Hard Light Productions Forums

Archived Boards => The Archive => Mjn.Mixael's Render Boutique => Topic started by: Kusanagi on April 11, 2011, 03:02:22 am

Title: Request: Tech room description template
Post by: Kusanagi on April 11, 2011, 03:02:22 am
Hey MJN! Gratz on the board!

I have an interesting request for ya.

Would it be possible to create a "template" file for 3DSM that functions like a tech room render, where those of us with our own models for weapons/missiles/ships would be able to drop in our own models and render a tech room cutscene?

I don't know how much of it you do in post-processing after getting the render from MAX, but say, a few different templates:

1: Standard 90 frame tech animation, where the first 30 frames show the ship being drawn and the other 60 are the ship rotating, like retail anims that we can loop with keyframes

2: More specific tech animation where the model is rotated around and shown from several angles, with the ability to add text at several points to "point out" various objects, or what each view is showcasing. There are a few retail animations like this.

Just a thought.
Title: Re: Request: Tech room description template
Post by: mjn.mixael on April 11, 2011, 07:47:15 am
I actually already use a template for the FS2 style ones. However, pretty much all of it is done in After Effects except the actual model rotation which is done in 3ds Max. Releasing that template wouldn't really work because without After Effects it's useless and without some of the 3rd-party plugin effects I used, it's even more useless.

Can't really do a 'template' for the 2nd suggestion because it would be different every time. This one is a lot like the FS1 style animations, which I did develop a method for, but not a template.

However, if there are certain tech animations you want made in those styles (especially the FS2 style), I can whip those up pretty darned quick for you which is sorta the purpose of this board. Of course I have a few requests already that I've been slowly working on.
Title: Re: Request: Tech room description template
Post by: Kusanagi on April 11, 2011, 11:29:02 pm
What are the third party plugins you use?

I have Aftereffects CS5 with the Cycore and Trapcode suites...even knowing how you do what you do would be a tremendous help.
Title: Re: Request: Tech room description template
Post by: mjn.mixael on April 11, 2011, 11:37:58 pm
 :wtf:

If you have the money to buy all that software, you should know how to use it to make something as simple as the techroom animations...

Start by working with solids and glow effects to see what you can come up with.
Title: Re: Request: Tech room description template
Post by: Kusanagi on April 12, 2011, 11:44:22 pm
:wtf:

If you have the money to buy all that software, you should know how to use it to make something as simple as the techroom animations...

Start by working with solids and glow effects to see what you can come up with.

I do plenty of video editing, the issue is in MAX which I am not too familiar with. Do you render the movements in MAX then chroma them out, or use AE on the raw video from the render?