011, 08:47:59 am
I love how the world is so packed with things that happily mining a thousand blocks from town a redstone torch falls on my head.
i think thats more related to the fact that whereever somebody moved himself and built something, we connected it. :p


feel free to spread out dude :D
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 14, 2011, 09:51:31 am
I just thought of a totally awesome thing I could do with pistons, but I haven't finished the last 2 projects I started on...

Damn! I'm turning into qaz. :P
Title: Re: Minecraft Beta
Post by: TrashMan on July 14, 2011, 09:59:27 am
Any WH40K fans on the server? I want to build a Walrord titan!
Title: Re: Minecraft Beta
Post by: -Sara- on July 14, 2011, 10:35:40 am
Seems I have now around 170 diamond, 250 gold and 750 iron, woop! The mining goes on.

In the meanwhile, what'd people feel about a floating paradise island?
Title: Re: Minecraft Beta
Post by: qazwsx on July 14, 2011, 10:36:43 am
I just thought of a totally awesome thing I could do with pistons, but I haven't finished the last 2 projects I started on...

Damn! I'm turning into qaz. :P
>_>
It's true, I never finish anythi
Title: Re: Minecraft Beta
Post by: -Sara- on July 14, 2011, 10:41:30 am
I just thought of a totally awesome thing I could do with pistons, but I haven't finished the last 2 projects I started on...

Damn! I'm turning into qaz. :P
>_>
It's true, I never finish anythi

Can we burn that awful trollface of wool? It's horrid and never gets finished anyway! :P
Title: Re: Minecraft Beta
Post by: Sandwich on July 14, 2011, 11:05:30 am
>_>
It's true, I never finish anythi

Not entirely true - you finished the mob grinder at Fenris... :p
Title: Re: Minecraft Beta
Post by: Luis Dias on July 14, 2011, 11:36:48 am
any progress on the fenris? I haven't minecraft, so I can't see it ingame
Title: Re: Minecraft Beta
Post by: qazwsx on July 14, 2011, 11:43:09 am
>_>
It's true, I never finish anythi

Not entirely true - you finished the mob grinder at Fenris... :p
I didn't build the top part :P
Title: Re: Minecraft Beta
Post by: Polpolion on July 14, 2011, 12:51:30 pm
any progress on the fenris? I haven't minecraft, so I can't see it ingame
I don't think anyone's worked on it since I added the top side of the midsection. I even had to stop that because I don't have any more grey wool. It's just a frame and a wall, IIRC.
Title: Re: Minecraft Beta
Post by: headdie on July 14, 2011, 01:30:18 pm
any progress on the fenris? I haven't minecraft, so I can't see it ingame


(http://img6.imageshack.us/img6/97/20110714191619.th.png) (http://img6.imageshack.us/i/20110714191619.png/)
(http://img39.imageshack.us/img39/8118/20110714191616.th.png) (http://img39.imageshack.us/i/20110714191616.png/)

and finally our glorious emperor hard at work in the kingdom
(http://img809.imageshack.us/img809/2964/20110714191930.th.png) (http://img809.imageshack.us/i/20110714191930.png/)
Title: Re: Minecraft Beta
Post by: Sandwich on July 14, 2011, 02:51:32 pm
I don't think anyone's worked on it since I added the top side of the midsection. I even had to stop that because I don't have any more grey wool. It's just a frame and a wall, IIRC.

Grey wool? You didn't use smoothstone?
Title: Re: Minecraft Beta
Post by: Polpolion on July 14, 2011, 03:54:52 pm
I don't think anyone's worked on it since I added the top side of the midsection. I even had to stop that because I don't have any more grey wool. It's just a frame and a wall, IIRC.

Grey wool? You didn't use smoothstone?
Most of the side is smoothstone, yes, but the portion of the Fenris side that hasn't been filled in yet (the gap up and to the right of the airlock door) needs to use a darker material than the rest. Netherack (or however it's spelled) should be good enough for the red detailing, but I don't want to add that until I have the darker stuff in place.
Title: Re: Minecraft Beta
Post by: Flipside on July 14, 2011, 07:25:15 pm
Anyone on Peci's server under the name NamelessGuy1? Not a name that brings an image of trust to mind ;)

If you're genuinely from here, please let us know.
Title: Re: Minecraft Beta
Post by: Sandwich on July 14, 2011, 09:55:12 pm
Most of the side is smoothstone, yes, but the portion of the Fenris side that hasn't been filled in yet (the gap up and to the right of the airlock door) needs to use a darker material than the rest. Netherack (or however it's spelled) should be good enough for the red detailing, but I don't want to add that until I have the darker stuff in place.

Ah, I'd had cobblestone in mind for the darker grey parts until they changed the texture to be lighter colored...
Title: Re: Minecraft Beta
Post by: Polpolion on July 14, 2011, 10:05:27 pm
Same here, at least they changed it before I put it in. :p
Title: Re: Minecraft Beta
Post by: KyadCK on July 14, 2011, 11:40:35 pm
Phase 2 complete:

(http://img13.imageshack.us/img13/9289/20110714233433.png)

Phase 3 will begin... in about a week after I get back all the resources I burned making phases one and two, damn those things eat up cobble, sand and coal quick.
Title: Re: Minecraft Beta
Post by: Killer Whale on July 15, 2011, 12:43:45 am
Anyone on Peci's server under the name NamelessGuy1? Not a name that brings an image of trust to mind ;)

If you're genuinely from here, please let us know.
I am NamelessGuy1. I was considering having quite a few of NamelessGuy# out the front of Hades' house with swords, to look like attackers. NamelessGuy1 was the first, a test guy if you will (he currently has my sword). But I realised that the server would get too laggy as would my bandwith so I rejected the idea.
Title: Re: Minecraft Beta
Post by: Sandwich on July 15, 2011, 06:39:00 am
Phase 2 complete:

(http://img13.imageshack.us/img13/9289/20110714233433.png)
Reminds me of the mothership landing platforms from the V remake...
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 15, 2011, 07:10:50 am
Should I be worried? Perhaps I should follow TrashMan's example and take defensive measures. o_o
Title: Re: Minecraft Beta
Post by: pecenipicek on July 15, 2011, 08:09:06 am
Anyone on Peci's server under the name NamelessGuy1? Not a name that brings an image of trust to mind ;)

If you're genuinely from here, please let us know.
I am NamelessGuy1. I was considering having quite a few of NamelessGuy# out the front of Hades' house with swords, to look like attackers. NamelessGuy1 was the first, a test guy if you will (he currently has my sword). But I realised that the server would get too laggy as would my bandwith so I rejected the idea.
derp, nvm -.-
Title: Re: Minecraft Beta
Post by: esarai on July 15, 2011, 03:24:57 pm
Gentlemen, I come today to share with you a great feat of minecrafting.  At 1:46 MST, the Space Battleship Yamato and an Imperial-class Star Destroyer engaged each other in air-to-air combat over Himeji Castle on the Casual Fun World server.  The Yamato had been engineered expressly for the purpose of aerial combat, sporting 9 anti-air cannons each side, plus an immensely powerful, 8-shot forward cannon for both air and land attack missions.  The Imperial Star Destroyer was engineered as a ground assault ship, and as such had a 20-bomb payload and two long-range forward cannons.  The combatants met in the air NE of the castle and began maneuvering to attack.  The first salvo was fired by the Yamato, but the broadside guns fell short of the destroyer.  The Destroyer returned fire with a salvo from its spinal guns, but the shells simply bounced off the hull of the Yamato.  A malfunction in the SD's guns killed a crewman, and while attempting to shore up the damage, the Yamato maneuvered into position and opened fire with all broadside guns.  The shots landed, but were ineffective.  With both ships evenly matched, maneuvering continued, each ship trying to find a workable firing solution, until the Yamato's captain attempted to bring his primary gun to bear, misjudged the distance to target, and rammed the star destroyer, crippling the ship's midsection and destroying primary fire control.  The destroyer limped away for repairs and refit, while the Yamato flew proudly onwards. 


Sadly, the dockyards forgot to install guncams on the ships, and our only sources are witnesses who observed the battle first-hand.
Title: Re: Minecraft Beta
Post by: headdie on July 15, 2011, 03:53:45 pm
does that mean we need a Cain?
Title: Re: Minecraft Beta
Post by: TrashMan on July 16, 2011, 02:18:35 pm
The Emperor wishes to remind everyone of His generosity towards those loyal to Him.

To this end, the Emperor has graciously offer aid in manpower and materials to Lord Raveholme. Note that even now, the Ravenholme manor and railway are nearing completion!
Blessed are the loyal servants of the empire! Woe to the Emperors foes!

We also wish to inform the public on the delays in the titan Project. They were caused by the arrival or the man know as Witcher 2.
Title: Re: Minecraft Beta
Post by: Ravenholme on July 16, 2011, 03:44:38 pm
The Emperor wishes to remind everyone of His generosity towards those loyal to Him.

To this end, the Emperor has graciously offer aid in manpower and materials to Lord Raveholme. Note that even now, the Ravenholme manor and railway are nearing completion!
Blessed are the loyal servants of the empire! Woe to the Emperors foes!

We also wish to inform the public on the delays in the titan Project. They were caused by the arrival or the man know as Witcher 2.

And, in accordance with our bond, I hereby state that the Ravenwatch Estate owes you 32 iron bars, 22 Gold bars, and one Embassy to be built within the Trashmania Demense.

Let all men know my bond, so that failure to pay mine debt results in the scorn an oathbreaker would richly deserve
Title: Re: Minecraft Beta
Post by: KyadCK on July 16, 2011, 03:50:09 pm
Phase 3:

(http://img88.imageshack.us/img88/2745/20110715183729.png)

Even I dunno what happens next, but I was thinking of building a house and garden, possibly with a big dome over it unless other people have better ideas.
Title: Re: Minecraft Beta
Post by: -Sara- on July 16, 2011, 04:11:18 pm
The griever struck again. One of my dogs is gone, likely killed. Next to the sign saying to not let my dogs out, were new signs with: Who let the dogs out!

Much worse is I saved a small castle from griever TNT. TNT was spread on each level, close to a lava trap. I don't know who's castle it was, but the lava from the trap could have blown the whole castle up. About 20 TNT, maybe even 30, were spread through it. This is the castle:

(http://img14.imageshack.us/img14/1918/20110716225310.png)

I'm worried many more buildings may be laced with TNT. The way chunks load, things don't move or explode until a player enters the chunk. With lava it's thus rigged to go once a player passes by the castle or building. This has to stop soon now. Get Dynmap back up, if there is a port-problem, ask helpdesk to help you with it. It's what they're paid for, they're to assist unconditioned as long as it's within terms. I think helping with port problems fits that list?




@ Kyad:

* PvP arena.
* Mob arena (with spawners and pistons to allow or disallow a spawn.
* A temple housing a main Nether portal (the spirit temple is okay, but the fenris portal is silly).
Title: Re: Minecraft Beta
Post by: Ravenholme on July 16, 2011, 04:22:03 pm
Where is your house that keeps getting griefed Sara? I don't think anything has happened to Ravenwatch yet, though I'll go over it to make sure.
Title: Re: Minecraft Beta
Post by: -Sara- on July 16, 2011, 04:30:54 pm
Mine got grieved once so far, others were far more grieved.
Title: Re: Minecraft Beta
Post by: rhx123 on July 16, 2011, 05:16:48 pm
Sara, that tnt-laced castle is a copy of one made by scrumplesplung which I pasted in the middle of nowhere to mess with tnt. It's been there for ages and gets blown up and re-pasted once or twice a week :P
Title: Re: Minecraft Beta
Post by: headdie on July 16, 2011, 05:24:10 pm
It reminds me of the guard posts seen the the Settlers games
Title: Re: Minecraft Beta
Post by: qazwsx on July 16, 2011, 05:27:08 pm
Dynmap won't really help with preventing griefing, Logblock/datablock however will allow us to undo damage, and what we need for that is access to the SQL server, rhx put tickets in for it, but I haven't heard from him recently. I might check out datablock sometime, however my brain is full of **** from several consecutive  heavy nights, so it won't be done for a couple of days unless rhx wants to check it out.

Also, I swaer that structure was abanadoned, I noticed the tnt in it sometime last week, and thought somoene had just scheduled it for demilition.

Derp, rhx postan.
Title: Re: Minecraft Beta
Post by: rhx123 on July 16, 2011, 05:28:49 pm
@The ports for dynmap, no progress, but they said the SQL should be ready tommorow, their upgrading hardwear the moment hence the huuge wait.
Title: Re: Minecraft Beta
Post by: Retsof on July 16, 2011, 06:50:06 pm
I think I'm going to try and build something resembling an ancient temple.  You know, hidden passages, traps, treasure, all that good stuff.  Now I just need a floorplan and some open land....  and really some idea of how I will actually build it.  Or maybe I'll just wing it, dunno.
Title: Re: Minecraft Beta
Post by: -Sara- on July 16, 2011, 07:14:53 pm
If you wait for 1.8 you get all those new fancy kaki bricks and such. You could make a pyramid. ;)
Title: Re: Minecraft Beta
Post by: Retsof on July 16, 2011, 08:31:35 pm
Good idea, I can use the time to plan.
Title: Re: Minecraft Beta
Post by: Ravenholme on July 17, 2011, 02:25:32 am
If you wait for 1.8 you get all those new fancy kaki bricks and such. You could make a pyramid. ;)

I'm not sure those bricks are actually Khaki, most people think that's the new softer lighting system that Notch is introducing making them seem brown/orange rather than Grey, due to the presence of torches. I don't know though.
Title: Re: Minecraft Beta
Post by: rhx123 on July 17, 2011, 03:48:49 am
Server has moved to 66.225.195.99:25574
Title: Re: Minecraft Beta
Post by: qazwsx on July 17, 2011, 10:41:35 am
I'm not sure those bricks are actually Khaki, most people think that's the new more resource intensive lighting system that Notch is introducing
Fixed that for you. :P
Title: Re: Minecraft Beta
Post by: Ravenholme on July 17, 2011, 01:17:48 pm
Man, the return on investment of materials in bookshelves is horrific. It's taking forever to create a small library on the ground floor of Ravenwatch. Grinding away at it every time that I'm on.

Oh, Trashman, I've got the loaned materials to pay back to you, and once the Library is complete I intend to work on our Embassy.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 17, 2011, 08:15:22 pm
If you need Sugarcanes I have a few stacks I harvested from my farm... I'm pretty sure Kyad has ton too from his lake.
Title: Re: Minecraft Beta
Post by: Ravenholme on July 18, 2011, 06:23:36 am
If you need Sugarcanes I have a few stacks I harvested from my farm... I'm pretty sure Kyad has ton too from his lake.

That's very generous of you - I might take you up on that, we'll see what progress I end up making today.

And I am a redstone god! (Well not really, I've just been mucking around on SP building piston contraptions and I am definitely improving, I can actually do simple gating - Repeaters were a godsend though)

Speaking of which, I almost wish that the server would use Integrated Redstone (http://www.minecraftforum.net/topic/365357-173-eloraams-mods-integrated-redstone-v151-redpower-v151-redstone-pipe/), I don't like the Power Core module that it's dependent on, but it reduces some of the sprawling nature of redstone circuits.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 18, 2011, 08:06:13 am
Sugarcanes are really easy to farm because they grow pretty fast. If you're willing to invest time in making a sizable farm, you'll end up with more than you know what to do with like me... :lol:
Title: Re: Minecraft Beta
Post by: -Sara- on July 18, 2011, 08:13:25 am
Yea if you farm a bunch around a lake and break only the top 2 layers (hit the middle layer to break the top and middle canes at once), then you can replant those next to the excisting canes and they'll grow too.
Title: Re: Minecraft Beta
Post by: Ravenholme on July 18, 2011, 08:27:33 am
Yea if you farm a bunch around a lake and break only the top 2 layers (hit the middle layer to break the top and middle canes at once), then you can replant those next to the excisting canes and they'll grow too.

Yep, that's what I do, but it's very time intensive
Title: Re: Minecraft Beta
Post by: -Sara- on July 18, 2011, 10:05:33 am
I'll make you some bookcases then.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 18, 2011, 10:12:03 am
Yea if you farm a bunch around a lake and break only the top 2 layers (hit the middle layer to break the top and middle canes at once), then you can replant those next to the excisting canes and they'll grow too.

Yep, that's what I do, but it's very time intensive
I'll give them to you if I see you online in minecraft and you still need them. Don't be afraid to ask for anything else you might need! 'Cept for diamond. :P
Title: Re: Minecraft Beta
Post by: Ravenholme on July 18, 2011, 05:10:40 pm
You guys are too nice :)
Title: Re: Minecraft Beta
Post by: -Sara- on July 18, 2011, 06:08:31 pm
Made 92 bookcases for you!
Title: Re: Minecraft Beta
Post by: Ravenholme on July 18, 2011, 06:12:03 pm
Made 92 bookcases for you!

Thank you very much Sara, I'll get them off you when next we're both on
Title: Re: Minecraft Beta
Post by: pecenipicek on July 19, 2011, 12:52:22 pm
qazwsx, could you please update the first post with the new link for my server? its minecraft.egzodus.com


/me loves CNAME redirects
Title: Re: Minecraft Beta
Post by: Flipside on July 19, 2011, 01:16:26 pm
I've updated it in the first post :)

One quick thing, I think TNT block protect has got turned back on again, at least, it didn't seem to be doing any damage earlier today :(
Title: Re: Minecraft Beta
Post by: qazwsx on July 19, 2011, 03:03:35 pm
Thanks Flipside :)
Title: Re: Minecraft Beta
Post by: pecenipicek on July 19, 2011, 03:58:30 pm
I've updated it in the first post :)

One quick thing, I think TNT block protect has got turned back on again, at least, it didn't seem to be doing any damage earlier today :(
derping bleeping broken mod.
i'll kill it tomorrow and get a better one. going to sleep now. had a rough day.
Title: Re: Minecraft Beta
Post by: -Sara- on July 19, 2011, 07:06:59 pm
And now got about 500-600 brick blocks.. now what to build with it.  :yes:
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 19, 2011, 07:20:10 pm
Where did you find that much clay for bricks?
Title: Re: Minecraft Beta
Post by: -Sara- on July 19, 2011, 07:30:26 pm
Where did you find that much clay for bricks?

Just explore, a few 1000 kilometres out. Kyad found a lot too. Leave the known world, that's harvested dry and strip-mined empty after all those years.
Title: Re: Minecraft Beta
Post by: achtung on July 19, 2011, 11:05:59 pm
I found an unexplored cavern rich with iron only ~40 meters below town. I do not understand how it avoided being found after all this time.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 19, 2011, 11:43:09 pm
My server is offline at the moment due to upgrading. Updating the mods once more and so on :p

Expect it to be up in an hour or two. Testing everything first.
Title: Re: Minecraft Beta
Post by: achtung on July 20, 2011, 12:19:33 am
Hey pecenipicek, where are you hosting your server?
Title: Re: Minecraft Beta
Post by: pecenipicek on July 20, 2011, 12:32:53 am
at home :p



(not joking, i have a spare box which i'm using for this, and my net is good enough for 6-8 or so players at one time, unless my ISP is doing some "maintenance")
Title: Re: Minecraft Beta
Post by: Flipside on July 20, 2011, 01:48:28 am
Oh, and hello, sorry, was away feeding the cats...again ;)
Title: Re: Minecraft Beta
Post by: pecenipicek on July 20, 2011, 01:52:51 am
heheh :p

okay, i'm done with most of the fiddling, the home plugin has been replaced and you folks will need to re-set your homes.


/home set is the new command. (using myhome bukkit mod)


if more problems arise, i'll try to squash them in due time.
Title: Re: Minecraft Beta
Post by: TrashMan on July 20, 2011, 05:23:49 am
(http://img594.imageshack.us/img594/5461/20110719214100.th.jpg) (http://imageshack.us/photo/my-images/594/20110719214100.jpg/)

The Tower of T!


EDIT: Imageshack keeps re-sizing all of my images to 800x600 :wtf:
Title: Re: Minecraft Beta
Post by: pecenipicek on July 20, 2011, 05:28:19 am
(http://img594.imageshack.us/img594/5461/20110719214100.th.jpg) (http://imageshack.us/photo/my-images/594/20110719214100.jpg/)

The Tower of T!


EDIT: Imageshack keeps re-sizing all of my images to 800x600 :wtf:
when uploading, make sure that the "Image resize" option is at "do not resize. its two rows above the upload now button.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 20, 2011, 06:57:22 am
Where did you find that much clay for bricks?

Just explore, a few 1000 kilometres out. Kyad found a lot too. Leave the known world, that's harvested dry and strip-mined empty after all those years.
Is that Minecraft years? :lol:
Title: Re: Minecraft Beta
Post by: -Sara- on July 20, 2011, 11:16:39 am
Where did you find that much clay for bricks?

Just explore, a few 1000 kilometres out. Kyad found a lot too. Leave the known world, that's harvested dry and strip-mined empty after all those years.
Is that Minecraft years? :lol:

The server's level data is old, started in Rhx's shoebox. :P
Title: Re: Minecraft Beta
Post by: Polpolion on July 20, 2011, 01:56:03 pm
Funny thinking about what the server used to be like. I think it was just back in March when the default spawn was in a little hole in the valley that I couldn't dig myself out of because the lag kept preventing me from removing blocks. The server was pretty much a rudimentry version of the valley bridge complex we have now, IIRC. It'd be neat to see some screenshots from around that time of the servers history, as I didn't play too much due to lag.
Title: Re: Minecraft Beta
Post by: qazwsx on July 20, 2011, 05:45:29 pm
I think that Shade's first rail line between his house and spawn is what really lead to the growth of the server, there was an infrastructure already in place for people to start building from.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 20, 2011, 05:52:43 pm
Oh, and hello, sorry, was away feeding the cats...again ;)
THE RAM IS HERE! **** YEA!

the packaging... really guys? XD
(http://img194.imageshack.us/img194/2512/110721005259.th.jpg) (http://imageshack.us/photo/my-images/194/110721005259.jpg/)
(http://img694.imageshack.us/img694/4774/110721005336.th.jpg) (http://imageshack.us/photo/my-images/694/110721005336.jpg/)
Meet the Server
(http://img824.imageshack.us/img824/7890/110721005642.th.jpg) (http://imageshack.us/photo/my-images/824/110721005642.jpg/)
Insides
(http://img195.imageshack.us/img195/4213/110721005855.th.jpg) (http://imageshack.us/photo/my-images/195/110721005855.jpg/)
ITS GLORIOUS!
(http://img36.imageshack.us/img36/7226/110721010209.th.jpg) (http://imageshack.us/photo/my-images/36/110721010209.jpg/)

I apologise for crappy pictures, blame the mobile phone...
Title: Re: Minecraft Beta
Post by: -Sara- on July 20, 2011, 06:53:46 pm
Today! In a dungeon chest:

(http://img192.imageshack.us/img192/384/goldapplemc.jpg)

EEEEEEEEE!
Title: Re: Minecraft Beta
Post by: Zacam on July 20, 2011, 06:59:19 pm

Hail Discordia!
Title: Re: Minecraft Beta
Post by: KyadCK on July 20, 2011, 06:59:44 pm
Oh dear god! BTX class motherboard! It buuurns!

Also, if I am reading your BIOS pic right you don't have dual channel, which is a shame since it would seriously increace your IO (as in x2). A 2nd 2gb stick for dual channel might have been a better alternative then a 4gb in single.

Back on the Minecraft topic: I dug out my cobble collection area to the point that it now supports a 120-yeild (30ish 4-tall trees) underground tree farm. No more having to kill the -now not so- natural plants!
Title: Re: Minecraft Beta
Post by: Sandwich on July 20, 2011, 07:37:34 pm
I think that Shade's first rail line between his house and spawn is what really lead to the growth of the server, there was an infrastructure already in place for people to start building from.

On that note, I just found a vicious bug the hard way: when you use water to uproot rails that are on a slope, they don't drop rail items. Lost 20 powered and 56 regular rails just now. :(
Title: Re: Minecraft Beta
Post by: pecenipicek on July 20, 2011, 07:54:38 pm
Oh dear god! BTX class motherboard! It buuurns!

Also, if I am reading your BIOS pic right you don't have dual channel, which is a shame since it would seriously increace your IO (as in x2). A 2nd 2gb stick for dual channel might have been a better alternative then a 4gb in single.
No and dual channel wont work properly either, as the sticks are different, one is a 2 gig, the other is a 4 gig.
Title: Re: Minecraft Beta
Post by: IronBeer on July 20, 2011, 07:58:10 pm
On that note, I just found a vicious bug the hard way: when you use water to uproot rails that are on a slope, they don't drop rail items. Lost 20 powered and 56 regular rails just now. :(
Aaargh! Damn, that sucks! If you need gold, I can send any excess I come across your way. (Easy for me to offer, since I have no extra right now, haha.)
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 20, 2011, 09:39:53 pm
Damn.  Powered rails are expensive, but you only need one per 30 regular rails on average.  I've got about 100 powered rails and a couple thousand regular rails in stock, for instance.
Title: Re: Minecraft Beta
Post by: KyadCK on July 20, 2011, 09:43:35 pm
Oh dear god! BTX class motherboard! It buuurns!

Also, if I am reading your BIOS pic right you don't have dual channel, which is a shame since it would seriously increace your IO (as in x2). A 2nd 2gb stick for dual channel might have been a better alternative then a 4gb in single.
No and dual channel wont work properly either, as the sticks are different, one is a 2 gig, the other is a 4 gig.

Hence why I said a 2nd 2gb instead of a 4gb might have been a better option...

So no one besides sara is going to give me ideas for the giant raised platform huh?
Title: Re: Minecraft Beta
Post by: pecenipicek on July 20, 2011, 09:46:40 pm
Oh dear god! BTX class motherboard! It buuurns!

Also, if I am reading your BIOS pic right you don't have dual channel, which is a shame since it would seriously increace your IO (as in x2). A 2nd 2gb stick for dual channel might have been a better alternative then a 4gb in single.
No and dual channel wont work properly either, as the sticks are different, one is a 2 gig, the other is a 4 gig.

Hence why I said a 2nd 2gb instead of a 4gb might have been a better option...

So no one besides sara is going to give me ideas for the giant raised platform huh?
nobody asked you? besides, it was a donation from flipside and his brother. And with minecraft, no, it wouldnt matter that much. if some heavy number crunching overall was involved i'd agree.
Title: Re: Minecraft Beta
Post by: achtung on July 21, 2011, 01:59:59 am
My rail now connects to:
Town (just before the spiral stairs to get to my sandstone home and in my basement)
BlueFlame's Underwater Domes (above ground, not direct access)
Meadow (Revenant Bastion's place)
Auxiliary access point (between meadow and fenris)
Fenris (open side)
Northlands

and soon Shade's rail

Anything else I should cover?
Title: Re: Minecraft Beta
Post by: Flipside on July 21, 2011, 02:24:49 am
LOL, I'm glad you got the RAM. And yes, British Engineering strikes again with the packaging ;)

To be honest, I could have put it in thicker padding than a couple of bits of kitchen paper wrapped around the box, but unless someone was planning to sit on it in the post office, which whilst not impossible is not likely, the little plastic case it came in was pretty much suited for the job :D

Edit: Also, we had two padded envelopes, one was about 5mm too short to close with the box in it, and the other was A3 size, which would have just looked ridiculous ;)
Title: Re: Minecraft Beta
Post by: pecenipicek on July 21, 2011, 03:15:33 am
LOL, I'm glad you got the RAM. And yes, British Engineering strikes again with the packaging ;)

To be honest, I could have put it in thicker padding than a couple of bits of kitchen paper wrapped around the box, but unless someone was planning to sit on it in the post office, which whilst not impossible is not likely, the little plastic case it came in was pretty much suited for the job :D

Edit: Also, we had two padded envelopes, one was about 5mm too short to close with the box in it, and the other was A3 size, which would have just looked ridiculous ;)
XD

to be honest, i was sorta expecting bubblewrap + duct tape :p

the fun part is that it actually came in the mail sometime in the morning, it was stuffed in the mailbox.
Title: Re: Minecraft Beta
Post by: Ravenholme on July 21, 2011, 04:07:53 pm
Well, 1.8 is going to change the game appreciably.
Title: Re: Minecraft Beta
Post by: KyadCK on July 21, 2011, 04:29:59 pm
Shame that, as both servers use bukit, we will have to wait for bukit to update in order to see anything 1.8 has to offer huh?
Title: Re: Minecraft Beta
Post by: Retsof on July 21, 2011, 08:18:09 pm
Anyone need some creepy ambiance?  I got a record from a dungeon but it really isn't good house music.
Title: Re: Minecraft Beta
Post by: KyadCK on July 21, 2011, 08:23:15 pm
For anyone looking for mushrooms...

(http://img155.imageshack.us/img155/5583/20110721201809.png)

I think I have a few to spare. Anyone need some?
Title: Re: Minecraft Beta
Post by: TrashMan on July 22, 2011, 05:14:25 am
lol...I got sever thousands of each type in my farms...:P
Title: Re: Minecraft Beta
Post by: -Sara- on July 22, 2011, 09:09:11 am
The Nether is one big mushroom farm.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 22, 2011, 12:01:50 pm
had a replacement router installed today, so anyone trying to connect in the past hour or so might have had problems :D
Title: Re: Minecraft Beta
Post by: qazwsx on July 23, 2011, 02:42:17 am
http://www.youtube.com/watch?v=QhksNvUwaRc&feature=youtube_gdata_player
Server Envy.
Title: Re: Minecraft Beta
Post by: achtung on July 23, 2011, 03:00:14 am
http://www.youtube.com/watch?v=QhksNvUwaRc&feature=youtube_gdata_player
Server Envy.

No. ****ing. Lives.

What kind of cool thing should we try to do aside from the fenris?
Title: Re: Minecraft Beta
Post by: watsisname on July 23, 2011, 03:40:58 am
http://www.youtube.com/watch?v=QhksNvUwaRc&feature=youtube_gdata_player
Server Envy.

brb, brain melted
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 23, 2011, 05:16:12 am
I wonder if anyones recreated the Seven Kingdoms yet...
Title: Re: Minecraft Beta
Post by: qazwsx on July 23, 2011, 05:33:45 am
http://www.youtube.com/watch?v=QhksNvUwaRc&feature=youtube_gdata_player
Server Envy.

No. ****ing. Lives.

What kind of cool thing should we try to do aside from the fenris?
Well, finishing the fenris would be a good start :P
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 23, 2011, 06:03:34 am
Compared to those guys we might as well be totally inept at minecraft with the progress made so far. :lol:
Title: Re: Minecraft Beta
Post by: qazwsx on July 23, 2011, 06:16:31 am
Posted images in fenris thread
http://www.hard-light.net/forums/index.php?topic=76953.new#new
Title: Re: Minecraft Beta
Post by: TrashMan on July 23, 2011, 07:52:52 am
Loyal citizens!

The thief known as muzzaman has been banished form our land. His assets were sized and transferred to the Imperial Public Storage for the benefit of all.
His house has been converted as housing for miners/lumberjacks/farmers that work in the nearby tree farm, farm and mines.

Futherermore, construction of the Imperial Church is nearing completion.

GLORY TO EMPEROR!
HAIL TRASHMANIA!
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 23, 2011, 08:19:40 am
I rescind my previous criticism of the Fenris-Trashmania line. ATM it is the fastest and easiest way to get Trashmania and the surrounding areas. It is however more exposed to the elements than the other railways...
Title: Re: Minecraft Beta
Post by: TrashMan on July 23, 2011, 08:38:07 am
Encasing the railway in glass is put on hold. Budget issues and glass reserves are slowing the whole process down.

Not to mention I've got a few more hills to smash and walls to build.
Title: Re: Minecraft Beta
Post by: Ravenholme on July 23, 2011, 09:17:52 am
Aether Mod Release (http://www.minecraftforum.net/topic/495374-173-aether-collaboration-mod-v101-bug-fixes/)

This might interest some of you
Title: Re: Minecraft Beta
Post by: pecenipicek on July 23, 2011, 09:50:59 am
as a fyi, i'm fixing up some problems on the server of mine at the moment. please bear with me folks.
Title: Re: Minecraft Beta
Post by: Commander Zane on July 23, 2011, 10:00:16 am
Aether Mod Release (http://www.minecraftforum.net/topic/495374-173-aether-collaboration-mod-v101-bug-fixes/)

This might interest some of you
115 pages in 15 ****ing hours of release. Goddamn.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 23, 2011, 10:17:52 am
Aether Mod Release (http://www.minecraftforum.net/topic/495374-173-aether-collaboration-mod-v101-bug-fixes/)

This might interest some of you
115 pages in 15 ****ing hours of release. Goddamn.
it was up to 117 a moment ago :p
Title: Re: Minecraft Beta
Post by: -Sara- on July 23, 2011, 11:11:06 am
Having a lot of MODs is nice maybe, but doesn't a server become dependable on running those mods from there on? I tend to always worry that if there's objects on the server which only a mod can create (like airships, solid cloud blocks, sulfar ore etc) and the mod stops updating because say the creator stops making mods, that the server is stuck with running an old MineCraft forever? Because if the server is updated the discontinued mod is incompatible and if you remove the discontinued mod the server is stuck with data (airships, etc) it no longer understands without the mod, so it crashes and cannot run? Or does a server if it has mod data it cannot read, simply remove those blocks and objects?
Title: Re: Minecraft Beta
Post by: pecenipicek on July 23, 2011, 11:46:07 am
okay, i'm done with server fiddling, feel free to come and play.
Title: Re: Minecraft Beta
Post by: rhx123 on July 23, 2011, 04:22:22 pm
Just don't let qaz take control of the fenris project, because it'l never get finished.
Title: Re: Minecraft Beta
Post by: qazwsx on July 23, 2011, 04:51:23 pm
trollface is meta-troll
being unfinished annoys people
successful troll is sucessful.

curvy tower is in a useable state, and rather boring.

The Manor is constantly being upgraded, it probably has the highest redstone complexity on the server, it'll never be finished because there isn't a point where I'd call it finished
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 23, 2011, 08:24:03 pm
*snip*
Richard's server doesn't have many mods on it does it? I remember it just being the essentials...

Edit: After some exploring today...

I'm now truly flabbergasted by the scale of Trashmania. Trash managed to extend his walls from near BlueFlames to almost all the way to Hunternclarks sprawling mountaintop village, which is near places including but not limited to the bridge to qaz's Manor, the lava falls, Hound's Catacombs and my own humble house.... WTF?!

Oh and the amount of redstone wiring in Qaz's manor is just mental.

Check it out guys!
Title: Re: Minecraft Beta
Post by: TrashMan on July 24, 2011, 04:53:40 pm
ALL WILL BE ONE WITH TRASHMANIA!

(http://img851.imageshack.us/img851/2663/20110724224023.th.jpg) (http://imageshack.us/photo/my-images/851/20110724224023.jpg/)

(http://img834.imageshack.us/img834/5365/20110724223926.th.jpg) (http://imageshack.us/photo/my-images/834/20110724223926.jpg/)
Title: Re: Minecraft Beta
Post by: qazwsx on July 24, 2011, 05:07:54 pm
]
Oh and the amount of redstone wiring in Qaz's manor is just mental.
yup :D
quick vid of all the redstone I've got going on:
http://www.youtube.com/watch?v=HHxWJ3gF2j8
Title: Re: Minecraft Beta
Post by: achtung on July 24, 2011, 06:23:17 pm
Server has moved to 66.225.195.99:25574

The initial post should be updated, or the server's page.
Title: Re: Minecraft Beta
Post by: esarai on July 24, 2011, 11:20:19 pm
Hey guys, I tried to log on to the other server (pecenipicek's?) and couldn't get the password right.  Help?
Title: Re: Minecraft Beta
Post by: pecenipicek on July 25, 2011, 12:46:30 am
Hey guys, I tried to log on to the other server (pecenipicek's?) and couldn't get the password right.  Help?
i've purgified the password and you can re-register now.
Title: Re: Minecraft Beta
Post by: Flipside on July 25, 2011, 04:38:49 am
Yokoso and I have been unable to connect to the server since yesterday, we thought it was down since the Dynmap didn't work either. Just tried to log into it again, but still no connection :(
Title: Re: Minecraft Beta
Post by: Hades on July 25, 2011, 05:01:16 am
Same. I've been unable to connect to either the dynmap or server as well.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 25, 2011, 05:48:01 am
damnit. bleedin bleepin no-ip.org.


[edit]okay, i've changed to dyndns, the dns should've updated, but if you're behind a router, it might be messing it up. router reboot and running ipconfig /flushdns might be neccesary.

link is minecraft.egzodus.com, as usual.


And i hope it starts working -.-
Title: Re: Minecraft Beta
Post by: Flipside on July 25, 2011, 08:47:43 am
Yup, that seems to have sorted the problem :) Thanks.
Title: Re: Minecraft Beta
Post by: TrashMan on July 25, 2011, 02:36:27 pm
I'm in your back yard, building walls.


Soon, the entire town will be surrounded...literally!
Title: Re: Minecraft Beta
Post by: CommanderDJ on July 26, 2011, 02:47:19 am
Having logon problems today... hopefully that'll sort itself out.

Also, qaz or rhx, would you guys mind updating the server IP in the site linked in the first post?
Title: Re: Minecraft Beta
Post by: qazwsx on July 26, 2011, 03:07:47 am
Having logon problems today... hopefully that'll sort itself out.

Also, qaz or rhx, would you guys mind updating the server IP in the site linked in the first post?
it's rhx's website, I'll bug him about it when I visit him today.
Title: Re: Minecraft Beta
Post by: qazwsx on July 26, 2011, 04:41:43 pm
AAAAAAAAA
NEW MOBS
(https://lh6.googleusercontent.com/-a8C2clU8L8Y/Ti7odj_JD9I/AAAAAAAAB5U/l6X-GWdbZrk/s1600/2011-07-26_18.14.06.png)
AAAAAA
SLENDER MAN pmfeo,gsopm,pmpsm[arrgh
Title: Re: Minecraft Beta
Post by: esarai on July 26, 2011, 05:30:23 pm
A few nights ago I got bored, and decided to look at the source code for some of the mods used on my main server.  I was palling around in the movecraft mod, when I discovered a secret.  It was never documented, and has wondrous and terrifying implications: Hyperspace. 

Currently the function is a wee bit finicky, but if you can calculate the coordinates right, you can take your vessel across the map in a jiffy, provided you don't botch the jump and warp inside a mountain.  Doing that sucks major @$$.

It has also unlocked a new and devastating way to make war.  The CFW server now has SUBSPACE MISSILES!
Title: Re: Minecraft Beta
Post by: Commander Zane on July 26, 2011, 07:15:58 pm
AAAAAAAAA
NEW MOBS
*Snip*
AAAAAA
SLENDER MAN pmfeo,gsopm,pmpsm[arrgh

DRR! DRR! DRR!

A few nights ago I got bored, and decided to look at the source code for some of the mods used on my main server.  I was palling around in the movecraft mod, when I discovered a secret.  It was never documented, and has wondrous and terrifying implications: Hyperspace. 

Currently the function is a wee bit finicky, but if you can calculate the coordinates right, you can take your vessel across the map in a jiffy, provided you don't botch the jump and warp inside a mountain.  Doing that sucks major @$$.

It has also unlocked a new and devastating way to make war.  The CFW server now has SUBSPACE MISSILES!
Fo real?! Where can I see that?! :eek:
Title: Re: Minecraft Beta
Post by: KyadCK on July 26, 2011, 08:06:14 pm
Qaz, Corpse and I went for a nice jog around the server today. In fact, we didn't stop until we were about 10,000 meters south of the start point (shattering funtapaz's record and not killing the server):

(http://img26.imageshack.us/img26/5710/20110726190327.png)

We came across many awesome looking things on our travels, including (but not limited to):

Huge waterfalls
(http://img837.imageshack.us/img837/1585/20110726185214.png)

Desert for as far as minecraft can render
(http://img11.imageshack.us/img11/6168/20110726164755.png)

A big middle finger to gravity
(http://img828.imageshack.us/img828/5372/20110726160356.png)

And very many awesome caves
(http://img171.imageshack.us/img171/6655/20110725232257.png)
(http://img807.imageshack.us/img807/4094/20110725232937.png)
(http://img18.imageshack.us/img18/4628/20110726161123.png)
(http://img233.imageshack.us/img233/2985/20110726142459.png)
(http://img840.imageshack.us/img840/3172/20110726154524.png)
(http://img97.imageshack.us/img97/4539/20110726165116.png)

The next goal is for 20km south, and we would love for more people to join.
Title: Re: Minecraft Beta
Post by: achtung on July 26, 2011, 08:27:14 pm
I jelly. I would've been to 30k, no, 40k had I not ****ed the server!

I'll probably join in.

Also, what's the slenderman stuff from? Is it a mod/skin sorta thing?
Title: Re: Minecraft Beta
Post by: Commander Zane on July 26, 2011, 08:36:46 pm
Possible mob addition to 1.8.
Title: Re: Minecraft Beta
Post by: Flipside on July 26, 2011, 08:38:12 pm
The eyes make it look like Herobrine on a diet.... :nervous:
Title: Re: Minecraft Beta
Post by: achtung on July 26, 2011, 10:08:54 pm
Finished my rail's connection to shade's.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 27, 2011, 02:02:19 am
Wasn't that already done awhile ago? Or is this a new connection?
Title: Re: Minecraft Beta
Post by: achtung on July 27, 2011, 01:27:45 pm
Wasn't that already done awhile ago? Or is this a new connection?

You may be thinking of the Trashmania -> Fenris rail.

I had plans to connect mine for a while, but I finished it last night.

So currently you can get to:
Town
BF's Domes (above water, you can see them but not reach them)
The Meadow (or where the revenant bastion's swastika was obliterated)
Auxiliary A (some random stop just past a wooden shack I found, it seems abandoned)
Northlands (where my northern death factory is)
Fenris (view of the open side)
Shade's rail (connects to the stop just after the fenris stop if you're heading north)

I'm open to suggestions for other destinations. I intend to extend my rail westward as far as I can. No real reason, just doing it to have an easily accessible place far away from the clutter near town and the northern town on shade's rail.
Title: Re: Minecraft Beta
Post by: qazwsx on July 27, 2011, 05:31:44 pm
SERVER STATS TIME:
Render Stats
Tectonicus version: 2.02
Render time: 9 hours 29 minutes 26 seconds
Peak memory usage: 3.4Mb
Created on Wed, 27 Jul 2011
Created at 21:06 BST
Surface Area: 20.6 Square Kilometers

Blocks
Adamantium 61766383
Air 1228481403
Bed 312
Bookshelf 253
Brick 1214
Brown Mushroom 21274
Cactus 3981
Cake 8
Chest 3879
Clay 20086
Coal Ore 12642368
Cobblestone 421337
Cobblestone Stairs 6570
Dead Shrub 1316
Detector rails 42
Diamond Block 1
Diamond Ore 298201
Dirt 116375712
Dispenser 16
Double slab 10806
Fence 5578
Furnace 660
Glass 35359
Gold Block 7
Gold Ore 708981
Grass 10568694
Gravel 35020003
Ice 639781
Iron Block 112
Iron Door 74
Iron Ore 6704347
Jack-o-lantern 19
Jukebox 6
Ladder 2544
Lapis Lazuli Block 50
Lapis Lazuli Ore 268450
Lava 8455516
Leaves 9863879
Lightstone 994
Log 748769
Mob Spawner 1680
Mossy Cobblestone 79625
Netherstone 1336
Note Block 6
Obsidian 129730
Powered rails 1875
Pumpkin 391
Rails 18342
Red Flower 7477
Red Mushroom 11561
Redstone Ore 2409040
Redstone Repeater 257
Redstone Torch 1344
Redstone wire 2704
Sand 17336021
Sandstone 7116090
Sapling 128
Sign Post 211
Slab 10413
Slow Sand 9
Snow 1432296
Snow Block 51
Soil 746
Sponge 29
Stone 1083355345
Stone Button 134
Stone pressure plate 48
Sugar Canes 6229
Tall Grass 258003
Tnt 26
Torch 52921
Wall Sign 1194
Water 32761500
Wheat 712
Wood 41776
Wooden Door 1245
Wooden Stairs 4856
Wooden pressure plate 30
Wool 3763
Workbench 610
Yellow Flower 22941
Title: Re: Minecraft Beta
Post by: Dark RevenantX on July 28, 2011, 01:52:46 am
I am the proud owner of the only diamond block on the entire server, plus a majority of the iron blocks and lapis blocks.
Title: Re: Minecraft Beta
Post by: -Sara- on July 28, 2011, 06:22:21 am
The recommended 1.7.3 craftbukkit is now released. Is the server already upgraded with it?
Title: Re: Minecraft Beta
Post by: Ravenholme on July 28, 2011, 06:22:42 am
I am the proud owner of the only diamond block on the entire server, plus a majority of the iron blocks and lapis blocks.

Only PLACED diamond blocks. Interesting how Pistons aren't included in that list
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 28, 2011, 06:32:11 am
Aether mod! Why you no work?!
Title: Re: Minecraft Beta
Post by: qazwsx on July 28, 2011, 08:06:01 am
I am the proud owner of the only diamond block on the entire server, plus a majority of the iron blocks and lapis blocks.

Only PLACED diamond blocks. Interesting how Pistons aren't included in that list
They would be if tectonicus updated already :P
Title: Re: Minecraft Beta
Post by: CommanderDJ on July 28, 2011, 08:26:57 am
Done some serious renovations and construction. Will post pics once I figure out what the MC screenshot button is.
Title: Re: Minecraft Beta
Post by: Hades on July 28, 2011, 08:42:48 am
Done some serious renovations and construction. Will post pics once I figure out what the MC screenshot button is.
alt + f4

EDIT: F2
Title: Re: Minecraft Beta
Post by: pecenipicek on July 28, 2011, 12:11:23 pm
The recommended 1.7.3 craftbukkit is now released. Is the server already upgraded with it?
i wouldnt reccomend it, particularily if the server is using any mods that havent been tested to work with RB1000.
Title: Re: Minecraft Beta
Post by: TrashMan on July 28, 2011, 02:23:12 pm
ROLEPLAY COMEDY REPORT!


Let's make one.
what is it?

Have fun by making comedic travel reports trough the server, using faked sreenshots. People play roles.

for example:
a travel report by 2 journalists traveling trough TrashMania. some players would dress up as guards, journalists, political prisoners, etc, etc.. would pose for screenshots. And then the article would be written. And the journalist would report about how utterly not-uncomfortable the anal probing was, and how great and free TrashMania is and how there's absolulety, positively NO inquisition that followed their every step..

you get the picture...
Title: Re: Minecraft Beta
Post by: pecenipicek on July 28, 2011, 02:45:22 pm
ROLEPLAY COMEDY REPORT!


Let's make one.
what is it?

Have fun by making comedic travel reports trough the server, using faked sreenshots. People play roles.

for example:
a travel report by 2 journalists traveling trough TrashMania. some players would dress up as guards, journalists, political prisoners, etc, etc.. would pose for screenshots. And then the article would be written. And the journalist would report about how utterly not-uncomfortable the anal probing was, and how great and free TrashMania is and how there's absolulety, positively NO inquisition that followed their every step..

you get the picture...
sounds more like personal ego stroking to me, to be honest.
Title: Re: Minecraft Beta
Post by: TrashMan on July 28, 2011, 03:34:54 pm
The example was for TrashMania, but it can very well be anyone traveling anywhere...

TIs all in good fun m8.
Title: Re: Minecraft Beta
Post by: -Sara- on July 28, 2011, 03:40:49 pm
(http://www.minecraftinfo.com/Images/ironingot_icon32.png) X 898 (and another 400 or so I gave to to Kyad's cause!)
(http://www.minecraftinfo.com/Images/goldingot_icon32.png) X 392
(http://minecraftguide.org/images/material/diamond.png) X 298

And counting. :P

5 tips for those who end up asking how to quickly find that diamond:

Title: Re: Minecraft Beta
Post by: TrashMan on July 28, 2011, 06:25:27 pm
Looks like the server got a stoke.....
Title: Re: Minecraft Beta
Post by: qazwsx on July 28, 2011, 07:21:41 pm
It'll be down for the nexx fea hours, I just got back, it's  1:20AM and I can't rembmer my login details, sorry guys, but I'm unable to restart it at this monetn in time.
Yes, hamnyburger.
Title: Re: Minecraft Beta
Post by: -Sara- on July 29, 2011, 04:12:59 am
Blegh still down.
Title: Re: Minecraft Beta
Post by: TrashMan on July 29, 2011, 04:53:01 am
Might have something to do with me going 15K....
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 29, 2011, 05:57:48 am
Does anyone know how to get the Aether mod to work?
Title: Re: Minecraft Beta
Post by: CommanderDJ on July 29, 2011, 06:49:48 am
Blegh still down.
Title: Re: Minecraft Beta
Post by: -Sara- on July 29, 2011, 06:51:14 am
It'll be down for the nexx fea hours, I just got back, it's  1:20AM and I can't rembmer my login details, sorry guys, but I'm unable to restart it at this monetn in time.
Yes, hamnyburger.

If you forget it again I'm going to tattoo it somewhere on your skin.  :P
Title: Re: Minecraft Beta
Post by: Commander Zane on July 29, 2011, 06:57:47 am
Does anyone know how to get the Aether mod to work?
Use a fresh minecraft.jar and add ModLoader, AudioMod, ShockAhPI, and then Aether Mod. Any other mods that replace the fd.class included with ShockAhPI will break Aethergates (You try activating the gate with water and instead the water just flows on the ground).
Title: Re: Minecraft Beta
Post by: -Sara- on July 29, 2011, 07:03:16 am
The Enderman mob design is GENIOUS!

They're going to be serious horror material. They at first leave you alone if you just walk around, but if you make eyecontact (facing them with your camera!) with them they will lock their eyes with you. They won't move, just freeze and stare very coldly at you, peering into the deep recessess of your soul... When you break eye contact, they will move REALLY fast and WILL come to you to kill you. If you flee for your life and run away, they teleport right to you and finish the job... if you walk back while keeping eye contact, they warp towards you and keep staring at you, waiting for you to turn and run so that they can have their malevolent fun with you. So what can you do? When the two of you have eye contact, you can't stop staring. And you'll have to think of a solution. Will you shoot them with arrows while they're frozen, what if that provokes it? Perhaps you'll wait for daylight to come so that it might be hurt by the sun.. but then, you're VERY afraid a zombie or skeleton will spot you and hurt you and if you turn away to fight them and break eyecontact.. well.. start crapping bricks because you provoked the Enderman and it WILL come over to finish you off. We'll all be feeling sick when we see the Endermen and we'll be staring at our feet so we can't look at them, probably coining a whole new internet term: fearquiting, rather than ragequiting.

(http://img692.imageshack.us/img692/1398/270711d.jpg)
Title: Re: Minecraft Beta
Post by: Commander Zane on July 29, 2011, 07:12:25 am
Teleporting? Talk about broken. :blah:
Title: Re: Minecraft Beta
Post by: -Sara- on July 29, 2011, 07:16:48 am
That's not broken. It's going to do something emotional and provoke decisions from the player. Finally not a game NPC which just needs to be hit.
Title: Re: Minecraft Beta
Post by: pecenipicek on July 29, 2011, 07:18:19 am
something tells me that that mob will get a instavacancy from my server once we update to 1.8... (not any time soon at all)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 29, 2011, 07:45:12 am
Does anyone know how to get the Aether mod to work?
Use a fresh minecraft.jar and add ModLoader, AudioMod, ShockAhPI, and then Aether Mod. Any other mods that replace the fd.class included with ShockAhPI will break Aethergates (You try activating the gate with water and instead the water just flows on the ground).
Every I install audio mod it breaks minecraft. No sound, wonky textures, that kind of thing. I'm on Mac btw.
Title: Re: Minecraft Beta
Post by: -Sara- on July 29, 2011, 07:46:35 am
Gosh, Macs (don't worry not a rant). They store stuff in many and multiple different places. You may have to mix some of those files with the .jars in a whole different (number of) folder(s).
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 29, 2011, 07:51:43 am
I don't even know how I'd go about that. I would play minecraft on windows, but it kept crashing so I stuck on Mac.
Title: Re: Minecraft Beta
Post by: -Sara- on July 29, 2011, 07:52:28 am
If it crashes in windows somethings probably not set up right.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 29, 2011, 08:06:37 am
I haven't even tried mods in windows... so IDK what I didn't set up right. I know there are some other people who have problems with minecraft in windows, too.
Title: Re: Minecraft Beta
Post by: Commander Zane on July 29, 2011, 08:10:35 am
If it doesn't work then I guess it's no longer relevant that I mention I forgot to say delete the META-INF in minecraft.jar when adding mods. :nervous:
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 29, 2011, 08:52:01 am
Just FYI I do follow the directions I can find.... ah well, doesn't seem like anyone here knows too much about minecraft mods.
If I get desperate enough I guess I'll ask the minecraft forum crowd.
Title: Re: Minecraft Beta
Post by: TrashMan on July 29, 2011, 09:16:05 am
Server still down :(
Title: Re: Minecraft Beta
Post by: Commander Zane on July 29, 2011, 09:24:57 am
doesn't seem like anyone here knows too much about minecraft mods.
I told you exactly what is needed for Aether Mod, I even went as far as telling you what not to replace if you want to keep it un-broken, but since it's on Mac I can't help since I explained how to do it for Windows. Which you said doesn't work at all.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 29, 2011, 10:11:42 am
What it meant is know enough to fix problems like the one I have.
Anyway, now minecraft seems to not want to work on Mac even. I wonder how long it'll be before I get too frustrated...
Title: Re: Minecraft Beta
Post by: pecenipicek on July 29, 2011, 10:21:45 am
if crashy on windows, try setting the render distance to anything but "far". that solved Hades's crashyness.
Title: Re: Minecraft Beta
Post by: qazwsx on July 29, 2011, 11:06:54 am
Server *should* be back up.
Sorry, I was recovering D:

Also, I went a little crazy with redstone over in trashmania, sorry guys D:
Title: Re: Minecraft Beta
Post by: CommanderDJ on July 29, 2011, 09:19:05 pm
*snip*
Whilst I'm all for cool npcs, this Enderman sounds like it might get in the way of productivity. You're not going to see them until you see them, so how're you going to know where to avoid looking? And what will they do to mob grinders? If they just warp to you when you run...

I'm also curious to find out whether they can track you if you warp away.
Title: Re: Minecraft Beta
Post by: -Sara- on July 30, 2011, 09:22:44 am
*snip*
Whilst I'm all for cool npcs, this Enderman sounds like it might get in the way of productivity. You're not going to see them until you see them, so how're you going to know where to avoid looking? And what will they do to mob grinders? If they just warp to you when you run...

I'm also curious to find out whether they can track you if you warp away.

Nothing happens if they're in your screen. Only if you aim the reticle/crosshair on their face. Also Notch mentioned he does not want it to be a NPC which makes gaming less pleasant for the player, so I assume it won't move around blocks of your buildings.
Title: Re: Minecraft Beta
Post by: CommanderDJ on July 30, 2011, 09:55:27 am
Ah, alright. That's more reasonable then. Previous concerns aside, they do sound like they'll be a cool and mildly scary addition to the game.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on July 31, 2011, 03:14:59 am
I finally got the Aether mod to work. :D
Title: Re: Minecraft Beta
Post by: -Sara- on July 31, 2011, 10:09:40 am
I finally got the Aether mod to work. :D

But they got a whole new version again since this morning, needing a very different way of installing... (Just kidding!)

On another note, if someone needs specific tools or resources, let me know. I know there's some railroad projects needing iron and such, I'll gladly donate/help. I may in the long run set up a trading station where people can hang up signs with requests or offers to facilitate easy trading when two people aren't online at the same time. A sort of live message box. ;)

edit: and it went down just when I got myself some spare time to relax.  :hopping:
Title: Re: Minecraft Beta
Post by: pecenipicek on July 31, 2011, 01:56:04 pm
okay, i'm off for the next three days so anyone joining my server wont be able to build until i allow them sometime during wednesday/thursday... have fun all
Title: Re: Minecraft Beta
Post by: qazwsx on July 31, 2011, 04:06:57 pm
GET MIGRANE
LOSING EYESIGHT
PLAY MINECRAFT LIKE A BOSS.
Title: Re: Minecraft Beta
Post by: Snail on July 31, 2011, 04:32:14 pm
So apparently esper.net really hates Minecraft.
Title: Re: Minecraft Beta
Post by: achtung on July 31, 2011, 07:23:22 pm
So apparently esper.net really hates Minecraft.
What makes you say that?
Title: Re: Minecraft Beta
Post by: Snail on July 31, 2011, 07:47:16 pm
The opers said they're fed up with Minecraft users and their assumption that the whole of esper.net is dedicated to Minecraft halp. Every hour or so someone appears on #help or #lobby asking some question about Minecraft, despite the fact that there are big warnings informing people that esper isn't affiliated with Minecraft in any way.

I just find it kind of funny and like to mess with them when they appear.
Title: Re: Minecraft Beta
Post by: -Sara- on August 01, 2011, 08:59:33 am
They should exploit that opportunity. The proverb goes: don't look a gifted horse in the mouth. :P
Title: Re: Minecraft Beta
Post by: qazwsx on August 01, 2011, 11:29:02 am
The opers said they're fed up with Minecraft users and their assumption that the whole of esper.net is dedicated to Minecraft halp. Every hour or so someone appears on #help or #lobby asking some question about Minecraft, despite the fact that there are big warnings informing people that esper isn't affiliated with Minecraft in any way.

I just find it kind of funny and like to mess with them when they appear.
Ban the stupid, save the server.
Title: Re: Minecraft Beta
Post by: TrashMan on August 04, 2011, 06:51:01 am
Har..the uber-wall outline is now complete...

I kept it as a dirt line in the sky near areas that might be iffy, due to proximity to other peoples holdings. (in other words, just a marker).
It turns out there's a lot more people around me than I thought when I first moved it. if people have any objection let me know.

On a semi-related note, my space-port and harbor are under construction and progressing rather well, altough I feel my productivity is about to take a nose dive. I have a Microsoft certificate to pass and it's back to work for me soon, so my free time is going to take a large hit :P

I'll let my loyal subjects expand the glory of the Empire during that period.
Title: Re: Minecraft Beta
Post by: -Sara- on August 04, 2011, 09:46:52 am
I'll let my loyal subjects expand the glory of the Empire during that period.

At last I shall reveal my insidious plot, the true reason behind collecting those diamonds! We shall craft diamond picks and tear down the tramperors walls. :P Viva la revolution!
Title: Re: Minecraft Beta
Post by: TrashMan on August 04, 2011, 11:52:11 am
I'll let my loyal subjects expand the glory of the Empire during that period.

At last I shall reveal my insidious plot, the true reason behind collecting those diamonds! We shall craft diamond picks and tear down the tramperors walls. :P Viva la revolution!

You fool! I can build walls faster than you can destroy them!

The power of lava and water, as decreed by the Emperor, is eternal!
Title: Re: Minecraft Beta
Post by: qazwsx on August 04, 2011, 01:18:13 pm
I'll let my loyal subjects expand the glory of the Empire during that period.

At last I shall reveal my insidious plot, the true reason behind collecting those diamonds! We shall craft diamond picks and tear down the tramperors walls. :P Viva la revolution!

You fool! I can build walls faster than you can destroy them!

The power of lava and water, as decreed by the Emperor, is eternal!

//regen
:P
Title: Re: Minecraft Beta
Post by: Sandwich on August 04, 2011, 03:42:43 pm
What kind of cool thing should we try to do aside from the fenris?

I'd already thought about a semi-life-sized Settlers of Catan island, since MC has all the types of terrain that Catan does... :)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on August 05, 2011, 05:40:33 am
If you guys haven't figured out already I finally got the Aether mod to work. :D It was pretty cool for awhile but I returned to Better than Wolves and added a new twist with a mod called Clay Soldiers. All 3 are really cool and I recommend checking them out if you have any interest in minecraft mods.

Also saw something on youtube called VoxelSniper (http://www.youtube.com/watch?v=7XDv5HUmXiQ) for SMP. Any interest in this?
Title: Re: Minecraft Beta
Post by: -Sara- on August 05, 2011, 09:40:01 am
Glad you're having fun Pred. :)

Qaz and I humoured the thought of making floating island, which can be expanded on if height maps indeed rise. A prototype first, something bigger maybe later? ;) I'll have to actually doodle a design for that first though!
Title: Re: Minecraft Beta
Post by: TrashMan on August 05, 2011, 05:08:58 pm
As my pirate ship and harbor are nearing completion...I'm thinking about my next project...

(http://maquetland.com/v2/images_articles/bb-64-1986%20.gif)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on August 05, 2011, 05:20:53 pm
Good luck trying to replicate the details... Perhaps a smaller wooden ship to start with?
Title: Re: Minecraft Beta
Post by: crizza on August 05, 2011, 06:20:21 pm
An Iowa?
Title: Re: Minecraft Beta
Post by: Commander Zane on August 05, 2011, 06:26:24 pm
An Iowa.
Plus the harbor already has a Man-of-War being built.
Title: Re: Minecraft Beta
Post by: -Sara- on August 05, 2011, 06:42:14 pm
As my pirate ship and harbor are nearing completion...I'm thinking about my next project...

*bigboat*

Stop! Atleast for a while. :no:

You've started a LOT of half-done or barely done projects, like a midway train station, your one-block wide walls, that large WH40K mecha, to name a few. I don't want to be a troll and trash (no pun intended) your fun but finish something please. The place is littered with incomplete things, the Fenris is perhaps the largest one of them and while the latter is not your project but is rather a community work, it's silly to start one thing and drop it a week later when so much can be finished. :) Try gather yourself together and try finish atleast one or two of those things, go for that mecha and flesh out your walls so they're more like walkways or aquaducts and not cobblepilars. Finished projects are beautiful but things built out of boredom and left incomplete can quickly become landscape polution, a thorn in the eye. It's a real shame because some of those unfinished things can turn out quite nice!  :nod:

I really don't want to shoot down your enthusiasm, but I think you too realize that it's time something is maybe finished first, or otherwise atleast taken down.
Title: Re: Minecraft Beta
Post by: deathfun on August 05, 2011, 09:16:00 pm
I need to get in on this here server.
Title: Re: Minecraft Beta
Post by: TrashMan on August 06, 2011, 04:45:29 am
As my pirate ship and harbor are nearing completion...I'm thinking about my next project...

*bigboat*

Stop! Atleast for a while. :no:

You've started a LOT of half-done or barely done projects, like a midway train station, your one-block wide walls, that large WH40K mecha, to name a few. I don't want to be a troll and trash (no pun intended) your fun but finish something please. The place is littered with incomplete things, the Fenris is perhaps the largest one of them and while the latter is not your project but is rather a community work, it's silly to start one thing and drop it a week later when so much can be finished. :) Try gather yourself together and try finish atleast one or two of those things, go for that mecha and flesh out your walls so they're more like walkways or aquaducts and not cobblepilars. Finished projects are beautiful but things built out of boredom and left incomplete can quickly become landscape polution, a thorn in the eye. It's a real shame because some of those unfinished things can turn out quite nice!  :nod:

I really don't want to shoot down your enthusiasm, but I think you too realize that it's time something is maybe finished first, or otherwise atleast taken down.

Oh, I do plan on finishing the Titan.

As for the walls - I've put them on hold until I can be sure everyone is OK with where they are going ATM. I'm keeping some sections as a dirt line until then. Don't want no hard feelings. Any FYI - I do work a little on the wall every day - but it's just so damn uber-huge :P

As for other things..I work till I hit a snag in creativity. Until I come up with something to resolve that snag, there's no point in being idle, so I work on something else. the Midway station is on hold because I can't decide how to do the internals, or if I should re-route some railways to it or something..If it's supposed to be a big station, and for now only the Trashmania-Fenris rail line goes trough it.

If anyone has any ideas or suggestions, I'm more than open to them.
Title: Re: Minecraft Beta
Post by: TrashMan on August 06, 2011, 04:47:23 am
An Iowa.
Plus the harbor already has a Man-of-War being built.

It's almost done. the front needs some work and some internal details are missing, but overall ti's pretty complete.
Now to decide to put wool sails on it or not.. and if so, deployed or rolled?...ahhh...decisions!
Title: Re: Minecraft Beta
Post by: Pred the Penguin on August 06, 2011, 06:02:58 am
If you need someone to build towers or tall buildings, you know where to look. ;)
Title: Re: Minecraft Beta
Post by: TrashMan on August 06, 2011, 06:53:34 am
You're hired!
Title: Re: Minecraft Beta
Post by: Pred the Penguin on August 06, 2011, 07:04:17 am
I'll get on some tower building as soon as I get bored with playing mods. Besides, I've already completed 1 tower. :P
Furniture not included. :nervous:
Title: Re: Minecraft Beta
Post by: -Sara- on August 06, 2011, 06:42:36 pm
Work in progress... an exciting project by Qaz and Sara.

(http://img189.imageshack.us/img189/3676/island3i.jpg)
Title: Re: Minecraft Beta
Post by: Commander Zane on August 06, 2011, 07:20:08 pm
Nice!
Title: Re: Minecraft Beta
Post by: Mongoose on August 06, 2011, 08:34:32 pm
Unobtainium!
Title: Re: Minecraft Beta
Post by: KyadCK on August 07, 2011, 02:05:45 am
Quadruple Helix anyone?
(http://img853.imageshack.us/img853/5687/20110807014335.png)

Each level got a glass floor after this for obvious safety reasons, and each floor is planned to have 8 mines assosiated with it, 2 from each corner.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on August 07, 2011, 02:08:57 am
I have 2 mines in a SP with a set-up but on a smaller scale. Not fun to make but very cool looking! :yes:
I suggest having a water-vator or a rapid descent zone for easy access to the lowest level.
Title: Re: Minecraft Beta
Post by: -Sara- on August 07, 2011, 02:06:35 pm
Update on Enderman: Wearing a pumpkin will prevent Endermen from attacking you.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on August 07, 2011, 08:14:39 pm
So endermen are apparently more stupid than most mobs? :lol:
Current 'hud' for the pumpkin is kinda annoying though...
Title: Re: Minecraft Beta
Post by: Commander Zane on August 07, 2011, 08:31:48 pm
You can change the blind area you get from wearing a pumpkin (Or make it completely transparent).
Title: Re: Minecraft Beta
Post by: CommanderDJ on August 07, 2011, 09:08:44 pm
Must be something to do with them only attacking upon direct eye contact. Would be interesting if things like glass interfered with that too.
Title: Re: Minecraft Beta
Post by: rev_posix on August 08, 2011, 03:08:31 am
Update on Enderman: Wearing a pumpkin will prevent Endermen from attacking you.
So they are relatives of The Ravenous Bugblatter Beast of Traal?  :)
Title: Re: Minecraft Beta
Post by: -Sara- on August 08, 2011, 09:52:30 am
If they're tasty!
Title: Re: Minecraft Beta
Post by: Sandwich on August 11, 2011, 06:32:04 pm
For some reason the Endermen's sensitivity to eye contact reminds me of a genius idea/explanation I read in a sci-fi novel called "Blindsight" By Peter Watts. In his novel, vampires had been (ironically) brought back to life through genetic engineering. His explanation for their traditional aversion to crosses/crucifixes was what fascinated me:

Quote
Another deleterious cascade effect was the so-called "Crucifix Glitch"— a cross-wiring of normally-distinct receptor arrays in the visual cortex, resulting in grand mal-like feedback siezures whenever the arrays processing vertical and horizontal stimuli fired simultaneously across a sufficiently large arc of the visual field. Since intersecting right angles are virtually nonexistent in nature, natural selection did not weed out the Glitch until H. sapiens sapiens developed Euclidean architecture; by then, the trait had become fixed across H. sapiens vampiris via genetic drift, and—suddenly denied access to its prey—the entire subspecies went extinct shortly after the dawn of recorded history.

Basically, the vampire's visual cortex had a bug in processing right-angles that caused seizures. Perhaps the Endermen have a similar bug that freezes them when they're looked at directly, but also triggers the fight response when the eye contact is subsequently broken. :p
Title: Re: Minecraft Beta
Post by: IronBeer on August 12, 2011, 12:31:24 am
... "Blindsight" By Peter Watts.
Ridiculously good piece, that. It's available free online- I'd endeavor pretty much anybody who hangs around here to dig it up. It's actually quite unsettling, but a very, very good way to spend an afternoon.

On-topic: The Endermen don't seem like that big of a threat. Avoiding conflict is simple, and [naive assumption] surely they can't be more dangerous than Creepers, yeah?
Title: Re: Minecraft Beta
Post by: Pred the Penguin on August 12, 2011, 01:04:55 am
You should see creepers ont the server. They're less menacing than sheep... heh.
Title: Re: Minecraft Beta
Post by: qazwsx on August 12, 2011, 01:29:41 am
... "Blindsight" By Peter Watts.
Ridiculously good piece, that. It's available free online- I'd endeavor pretty much anybody who hangs around here to dig it up. It's actually quite unsettling, but a very, very good way to spend an afternoon.
I swear there was a thread in gendisc about it, it should have links to read it online...
Title: Re: Minecraft Beta
Post by: KyadCK on August 12, 2011, 01:37:06 am
So finaly, after all this time, I have put a dome over the platform:

(http://img38.imageshack.us/img38/9245/20110812040325.png)
(http://img228.imageshack.us/img228/6877/20110812010629.png)
(http://img822.imageshack.us/img822/3539/20110812011634.png)

At it's highest point, the inside of the dome is 10 meters tall, while the base is almost 40 meters from the ground. The 3 'rings' of cobble make for cool shadows on the platform's floor during the day and for an intresting ceiling during night.
Title: Re: Minecraft Beta
Post by: -Sara- on August 12, 2011, 08:09:27 am
Lovely!  :yes:

But can it be taught to sing and dance?  :P
Title: Re: Minecraft Beta
Post by: Commander Zane on August 12, 2011, 08:25:00 am
I've never found that place yet. :D
Title: Re: Minecraft Beta
Post by: -Sara- on August 12, 2011, 08:55:08 am
And the server's down again, d'oh.
Title: Re: Minecraft Beta
Post by: TrashMan on August 12, 2011, 08:58:07 am
take the top railways from Fenris to the end of the line (Sahdes mannor). In other words, go in the direction of the Fenrises rear till you raach a large castle. Then take a right (the railways goes there anyway) and keep going.
Title: Re: Minecraft Beta
Post by: CommanderDJ on August 12, 2011, 10:37:34 am
I'm making a real life Creeper helmet. Squares and everything. Will post pics when it's done.
Title: Re: Minecraft Beta
Post by: pecenipicek on August 12, 2011, 09:23:05 pm
Okay, my server will be offline until some time today. Complete "rebuild" and a clean restart. A lot of cruft has accumulated from when we started in 1.5_01, and so on. I'll make a new post when it is ready properly.
Title: Re: Minecraft Beta
Post by: pecenipicek on August 13, 2011, 01:54:23 pm
Fiddling with the server is done now. The world is blank. Skylands are here. Try to survive :D


links are still the same.
server: minecraft.egzodus.com
map: http://minecraft.egzodus.com:8580
Title: Re: Minecraft Beta
Post by: Pred the Penguin on August 13, 2011, 05:33:29 pm
What do you mean by skylands?
Title: Re: Minecraft Beta
Post by: Commander Zane on August 13, 2011, 07:34:19 pm
If it's the same Skylands as I've read, it'll be the official "Aether" dimension.
Title: Re: Minecraft Beta
Post by: Killer Whale on August 13, 2011, 08:57:04 pm
All I heard of that was Aether, do you mean the Aether mod is on the sever? No that couldn't be right, the users would need all the data as well... Do you mean Aether is going to be incorporated into the normal game? No, why would you be saying that now? Do you mean there's that custom map on here called "skylands", no I've been on the server and it looks the same to me... What is this skylands?!
Title: Re: Minecraft Beta
Post by: pecenipicek on August 13, 2011, 09:08:21 pm
/me facepalms


its just the ordinary skylands. i wish aether mod was possible in multi, but for now, it aint.
Title: Re: Minecraft Beta
Post by: Commander Zane on August 13, 2011, 09:23:13 pm
All I heard of that was Aether, do you mean the Aether mod is on the sever? No that couldn't be right, the users would need all the data as well... Do you mean Aether is going to be incorporated into the normal game? No, why would you be saying that now? Do you mean there's that custom map on here called "skylands", no I've been on the server and it looks the same to me... What is this skylands?!
The Skylands is like the Aether in that it's floating landmasses and such in a dimension with no true ground, but what's different is that instead of being a fanmade mod, Skylands is intended for an official (Undated) update to Minecraft. As of now the data for the Skylands dimension can be used to make mods that add it to the game, but until the real thing comes out in update 1.x.x, Skylands is more limited than Aether with the exception of the ability of being used in SMP (As far as I can tell).
Title: Re: Minecraft Beta
Post by: pecenipicek on August 14, 2011, 08:53:25 am
All I heard of that was Aether, do you mean the Aether mod is on the sever? No that couldn't be right, the users would need all the data as well... Do you mean Aether is going to be incorporated into the normal game? No, why would you be saying that now? Do you mean there's that custom map on here called "skylands", no I've been on the server and it looks the same to me... What is this skylands?!
The Skylands is like the Aether in that it's floating landmasses and such in a dimension with no true ground, but what's different is that instead of being a fanmade mod, Skylands is intended for an official (Undated) update to Minecraft. As of now the data for the Skylands dimension can be used to make mods that add it to the game, but until the real thing comes out in update 1.x.x, Skylands is more limited than Aether with the exception of the ability of being used in SMP (As far as I can tell).
You pretty much nailed it. Its challening ground for construction, tho. I need to add mobs to bother my players up there as well tho :p
Title: Re: Minecraft Beta
Post by: Killer Whale on August 16, 2011, 04:39:16 am
I was shifting a set of chests from one spot to another. I didn't have any wood left so I destroyed a chest full of paraphanalia, went to put the items somewhere else, got distracted, logged out. Logged back in too late as I realised I'd left a whole lot of junk on the ground. Damn.

On another note, could I get a grass block? I want some grass but the usual way (connecting dirt blocks with grass blocks) doesn't work that easily down a huge staircase to bedrock level which is itself behind an airlock under a nearby lake. (this is penicenipicek's server)
Title: Re: Minecraft Beta
Post by: pecenipicek on August 16, 2011, 05:58:58 am
no. no free blocks given, end of story.
Title: Re: Minecraft Beta
Post by: qazwsx on August 16, 2011, 12:08:54 pm
Could he at least exchange it for somthing of near equal value?
Title: Re: Minecraft Beta
Post by: Dark RevenantX on August 16, 2011, 02:30:54 pm
2 diamond picks, 1 diamond shovel, 500 blocks of dirt, 1000 blocks of cobble, a bucket, and about 5 hours of waiting = 1 grass block.
Title: Re: Minecraft Beta
Post by: watsisname on August 16, 2011, 04:20:31 pm
Dig out a skylight tunnel from the surface down to where you want the grass to grow.  When it rains you'll get your grass.  Maybe. :nervous:
Title: Re: Minecraft Beta
Post by: Retsof on August 16, 2011, 05:42:49 pm
does using bonemeal on dirt make grass?
Title: Re: Minecraft Beta
Post by: achtung on August 16, 2011, 06:14:17 pm
does using bonemeal on dirt make grass?

No, but I wish it did.
Title: Re: Minecraft Beta
Post by: Killer Whale on August 17, 2011, 03:39:49 am
I suppose it's better like this, before there was the long time players and ops having all the glory because they could just spawn in TNT, create air spheres and that, now us more shy guys who don't like asking for stuff can build freely.
Title: Re: Minecraft Beta
Post by: Flipside on August 17, 2011, 03:46:21 am
Actually, only the ops could spawn stuff or use building tools, everything that Yoko and I built, for example, was pretty much made out of what we mined :) It was only really in the later days, when it became clear the server was going to be restarted, that we just started blowing things up ;)

The only reason I'm not on and building much at the moment is because there's a few other things going on that mean I don't have much free time.
Title: Re: Minecraft Beta
Post by: qazwsx on August 20, 2011, 03:44:16 am
I'm off on holiday until the 27th, if anything goes derp with the server, you're better off contacting rhx via PM.
Title: Re: Minecraft Beta
Post by: -Sara- on August 20, 2011, 09:14:03 am
I'm off on holiday until the 27th, if anything goes derp with the server, you're better off contacting rhx via PM.

Quick boys and girls, let's derp it one more time before he's gone! (Let's hope Lixquid won't stress-test it again or whatever he did a few weeks ago :P).

@grievers: We have diamond swords and we're not afraid to use them! When we're online.. when we have spare time.. when it's not midnight for us.. when we happen to run into you.. drat.
Title: Re: Minecraft Beta
Post by: Axem on August 20, 2011, 11:52:23 am
Oh noes, the server has crashed. :(

(Totally not my fault btw)
Title: Re: Minecraft Beta
Post by: Commander Zane on August 20, 2011, 02:48:49 pm
Where would we find rhx? :nervous:
Title: Re: Minecraft Beta
Post by: -Sara- on August 21, 2011, 08:43:55 am
PM him. Did someone stress test or use the server again in a way not intended?
Title: Re: Minecraft Beta
Post by: Commander Zane on August 21, 2011, 08:46:45 am
Not that I know of, it was down just about the whole second half of yesterday though.
Plus, PMing him is a given, but where I've never seen the name anywhere. :P
Title: Re: Minecraft Beta
Post by: -Sara- on August 21, 2011, 09:39:24 am
Scroll through the pages of this topic. :) Anyway, I'll PM him.
Title: Re: Minecraft Beta
Post by: Commander Zane on August 21, 2011, 09:41:02 am
Should've mentioned that it was brought back up... :nervous:
Title: Re: Minecraft Beta
Post by: -Sara- on August 21, 2011, 09:41:40 am
Don't worry I tried first. Might be the host, it's not always reliable despite the advantages their offers hold.
Title: Re: Minecraft Beta
Post by: TrashMan on August 22, 2011, 01:51:45 am
Oh noes, the server has crashed. :(

(Totally not my fault btw)

 :wtf: :wtf: Not your fault eh? .. Why do I have the feeling you are not entirely honest..
Title: Re: Minecraft Beta
Post by: achtung on August 22, 2011, 11:16:32 pm
Who broke my ice box?
Title: Re: Minecraft Beta
Post by: -Sara- on August 23, 2011, 07:11:50 am
Who broke my ice box?

Icebox? More info? We had a griever a few weeks ago, Qaz made sure to not give the suspect our new server IP so he could not hike along, Muzzaman something, some teen from Australia, often logged in when most were working or asleep too. It caused a lot of rage.

If you haven't been on a while, might be him? He poured water on rails or outright broke them, killed or moved people's tamed wolves, presumably is also the same person who smashed windows and probably burned Pred's wool house if it wasn't lightning and who broke some people's redstone circuits as it coincides with when he joined. Placed signs with one-liners and lol/fail-remarks now and then. I found a sign with "who let the dogs out" with a tamed wolf missing myself a bit ago.

His stuff was shared amongst server members when we moved while his home was unceremonially TNT'ed by a member who got grieved by him as well. Together with a few people we made new rail pieces and repaired some tracks, but we still run into sabotage in parts of town be barely visit sometimes, he or whoever the griever was had a lot of spare hours in the late night it seems. Got an ETA on how recent this is? It might well link to him.

Alternately, is it that small lake at the Fenris station (desert/temperate area, right next to the Fenris project and the cobble-piston-generator? Which has ice on the bottom so the water won't run out? That one had a hole in it which was patched with a tree.

@ Sandwich: Muted the trap noteblocks, the ding-dong sound gets really on the nerves when working furnaces for hours. :P Just a block of gravel on top of the noteblocks. No harm done, removing makes them emit sound again.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on August 23, 2011, 09:12:25 am
Just FYI I accidentally burned down my house. :nervous:
Title: Re: Minecraft Beta
Post by: -Sara- on August 23, 2011, 10:25:16 am
Just FYI I accidentally burned down my house. :nervous:

Most assumed Muzza as he was tought to have been grieving by wrecking other things too, could have told us earlier. :P
Title: Re: Minecraft Beta
Post by: achtung on August 23, 2011, 02:14:01 pm
Whoever did it came in through the nether portal around my place in the north. Took a couple of mushrooms, put out a single netherrack block, and broke one ice block half way down the wall, so I had to replace the whole stack. All of this happened around yesterday, or the day before.

Nothing spectacular, but there seems to have been a little grief-like thought in it.
Title: Re: Minecraft Beta
Post by: TrashMan on August 23, 2011, 02:54:59 pm
Icebox? More info? We had a griever a few weeks ago, Qaz made sure to not give the suspect our new server IP so he could not hike along, Muzzaman something, some teen from Australia, often logged in when most were working or asleep too. It caused a lot of rage.

If you haven't been on a while, might be him? He poured water on rails or outright broke them, killed or moved people's tamed wolves, presumably is also the same person who smashed windows and probably burned Pred's wool house if it wasn't lightning and who broke some people's redstone circuits as it coincides with when he joined. Placed signs with one-liners and lol/fail-remarks now and then. I found a sign with "who let the dogs out" with a tamed wolf missing myself a bit ago.

His stuff was shared amongst server members when we moved while his home was unceremonially TNT'ed by a member who got grieved by him as well. Together with a few people we made new rail pieces and repaired some tracks, but we still run into sabotage in parts of town be barely visit sometimes, he or whoever the griever was had a lot of spare hours in the late night it seems. Got an ETA on how recent this is? It might well link to him.



His house wans't TNT'd. The empire took it over.
Title: Re: Minecraft Beta
Post by: -Sara- on August 23, 2011, 05:35:03 pm
Icebox? More info? We had a griever a few weeks ago, Qaz made sure to not give the suspect our new server IP so he could not hike along, Muzzaman something, some teen from Australia, often logged in when most were working or asleep too. It caused a lot of rage.

If you haven't been on a while, might be him? He poured water on rails or outright broke them, killed or moved people's tamed wolves, presumably is also the same person who smashed windows and probably burned Pred's wool house if it wasn't lightning and who broke some people's redstone circuits as it coincides with when he joined. Placed signs with one-liners and lol/fail-remarks now and then. I found a sign with "who let the dogs out" with a tamed wolf missing myself a bit ago.

His stuff was shared amongst server members when we moved while his home was unceremonially TNT'ed by a member who got grieved by him as well. Together with a few people we made new rail pieces and repaired some tracks, but we still run into sabotage in parts of town be barely visit sometimes, he or whoever the griever was had a lot of spare hours in the late night it seems. Got an ETA on how recent this is? It might well link to him.



His house wans't TNT'd. The empire took it over.

The house built with crafting benches was TNT'ed, by corpsepuppet or one of trashman's citizens or someone else a week later. It looked like a small pyramid.

Whoever did it came in through the nether portal around my place in the north. Took a couple of mushrooms, put out a single netherrack block, and broke one ice block half way down the wall, so I had to replace the whole stack. All of this happened around yesterday, or the day before.

Nothing spectacular, but there seems to have been a little grief-like thought in it.

Portals connect more places then before, where laying a railtrack is too extensive at this time. I guess it may be one of the newcomers or someone who did by accident. I've seen Mortofifro log in and out without saying hi thus far when greeted (dunno who he is) and someone in a tiger/furry skin, I think Tubisiowy_Krem who was together with Ziame. Dunno who they are, if they're good or bad folks but neither really reacted except goofing and logging out when I stepped into Fenris station, for whatever silly reason tossing me all the loot they had from it and logging off. :P Was real awkward lol, but didn't seen them do anything specific.
Title: Re: Minecraft Beta
Post by: Axem on August 23, 2011, 05:51:40 pm
FYI, Mortofifro is my brother. He's pretty harmless, he tends to build up in hidden and secluded places. :)
Title: Re: Minecraft Beta
Post by: -Sara- on August 23, 2011, 05:54:00 pm
FYI, Mortofifro is my brother. He's pretty harmless, he tends to build up in hidden and secluded places. :)

 :yes: Good to know, but he should say hi. :P He's always quiet and spooking around. :D
Title: Re: Minecraft Beta
Post by: Axem on August 23, 2011, 05:56:52 pm
Also if you've noticed the cobblestone patch by your sky island portal, that was me having to mine through. :( A ghast was chasing me and my only escape was up the ladder and through the stone. Some of the ladder got destroyed too.
Title: Re: Minecraft Beta
Post by: Retsof on August 23, 2011, 06:34:54 pm
And on a completley different note.  AND THE CREEPER'S TRY'N TO STEAL ALL OUR STUFF AGAIN!  Heh, have you seen that video (http://www.youtube.com/watch?v=cPJUBQd-PNM&feature=player_embedded)?  Pretty awesome.
Title: Re: Minecraft Beta
Post by: -Sara- on August 23, 2011, 06:57:19 pm
Also if you've noticed the cobblestone patch by your sky island portal, that was me having to mine through. :( A ghast was chasing me and my only escape was up the ladder and through the stone. Some of the ladder got destroyed too.

NP, try and patch it when you're on, or I will if you can't. :)
Title: Re: Minecraft Beta
Post by: TrashMan on August 24, 2011, 09:12:04 am
His house wans't TNT'd. The empire took it over.

The house built with crafting benches was TNT'ed, by corpsepuppet or one of trashman's citizens or someone else a week later. It looked like a small pyramid.

Oh, that one? That wasn't a house, more like a workshop.
But that one was fugly and people wanted to tear it down for ages.
Title: Re: Minecraft Beta
Post by: -Sara- on August 24, 2011, 09:41:41 am
And they did, with a vengeance. :P
Title: Re: Minecraft Beta
Post by: Flipside on August 25, 2011, 03:53:50 pm
Pece's server is down, else I'd be working on my farm :(
Title: Re: Minecraft Beta
Post by: qazwsx on August 25, 2011, 05:48:48 pm
are we up? hell, I don't even know anymore.
Title: Re: Minecraft Beta
Post by: pecenipicek on August 25, 2011, 08:55:48 pm
Pece's server is down, else I'd be working on my farm :(
rebootin the server and checking the router right now. send me a pm as well, as i'm more likely to notice a pm than anything else :p


running cmd -> ipconfig /flushdns  might be neccesary. basically, my router didnt update the dyndns properly...
Title: Re: Minecraft Beta
Post by: -Sara- on August 26, 2011, 08:49:11 am
(http://www.minecraftinfo.com/Images/ironingot_icon32.png) X 2481
(http://www.minecraftinfo.com/Images/goldingot_icon32.png) X 791
(http://minecraftguide.org/images/material/diamond.png) X 613

(http://img708.imageshack.us/img708/5162/invz.png)

are we up? hell, I don't even know anymore.

It still worked well 2 days ago. :) I assume it's up, let me check. RHX came to quickly look and was pleased you kept things running so well while he was doing other things. :)

edit: yep, server's running and purring like a kitten.
Title: Re: Minecraft Beta
Post by: TrashMan on August 27, 2011, 01:49:26 pm
Hrm...getting code 503 when attempting to join the server :(
Title: Re: Minecraft Beta
Post by: qazwsx on August 27, 2011, 03:01:49 pm
The server is up and running perfectly, the problem is the minecraft authentication servers, it's an issue with mojang.
And seeing how they're all at PAX dining and being merry, oh dear.
Title: Re: Minecraft Beta
Post by: pecenipicek on August 27, 2011, 04:26:48 pm
The server is up and running perfectly, the problem is the minecraft authentication servers, it's an issue with mojang.
And seeing how they're all at PAX dining and being merry, oh dear.
/me grins like a maniac
Title: Re: Minecraft Beta
Post by: KyadCK on August 27, 2011, 05:14:31 pm
The server and authentication work fine, I just logged in on the 1st try. What are you going on about qaz?
Title: Re: Minecraft Beta
Post by: qazwsx on August 27, 2011, 07:05:09 pm
They were down earlier, mollstam has since sorted it.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on August 27, 2011, 08:59:16 pm
(http://img708.imageshack.us/img708/5162/invz.png)
Have you been digging up all the clay on the map? O_o
Title: Re: Minecraft Beta
Post by: Commander Zane on August 27, 2011, 09:18:44 pm
She's digging up the world. :P
Title: Re: Minecraft Beta
Post by: qazwsx on August 28, 2011, 02:48:54 am
The tunnel D:
Title: Re: Minecraft Beta
Post by: -Sara- on August 28, 2011, 09:33:43 am
Have you been digging up all the clay on the map? O_o

Last clay deposit I dug up was close to 150 blocks of clay... they can spawn in huge numbers. It's like an iceberg, only 10% sticks above the water, if you dive and light up the place or remove the water, you'll see sometimes half the lake bottom is made of clay. ^___^ So plenty of clay left!


She's digging up the world. :P

And blowing up the world! With TNT, lots of TNT... where no-one lives so I don't visually polute their landscape. :P I must be the long lost lovechild of Adam Savage and Jamie Hyneman from Mythbusters. xD

The tunnel hiding place of WMD's D:
Title: Re: Minecraft Beta
Post by: achtung on August 29, 2011, 11:49:44 pm
Decided to move further north, start on a new place:

(http://www.nukelol.com/images/forumimages/new_north.png)

There are some excellent mines nearby. Managed to gather ~128 iron blocks in about 20-30 minutes, and there were two dungeons. The place is only accessible by boat, or on foot. I had to do some "ice breaking" to get boat access (sorry for the narrow routes, in advance). The route through the water is marked with torches. To get to the route, you have to go to the "Northlands", and go to the dock under my outpost there.
Title: Re: Minecraft Beta
Post by: Sandwich on August 30, 2011, 07:27:17 am
FYI, I kinda stopped visiting the server due to my lag issues... I haven't tried throughout the night like I used to do, though. That lag really takes out any drive I have every time I log in. I'll get all rearing to go about finishing this or that, log on, and find that only the initial chunk loads and that I get that timeout error after a few minutes. Really frustrating.

In any case, I really want to come back - I just am unable to these days for some reason. :( Perhaps I'll try later tonight.

In the meantime, I made a couple of MC videos and put them on YouTube. One's a full tutorial on what I termed the Spawning Pad Integrated Lighting System (SPILS for short) (http://www.youtube.com/watch?v=Y_vnIwozDEo). The other is an overview on how to modify Etho's Simple Piston Elevator (http://www.youtube.com/watch?v=YB-LdSbshPg) to add a floor selection mechanism (http://www.youtube.com/watch?v=CNluDiIa98o). Lemme know what you think in the comments, like, subscribe... :nervous: *runs*
Title: Re: Minecraft Beta
Post by: -Sara- on August 30, 2011, 08:33:19 am
If RHX for whatever reason has to close the server somday (let's hope not soon!), I may consider renting a high-speed server to accomodate people from parts of the world who ordinarily are more lag-sensitive. Alternately if I get my optifibre (seems to be soon! 50mbit up and down) I may host it on an old PC (that's still a quadcore with 12GB) myself. I'm afraid though that in the current setting, people not somewhat centralized in Europe or with a fast connection from the USA will suffer lag on most MC servers which don't cost 500-1000 dollar/euro/diamonds/notches a year. :( It's the current state of online hosting services.
Title: Re: Minecraft Beta
Post by: pecenipicek on August 30, 2011, 09:33:47 am
If RHX for whatever reason has to close the server somday (let's hope not soon!), I may consider renting a high-speed server to accomodate people from parts of the world who ordinarily are more lag-sensitive. Alternately if I get my optifibre (seems to be soon! 50mbit up and down) I may host it on an old PC (that's still a quadcore with 12GB) myself. I'm afraid though that in the current setting, people not somewhat centralized in Europe or with a fast connection from the USA will suffer lag on most MC servers which don't cost 500-1000 dollar/euro/diamonds/notches a year. :( It's the current state of online hosting services.
ooor, do it my way... my puny 16mbit/896k link can sustain 7-8 remote players without unplayable lags. The pc i run it on is a C2D E7500 with 6 gigs of ram.

cost of the link? 45€ per month, and something minor in electricity. the server itself barely draws 30 watts.



btw, minecraft is primarly a single-threaded app. its extremely heavy on the RAM use, but relatively light on CPU.

and i think there might be bug with craftbukkit RB1000 and its memory management. every time someone went exploring, we ended up with a laggy-like-**** server, complete with ram usage spikes, leaving the machine in deaththroes with only like a 100-ish MB of RAM free...
Title: Re: Minecraft Beta
Post by: Polpolion on August 30, 2011, 12:54:26 pm
an old PC (that's still a quadcore with 12GB)
:(
Title: Re: Minecraft Beta
Post by: Flipside on August 30, 2011, 01:18:04 pm
Played around with the reflective water shader, it still causes some flickering, and doesn't entirely get on with high res texture packs from the look of things, so I'll have to unintall it again, but it certainly improves the look of things...



[attachment deleted by ninja]
Title: Re: Minecraft Beta
Post by: Commander Zane on August 30, 2011, 01:27:18 pm
That's like...the coolest thing I've ever seen in Minecraft.
Ever.
Title: Re: Minecraft Beta
Post by: -Sara- on August 30, 2011, 04:13:12 pm
Would be cool if they put it in vanilla Minecraft. You could then have water wraiths/ghosts you can only see the reflection of.
Title: Re: Minecraft Beta
Post by: Flipside on August 30, 2011, 05:17:52 pm
That would be awesome, but scary as **** in caves ;)

I've also updated the initial post to better reflect Pece's server, since it changed styles recently :)
Title: Re: Minecraft Beta
Post by: Tyrian on September 01, 2011, 07:41:43 pm
I just bought Minecraft last night (finally).  I messed around in single player for a bit, then I connected to rhx's server.  So far I'm just looking around and marveling at what everyone else built.  I've read the rules on the website, but I've got a couple questions.  Is there anything I need to do before I start building?  When I start building stuff, can I just pick any unoccupied area and start work?  Does the same apply for mining?
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 01, 2011, 08:32:11 pm
Pretty much, but I'd suggest starting somewhere that's not too close to anyone else if you plan to mine a lot. Otherwise the only thing you'd find when you start digging down is other peoples mines.
Title: Re: Minecraft Beta
Post by: TrashMan on September 02, 2011, 02:37:45 am
I just bought Minecraft last night (finally).  I messed around in single player for a bit, then I connected to rhx's server.  So far I'm just looking around and marveling at what everyone else built.  I've read the rules on the website, but I've got a couple questions.  Is there anything I need to do before I start building?  When I start building stuff, can I just pick any unoccupied area and start work?  Does the same apply for mining?

yeah. IT started gettting ratehr crowded.

Mind you, you're free to make a house within my kingdom and use my mines. You can't miss it - look for a rediclously high, redicolously long wall that goes around it.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 02, 2011, 05:18:13 am

yeah. IT started gettting ratehr crowded.

Says the guy who encircled half the map with his wall.... lol.
Title: Re: Minecraft Beta
Post by: achtung on September 02, 2011, 07:48:12 am
You could also consider taking my rail, or shade's rail, and building at the end of one of those.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 02, 2011, 08:33:13 am
The end of shades rail is also getting crowded.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 02, 2011, 08:39:32 am

yeah. IT started gettting ratehr crowded.

Says the guy who encircled half the map with his wall.... lol.
Nah that's only about .01% of the map. :P
Title: Re: Minecraft Beta
Post by: qazwsx on September 02, 2011, 10:30:34 am
Server was over 20 square kilometres last time I checked.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 02, 2011, 10:35:54 am

yeah. IT started gettting ratehr crowded.

Says the guy who encircled half the map with his wall.... lol.
Nah that's only about .01% of the map. :P
More than anyone else except perhaps sara with her big big big tunnel.
Title: Re: Minecraft Beta
Post by: KyadCK on September 02, 2011, 11:26:57 am
(http://img853.imageshack.us/img853/8330/20110902122953.png)
(http://img856.imageshack.us/img856/7635/20110902113621.png)
(http://img143.imageshack.us/img143/2590/20110902123227.png)

Holy crap! progress!
Title: Re: Minecraft Beta
Post by: Tyrian on September 02, 2011, 11:56:28 am
Wow, thanks for all the info.  Trashman, I might take you up on your offer for mine use.  Also, I noticed that there's a fairly large field outside one of your walls.  Mind if I set up my house there?
Title: Re: Minecraft Beta
Post by: TrashMan on September 03, 2011, 06:45:08 am
wherever you want. The large fields and plans are there to be populated with stuff.
Title: Re: Minecraft Beta
Post by: -Sara- on September 03, 2011, 10:36:21 am
What's with someone changing Fenris station and knocking out the mob grinder without any announcement at all? And the locked chests? If Qaz or RHX or so decided, fine, my appologies for ranting. But I get a distinct feel that again a non-mod person (won't name them until I can confirm it) is voicing their own thoughts and labeling them as if it's the entire server's thoughts. It's getting a bit tiring if it's who I think it is, talk a bit about you do it or post a message up front. The station improved, but the grinder, unmarked passworded chests and other chests being now unlabled is unnerfing. Adding a hatch, extra layer which doesn't change the buildings purpose/function I understand but it's been a few times that someone randomly had a streak of Obsessive Compulsive Disorder, seemingly forgot to take their lithium tablets and went all "but it's not alligned" closing off walls or corners which were there for a reason (easy access etc). Fenris station isn't the only thing that got suddenly rearranged.

Again, sorry if it's a mod decision, then it's up to them, but it's not been the first time someone, anyone, changes a public used venue because they think something is valid or a good reason with a lot of people who also use the venue being hampered by such changes.
Title: Re: Minecraft Beta
Post by: qazwsx on September 03, 2011, 10:47:34 am
Well, I went and checked down there yesterday. There's no malicious damage whatsoever, the minecart used to time the circuit is just no longer there.
Besides, the grinder was taking up about 40% of the possible mobs on the server, it'd be nice to have a few more on the surface.
Title: Re: Minecraft Beta
Post by: -Sara- on September 03, 2011, 10:50:23 am
Well, I went and checked down there yesterday. There's no malicious damage whatsoever, the minecart used to time the circuit is just no longer there.
Besides, the grinder was taking up about 40% of the possible mobs on the server, it'd be nice to have a few more on the surface.

But mobs were toned down in the first place manually too long ago, isn't that still the case? Either way it helps if the chests are re-labled and the passworded ones are a level lower or such, to keep people from wondering what they are.
Title: Re: Minecraft Beta
Post by: achtung on September 03, 2011, 12:06:51 pm
What's with someone changing Fenris station and knocking out the mob grinder without any announcement at all? And the locked chests? If Qaz or RHX or so decided, fine, my appologies for ranting. But I get a distinct feel that again a non-mod person (won't name them until I can confirm it) is voicing their own thoughts and labeling them as if it's the entire server's thoughts. It's getting a bit tiring if it's who I think it is, talk a bit about you do it or post a message up front. The station improved, but the grinder, unmarked passworded chests and other chests being now unlabled is unnerfing. Adding a hatch, extra layer which doesn't change the buildings purpose/function I understand but it's been a few times that someone randomly had a streak of Obsessive Compulsive Disorder, seemingly forgot to take their lithium tablets and went all "but it's not alligned" closing off walls or corners which were there for a reason (easy access etc). Fenris station isn't the only thing that got suddenly rearranged.

Again, sorry if it's a mod decision, then it's up to them, but it's not been the first time someone, anyone, changes a public used venue because they think something is valid or a good reason with a lot of people who also use the venue being hampered by such changes.

Me and Kyad did this. The locked chests are due to the rampant theft at the Fenris station, and the "expansion" just seems long overdue. If you want to get into the chests, and use the supplies ONLY for the Fenris, contact me or Kyad for the password. The vast majority of the material in those chests came from my personal stores. Check the Fenris thread for more.
Title: Re: Minecraft Beta
Post by: -Sara- on September 03, 2011, 12:20:44 pm
Please announce a link to the Fenris thread here in advance next time. :) It'd ease up things. Have restored the grinder for now due to great demand. It's up to a mod if they prefer it shut down again. It seems the main argument is it reduces mob spawning elsewhere.

In meanwhile may soon set up the 'armoury/storehouse' as I planned for a while, a stuff with large food supplies and shared resources to reduce the presure on Fenris station for filling this role.
Title: Re: Minecraft Beta
Post by: KyadCK on September 03, 2011, 01:24:18 pm
Update!

(http://img851.imageshack.us/img851/1774/20110903144136.png)

If you people want color and decals, then it may be added later. If you want them now, you may blame notch for making wool collecting such a pain.

EDIT: that last screenshot didnt look so good, heres a new one!
EDIT2: for accuracy
Title: Re: Minecraft Beta
Post by: -Sara- on September 03, 2011, 03:30:49 pm
Wool and dye was shipped to the Trashman chests long ago by me and some others after the griever kept ruining and taking things weeks ago. Previously a lot of glass, things like gunpowder and bone and stuff like redstone went missing, after which it was shipped about. It should still be there.
Title: Re: Minecraft Beta
Post by: Sandwich on September 03, 2011, 03:50:12 pm
Hey Rhx/qaz, what's the latest with the dynmap working? I'd love to be able to chat with people... *sniffle*
Title: Re: Minecraft Beta
Post by: TrashMan on September 04, 2011, 03:46:27 am
Sara, you better check those chests. Last time I checked, there really wasn't that much wool in there.
I really don't want to lock the storage, s I want people to use it, but may the vault might be a better place for items you don't want nabbed.



Also, regarding my wall.. Some people have been asking questions, so here's a quick summary:

- just because something is inside the wall perimiter, it isn't mine. People are free to build anywhere. In fact, I encourage people to build within my walls - I even give them materials to do so. They can build on either side of the wall as they wish...Technicly, they can even use the wall as one side of their house/structure

- the dirt outline for the wall has been in place for a while. If you look a bit back in this topic, you'll see me announcing it two times and asking for feedback/problems. I received no complants until now. I tried to move the wall as far away from others peoples holdings. If anyone has a problem with where the wall is going, give me a yell. I'll see if I can re-route it. Can't give any guaraantees, as people have been building everywhere lately, and I see structure popping out that I dont' recall were there. Or maybe it's just my faulty memory :P

- if you find the wall blocking your path, feel free to dig beneath or make a gate trough it. I was planing to make a few gates aynway, but due to the way I build it and some time constraints, I kept pushing it back. I will make well-marked some passages within the nest few days.

- a two-way railway will go on top of the wall (If i manage to gather enough iron). The wall should connect the town with the lava falls, BF's domes, sandwiches place, the chinese temple and few more places whose creators I can't recall ATM. I'm sorry this takes so long, but I have been having less time for MC and have been helping some other people out and working a bit on the Fenris...and the kingdom really is a BIG project. Bigger than Fenris.. and I'm just one guy.

- lastly, some people have complaining it blocks their view of the hill/mountain/trees/lake. I don't want to sound cynical, but...so? Every structure built blocks something. And MC is full of trees and lakes and valleys. Infinately so. There is only one great wall. There are hunderds of valleys and lakes.
Title: Re: Minecraft Beta
Post by: Sandwich on September 04, 2011, 07:30:10 am
Instead of a bunch of protected chests, how about a password-protected door to a bedrock room with the valuables in open chests?
Title: Re: Minecraft Beta
Post by: qazwsx on September 04, 2011, 08:18:06 am
People can leave doors open accidentally, besides, you can lag-click through doors and open chests.
Title: Re: Minecraft Beta
Post by: achtung on September 04, 2011, 09:42:10 am
Sara, you better check those chests. Last time I checked, there really wasn't that much wool in there.
I really don't want to lock the storage, s I want people to use it, but may the vault might be a better place for items you don't want nabbed.



Also, regarding my wall.. Some people have been asking questions, so here's a quick summary:

- just because something is inside the wall perimiter, it isn't mine. People are free to build anywhere. In fact, I encourage people to build within my walls - I even give them materials to do so. They can build on either side of the wall as they wish...Technicly, they can even use the wall as one side of their house/structure

- the dirt outline for the wall has been in place for a while. If you look a bit back in this topic, you'll see me announcing it two times and asking for feedback/problems. I received no complants until now. I tried to move the wall as far away from others peoples holdings. If anyone has a problem with where the wall is going, give me a yell. I'll see if I can re-route it. Can't give any guaraantees, as people have been building everywhere lately, and I see structure popping out that I dont' recall were there. Or maybe it's just my faulty memory :P

- if you find the wall blocking your path, feel free to dig beneath or make a gate trough it. I was planing to make a few gates aynway, but due to the way I build it and some time constraints, I kept pushing it back. I will make well-marked some passages within the nest few days.

- a two-way railway will go on top of the wall (If i manage to gather enough iron). The wall should connect the town with the lava falls, BF's domes, sandwiches place, the chinese temple and few more places whose creators I can't recall ATM. I'm sorry this takes so long, but I have been having less time for MC and have been helping some other people out and working a bit on the Fenris...and the kingdom really is a BIG project. Bigger than Fenris.. and I'm just one guy.

- lastly, some people have complaining it blocks their view of the hill/mountain/trees/lake. I don't want to sound cynical, but...so? Every structure built blocks something. And MC is full of trees and lakes and valleys. Infinately so. There is only one great wall. There are hunderds of valleys and lakes.

-Just because you can build a wall, doesn't mean everyone wants to be within it.

-Nobody notices a dirt outline up in the air. I was lucky to notice it when you started trying to run around town.

-I shouldn't have to worry about a senseless wall blocking my path. What if I want to build at a point you've ran your wall through?

-You can build a railway without building the wall.

-So? You do understand that you are playing with other people on this server, and you have to respect the wishes of others. Everyone is perfectly fine with you building within your "kingdom" to the west of town, or maybe even southward. Your walls stretch from the surface to the highest point you can get them, and they are hideous. They're pockmarked because of the method you use to make them.


Your wall is pointless, ugly, and uncreative. Stop trying to defend a bad idea because we've let you run with it for this long.
Title: Re: Minecraft Beta
Post by: TrashMan on September 04, 2011, 10:16:35 am
3 gates built into the wall. More on their way.

-Just because you can build a wall, doesn't mean everyone wants to be within it.

Well, I might not want to be next to anything you built. Deal with it.


Quote
-Nobody notices a dirt outline up in the air. I was lucky to notice it when you started trying to run around town.

Then you're blind. It's very clear and very visible.

Quote
-I shouldn't have to worry about a senseless wall blocking my path. What if I want to build at a point you've ran your wall through?

What if I want to build where your house is?

Quote
-You can build a railway without building the wall.

2 for the price of 1.

Quote
-So? You do understand that you are playing with other people on this server, and you have to respect the wishes of others. Everyone is perfectly fine with you building within your "kingdom" to the west of town, or maybe even southward. Your walls stretch from the surface to the highest point you can get them, and they are hideous. They're pockmarked because of the method you use to make them.

Lava+water is perfectly valid method of building - just as much as cobblestone generators, which everyone seems to use.
Also, the server is practicly infinite when it comes to area. There's no lack of places to build.

Quote
Your wall is pointless, ugly, and uncreative. Stop trying to defend a bad idea because we've let you run with it for this long.

You face is pointelss, ugly and uncreative.
Plenty of people seem to like it. I spent month working on it, and now you suddenly decide you don't like it and it has to go??

Respectfully Sir, go f*** yourself with a chainsword.
Title: Re: Minecraft Beta
Post by: Polpolion on September 04, 2011, 10:23:27 am
quit gettin' mad at video games (http://gunshowcomic.com/419)

also sad when I can't help build the fenris because the one weekend I was home and able to play, I realize all of the equipment got locked up. :(
Title: Re: Minecraft Beta
Post by: qazwsx on September 04, 2011, 02:56:23 pm
I was never a big fan of it, but I thought that was just me.
Apparently not.
Title: Re: Minecraft Beta
Post by: Flipside on September 04, 2011, 03:10:27 pm
Guys, calm down, (a) as Sizzler says, it's a game, and (b) Personal attacks are only going to get you into trouble.

Also, shouldn't this discussion be taking place in the Fenris specific thread?
Title: Re: Minecraft Beta
Post by: Hades on September 04, 2011, 03:31:33 pm
Also, shouldn't this discussion be taking place in the Fenris specific thread?
Nope. As far as I can tell it's not about the Fenris but rather Trashman's castle walls.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 04, 2011, 03:33:12 pm
So we should have a wall thread. :P
Or not.
Title: Re: Minecraft Beta
Post by: Flipside on September 04, 2011, 03:47:48 pm
Also, shouldn't this discussion be taking place in the Fenris specific thread?
Nope. As far as I can tell it's not about the Fenris but rather Trashman's castle walls.

I'm talking about that part above regarding resources/organisation for doing the actual building.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 04, 2011, 05:39:20 pm
Maaaaaaybe, this thread is kinda crowded. Instead of just Minecraft Beta we should perhaps have separate sever threads and then another thread for general Minecraft. 
Title: Re: Minecraft Beta
Post by: qazwsx on September 04, 2011, 06:12:02 pm
Crowded thread best thread!
Also, I built a pretty neat cart-station thing for material transportation
Title: Re: Minecraft Beta
Post by: achtung on September 04, 2011, 07:26:23 pm
snip

-This isn't "next to." I'm perfectly fine with trashmania being near my leaning tower, and within view of my house. You are trying to encapsulate a large part of the server behind your walls.

-It's very clear and very visible if I'm looking in the sky for 1x1 dirt line, which sometimes passes along the tops of, and behind, hills.. Which I don't go around doing. I also had no idea what those lines were until you were encroaching on town with them.

-My house serves a purpose beyond just existing. I use it to store items, and build things. It is not grossly oversized. The places I make cover a very small portion of the map, your walls cover huge swaths.

-Your wall has an indirect cost placed on everyone else. Your walls don't seem to run in any sane direction for a rail (aka no direct destinations). It's funny how I've only heard about your rail now that the purpose/value of your wall is being brought into question.

-You're absolutely correct; the server is practically infinite! Now go build your walls into that infinite space, AWAY from everyone else's stuff. :) There's a huge area to the south of trashmania with practically nothing there.

-Thanks for the petty insult. Hope you feel better about yourself.
Title: Re: Minecraft Beta
Post by: Flipside on September 04, 2011, 07:57:20 pm
Maaaaaaybe, this thread is kinda crowded. Instead of just Minecraft Beta we should perhaps have separate sever threads and then another thread for general Minecraft. 

It might be a good idea, but I'll see how the Admin feel about 3 threads on more or less the same subject. It's one of those awkward situations where it's too small for a subforum, but a bit too big for a thread ;)
Title: Re: Minecraft Beta
Post by: Sandwich on September 04, 2011, 09:49:36 pm
Go ahead and split it up whatever you want; I already did that to create the Fenris thread to begin with, and don't particularly feel like doing it again. :p
Title: Re: Minecraft Beta
Post by: Flipside on September 04, 2011, 09:51:36 pm
:lol: I'll do it tomorrow, it's a bit early in the morning right now ;)
Title: Re: Minecraft Beta
Post by: Sandwich on September 04, 2011, 09:54:42 pm
What timezone are you in?
Title: Re: Minecraft Beta
Post by: Flipside on September 04, 2011, 09:57:06 pm
GMT, it's about 4am here.

Insomnia, it's a ***** :(
Title: Re: Minecraft Beta
Post by: pecenipicek on September 05, 2011, 12:19:35 am
GMT, it's about 4am here.

Insomnia, it's a ***** :(
insomnia or minecraft? :p
Title: Re: Minecraft Beta
Post by: Flipside on September 05, 2011, 12:23:49 am
A bit of both. I can't sleep, so I play Minecraft, meaning I don't sleep. Rinse and repeat ;)
Title: Re: Minecraft Beta
Post by: pecenipicek on September 05, 2011, 12:44:09 am
A bit of both. I can't sleep, so I play Minecraft, meaning I don't sleep. Rinse and repeat ;)
xD
Title: Re: Minecraft Beta
Post by: TrashMan on September 05, 2011, 03:07:28 am

-This isn't "next to." I'm perfectly fine with trashmania being near my leaning tower, and within view of my house. You are trying to encapsulate a large part of the server behind your walls.

The wall stops near your tower. I'm not even sure if it's within viewing distance - IIRC, it's 2 chucnks out.
So no fear your leaning tower getting encapulated.

Quote
-It's very clear and very visible if I'm looking in the sky for 1x1 dirt line, which sometimes passes along the tops of, and behind, hills.. Which I don't go around doing. I also had no idea what those lines were until you were encroaching on town with them.

2 lines actually.. but yes, visible enough. Even moreso when I keep telling people about it - both on the forums and in the game.
If you had no idea what they were, then it's your own fault for not paying any attention and not caring.


Quote
-My house serves a purpose beyond just existing. I use it to store items, and build things. It is not grossly oversized. The places I make cover a very small portion of the map, your walls cover huge swaths.

So what? The server is a hunderd times bigger. The wall itself is thin, so if you're talking volume, it's a like 2x Fenris. And how much space does all you make combined take? How many building you have? You cna't live in all of them. By that logic, everyone should only be allowed 1 house and nothing but railroads shoudl exist. Because everyything else is "just existing".

Quote
-Your wall has an indirect cost placed on everyone else. Your walls don't seem to run in any sane direction for a rail (aka no direct destinations). It's funny how I've only heard about your rail now that the purpose/value of your wall is being brought into question.

Oh, I've been planing the rail for a long time...as soon as I notices it's thick enough to take a two-way railline. Ask Sara if you don't belive me.

And it doesn't go in a straight line, but it does make a large half circle (and I plan to connect the half circle ends with a undergroudn rail, thus making a full circle)


Quote
-You're absolutely correct; the server is practically infinite! Now go build your walls into that infinite space, AWAY from everyone else's stuff. :) There's a huge area to the south of trashmania with practically nothing there.

When I stated Trashmania, there was nothing near i t(except Bf's doem and sandwichs place). So yes, I did go out to build, but thing caught up with me.
And FYI, I did also go explore beyond the 10K point, and found a nice place, but the game becase unstable. Either way, I already invested a crapton of time and effort into this.

If you want privacy, there is always the option for you to move....


Quote
-Thanks for the petty insult. Hope you feel better about yourself.

I do actually.. If you insist to insult me and my work, I won't hold back.
Why don't you go and tell the Chinese that their Great Wall was ugly and crap while your'e at it?
Title: Re: Minecraft Beta
Post by: crizza on September 05, 2011, 04:47:30 am
Think you're the one over reacting Trashman...and the one starting to get personal, if I'm not mistaken...
Title: Re: Minecraft Beta
Post by: achtung on September 05, 2011, 10:15:52 am
Why don't you go and tell the Chinese that their Great Wall was ugly and crap while your'e at it?

Let's compare.


Your wall:

(http://www.nukelol.com/images/minecraft_screens/2011-09-04_23.28.29.png)

Great Wall:

(http://www.nukelol.com/images/forumimages/the_great_wall-of-china.jpg)

One is oversized and hideous, the other is smaller, and flows naturally with its environment. I find the Great Wall quite acceptable.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 05, 2011, 10:28:26 am
Because curves are ez-pz in Minecraft. :P
I think the wall would be better off as a square with straight edges on all four sides, trying to mimick the Wall of China in Minecraft would probably lead to the wall looking rather atrocious.
Title: Re: Minecraft Beta
Post by: -Sara- on September 05, 2011, 10:40:49 am
A bit of both. I can't sleep, so I play Minecraft, meaning I don't sleep. Rinse and repeat ;)

Been stuck in that loop for years. :P  :no: No goody!

Because curves are ez-pz in Minecraft. :P
I think the wall would be better off as a square with straight edges on all four sides, trying to mimick the Wall of China in Minecraft would probably lead to the wall looking rather atrocious.

Or.. you adapt to or choose the landscape so that the hills are less steep, like the Chinese. Point is, some people find it visual polution, like dropping 500 windmills in one of the Swiss Alps valleys. It's not nice to be told something is unwelcome while you're proud of it as Trash is now, but unfortunately the server is shared with many and some settlement/compensation approach is usually required.
Title: Re: Minecraft Beta
Post by: achtung on September 05, 2011, 10:50:08 am
like dropping 500 windmills in one of the Swiss Alps valleys

Windmills serve a realistic purpose though. :)
Title: Re: Minecraft Beta
Post by: Ravenholme on September 05, 2011, 11:11:41 am
A bit of both. I can't sleep, so I play Minecraft, meaning I don't sleep. Rinse and repeat ;)

Been stuck in that loop for years. :P  :no: No goody!

Because curves are ez-pz in Minecraft. :P
I think the wall would be better off as a square with straight edges on all four sides, trying to mimick the Wall of China in Minecraft would probably lead to the wall looking rather atrocious.

Or.. you adapt to or choose the landscape so that the hills are less steep, like the Chinese. Point is, some people find it visual polution, like dropping 500 windmills in one of the Swiss Alps valleys. It's not nice to be told something is unwelcome while you're proud of it as Trash is now, but unfortunately the server is shared with many and some settlement/compensation approach is usually required.

Of course, the server will probably have to be rebooted following 1.8 and 1.9s releases, anyway
Title: Re: Minecraft Beta
Post by: Mura on September 05, 2011, 11:16:47 am
The wall is indeed a big bother, me and iaz were traveling FAR for privacy and stuff to not build around where it was already built (somewhere around the x:4000) mark and then we found this huuuuge stupid wall in the way, we didn't break through cuz that would have been griefing, we had to walk a lot to find a way around, at least make it on pilars instead of a gigantic WALL that doesn't let things pass.
Title: Re: Minecraft Beta
Post by: -Sara- on September 05, 2011, 12:32:56 pm
A bit of both. I can't sleep, so I play Minecraft, meaning I don't sleep. Rinse and repeat ;)

Been stuck in that loop for years. :P  :no: No goody!

Because curves are ez-pz in Minecraft. :P
I think the wall would be better off as a square with straight edges on all four sides, trying to mimick the Wall of China in Minecraft would probably lead to the wall looking rather atrocious.

Or.. you adapt to or choose the landscape so that the hills are less steep, like the Chinese. Point is, some people find it visual polution, like dropping 500 windmills in one of the Swiss Alps valleys. It's not nice to be told something is unwelcome while you're proud of it as Trash is now, but unfortunately the server is shared with many and some settlement/compensation approach is usually required.

Of course, the server will probably have to be rebooted following 1.8 and 1.9s releases, anyway

No, newly discovered land will spawn according to 1.8 code while already discovered land stays the same. Perhaps the mods can remove the discovered land way out from where people have built. Say, a 5000 x 5000 space around x0 , z0. If Notch'd force a reboot he'd cut his sales, people may quit MC if they got to start all over.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 05, 2011, 12:42:38 pm
To be fair he didn't say Notch was forcing a reboot.
Title: Re: Minecraft Beta
Post by: Ravenholme on September 05, 2011, 12:43:39 pm
A bit of both. I can't sleep, so I play Minecraft, meaning I don't sleep. Rinse and repeat ;)

Been stuck in that loop for years. :P  :no: No goody!

Because curves are ez-pz in Minecraft. :P
I think the wall would be better off as a square with straight edges on all four sides, trying to mimick the Wall of China in Minecraft would probably lead to the wall looking rather atrocious.

Or.. you adapt to or choose the landscape so that the hills are less steep, like the Chinese. Point is, some people find it visual polution, like dropping 500 windmills in one of the Swiss Alps valleys. It's not nice to be told something is unwelcome while you're proud of it as Trash is now, but unfortunately the server is shared with many and some settlement/compensation approach is usually required.

Of course, the server will probably have to be rebooted following 1.8 and 1.9s releases, anyway

No, newly discovered land will spawn according to 1.8 code while already discovered land stays the same. Perhaps the mods can remove the discovered land way out from where people have built. Say, a 5000 x 5000 space around x0 , z0. If Notch'd force a reboot he'd cut his sales, people may quit MC if they got to start all over.

I very much doubt it, it's not the first time we've had to reboot our maps entirely.

He's re-written the chunk generation code again, and iirc, he has explicitly stated that old maps will not be compatible with the new ones. I believe he's left contingencies where you can use old maps, but get none of the new features. Facepunch's minecraft section is always a good place to ask, though.
Title: Re: Minecraft Beta
Post by: achtung on September 05, 2011, 12:54:54 pm
If we get 512 height in 1.8, I'm fine with old maps being broken.
Title: Re: Minecraft Beta
Post by: Ravenholme on September 05, 2011, 01:08:05 pm
If we get 512 height in 1.8, I'm fine with old maps being broken.

We get the ability to easily mod it to such, at least, although he warns that the chunk generator might have some interesting results with a height it was never programmed for.
Title: Re: Minecraft Beta
Post by: pecenipicek on September 05, 2011, 02:01:22 pm
If we get 512 height in 1.8, I'm fine with old maps being broken.

We get the ability to easily mod it to such, at least, although he warns that the chunk generator might have some interesting results with a height it was never programmed for.
knowing bukkit plugin folks, i dont doubt there'll be world gens limiting the height to 128 and leaving the rest as air.

Title: Re: Minecraft Beta
Post by: -Sara- on September 05, 2011, 02:17:50 pm
If 512 is introduced (1.8 had none of that in PAX) chunks probably will be stacked I imagine. Also release is 11 November 2011, so don't expect TOO much after adventure update. Though we get updates now and then after release.
Title: Re: Minecraft Beta
Post by: Ravenholme on September 05, 2011, 03:19:23 pm
If 512 is introduced (1.8 had none of that in PAX) chunks probably will be stacked I imagine. Also release is 11 November 2011, so don't expect TOO much after adventure update. Though we get updates now and then after release.

Adventure Update is only the beginning of Notch taking Minecraft in the direction of sandbox roguelike that he wants - so my guess is that 11 Nov will also have a major, 2.0 patch released to complete that. As 1.9 will be finishing up unfinished 1.8 features, like the NPC villages.
Title: Re: Minecraft Beta
Post by: Scotty on September 06, 2011, 12:37:46 am
I really don't feel those photos lend much credence to your argument. Those are huge, useless, and not that pretty.

And yet, they describe Minecraft perfectly.
Title: Re: Minecraft Beta
Post by: KyadCK on September 06, 2011, 01:02:09 am
And yet, they describe Minecraft perfectly.

I will agree to minecraft being described as large and useless, but I can argue the ugly factor (http://img193.imageshack.us/img193/8899/titleeb.png). The game can look very nice with a good texture pack, the trick is finding one you like and your computer can deal with.
Title: Re: Minecraft Beta
Post by: Hades on September 06, 2011, 01:03:01 am
Texture packs don't really help all to much with the 'holy **** I'm playing World of Lego' look though.
Title: Re: Minecraft Beta
Post by: pecenipicek on September 06, 2011, 01:07:45 am
And yet, they describe Minecraft perfectly.

I will agree to minecraft being described as large and useless, but I can argue the ugly factor (http://img193.imageshack.us/img193/8899/titleeb.png). The game can look very nice with a good texture pack, the trick is finding one you like and your computer can deal with.
/me puts that one on the "to test" list...

[edit] okay, it looks okay up close, but far away, everything is just crap. too much noise/moire.
Title: Re: Minecraft Beta
Post by: Flipside on September 06, 2011, 01:11:59 am
Well, you do have to draw the line between appearance and functionality at some point. The entire way the game works is using a volumetric system over a vast area. For enough detail to satisfy the visual junkies, you'd need a game that would not run on any computer currently available, Java or not.

I hate to drag up Dwarf Fortress again, but I think it's worth a mention, because it's an example of how the richness of the gaming experience is not neccesarily dependent on the richness of the visual experience. It's, in part, down to the player as to how enjoyable that experience is, there's nothing wrong with a visual tour-de-force but there's always a trade off between aesthetics and diversity.
Title: Re: Minecraft Beta
Post by: KyadCK on September 06, 2011, 02:01:51 am
And yet, they describe Minecraft perfectly.

I will agree to minecraft being described as large and useless, but I can argue the ugly factor (http://img193.imageshack.us/img193/8899/titleeb.png). The game can look very nice with a good texture pack, the trick is finding one you like and your computer can deal with.
/me puts that one on the "to test" list...

[edit] okay, it looks okay up close, but far away, everything is just crap. too much noise/moire.

I have noticed that that one is much better for cave systems and forests, yes. Such high res packs are generally best at close range. Its a shame I've never been able to get the 512x pack I have working since a good chunk of my work is done in caves anyway.
Title: Re: Minecraft Beta
Post by: Ravenholme on September 06, 2011, 12:06:13 pm
To bring up an older subject - I've got the latest word on pre 1.8 chunks and 1.8 chunks.

You can run a pre-1.8 map in 1.8, and all new chunks will be spawned with new algorithm and have all the new features. However, because of the nearly complete re-write of the chunk algorithm and the way that they are created, the interface between the two will be characterised by massive chunk errors, abysses down to the void, massive vertical cliffs, etc.
Title: Re: Minecraft Beta
Post by: pecenipicek on September 06, 2011, 12:32:24 pm
To bring up an older subject - I've got the latest word on pre 1.8 chunks and 1.8 chunks.

You can run a pre-1.8 map in 1.8, and all new chunks will be spawned with new algorithm and have all the new features. However, because of the nearly complete re-write of the chunk algorithm and the way that they are created, the interface between the two will be characterised by massive chunk errors, abysses down to the void, massive vertical cliffs, etc.
we rebooted a while earlier... i plan on pregenerating a test run when 1.8 rolls around, so we'll see how it works.
Title: Re: Minecraft Beta
Post by: KyadCK on September 06, 2011, 01:54:01 pm
Fenris has FOUR people working on it, total. Only two of those actualy doing anything since qaz is having fun with the minecart thing and you working on your stuff. Swantz has been gathering the materials and getting everything ready while I put it all on Fenris. I know this because Swantz and I needed to lock down fenris station's supplies because people skim everything 'till there's nothing left.


And comparing a few horizontal bars that connect a rail line to a wall do not compare to a 50-meter tall wall encasing his land. Don't even try to justify that after he just said he didn't want his domes surrounded, you didn't ask first, and your preaching that you try not to invade others lands. I'm sure if you really care, he would take the 10-20 minutes to remove the supports. How long would it take you to remove the walls?
Title: Re: Minecraft Beta
Post by: Flipside on September 06, 2011, 09:32:42 pm
Just watched the 1.8 update video by Hatfilms on youTube. Doesn't give much away, but I think I saw a pumpkin farm :D

There's actually more info in the behind the scenes video:

http://www.youtube.com/watch?v=0PuGTIlJot0&feature=feedu
Title: Re: Minecraft Beta
Post by: Flipside on September 07, 2011, 02:24:54 am
Well, lets face it, most of the players really just want to blow stuff up at the best of times ;)
Title: Re: Minecraft Beta
Post by: TrashMan on September 07, 2011, 05:07:40 am
Fenris has FOUR people working on it, total. Only two of those actualy doing anything since qaz is having fun with the minecart thing and you working on your stuff. Swantz has been gathering the materials and getting everything ready while I put it all on Fenris. I know this because Swantz and I needed to lock down fenris station's supplies because people skim everything 'till there's nothing left.

That's still 3 more that I have.


Quote
And comparing a few horizontal bars that connect a rail line to a wall do not compare to a 50-meter tall wall encasing his land.

If you're talking about aesthetics, then it doesn't really matter. Pillar or a wall, if you don't like it there and think it's ugly, you don't like it there.
Title: Re: Minecraft Beta
Post by: pecenipicek on September 07, 2011, 07:12:03 am
In other news, my server had a bit of a crash-downtime now to fix some problems we've had recently. smooth sailing from now onwards. also, dynmap just got a ton more awesome.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 07, 2011, 07:18:33 am
I need to start playing minecraft again. o_o But I'm sooo busy... actually I'm not too busy. :lol:
How much traffic does your server get pecenipicek?
Title: Re: Minecraft Beta
Post by: pecenipicek on September 07, 2011, 08:45:59 am
I need to start playing minecraft again. o_o But I'm sooo busy... actually I'm not too busy. :lol:
How much traffic does your server get pecenipicek?
player limit is set to 10 players (at one time), yet we never hit it :p

come on and take a look, nothing much else i can really say.

we have around 5-6 regulars iirc, not including myself and my mrs.
Title: Re: Minecraft Beta
Post by: The E on September 08, 2011, 11:32:35 am
Wall discussion has been split out. It would be much appreciated if these things were to be resolved in Minecraft or via PM, not on this forum.
Title: Re: Minecraft Beta
Post by: BlueFlames on September 08, 2011, 01:01:00 pm
I brought up a couple of issues for our server ops that seem to have been lost in the discussion about the wall:

Quote
Unrelated note to Qaz and/or RHX:  Lightning strikes pass through transparent blocks, like water and glass.  This has resulted in a lot of the woodwork (floors and furniture) inside my underwater, glass domes to get toasted.  Buildings with large skylights may also be vulnerable.  I have ample resources with which to make repairs, when I make a proper return to the server, but in the same vein as Creeper explosions, you might want to look into disabling lightning strikes/thunderstorms.

Further unrelated note to Qaz and/or RHX:  1.8 will see a significant change to the way chunks are generated, on par with the Halloween Update from last year.  Perhaps a fresh start on a new world will be in order, after the update?  In addition to giving us a world free of a pre-1.8-post-1.8 border, it would also serve to hit the reset button on the territorialism and politics that has been developing over the summer.  Just a thought.
Title: Re: Minecraft Beta
Post by: qazwsx on September 08, 2011, 01:37:09 pm
Sorry BlueFlames, I'll see about adding a protective region to your domes to prevent fire, also I think we may keep with the current world for 1.8, if there's any issues with terrain, I can smooth them out with worldedit.
I'd rather know what everyone else thinks first.
Title: Re: Minecraft Beta
Post by: BlueFlames on September 08, 2011, 02:49:35 pm
Sorry BlueFlames, I'll see about adding a protective region to your domes to prevent fire.

That should work too.  Thank you!

Also I think we may keep with the current world for 1.8, if there's any issues with terrain, I can smooth them out with worldedit.
I'd rather know what everyone else thinks first.

That's cool.  It was just an idea I thought worth floating, before the patch becomes available.  :)
Title: Re: Minecraft Beta
Post by: Ravenholme on September 08, 2011, 03:48:45 pm
Sorry BlueFlames, I'll see about adding a protective region to your domes to prevent fire, also I think we may keep with the current world for 1.8, if there's any issues with terrain, I can smooth them out with worldedit.
I'd rather know what everyone else thinks first.

Unless you transplant the fenris construction site wholesale to a new map, I imagine you'll have to do that.
Title: Re: Minecraft Beta
Post by: Sandwich on September 08, 2011, 08:43:01 pm
Hey BlueFlames, you should check out this video on underwater roads: http://www.youtube.com/watch?v=R_jLC-H9JB8
Title: Re: Minecraft Beta
Post by: BlueFlames on September 08, 2011, 09:56:22 pm
Hey BlueFlames, you should check out this video on underwater roads: http://www.youtube.com/watch?v=R_jLC-H9JB8

That's pretty neat, and gives me an idea for competitive submarine warfare in Minecraft.  Line the bottom of a two/three-meter-deep lake with half-blocks for your arena.  Then, put a dude in a boat at the bottom to act as the submarine and a team of two or three people in boats on the surface to act as destroyers.  The destroyer team is armed with bows (since arrows lose all their speed, but not their lethality upon hitting water), and the submarine has a pick.  If a destroyer's boat is destroyed, that player is out.  If the submarine player is killed, the destroyers win, and if the destroyers all lose their boats, the submarine wins.

I think I have a new project, for when I replace my mouse and can invest some time on the server.
Title: Re: Minecraft Beta
Post by: TrashMan on September 09, 2011, 12:13:55 pm
Who the hell is griefing around my place? The storage has been raided!
Title: Re: Minecraft Beta
Post by: -Sara- on September 09, 2011, 02:31:55 pm
What storage? Only the wool should have been transported as 90% of it came from me and the Fenris.
Title: Re: Minecraft Beta
Post by: TrashMan on September 09, 2011, 03:41:33 pm
The castle storage...some raided it. Taken half the stuff from it.

Put up signs. "Robbin Hood was here"

And I can't build anything. Can't access the vault.
Title: Re: Minecraft Beta
Post by: qazwsx on September 09, 2011, 04:13:34 pm
I put you in the spectator group just as a temporary measure, I didn't know how you were going to act once I had disconnected. It was only a precaution and I'd be fine with you building on the server (just give me 24 hours to sort it).

As for the castle storage, I have said to a lot of people (not in this thread, but on IRC and in game) that items stored in trashmania should only be used for development in and around trashmania whether or not you continue to be active. I'll check the server logs for anyone mentioning stealing items from trashmania, if you can PM me a list of lost materials, I'll see what I can do to either get them back or replace them.
Title: Re: Minecraft Beta
Post by: -Sara- on September 09, 2011, 04:31:50 pm
I'll go check whats missing, if I borrow things I always replace them with other things and eventually the same stuff. The wool and dye is the only thing which should be gone given most of it was mine and originally was in the Fenris chest months ago until stuff started to disappear. I'll even shear some stacks of wool and donate them so you have your own wool seperate from whats moved to Fenris. :)

Was it still there a few days ago? Or did you not check for ages, as you were out of the game a lot lately? People may have used stuff over time.
Title: Re: Minecraft Beta
Post by: qazwsx on September 09, 2011, 04:48:12 pm
the /home plugin that was in use stopped being updated for newer versions of bukkit, this is what caused all those chunk errors and falling though floors things. Since recently updating the server, this plugin basically stopped working completely, so I've replaced it with another one, sadly this means that all homes will have to be set again.
The plugin appears to work much better however.
Title: Re: Minecraft Beta
Post by: qazwsx on September 09, 2011, 05:02:29 pm
1.8 Beta leaked:
http://www.minecraftforum.net/topic/611324-regarding-18-pre-release/
Title: Re: Minecraft Beta
Post by: BlueFlames on September 10, 2011, 12:23:40 am
What happens when the TF2 medic decides to change fields into botany?  Ze Ubertree!

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree01.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree02.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree03.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree04.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree05.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree06.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree07.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree08.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree08.png)

It's just a shell right now.  I'll probably furnish it as a guest house/library.  I want to do a little more landscaping on the side facing my domes, and I'll extend the el-rail out to the area, as construction winds down, to save travelers a swim.  After that, I'll begin scouting a location for a submarine arena.
Title: Re: Minecraft Beta
Post by: TrashMan on September 10, 2011, 02:42:29 am
I'll go check whats missing, if I borrow things I always replace them with other things and eventually the same stuff. The wool and dye is the only thing which should be gone given most of it was mine and originally was in the Fenris chest months ago until stuff started to disappear. I'll even shear some stacks of wool and donate them so you have your own wool seperate from whats moved to Fenris. :)

Was it still there a few days ago? Or did you not check for ages, as you were out of the game a lot lately? People may have used stuff over time.


Thanks Sara. You have always been a shining light on the server.

But that won't be necessary. I don't think I will be returning.
Title: Re: Minecraft Beta
Post by: -Sara- on September 10, 2011, 10:43:36 am
I'll go check whats missing, if I borrow things I always replace them with other things and eventually the same stuff. The wool and dye is the only thing which should be gone given most of it was mine and originally was in the Fenris chest months ago until stuff started to disappear. I'll even shear some stacks of wool and donate them so you have your own wool seperate from whats moved to Fenris. :)

Was it still there a few days ago? Or did you not check for ages, as you were out of the game a lot lately? People may have used stuff over time.


Thanks Sara. You have always been a shining light on the server.

But that won't be necessary. I don't think I will be returning.

That's quiters talk, just work on other cool projects you did, like that Titan. Take a few weeks off and return refreshed. The whole issue is by far not as blown up as you think. :)
Title: Re: Minecraft Beta
Post by: TrashMan on September 10, 2011, 03:07:51 pm
That is where we regretfully tend to disagree..
I could understand destroying the section near Blue Flameses domes (I was dissasembling that part the day before. was half way done too. I suggested for it to be moved away from the domes, further into the uninhabited valley.). I could even understand removing the section closest to the city. But everything? Even the part near the lava falls?
Maybe I could even let that pass. But the nail in he coffin is the duplicious nature. The very same people who gave me a pat on the back when I gave them a tour of the wall were the same ones that yell for it's destruction. How do you call it when someone smiles at you and is all friendly, and then backstabs you the very next instant?

The trust isn't there anymore. And now the griefing...and removing of my ability to do anything.

I feel about as welcomed a yew on a Natzi gathering....


I might long on to take a few screenshots of the kingdom for memory lane.
Title: Re: Minecraft Beta
Post by: -Sara- on September 10, 2011, 07:01:50 pm
@ Trash: Okay hon, understood then. I hope you'll find other things to enjoy then. If you get bored and feel less hurt, wanting to say hi do come by.

@1.8: Quite fun, far too many mineshafts. Also ravines are scary and deep, like the Fenris valley. Endermen are strong, villages are awesome. Got to yet find a stronghold though.

@ Blueflames: Looks like a stargazing observatory too.

@ Qaz: Seems indeed Jeb says 1.8 changes the way chunks work, so definately need to merge landscape with worldedit again. Nasty job!
Title: Re: Minecraft Beta
Post by: Sandwich on September 10, 2011, 07:08:42 pm
@ Qaz: Seems indeed Jeb says 1.8 changes the way chunks work, so definately need to merge landscape with worldedit again. Nasty job!
Or voxel sniper...
Title: Re: Minecraft Beta
Post by: -Sara- on September 10, 2011, 07:23:36 pm
@ Qaz: Seems indeed Jeb says 1.8 changes the way chunks work, so definately need to merge landscape with worldedit again. Nasty job!
Or voxel sniper...

He tried that but it acted weird, duped stuff or added random bedrock, also something lag-related I think?
Title: Re: Minecraft Beta
Post by: qazwsx on September 10, 2011, 07:30:07 pm
I'm keeping voxelsniper disabled unless really needed, less plugins, less ram usage. Less ram usage, less lag, pretty much that simple.
Title: Re: Minecraft Beta
Post by: -Sara- on September 10, 2011, 09:30:55 pm
Found the stronghold on a pre-set seed. Apparently unlike ruins (which are smaller than Strongholds), only one stronghold is created per seed! It's a HUGE catacomb of man-made tunnels and stairways as well as hosting rooms such as a library (paper in chests there, so I assume books might be also), treasure rooms (it had the long lost red apples in there), a fountain room, prison cells and more. Many doors have buttons next to them to open them. It's REALLY creepy and felt like a level out of a dungeon creeper such as the classic game Diablo 1. It's hidden well in the ground and often crosses abandoned mineshafts and/or caves. Ravines can probably still cross it also. Once found though, the many hallways connect this huge tunnelsystem to many new areas. It easily goes many floors down and holds a few dozen rooms and hallways! If (although unlikely as our map was already created) we get our stronghold also, I advice entering it with a full group, well prepared. It has plenty of space and linked abandoned mineshafts with spawners to throw a barrel full of mobs at the player.

Some screens I made:

(http://img692.imageshack.us/img692/6711/20110911041631.png)

(http://img717.imageshack.us/img717/638/20110911041945.png)
Title: Re: Minecraft Beta
Post by: Sandwich on September 11, 2011, 10:32:46 am
Hubba hubba!
Title: Re: Minecraft Beta
Post by: Retsof on September 12, 2011, 06:52:18 pm
1.8 is apparently also better at making large caves (edited for brightness)
(http://i1023.photobucket.com/albums/af356/Retsof90/Cave.png)

My "house" is actually just a large natural (perfectly round) room with the cave entrance boarded and doored.
Title: Re: Minecraft Beta
Post by: -Sara- on September 13, 2011, 10:54:53 am
Some updates:


WARNINGS & TIPS for 1.8:

Observations:
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 13, 2011, 04:42:10 pm
I watched some 1.8 videos by the Yogscast and apparently it's much harder to die if your hunger bar is full.

Also boats are destroyed when you hit shore in vanilla minecraft. Richard's server has a mod that prevents that and changes a few boat physics, too.

Title: Re: Minecraft Beta
Post by: -Sara- on September 13, 2011, 04:44:56 pm
I watched some 1.8 videos by the Yogscast and apparently it's much harder to die if your hunger bar is full.

Also boats are destroyed when you hit shore in vanilla minecraft. Richard's server has a mod that prevents that and changes a few boat physics, too.

Good to know, removing.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 13, 2011, 06:06:31 pm
Also boats are destroyed when you hit shore in vanilla minecraft. Richard's server has a mod that prevents that and changes a few boat physics, too.
Why the **** would that retarded function be added back?
Title: Re: Minecraft Beta
Post by: -Sara- on September 13, 2011, 07:27:27 pm
it isn't, I thought how boats acted on RHX's server was how they act everywhere, I barely use boats.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 13, 2011, 07:37:20 pm
I meant how they explode when touching land, I thought that was normal behavior until recently. I was pretty sure it was changed before 1.7.x to not do that.
Might be misreading.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 13, 2011, 10:21:27 pm
I'm pretty sure you're are misreading. If you open up an absolute clean minecraft and create a new world, anything you hit hard enough while riding a boat, except soulsand, will destroy your boat. IIRC it has been that way for quite a while... Do you not play singleplayer?
Title: Re: Minecraft Beta
Post by: achtung on September 13, 2011, 11:11:42 pm
I'm pretty sure you're are misreading. If you open up an absolute clean minecraft and create a new world, anything you hit hard enough while riding a boat, except soulsand, will destroy your boat. IIRC it has been that way for quite a while... Do you not play singleplayer?

I rarely play singleplayer, a lot of people don't really play singleplayer very often, from what I understand.  1.8 will go a way toward changing that though.
Title: Re: Minecraft Beta
Post by: rev_posix on September 14, 2011, 05:44:54 am
Aw ya...   :D  (Please note the lower left hand corner)

[attachment deleted by ninja]
Title: Re: Minecraft Beta
Post by: Commander Zane on September 14, 2011, 08:05:42 am
I'm pretty sure you're are misreading. If you open up an absolute clean minecraft and create a new world, anything you hit hard enough while riding a boat, except soulsand, will destroy your boat. IIRC it has been that way for quite a while... Do you not play singleplayer?
Not anymore, other than to mess with a new ground-breaking mod. Otherwise I'm forced to dowload optimization mods to stop the frame skips every three seconds that began to appear since the 1.6 series (Which never happen on MP for some retarded reason).
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 14, 2011, 08:07:32 am
I think that's because in MP you're not the one generating the map.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 14, 2011, 08:12:19 am
Even after I've let the game sit in one spot to generate everything around me. Maybe 1.8 will be different which I'll check soon since it's released.
Nope even 1.8. Wow so much for computer specs.
Title: Re: Minecraft Beta
Post by: headdie on September 14, 2011, 08:53:32 am
Even after I've let the game sit in one spot to generate everything around me. Maybe 1.8 will be different which I'll check soon since it's released.
Nope even 1.8. Wow so much for computer specs.

take me a heck of a lot longer to load 1.8 than 1.7 and even SP lags at times now
Title: Re: Minecraft Beta
Post by: Corpse_Puppet on September 14, 2011, 11:32:31 am
Any chance of having the server ip put in the opening post on the thread? I seem to have lost the settings after minecraft updated itself
Title: Re: Minecraft Beta
Post by: Commander Zane on September 14, 2011, 12:39:59 pm
Wonder who in the dev team thought making the hotkey for fog distance F3+F was a smart idea, since you know, F3 already does something and everything.
Title: Re: Minecraft Beta
Post by: qazwsx on September 14, 2011, 03:55:17 pm
first post updated, server still running 1.7.3, so 1.8 players will have to wait a bit D:
Title: Re: Minecraft Beta
Post by: pecenipicek on September 14, 2011, 04:02:14 pm
same here. until i see what goes down with craftbukkit and 1.8 and plugins in general, i'll be holding off on updating.



qazwsx, you guys running RB1060?
Title: Re: Minecraft Beta
Post by: -Sara- on September 14, 2011, 04:34:51 pm
Probably very soon, they are at 99.21% or so done and will probably hit 100% tomorrow. Then it's a matter of making some trial versions until it works proper and they start recommending it. I'd guess somewhere between 7 to 14 days.
Title: Re: Minecraft Beta
Post by: qazwsx on September 14, 2011, 04:42:47 pm
qazwsx, you guys running RB1060?
Yeah, 1060 over here.
Title: Re: Minecraft Beta
Post by: pecenipicek on September 14, 2011, 07:22:25 pm
qazwsx, you guys running RB1060?
Yeah, 1060 over here.
do you guys have any problems with it running into the ram barrier and dying via good old "heap space gone" error or some such? and iffyness with some plugins...
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 14, 2011, 07:28:39 pm
Any chance of having the server ip put in the opening post on the thread? I seem to have lost the settings after minecraft updated itself
Search the member lest for a username that starts with rhx. One of his later posts will have the server IP you're looking for.
Title: Re: Minecraft Beta
Post by: CommanderDJ on September 14, 2011, 10:54:27 pm
first post updated, server still running 1.7.3, so 1.8 players will have to wait a bit D:

Just to clarify, I think this was mentioned before, but will the server be doing a clean start with the 1.8 update or not?
Title: Re: Minecraft Beta
Post by: Commander Zane on September 15, 2011, 11:22:43 am
1.8.1's out today, just so everyone knows.
Title: Re: Minecraft Beta
Post by: qazwsx on September 15, 2011, 04:20:28 pm
(http://i.imgur.com/vikZ2.jpg)
(http://i.imgur.com/4CFyl.jpg)
Couple of shots from 1.8. The server is NOT running 1.8, these are just tests on a VPS I have.
Title: Re: Minecraft Beta
Post by: Retsof on September 16, 2011, 12:42:20 pm
I wonder if one can mod in different colored lights now...
Title: Re: Minecraft Beta
Post by: Dark RevenantX on September 16, 2011, 01:17:19 pm
The lights work off of a light intensity/color normal.  Modding in new colors would be impossible without making ALL the lights a different color.  At best you could get 2-channel lights, but not full RGB.
Title: Re: Minecraft Beta
Post by: pecenipicek on September 17, 2011, 04:14:59 pm
The lights work off of a light intensity/color normal.  Modding in new colors would be impossible without making ALL the lights a different color.  At best you could get 2-channel lights, but not full RGB.
i wouldnt put it past spout or general bukkit plugins folks to mod that in however.
Title: Re: Minecraft Beta
Post by: BlueFlames on September 17, 2011, 10:09:21 pm
Behold!

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail11.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail11.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail12.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail12.png)

I am a master of magic witchcraft railcraft!

The rail line now extends to the Ubertree.  I'm still working on the interior, but it's easy enough to get out there now.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail13.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail13.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail14.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail14.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Thumbs/Rail15.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/El-Rail/Rail15.png)

I also fixed the switch at the station west (?) of town that selected between the center of town and the domes as destinations.
Title: Re: Minecraft Beta
Post by: TrashMan on September 18, 2011, 07:15:44 am
1.8 seems to be more of a resource hog. Experimenting a bit in singleplayer, and it seems jerkier.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 18, 2011, 08:25:30 am
Give it a try on SMP, on SP my frames average 70 - 80 looking normally and 100 - 120 when straight up, on SMP they become 100 - 140 and 240 - 320.
Unless you mean the entire game skips every two - three seconds then you've got the Lag Spike of Death which happens a lot on SP and can only fix it with Optifine's LSoD Fix.
Title: Re: Minecraft Beta
Post by: rhx123 on September 18, 2011, 04:00:01 pm
HALLO THERE - Server Update
From the testing of 1.8.1, the resource usage is  predictably higher, so mine and qaz's plan is to wait for a very stable and tested good bukkit build, make a backup of the world, and go to 1.8.1 and see how the transition goes.
In other words, until were sure that 1.8.1 isn't going to make the server fall over, we are going to stick with 1.7.3 for the time being.
Title: Re: Minecraft Beta
Post by: BlueFlames on September 18, 2011, 08:36:08 pm
Screenshot dump!

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree09.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree09.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree10.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree10.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree11.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree11.png)

First, a couple more shots of the rail line, descending into the grove ahead of the Ubertree.  I'm thinking of building the vegetation further up the second level of the structure.  The first level just has a lot more atmosphere, being partially hidden.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree12.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree12.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree13.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree13.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree14.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree14.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree15.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree15.png)

If I hide the upper levels a bit more and increase the density of the surrounding foliage, this entry will feel a lot like stumbling on something, rather than arriving at a known location.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree16.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree16.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree17.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree17.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree18.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree18.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree19.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree19.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree20.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree20.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree21.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree21.png)

The lower level is a quiet library, with a private reading room, off to the side.  There's an air of peace and seclusion, on account of the small windows and the foliage making it easier to see out than in.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree25.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree25.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree24.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree24.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree26.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree26.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree27.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree27.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree28.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree28.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree29.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree29.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree30.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree30.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree31.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree31.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree32.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree32.png)

The upper level is less dominated by the trees, as they provide structural support, more than anything else.  The windows are also larger and less obstructed.  Sleeping quarters and two sitting areas are located on this level, as well as access to the observatory.

(http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree34.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree34.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree35.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree35.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Thumbs/Ubertree36.png) (http://home.comcast.net/~blueflames/MinecraftShots/Multiplayer/Ubertree/Ubertree36.png)

Finally, the top level is the observatory.  I put a small gallery in the center, partially to keep the room from just being an empty floor, and partially to keep people from accidentally tumbling down the stairs.  My other observation tower is about the furthest object Minecraft is willing to render at this location, so there's a good view of the rail line and three of the domes.  It's nature in the other directions, save for a couple lines of torches, in the distance, left by one of the server's wanderers.  The lit trail makes for a pretty cool effect, at night.  You'll have to come out and visit to see that, though.  ;)

In other words, until were sure that 1.8.1 isn't going to make the server fall over, we are going to stick with 1.7.3 for the time being.

Thanks for the update!  I can't say I'm disappointed by the delay.  I'm not quite ready to test whether or not the Endermen are willing to build on my roof or able to teleport through glass.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 18, 2011, 09:08:05 pm
Right now on SMP Endermen don't turn hostile at all unless you outright attack them, staring at them does nothing they just walk around happily and find a block to pick up while occasionally stopping and looking back at you for a few seconds before wandering off again.
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 18, 2011, 09:44:51 pm
*snip*
If I hide the upper levels a bit more and increase the density of the surrounding foliage, this entry will feel a lot like stumbling on something, rather than arriving at a known location.
*snip*

I stumble on stuff all the time... Qaz's 'hidden' stuff are all over the server.
Title: Re: Minecraft Beta
Post by: qazwsx on September 19, 2011, 12:59:54 am
*snip*
If I hide the upper levels a bit more and increase the density of the surrounding foliage, this entry will feel a lot like stumbling on something, rather than arriving at a known location.
*snip*

I stumble on stuff all the time... Qaz's 'hidden' stuff are all over the server.
I must hide it well then, because I don't know where any of it is O_o
Title: Re: Minecraft Beta
Post by: Hades on September 19, 2011, 07:05:51 am
I must hide it well then, because I don't know where any of it is O_o
gg bro, gg.
Title: Re: Minecraft Beta
Post by: -Sara- on September 19, 2011, 08:29:07 am
HALLO THERE - Server Update
From the testing of 1.8.1, the resource usage is  predictably higher, so mine and qaz's plan is to wait for a very stable and tested good bukkit build, make a backup of the world, and go to 1.8.1 and see how the transition goes.
In other words, until were sure that 1.8.1 isn't going to make the server fall over, we are going to stick with 1.7.3 for the time being.

If even with a stable bukkit build the server will still handle 1.8.1, it might be a good moment to accept donations from server regulars to up the server performance. :P That way you don't pay it from own pockets and the players invest in their own server.
Title: Re: Minecraft Beta
Post by: esarai on September 20, 2011, 07:10:14 am
So, my current main server just went through a major overhaul, as the old admin team got tired and retired their server.  Some other players, including myself, took it upon ourselves to rebuild the server, and I have just realized that our new admin/supervisor crew is full of mad scientists.  Allow me to share with you our latest catastrophic event.

We use FalseBook, a mod that allows signs to perform complex redstone functions, and to do a few other crazy things, like shoot arrow barrages.  One of our supervisors took the arrow barrage IC and tied 8 of them to a pulsar.  If you have no idea what a pulsar is, it's a set of redundant redstone torches where two oscillate well past burnout speed, but once one does burn out, another takes over and keeps the system going until that one recovers.  Effectively, the system never stops, and attains a clock rate much faster than any normal RS clock.  As you can imagine, this spammed arrows like none other.   It spammed so many arrows that just logging on near his base caused the server to crash.  We tried desperately for over an hour to approach his base and remove the machine, but it was a veritably impregnable lag fortress.  If you could see the arrows, it was too late for you.  All seemed hopeless. 

Until we hatched a daring plan.  In a multi-pronged attack, we removed the FalseBook plugin and attempted to spam our /remove arrow command to make insertion into his base safe.  We lost several men in the process, until one of our admins was able to acquire distance just enough that they didn't cause a crash, yet could still remove the arrows.  Then, the ground team struck.  Once inside, the machine was swiftly and decisively destroyed, allowing normal operation to resume. 

All in all, that weapon created over 67,000 arrows before it was destroyed, and had a fire rate (probably much) greater than 1000 arrows per second.
Title: Re: Minecraft Beta
Post by: headdie on September 20, 2011, 07:33:04 am
So, my current main server just went through a major overhaul, as the old admin team got tired and retired their server.  Some other players, including myself, took it upon ourselves to rebuild the server, and I have just realized that our new admin/supervisor crew is full of mad scientists.  Allow me to share with you our latest catastrophic event.

We use FalseBook, a mod that allows signs to perform complex redstone functions, and to do a few other crazy things, like shoot arrow barrages.  One of our supervisors took the arrow barrage IC and tied 8 of them to a pulsar.  If you have no idea what a pulsar is, it's a set of redundant redstone torches where two oscillate well past burnout speed, but once one does burn out, another takes over and keeps the system going until that one recovers.  Effectively, the system never stops, and attains a clock rate much faster than any normal RS clock.  As you can imagine, this spammed arrows like none other.   It spammed so many arrows that just logging on near his base caused the server to crash.  We tried desperately for over an hour to approach his base and remove the machine, but it was a veritably impregnable lag fortress.  If you could see the arrows, it was too late for you.  All seemed hopeless. 

Until we hatched a daring plan.  In a multi-pronged attack, we removed the FalseBook plugin and attempted to spam our /remove arrow command to make insertion into his base safe.  We lost several men in the process, until one of our admins was able to acquire distance just enough that they didn't cause a crash, yet could still remove the arrows.  Then, the ground team struck.  Once inside, the machine was swiftly and decisively destroyed, allowing normal operation to resume. 

All in all, that weapon created over 67,000 arrows before it was destroyed, and had a fire rate (probably much) greater than 1000 arrows per second.

arrow gattling gun = win
arrow gattling gun crashing server = Legendary Fail
Title: Re: Minecraft Beta
Post by: Commander Zane on September 20, 2011, 07:59:05 am
Well that's a lot more awesome than me lagging the server (As I wait for the Fenris server to update) of its players out by flying to 128Y and killing myself on top of another player resulting in the release of 100,000+ experience orbs.
Title: Re: Minecraft Beta
Post by: -Sara- on September 20, 2011, 10:37:30 am
Removed the most left bed (left seen from when facing the beds) in Fenris station as it spawned mobs when sleeping, it has for ages even pre-change. Instead it now has a jukebox I made from my own diamonds for all to enjoy, leaving still plenty of beds.
Title: Re: Minecraft Beta
Post by: rev_posix on September 22, 2011, 12:15:03 am
Recommended craftbukkit build 1185 for 1.8.1 just got promoted.

And before anyone asks, yes, I'm sure the respective admins for the two servers discussed here are going to update.  No, no one knows when.  No, it's not a drop in replacement.  Be freaking patient, OK?  It will be done when it's done.

You want a server that crashes a lot more and potentially causes you to loose that stack of glowstone and diamonds?  Then by all means, try running a server and not testing the plugins fully with a new build.  Otherwise, relax and have a fresca, it will be done.  :)
Title: Re: Minecraft Beta
Post by: -Sara- on September 22, 2011, 04:32:24 am
1.8(.1) is a big change, so given that a larger influx of users will now test and probably find another bug or two still, I wouldn't be surprised if that rec. build will get another update soon.

On strongholds: All Strongholds are located at random in a circle between 640 and 1152 blocks from the origin, 0/0. Due to the generation algorithm[10], the Stronghold proper may extend further in or out of that circle. The three strongholds are spawned at equal angles from the center point of the world (that is, each stronghold is 120 degrees from the others, measured from the origin).  :wtf:

So...  :drevil:

Guess turning the island into a stronghold, with a ruined castle going underground might make for a very nice self-built alternative! With just a few torches it could spawn mobs and I'm willing to place random chests now and then with my own content. Might also be a nice place for the haunted house idea Qaz and I gave some brief thought weeks ago. ;7



Also new 1.9 critter, the Mooshroom and Snow Golem, appear in the new upcomming shroom and excisting snow biomes! Snow Golems are player made, and serve as a pet/sidekick much like wolves, they throw snowballs, presumably to knock-back enemies. (click images for info)
(http://www.minecraftwiki.net/images/3/32/MooshroomFace.png) (http://www.minecraftwiki.net/wiki/Mooshroom) (http://www.minecraftwiki.net/images/c/c7/Snowman.png) (http://www.minecraftwiki.net/wiki/Snow_Golem)
Title: Re: Minecraft Beta
Post by: Hades on September 22, 2011, 07:01:46 am
-snip-
Oooh, that's cool. Sadly, Strongholds are kinda meh without any tampering with, in singleplayer, I found one and all it had were a couple chests with apples or coal.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 22, 2011, 08:40:36 am
Every stronghold I've found has mineshafts running through them.
Title: Re: Minecraft Beta
Post by: -Sara- on September 22, 2011, 09:13:48 am
-snip-
Oooh, that's cool. Sadly, Strongholds are kinda meh without any tampering with, in singleplayer, I found one and all it had were a couple chests with apples or coal.

I think that's why there's only 3 per map now and infinite in 1.9. That means the unexplored map isn't littered with strongholds and Notch and/or Jeb can make them more interesting for later.
Title: Re: Minecraft Beta
Post by: Sandwich on September 22, 2011, 09:55:40 am
Hound's catacombs were more interesting. :p
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 22, 2011, 12:14:35 pm
Those catacombs were pretty insane...
Title: Re: Minecraft Beta
Post by: -Sara- on September 22, 2011, 12:50:15 pm
If Qaz, others and I get the haunted house up ever, it'll be amazing, moving walls etc to confuse the player, plateaus to jump on that retract and reappear through timing, mobs jumping you, waypoints with food to recover, you name it.
Title: Re: Minecraft Beta
Post by: Sandwich on September 22, 2011, 01:49:12 pm
Sounds like you should compete with Vechs. :p
Title: Re: Minecraft Beta
Post by: Hades on September 22, 2011, 06:54:53 pm
Every stronghold I've found has mineshafts running through them.
They do, sure. But the actual strongholds themselves are fairly uninteresting.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 22, 2011, 06:59:03 pm
Not that I had meant that the mineshafts going through them were interesting, I find it pretty annoying actually. I'd enjoy being able to see the entire interior without other structures getting in the way.
Title: Re: Minecraft Beta
Post by: -Sara- on September 23, 2011, 10:51:17 am
It's about the only fair way to find them, by exploring mineshafts which link to eachother until finding a stronghold.
Title: Re: Minecraft Beta
Post by: Retsof on September 24, 2011, 02:47:41 pm
Status on 1.8?  I want to go exploring with someone...
Title: Re: Minecraft Beta
Post by: pecenipicek on September 24, 2011, 05:13:52 pm
in less than 24 hours on my server at least

we're at 1.8. some iffyness might be around, but we'll see.

Title: Re: Minecraft Beta
Post by: Retsof on September 26, 2011, 07:28:03 am
Heh, I logged in and promptly got myself stuck in someone's mob trap...
Title: Re: Minecraft Beta
Post by: -Sara- on September 26, 2011, 08:40:44 am
Time to hold our horses. Apparantly 1.9 is out REAL soon and 1.10 also very soon. Are they pulling a Firefox? I'm playing 1.9 pre-release now, it has Nether strongholds/dungeons with new mobs. The Nether is really turning into a dangerous elite-area. It seems to become a zone where inexperienced, unskilled and underequiped players would best not venture alone (or go there at all), but mobs have new drops which seem to make it rewarding to risk your life and inventory in the Nether. Zombie pigmen now drop gold nuggets, which when combined give you gold bars. There's some flying fire ghost who shoots a chain of 3 fireballs which don't explode, but still put you on fire, they are as big as the player so they also attack you in narrow spaces unlike ghasts who need a lot of room. There's also a variant of slime, called a magma cube. They harrass you also. A new nether mushroom is found also called Nether Wart but it's not certain what it does yet. Villagers now occupy NPC villages but do nothing but stare at you, they're probably uncoded since opening the door of their home makes them walk into the wilderness and they do not react when attacked. Mobs leave them alone entirely.

On a funny note, someone made a Herobrine mod. With it Herobrine can come out of nowhere, though rarely, to probably harrass you.
Title: Re: Minecraft Beta
Post by: achtung on September 26, 2011, 11:00:20 am
Pred, if you can get the chance, please move that chest you left at the station in the northlands. You can just move it upstairs or something. I'm extending the rail further northward and your chest is blocking one of paths. :p
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 26, 2011, 11:12:45 am
It's locked isn't it? Maybe qaz could remove it? I haven't had time to play MC in a long time...
Title: Re: Minecraft Beta
Post by: pecenipicek on September 26, 2011, 12:44:36 pm
Heh, I logged in and promptly got myself stuck in someone's mob trap...
it happens sometimes...

/me makes a cheesy grin :D
Title: Re: Minecraft Beta
Post by: deathfun on September 26, 2011, 01:06:48 pm
Quote
Time to hold our horses. Apparantly 1.9 is out REAL soon and 1.10 also very soon. Are they pulling a Firefox? I'm playing 1.9 pre-release now,

Oh sure, just after I start getting into 1.8
Bullocks

Quote
Villagers now occupy NPC villages but do nothing but stare at you,

Oh great, oh fantastic, oh joy. What was already eerie enough just got worse
Title: Re: Minecraft Beta
Post by: Enzo03 on September 26, 2011, 01:12:10 pm
Are they pulling a Firefox?
I just pissed myself laughing.

I've been considering joining this minecraft server but unfortunately with a new update just around each and every single corner I find myself hard-pressed to decide.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 26, 2011, 01:22:24 pm
Quote
Time to hold our horses. Apparantly 1.9 is out REAL soon and 1.10 also very soon. Are they pulling a Firefox? I'm playing 1.9 pre-release now,

Oh sure, just after I start getting into 1.8
Bullocks

Quote
Villagers now occupy NPC villages but do nothing but stare at you,

Oh great, oh fantastic, oh joy. What was already eerie enough just got worse
What's worse is at the moment they all look like Bert in various colored straightjackets.
Title: Re: Minecraft Beta
Post by: Enzo03 on September 26, 2011, 01:28:49 pm
All we need are ernies.

I saw a mod to remove the humongous nose and give them heads and faces similar in style to that of the player character, that is, a block for a head with some face (different faces for different people).
Title: Re: Minecraft Beta
Post by: Commander Zane on September 26, 2011, 01:29:57 pm
Yeah I commented on that thread giving props to the OP, they look a lot better without the nose.
Title: Re: Minecraft Beta
Post by: rev_posix on September 26, 2011, 02:09:03 pm
I'm curious, perhaps someone can answer this question for me...

Mojang has said the reason for the recent rate of updates has been a push to try and reach their release date (personally, I kinda hope it never gets officially finished.  The longer it's in beta, the more free updates I get ;) ).

1.8 was a major change to the way the game plays and was coded (look up the blog of dinnerbone, one of the main coders of the bukkit team, for an idea of just how big), and now 1.9 is rumored to be out soon with 1.10 also rumored to be dropped after that.

What I'm wondering, is why would someone hold off on jumping on a server because of this?  It's not like someone has to update to the latest version of the beta to keep playing.

There are many ways to play on servers that have not updated to the latest, and multiplayer servers don't suddenly stop working once a newer beta is released (unless you don't pay attention to the server admins who tell you not to update if you want to still play on the server).

So, why would someone want to 'hold off' on, well, doing anything with multiplayer minecraft just becasue a new update is rumored to be Out Any Day Now(tm)?
Title: Re: Minecraft Beta
Post by: deathfun on September 26, 2011, 02:58:40 pm
Well I know why I hold out on legit multiplayer
I'm cheap that way and don't purchase unfinished products
Title: Re: Minecraft Beta
Post by: qazwsx on September 26, 2011, 04:35:45 pm
Server updated to 1.8.x
Title: Re: Minecraft Beta
Post by: achtung on September 27, 2011, 12:22:52 am
Extended my rail line today. It now extends much further north.

Title: Re: Minecraft Beta
Post by: -Sara- on September 27, 2011, 03:26:48 am
I'm curious, perhaps someone can answer this question for me...

Mojang has said the reason for the recent rate of updates has been a push to try and reach their release date (personally, I kinda hope it never gets officially finished.  The longer it's in beta, the more free updates I get ;) ).

1.8 was a major change to the way the game plays and was coded (look up the blog of dinnerbone, one of the main coders of the bukkit team, for an idea of just how big), and now 1.9 is rumored to be out soon with 1.10 also rumored to be dropped after that.

What I'm wondering, is why would someone hold off on jumping on a server because of this?  It's not like someone has to update to the latest version of the beta to keep playing.

There are many ways to play on servers that have not updated to the latest, and multiplayer servers don't suddenly stop working once a newer beta is released (unless you don't pay attention to the server admins who tell you not to update if you want to still play on the server).

So, why would someone want to 'hold off' on, well, doing anything with multiplayer minecraft just becasue a new update is rumored to be Out Any Day Now(tm)?

Inside joke. :) Qaz and RHX are very busy and sacrifice time to get 1.8 up. Then suddenly 1.9 is near. ;) meaning eventually updates again costing more precious time. Quite a few players loved to adventure and 1.8 breaks the boredom of routine a little. ;)
Title: Re: Minecraft Beta
Post by: watsisname on September 27, 2011, 04:22:40 am
Finally got off my ass and built something in minecraft.
Impossible floating fortresses are fun. :)

(http://i.imgur.com/2RlKh.png)
(http://i.imgur.com/c94q4.png)

Now I just need to make one BIGGER
Title: Re: Minecraft Beta
Post by: -Sara- on September 27, 2011, 04:58:35 am
Love how that moon alligns in the picture, watsisname. Gives me an idea. If they ever make a realistic sun and shadows I'm so building a stonehenge or sunclock.
Title: Re: Minecraft Beta
Post by: deathfun on September 27, 2011, 04:59:57 am
Something myself and my myte cooked up a while ago. I forgot all about this world file

(http://img861.imageshack.us/img861/4953/javaw2011053103581274.png)
(http://img96.imageshack.us/img96/2050/javaw2011053105191526.png)


Title: Re: Minecraft Beta
Post by: headdie on September 27, 2011, 05:01:45 am
If they ever make a realistic sun and shadows I'm so building a stonehenge or sunclock.

they would be sooooooo cool
Title: Re: Minecraft Beta
Post by: Sandwich on September 27, 2011, 06:55:59 am
I just built an ultra P-SMURF (YouTube it) in my basement. Using one stack of bonemeal, it produces about 3.5 stacks of seeds, 1.75 stacks of yellow flowers, and 1.25 stacks of roses in one minute. Grab me for a tour if you see me online.
Title: Re: Minecraft Beta
Post by: pecenipicek on September 27, 2011, 11:20:13 am
I just built an ultra P-SMURF (YouTube it) in my basement. Using one stack of bonemeal, it produces about 3.5 stacks of seeds, 1.75 stacks of yellow flowers, and 1.25 stacks of roses in one minute. Grab me for a tour if you see me online.
so building that.
Title: Re: Minecraft Beta
Post by: -Sara- on September 27, 2011, 02:44:09 pm
Reason behind all the weird loot like Ender Pearls, Ghast Tears, Nether Wart, Blaze Rods etc is probably explained by: Potions! - The art of alchemy (http://www.minecraftwiki.net/wiki/Potions). Interesting!

(http://www.minecraftwiki.net/images/e/e1/Potion_Bottle.png)
Title: Re: Minecraft Beta
Post by: Mongoose on September 27, 2011, 02:56:52 pm
Something myself and my myte cooked up a while ago. I forgot all about this world file
Awesome, eh!
Title: Re: Minecraft Beta
Post by: Sandwich on September 27, 2011, 03:55:18 pm
I just built an ultra P-SMURF (YouTube it) in my basement. Using one stack of bonemeal, it produces about 3.5 stacks of seeds, 1.75 stacks of yellow flowers, and 1.25 stacks of roses in one minute. Grab me for a tour if you see me online.
so building that.

You online now? I'm gonna see if I can jump on to rhx's server in a few minutes...
Title: Re: Minecraft Beta
Post by: -Sara- on September 27, 2011, 03:55:43 pm
Something myself and my myte cooked up a while ago. I forgot all about this world file

(http://img861.imageshack.us/img861/4953/javaw2011053103581274.png)
(http://img96.imageshack.us/img96/2050/javaw2011053105191526.png)

Was going to say. Very awesome!
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 27, 2011, 04:08:32 pm
But can you skate on it? O_o
Title: Re: Minecraft Beta
Post by: deathfun on September 27, 2011, 06:45:48 pm
With the Fly plugin, technically yes

Quote
Was going to say. Very awesome!


Danke
It's too bad you guys have online mode true
Title: Re: Minecraft Beta
Post by: -Sara- on September 27, 2011, 08:21:54 pm
No good having it set to false.
Title: Re: Minecraft Beta
Post by: deathfun on September 27, 2011, 09:29:32 pm
I suppose it does sort out the rift raft (myself included)
Title: Re: Minecraft Beta
Post by: achtung on September 28, 2011, 01:24:03 am
There will be fields of melons soon.
Title: Re: Minecraft Beta
Post by: pecenipicek on September 28, 2011, 01:57:04 am
I suppose it does sort out the rift raft (myself included)
i personally believe that my method of heavy handed administration, coupled with paranoid player works just as well if not better
Title: Re: Minecraft Beta
Post by: deathfun on September 28, 2011, 02:04:06 am
Oh hey, I must've missed your server thing
Looked back and found it. Jesus, what an entrance

I've been outdone twenty fold

EDIT: Whoa. I just teleported into space. Now that's cool.
Ha, I don't have permission to die
Title: Re: Minecraft Beta
Post by: pecenipicek on September 28, 2011, 02:51:34 am
Oh hey, I must've missed your server thing
Looked back and found it. Jesus, what an entrance

I've been outdone twenty fold

EDIT: Whoa. I just teleported into space. Now that's cool.
Ha, I don't have permission to die
whud?
Title: Re: Minecraft Beta
Post by: deathfun on September 28, 2011, 03:06:13 am
Apparently I could join your server and move about
Couldn't do anything but look around, but that sufficed for an hour
Title: Re: Minecraft Beta
Post by: -Sara- on September 28, 2011, 05:36:15 am
There will be fields of melons soon.

On RHX's server? Sandwich and I made an effort to farm them also after I spent hours in the abandonned mineshafts. :D Should be plenty for the whole server soon if we both did!

I were surprised how much treasure mineshafts hold also!
Title: Re: Minecraft Beta
Post by: Sandwich on September 28, 2011, 10:08:40 am
On RHX's server? Sandwich and I made an effort to farm them also after I spent hours in the abandonned mineshafts. :D Should be plenty for the whole server soon if we both did!

Yup, I got a full crop of 36 melons already.

Hey Rhx/Qaz, I heard something about one of you having killed the mob grinder at the Fenris... could you elaborate on what was done (did you just remove the spawner block, or did you kill the spawning pads or something?), why it was done, and what we are and aren't allowed to do on the server with mob grinders? Thanks. :)
Title: Re: Minecraft Beta
Post by: Flipside on September 28, 2011, 10:58:07 am
Fiddling about with creating a bukkit plugin to replace Clocksign, got it reading and interpreting the sign correctly, now just got to work out the methodology for getting an individual Lever reference from a block object (think I'm nearly there) so that I can make them switch via an alternate looped thread. Seems pretty simple at first, but Blocks don't know, as such, that they are levers, it's a property of a value that is stored inside to Class, it's now just a question of which value to I need to pull and convert to a Lever.

Much Bukkit Javadoc browsing will ensue, I suspect.
Title: Re: Minecraft Beta
Post by: pecenipicek on September 28, 2011, 11:28:41 am
Apparently I could join your server and move about
Couldn't do anything but look around, but that sufficed for an hour
ah, yes. that is my overall strategy. nobody can do stuff unless i clear them personally.


Fiddling about with creating a bukkit plugin to replace Clocksign, got it reading and interpreting the sign correctly, now just got to work out the methodology for getting an individual Lever reference from a block object (think I'm nearly there) so that I can make them switch via an alternate looped thread. Seems pretty simple at first, but Blocks don't know, as such, that they are levers, it's a property of a value that is stored inside to Class, it's now just a question of which value to I need to pull and convert to a Lever.

Much Bukkit Javadoc browsing will ensue, I suspect.
**** YEA!
Title: Re: Minecraft Beta
Post by: TrashMan on September 28, 2011, 12:46:51 pm
I still can't do jack s*** on the server.......
Title: Re: Minecraft Beta
Post by: pecenipicek on September 28, 2011, 01:19:50 pm
I still can't do jack s*** on the server.......
rhx's or mine?


since i never saw you on mine anyhow :p
Title: Re: Minecraft Beta
Post by: -Sara- on September 28, 2011, 01:32:47 pm
He means RHX's. Also Trashman, I told you to PM Qaz. It's the best way to approach him, or ask him through IRC. Just don't spam him after asking, he's busy RL a lot lately and may take a day or two to reply. Keep in mind you may have to drop past unsolved frustration or problems and move on if you do go on the server again.
Title: Re: Minecraft Beta
Post by: TrashMan on September 28, 2011, 01:50:43 pm
It's my hope there will be a friendly mod/admin there to replace qaz and to help with my possible new project. F'course..if there isn't.... :(
Title: Re: Minecraft Beta
Post by: -Sara- on September 28, 2011, 05:26:42 pm
The vacation resort SHROOM VILLE has made it's uber-cute-abode's available!

Now offering tiny houses with each an itsy bitsy living room, one bed each and per home achest for private storageSHROOM VILLE is the place to be when you wish to live central between the Fenris project and magnificent buildings such as Shade's mansion, Pred's castle and other venues. Lit with cosy torchlight, yet a safe enough amount to keep nasties out, SHROOM VILLE is the place to be when starting on the server or when wanting a storage house for your hard earned possessions you just can't store at home! Completely with a boat dock & observatory and the little public library & lookout, SHROOM VILLE is the cutest place to be. Just make sure to not fall into the town well: it is said slippery, slimey, sludgy algae make it hard to swim back up! SHROOM VILLE may well expand in the near future with a fully stocked, yet snug bistro, an adorable lumbermill a smallesque smithy, a super-duper storehouse and several more houses!

Reserve a second home in SHROOM VILLE today!

(http://img813.imageshack.us/img813/8963/shroom1.png)

(http://img813.imageshack.us/img813/6677/shroom2.png)

(http://img94.imageshack.us/img94/2625/shroom3.png)
Title: Re: Minecraft Beta
Post by: Pred the Penguin on September 29, 2011, 09:12:21 am
That looks really nice! Minecraft finally has a sort of instant housing.
Title: Re: Minecraft Beta
Post by: -Sara- on September 29, 2011, 09:24:57 am
Mushrooms and under it the new stone brick with vines all over it. Not an NPC village though.
Title: Re: Minecraft Beta
Post by: Flipside on September 29, 2011, 01:43:37 pm
Very nearly finshed the plugin, the actual creation/removal of the pulses works perfectly, the only problem is that it's fine so long as the server doesn't have to be reset. You cannot save blocks as-is, so you have to store their location, and then recollect the blocks from the world object when the plugin is restarted. This may take a little bit of re-writing to do, but shouldn't take too long with luck :)
Title: Re: Minecraft Beta
Post by: Scourge of Ages on September 29, 2011, 08:52:12 pm
I think... after finally reading through the thread... that I would like to join your server, sirs. Look for me soon, name of "earmite"

Are there any mods or anything I'll need to install client-side to join qaz' server?
Title: Re: Minecraft Beta
Post by: pecenipicek on September 29, 2011, 11:13:04 pm
I think... after finally reading through the thread... that I would like to join your server, sirs. Look for me soon, name of "earmite"

Are there any mods or anything I'll need to install client-side to join qaz' server?
if you have bought the game you can join qaz's server

if you arrr'd it, you can join mine.

as for client-side mods, nope, both servers are vanilla-compatible afaik.

Also, i reccomend using the spoutcraft launcher, regardless of the server you play on.

Very nearly finshed the plugin, the actual creation/removal of the pulses works perfectly, the only problem is that it's fine so long as the server doesn't have to be reset. You cannot save blocks as-is, so you have to store their location, and then recollect the blocks from the world object when the plugin is restarted. This may take a little bit of re-writing to do, but shouldn't take too long with luck :)
cant wait to start testings :D

In other news, i finished retooling our server (the pc itself), so now, we shouldnt get those horrible horrible hangs and server deaths anytime soon.
Also, map has been moved to http://minecraft.egzodus.com/map , in preparation of us finally getting a proper webpage for our server.

Also, dynmap is going over apache now, so dynmap being online/offline is no longer  a valid indication of server status :p

it should also load up a smidge faster, i've switched it over from using png's to using jpg's. its re-rendering all the tiles out now, so we'll see how it behaves.

and i'm going to sleep.
Title: Re: Minecraft Beta
Post by: Sandwich on September 29, 2011, 11:50:07 pm
Well, I finally found myself with no lag, and spent the entire night working with Kyad on the Fenris. Along with help from Hades, IronBeer, and pretty much everyone else on the server, we made a lot of progress! The thing is, all the dimensions of what had already been made were wrong, so we basically had to start from scratch in some ways, but with the help of creative mode courtesy of qaz, we were able to complete nearly half the structural framework in a single night. :) I'll leave the screenshots for the others to post. :D
Title: Re: Minecraft Beta
Post by: Hades on September 30, 2011, 12:02:16 am
Qaz, Kyad, and mine's current current project:
(http://i293.photobucket.com/albums/mm56/HLPHades/Minecraft/2011-09-29_235437.png)
Mesa hub building; also where the warp is set. Will branch off to as many bridges as needed to connect to the other mesas/mountains

(http://i293.photobucket.com/albums/mm56/HLPHades/Minecraft/2011-09-29_235403.png)
Picture of the Brotel and the bridges. Isn't fully complete yet, only about halfway, and I still need to finish the area around the Brotel itself. Also in the bottom left-ish corner is a water purifier or w/e.

(http://i293.photobucket.com/albums/mm56/HLPHades/Minecraft/2011-09-29_235506.png)
Backside of the Brotel.

If anyone wants the texture pack I use, you can get it here (http://www.minecraftcustomizer.net/view.php?pack=DokuCraft%20-%20The%20Saga%20Continues). You will need the HD patch, though.

Quote
Well, I finally found myself with no lag, and spent the entire night working with Kyad on the Fenris. Along with help from Hades, IronBeer, and pretty much everyone else on the server, we made a lot of progress! The thing is, all the dimensions of what had already been made were wrong, so we basically had to start from scratch in some ways, but with the help of creative mode courtesy of qaz, we were able to complete nearly half the structural framework in a single night. :) I'll leave the screenshots for the others to post. :D
You guys did real good with rebuilding the frame work, it looks tons better. Can't wait for you guys to finish the hull so I can start detailing :>
Title: Re: Minecraft Beta
Post by: KyadCK on September 30, 2011, 12:19:10 am
Oh Crap! what happened to the Fenris!?!

(http://img41.imageshack.us/img41/1135/20110929235819.png)
(http://img7.imageshack.us/img7/7247/20110929235611.png)
(http://img813.imageshack.us/img813/3001/20110929235644.png)

For those of you who freaked out... sorry?
For those who like the new structure, thank everyone who was on the server this evening, as everyone who logged on spent a good amount of time getting the job done. This time around we are following Sandwich's blueprints to the le... er... pixel!
Title: Re: Minecraft Beta
Post by: deathfun on September 30, 2011, 02:21:08 am
Quote
Also, map has been moved to http://minecraft.egzodus.com/map , in preparation of us finally getting a proper webpage for our server.

I swear, that section on the bottom right was not me

That, and it would appear I didn't go far enough North. I'm not as excluded as I thought I was
Title: Re: Minecraft Beta
Post by: TrashMan on September 30, 2011, 03:28:16 am
Does dynmap still work for rhyxes server?

Trying ot find a nice location, far from anyone, is far easier with a map like that.
Title: Re: Minecraft Beta
Post by: Sandwich on September 30, 2011, 07:04:11 am
Does dynmap still work for rhyxes server?

Trying ot find a nice location, far from anyone, is far easier with a map like that.
Not that I know of... :(

EDIT: Please don't anyone fill in any of the level outlines on the Fenris - levels != decks!
Title: Re: Minecraft Beta
Post by: TrashMan on September 30, 2011, 07:52:05 am
Why hte hell was the Fernis destroyed?
Title: Re: Minecraft Beta
Post by: -Sara- on September 30, 2011, 08:28:09 am
Who in the world started altering the looks of Fenris station? O_O. The brick looks cool, but some person replaced cobble after a lack of brick with WOOD, also right next to the incinerator! Some of those blocks burned already. By sheer luck the wood blocks didn't have a chain-reaction or the fire could have spread to the chests, the tree-farm, everything... replacing the wood now before it all burns to kingdom come.. atleast chests can't burn anymore or catastrophe could have happened.

Was it one of the newbies or did someone not have their midnight coffee when doing that?  :no:
Title: Re: Minecraft Beta
Post by: qazwsx on September 30, 2011, 08:55:16 am
Why hte hell was the Fernis destroyed?
Because it doesn't match up to the layer-by-layer plans that Sandwich produced by rendering cross-sections of the actual in-game model.
Title: Re: Minecraft Beta
Post by: -Sara- on September 30, 2011, 09:38:18 am
Why hte hell was the Fernis destroyed?
Because it doesn't match up to the layer-by-layer plans that Sandwich produced by rendering cross-sections of the actual in-game model.

In short, if it had been finished the way it went it would forever have caused a "Hrmm, somethings off" feeling.
Title: Re: Minecraft Beta
Post by: TrashMan on September 30, 2011, 11:50:25 am
I didn't know we wad an internal layout...external look - yes. Internal? That's news to me.
Title: Re: Minecraft Beta
Post by: Sandwich on September 30, 2011, 01:21:06 pm
I didn't know we wad an internal layout...external look - yes. Internal? That's news to me.

The plans I produced were cross-sections of the external hull only at 4-meter intervals, so no, we don't have plans of the internal layout (we do have plans for the internal layout - ideas that we want to implement - but that's irrelevant).

The Fenris as it was wasn't done according to the plans. I asked rhx/qaz a while back to make some gross adjustments to the entire thing with WorldEdit, but their tools haven't been updated to 1.8 yet and so they weren't comfortable with the idea.

Last night after I (successfully, finally) logged on, I was put into creative mode for something, and while I had it enabled, I decided to work on the Fenris. That started a land-slide - I hadn't planned on being able to get much done as just one person, but soon everyone on the server was helping out. We realized as we went along fixing the Fenris's level layouts that there were far larger mistakes than a few blocks, and so we tore the whole thing down as we were constructing the new one.

The old one, while flawed, was awesome, and whoever put in work towards that should be proud - I am. It truly gave a sense of scale - the new one will merely be an accurate version of that. :)
Title: Re: Minecraft Beta
Post by: pecenipicek on September 30, 2011, 08:41:32 pm
flipside, i'm sorry for not being around today, got caught up in something. i'll be online tomorrow afternoon so we can put the thing to testings!
Title: Re: Minecraft Beta
Post by: KyadCK on September 30, 2011, 11:02:31 pm
Fenris is looking even more like a Fenris, and the pit beneath it is now completely empty. Thankyou to everyone who had fun with TNT getting rid of it all.

Fenris station has been cleaned up. Sara, please get rid of that annoying sign and please stop locking signs in the station. Everyone else: leave the station alone. "But this way looks better!" Cool, go do it to your own house, leave the station alone. It isn't there to look pretty and I don't like cleaning it up every 3 days. Its annoying.

For those who haven't been keeping up, both Optifine (http://www.minecraftforum.net/topic/249637-181-optifine-hd-a-fps-boost-hd-textures/) and Zan's Minimap (http://www.minecraftforum.net/topic/91544-181sep-15-lahwrans-mods-worldeditcui-polygons/#ZansMini) have been updated to 1.8.1. Enjoy.
Title: Re: Minecraft Beta
Post by: Commander Zane on September 30, 2011, 11:21:50 pm
For those who haven't been keeping up, both Optifine (http://www.minecraftforum.net/topic/249637-181-optifine-hd-a-fps-boost-hd-textures/) and Zan's Minimap (http://www.minecraftforum.net/topic/91544-181sep-15-lahwrans-mods-worldeditcui-polygons/#ZansMini) have been updated to 1.8.1. Enjoy.
An alternative is Rei's Minimap, it used to have a cavemapping feature like Zan's but was removed a while back, and doesn't have the waypoint scaling between the Overworld and Nether (They only appear in the dimension they're placed in), but the minimap itself looks much better while at the same time draining literally zero resources from the game, so there's no frame loss at all. If you're not concerned about getting lost in caves or being in the Nether too much and have problems with framerate, this'll help.
Title: Re: Minecraft Beta
Post by: KyadCK on September 30, 2011, 11:45:25 pm
Cave mapping is useless in Zan's, don't use nether waypoints, and yes Rei's looks nicer... I have Zan's back for all of 2 hours and I'm ready to convert.
Title: Re: Minecraft Beta
Post by: watsisname on September 30, 2011, 11:53:39 pm
Pathetic minecrafters!  While you waste your lives punching trees and digging holes, I have sought out the unobtainable!
Behold, for I have captured your heavenly square, your pixelated God, your brilliant Sun!  Mwahahahaha!

(http://i.imgur.com/OogCs.png)
Title: Re: Minecraft Beta
Post by: deathfun on October 01, 2011, 01:17:16 am
INCONCEIVABLE!
Title: Re: Minecraft Beta
Post by: KyadCK on October 01, 2011, 01:59:52 am
Pathetic minecrafters!  While you waste your lives punching trees and digging holes, I have sought out the unobtainable!
Behold, for I have captured your heavenly square, your pixelated God, your brilliant Sun!  Mwahahahaha!

(http://i.imgur.com/OogCs.png)

INCONCEIVABLE!

Na, It's cool, he can have the sun...      *turns on permanight in optifine*
Title: Re: Minecraft Beta
Post by: -Sara- on October 01, 2011, 08:21:56 am
Kyad, you're not a server moderator and neither are you a project foreman. Please try to cut down on the chiefing behaviour. Next time I'll not warn others about the dangerS of wood and let 'your' station burn down, unintervened just the way you like it.

I'll be retracting my donations to Fenris station later today to support others with a more humane and friendly attitude, or I'll donate the things I gathered to Sandwich, he seems to be a reasonable and generous guy. He can decide how much goes to Fenris and how much he uses for himself, I think he's the one who started the project up and can decide best.

Stop being such a misanthrope Kyad, it doesn't gain you any favours. I remember you ranting about how someone didn't put things in a loot chest orderly some time ago while that person spent (an) hour(s) gathering that loot from the mobgrinder and put them in the station loot chest generously. I really hope you'll learn to show some gratitude when people try to do something thoughtful or well intended in the future. It'd make you a far more likable person and people will be more prone to help you.
Title: Re: Minecraft Beta
Post by: Sandwich on October 01, 2011, 08:47:06 am
All right you two, break it up... Sara, Kyad and I were being both project foremen and chief laborers for the past 2 days of reworking the Fenris - everything except for demolitions team. Nobody named anything like official positions anyway... everyone simply contributes what they can, when they can.

Ever since Kyad, Hades, and myself were put into creative mode a few days ago for a separate project, we've been putting time into building the Fenris, requiring no resources from anywhere. Since creative is now official, I don't have any problem with continuing to use it to do the majority of the hull work - it's made the near-impossible easy. Resources are still welcome and will likely be needed for hull details and internals, but for now, if anyone needs what they contributed, go ahead and take it back.
Title: Re: Minecraft Beta
Post by: TrashMan on October 01, 2011, 09:37:42 am
hmm.....creative mode. Man, I could use me some of that!.
Title: Re: Minecraft Beta
Post by: -Sara- on October 01, 2011, 10:16:26 am
Many could! It'd be handy for my floating island project. :nod: It seems a lot of gold blocks and diamond blocks though too have been put up in the Mesa-project and being a fun-project that's fine and awesome (I may help out a bit with it too). But maybe it's a good idea to keep the mesa an exception with the use of rare blocks and keep some checklist on blocks we can and can't use to:

1) Not make all rare blocks players collected worthless.
2) Stick to RHX's earlier statement of this being an adventure server where you work for the more rare achievements and resources. It'd make mining and hunting useless and obsolete if it's a-okay to put gold, diamond, glowstone, lapis etc into each excisting and future project other than the Fenris and Mesa.

@Sandwich: I were more talking about Kyad having stept on a lot of toes with chief-like behaviour before the past 2 days, it's not been nice when you try to help and it's said before. Anyway, I'm dropping the issue as I don't want to drag this any further ingame, but I'm trying to say I cannot work with someone who at times shows such rude work-ethics. I only took the food I donated, the rest I'll mine, sheer or harvest again. I realize there's more people working on the Fenris and I don't want to disadvantage them.

@watsisname: If only glass worked like a lense. You could make an uber mobtrap of that sphere. :P

TIP: Using vines. I see a lot of people are having fun with vines on their houses etc, me included. But most aren't aware vines grow, haha! And not just down but also sideways, which in turn also grown down and again sideways. If you intent to have a single drape of vines on your wall, be aware that it may cover the ENTIRE wall and all annexed walls also. :lol:
Title: Re: Minecraft Beta
Post by: TrashMan on October 01, 2011, 10:43:03 am
Diamond? Gold? Bleh.

Worthless to me. Stone and wool is what I need.  And dyes.
Title: Re: Minecraft Beta
Post by: KyadCK on October 01, 2011, 05:49:39 pm
No, see, you don't get to take a shot at someone and call it a day, the other person gets a shot back, though I'll drop it at this too.

Kyad, you're not a server moderator and neither are you a project foreman. Please try to cut down on the chiefing behaviour. Next time I'll not warn others about the dangerS of wood and let 'your' station burn down, unintervened just the way you like it.

I'll be retracting my donations to Fenris station later today to support others with a more humane and friendly attitude, or I'll donate the things I gathered to Sandwich, he seems to be a reasonable and generous guy. He can decide how much goes to Fenris and how much he uses for himself, I think he's the one who started the project up and can decide best.

Stop being such a misanthrope Kyad, it doesn't gain you any favours. I remember you ranting about how someone didn't put things in a loot chest orderly some time ago while that person spent (an) hour(s) gathering that loot from the mobgrinder and put them in the station loot chest generously. I really hope you'll learn to show some gratitude when people try to do something thoughtful or well intended in the future. It'd make you a far more likable person and people will be more prone to help you.

During the time that ONLY funtapaz and I were working on fenris... Yes, I was the project foreman. If not me, then who? Please, you have one choice. (I'll give you a hint: the only other person working on the fenris). Before me it was Trashman, and before him it was Sandwich, who is now the project foreman again.

Yes, I am thankfull you took away all the wood before it burned, but it shouldn't have needed to be done in the first place (hence my post to leave the station alone), and the post here is more then enough to let everyone know. A locked sign is just annoying. What is the person gunna do, remove it and build with wood again?

And honestly, what donations? You started the server's horrible habit of leaching resources from fenris station, which is why all the 'important' resource chests are now locked down with only 4 people knowing the password. People I know wont take resources and just call it 'skimming'. (do you know how much skimming adds up when you factor in 10+ people? no?). You have how many more resources then everyone else? You wanted to start harvesting resources from the fenris site! A place whose resources are going to, go figure, the construction of the fenris. And how much were you going to share with the fenris when you were done? You don't contribute to the fenris in any way that I've seen aside from: A) a BOMB outside fenris disguised as cake, B) a BOMB IN fenris, C) replacing the TNT you took/got from the grinder, D) put up a sign saying its ok to steal from the fenris TNT chest, and E) moving all important resources to an unknown location instead of locking them. You call this GOOD work ethics? You tried to kill people working on the project and write it off as a joke.

You tell me to 'lighten up' but looking at that list... I don't see a very good reason to do so.

And you're right, I may have annoyed Hades by telling him 'no, we are not changing the whole fenris to stone bricks/light grey wool' (and some other people for some similar requests, you know, considering they were doing nothing for the project nor would they do the request themselves). Well guess what, Sandwich said no too. It was a stupid idea considering the scale of the project. We did however agree he can do all the decal work since he would honestly be best at the task.

And lastly the part I bolded for you. Why is it generous of them to give fenris stations resources to fenris? The grinder wasn't made for them. It is not theirs. It is not yours. It is not mine. It is there to provide fenris station with bonemeal and gunpowder. So... in essence, anyone who spent an hour collecting and NOT put the resources in that nice box was stealing. (again, a bad habit you started that everyone else is now following).

[/Rant] [/argument]

Anyway, for those who haven't seen sandwich's house recently, he added a very cool path down into the cave.

EDIT: the beach in front of fenris is also now clean:
(http://img690.imageshack.us/img690/7424/20111001191006.png)
Title: Re: Minecraft Beta
Post by: deathfun on October 01, 2011, 07:27:21 pm
My god people, it's just a ship being built on a Minecraft server which might I add is a game
Stop with all this drama

Looks cool though
Title: Re: Minecraft Beta
Post by: Sandwich on October 01, 2011, 07:33:45 pm
Don't invest too much in the Fenris basestation's appearance; I fully plan on creating a completely different facility for embarking on the minecart tours, with all sorts of tidbits of stats about the ship on signs, etc. :) In my mind, everything connected with the base station may and probably will be razed.

But that's just me. :)
Title: Re: Minecraft Beta
Post by: BlueFlames on October 01, 2011, 07:43:51 pm
Hey BlueFlames, you should check out this video on underwater roads: http://www.youtube.com/watch?v=R_jLC-H9JB8

That's pretty neat, and gives me an idea for competitive submarine warfare in Minecraft.  Line the bottom of a two/three-meter-deep lake with half-blocks for your arena.  Then, put a dude in a boat at the bottom to act as the submarine and a team of two or three people in boats on the surface to act as destroyers.  The destroyer team is armed with bows (since arrows lose all their speed, but not their lethality upon hitting water), and the submarine has a pick.  If a destroyer's boat is destroyed, that player is out.  If the submarine player is killed, the destroyers win, and if the destroyers all lose their boats, the submarine wins.

I think I have a new project, for when I replace my mouse and can invest some time on the server.

This idea hasn't been forgottten.

I've traced an outline for the arena/stadium, and I've begun to excavate the "small" hills inside the outline.  I'll probably start with a small pool to make sure I can make the underwater road system work properly, and then expand it to a size appropriate for competition.  I'm going to have to figure out the seating system too....  I think that there will be normal stadium seating above the surface, and box seats, watching the underwater part of the arena through glass.

This is going to be a time-consuming project.
Title: Re: Minecraft Beta
Post by: -Sara- on October 01, 2011, 07:52:10 pm
I'd drop it if you didn't start lying. I'll clear it up now so I won't have to talk about it again. I donated dozens of stacks of redstone, a lot of wool (3 stacks yesterday), tools, swords, armour, cobble, sand, dirt, coal and mobloot to the fenris. If I took TNT I replaced it and often returned more than I took, never less. The sign I put up was because someone else took a lot of TNT, a sign to protect 'your' TNT. It said to leave the top 9 stacks. There were often not even 9 stacks in the chest. Whenever I collected gunpowder from the PUBLIC mob grinder, I gave 50% to the Fenris: a moral code I always keep high. I always give tribute after using a facility. Trashman and others can testify I did work on Fenris more than once as well.

For the TNT cake and TARDIS house, obvious friendly gests between me and others. Nothing got damaged, nobody was assassinated or unwittingly killed, don't be ridiculous. Just about everyone on the server knows who I am and what I do for them. That I always make time for someone when asked to help with or check out some place and that I have spent days mining iron, sheering sheep or making tools for others when they asked for it. I even gave you 200 or so iron of which you made tools for the 10K outpost if I recall correctly. Today I spent an hour or so again helping DarkRevenantX who lost his gear in a wall and I helped Trashman together with Lixquid by giving him items to start building a new castle complex in open space. Inflating events way out of proportion, twisting facts and lying about what I do on the server, very unfair and you know it. Sorry Sandwich and others, but if someone lies about me I defend myself, I said all I have to, I won't continue on the subject further.

___________________________________
THE COMMUNITY ISLAND

Onto much more cheerful topics, I'm back at building the island, a project for the server where there'll be the long promised storage house so that public resources are taken from one place and no-where else. It will have stands with free tools, useful items and foodstuffs so people can replenish their hunger and equipment. In 1.9 it will probably also offer potions and far more rare items through a trust-the-customer method of asking gold nuggets or ingots for more rare items. Through a large stock of chest-carts money can be paid and will be saved in a storage where shopowners can claim it later. There'll be housing for every server member, which can be reached through a central warp point, so that nobody has to /homeset. The cave right now is shaped, it will be built into tomorrow.

(http://img651.imageshack.us/img651/8576/islands1.jpg)     (http://img534.imageshack.us/img534/2927/islands2y.jpg)


(http://img825.imageshack.us/img825/1982/islands3.jpg)     (http://img137.imageshack.us/img137/9212/islands4.jpg)

Any suggestions are more than welcome. PM them or reply in this thread if you wish. :) I'm considering a several-level wild west building style on the insides. A bit of LOTR Rivendell meets Moria, but more cheerful. Some important points that can use some reflecting:

Title: Re: Minecraft Beta
Post by: Hades on October 01, 2011, 08:25:39 pm
Quote
What kind of shops do you want? Convenience, rare items, food, wool and dye?
Any kinds we can fit, really. It'd be cool and useful to have.

Quote
How big should housing be, what functional items should be in it? A chest and a bed for sure. But should I keep the furnaces and crafting tables in a central workshop
I think housing should be big enough to hold a bed, maybe a chest or two, a bookshelf (for aesthetics). Might be best to keep furnaces in seperate houses because other people might steal from furnaces if they're all in one area.

Quote
Should there be farms for replenishable items and if yes, which?
I don't know much about farming, but sugar cane, wheat, and watermelons for sure.

Quote
Would you like a Nether Portal in the centre?
Possibly, but I imagine it'd be a waste since more people would probably use /warps.

Quote
Should houses stick out of the island to give it a steam-punky and fantasy look, or should it look like an untouched, idyllic floating island from the outside?
Dunno. they both sound like fairly cool ways to go about it. I'm leaning towards the former.

Quote
Do you want an arena or other places of entertainment inside or perhaps on the island, or are those unnescesary?
They may be unnecessary, but they could be pretty neat. Depends on if there's room.
Title: Re: Minecraft Beta
Post by: -Sara- on October 01, 2011, 08:41:35 pm
So a private furnace behind locked door for each. Portal was more as not having to pull a fugly track through the free floating island. That's sort of taking away the definition free floating, but warp does suffice. Maybe a no-hallway, bedroom, crafting/living room and balcony per houses and yes definately decoration. An arena or cattle breeding farm (1.9!) could also be on the surface of the island.

An additional few ideas are cacti farms and tree farms, a slow-paced mob grinder (moving dungeon spawners to a room in the island), a cargo minecart track (maybe Qaz wants to build another!) for mail/item delivery, :P an archery range and message board with signs.
Title: Re: Minecraft Beta
Post by: KyadCK on October 01, 2011, 09:01:46 pm
I'd drop it if you didn't start lying. I'll clear it up now so I won't have to talk about it again. I donated dozens of stacks of redstone, a lot of wool (3 stacks yesterday), tools, swords, armour, cobble, sand, dirt, coal and mobloot to the fenris. If I took TNT I replaced it and often returned more than I took, never less. The sign I put up was because someone else took a lot of TNT, a sign to protect 'your' TNT. It said to leave the top 9 stacks. There were often not even 9 stacks in the chest. Whenever I collected gunpowder from the PUBLIC mob grinder, I gave 50% to the Fenris: a moral code I always keep high. I always give tribute after using a facility. Trashman and others can testify I did work on Fenris more than once as well.

For the TNT cake and TARDIS house, obvious friendly gests between me and others. Nothing got damaged, nobody was assassinated or unwittingly killed, don't be ridiculous. Just about everyone on the server knows who I am and what I do for them. That I always make time for someone when asked to help with or check out some place and that I have spent days mining iron, sheering sheep or making tools for others when they asked for it. I even gave you 200 or so iron of which you made tools for the 10K outpost if I recall correctly. Today I spent an hour or so again helping DarkRevenantX who lost his gear in a wall and I helped Trashman together with Lixquid by giving him items to start building a new castle complex in open space. Inflating events way out of proportion, twisting facts and lying about what I do on the server, very unfair and you know it. Sorry Sandwich and others, but if someone lies about me I defend myself, I said all I have to, I won't continue on the subject further.

Sorry I didnt know you donated so much, I stand corrected. Still, only cobble, coal, and wool can even think about being counted tword fenris, the rest is useless and doesnt even belong there.

You are still missing the point, NO tnt should have been taken. Ever. It is fenris tnt. Due to this fact, the sign 'protected' nothing. It just said 'Here! Take some!'.

And now you are making stuff up. It is the fenris grinder. It was NEVER ment for anyone and everyone to skim, it was again, made to provide fenris with gunpowder and bonemeal. Where the hell did you get this idea it was for everyone? Stop making crap up to justify the hours upon hours you've spent there, leeching resources, and however much time others have. It became accepted to everyone as a public grinder because of your crap, which should not have happened in the first place.

That 200ish iron was from the 10k mines... you mined it after I showed you how cool a mine we had there. As I recall, you kept the diamonds (which I remember telling you to). Either way, irrelevent to fenris.

But why? Qaz would have replaced his things, or even me since I have crative and could do it quickly. He didn't lose them to doing something stupid, he lost it due to a game bug, replacing it in this way would have been fine. That was done out of the good of your heart. Good for you. Also irrelevent.

As for lying... I still havent. To the rest of the server you are great, you make awesome things, you help people, I have not said otherwise. But you think you own fenris station. You think you have a right to the resources (those that are not yours) that are there. And you think you can tell the only people working there they are not in charge, reguardless of how much time you have actually put into it yourself.

So ya... I guess you could say I've been a tad over protective of fenris station, that perhaps I could be nicer here and there... but I'm also just a tad sick of you thinking you have any more right to the station then me, funtapaz, sandwich, or anyone else that actualy does the work, and you thinking the resources are actualy just there for you and others to 'barrow'. They are not. It is as simple as that.
Title: Re: Minecraft Beta
Post by: Hades on October 01, 2011, 09:34:15 pm
And now you are making stuff up. It is the fenris grinder. It was NEVER ment for anyone and everyone to skim, it was again, made to provide fenris with gunpowder and bonemeal. Where the hell did you get this idea it was for everyone? Stop making crap up to justify the hours upon hours you've spent there, leeching resources, and however much time others have. It became accepted to everyone as a public grinder because of your crap, which should not have happened in the first place.
soru but qazwsx has told me SEVERAL times that the mob grinder is public, not just for the Fenris. and sara hasn't used it anymore than anyone else, like corpse or trashman
Title: Re: Minecraft Beta
Post by: KyadCK on October 01, 2011, 10:00:40 pm
Quote
soru but qazwsx has told me SEVERAL times that the mob grinder is public, not just for the Fenris. and sara hasn't used it anymore than anyone else, like corpse or trashman

Quote
It became accepted to everyone as a public grinder because of your crap, which should not have happened in the first place.

Waaaay back (before you joined the server, or had an MC account) when fenris station was being built and the fenris hadn't even been started (about the time the grinder was under construction), this was not the case. It was made for the sole purpose of cranking out gunpowder for tnt to clear that huge hole in the ground.
Title: Re: Minecraft Beta
Post by: -Sara- on October 01, 2011, 10:04:53 pm
Let's drop it altogether? What's done is done, what's said is said.



Anyway, by tomorrow the basics for the island should be done. Detailing will happen the following days.

Tip: Somewhere around the floating island a treasure is buried deep below holding an ancient map of many secrets. ;)

Question: Anyone got any good street names? :D
Title: Re: Minecraft Beta
Post by: deathfun on October 01, 2011, 10:26:00 pm
1st street, 2nd street, 3rd street etc
Kidding

My idea would be to name streets according to what seems to be the theme they revolve around (if there's a lot of Aspens in the area, name it Aspen Road, Boulevard, or whatever). That is of course, if I understand what it is you're asking for
Title: Re: Minecraft Beta
Post by: KyadCK on October 02, 2011, 12:04:20 am
New Fenris screenshots (http://www.hard-light.net/forums/index.php?topic=76953.msg1551937#msg1551937)
Title: Re: Minecraft Beta
Post by: Flipside on October 02, 2011, 08:05:29 am
I think I might have to merge this and the Fenris thread back together and start a seperate Minecraft thread for non-Fenris stuff, seeing as the two seem to be interchangable at the moment.
Title: Re: Minecraft Beta
Post by: Sandwich on October 02, 2011, 08:21:37 am
Well, the Fenris thread is (supposed to be) more for planning and stuff that doesn't need to clutter up a general thread. The argument over the Fenris station should have been in the other thread, but the posts had both the arguments, and other content that is relevant to this thread. *sigh* Split posts option, anyone?
Title: Re: Minecraft Beta
Post by: Flipside on October 02, 2011, 08:46:18 am
Heh, yes, I talked about it earlier but never got round to it, so it's partially my own fault :)

I'll look at it early next week, still recovering from my Birthday at the moment :D
Title: Re: Minecraft Beta
Post by: deathfun on October 02, 2011, 03:53:23 pm
(http://img812.imageshack.us/img812/9811/2011100200001i.jpg)
From pecenipicek's server. My connecting tunnel from one island to the other
Title: Re: Minecraft Beta
Post by: KyadCK on October 02, 2011, 04:46:07 pm
And another screenshot (http://www.hard-light.net/forums/index.php?topic=76953.msg1552107#msg1552107).
Title: Re: Minecraft Beta
Post by: rev_posix on October 02, 2011, 04:56:41 pm
Well, the Fenris thread is (supposed to be) more for planning and stuff that doesn't need to clutter up a general thread. The argument over the Fenris station should have been in the other thread, but the posts had both the arguments, and other content that is relevant to this thread. *sigh* Split posts option, anyone?
I would say no, don't split it.  The main subject of the last debate was centered around the fenris station, but wasn't really about planning and does apply to general server subjects as well.  All IMO of course.
Title: Re: Minecraft Beta
Post by: Flipside on October 02, 2011, 05:08:10 pm
My concern is that the two threads seem to be more or less serving the same purpose, to the point where shots from one thread are being cross-posted on the other. It needs either a split or a merge really, but I'm not sure which one would be the best for everyone involved.
Title: Re: Minecraft Beta
Post by: KyadCK on October 02, 2011, 05:35:36 pm
The Fenris thread is being used (more so lately) for the actual planning and revision of the fenris. This thread is already so heavy with images I figured it would be better to post them in the fenris thread for a while. Reason for the linking is not everyone watches the fenris thread (anyone not from the server, people who don't play MC, etc). If it's a concern i'll just post them here from now on.
Title: Re: Minecraft Beta
Post by: Flipside on October 02, 2011, 07:09:53 pm
It's not really a problem as such, it just seems a bit redundant is all. If everyone who is actually working on the Fenris is happy with knowing which posts go where, that's fine :)

I suppose it just seems to me it would be easier if the Fenris thread worked in a similar fashion to the time that we sent Carl the Shivan round the place and got photos in various locations, everything was dealt with in that one thread, pictures AND problems, and then a seperate thread was made for the results. To be honest, if I can think of a good excuse not to have to go through the thread splitting stuff, all the better in my eyes, so as long as everyone's happy, I'll leave it as it sits ;)
Title: Re: Minecraft Beta
Post by: pecenipicek on October 02, 2011, 11:31:47 pm
*img snipped*
From pecenipicek's server. My connecting tunnel from one island to the other
Jesus, put some lights down there or you'll have mobs in it!
Title: Re: Minecraft Beta
Post by: Sandwich on October 02, 2011, 11:48:44 pm
After the past 3 nights' marathon building of the Fenris skeleton, I decided to do something different, and took on the SkyBlock survival map (http://www.minecraftforum.net/topic/600254-surv-skyblock/). Here's my final results (http://www.minecraftforum.net/topic/600254-surv-skyblock/page__view__findpost__p__8916787)!
Title: Re: Minecraft Beta
Post by: deathfun on October 02, 2011, 11:58:07 pm