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General FreeSpace => FreeSpace Discussion => Topic started by: Beowulf45 on May 20, 2002, 12:35:26 pm

Title: Bearbaiting
Post by: Beowulf45 on May 20, 2002, 12:35:26 pm
I once heard that there is a bonus beam cannon that you can knock out in the mission Bearbaiting. If that is true, where is it?
I have searched the forum, but was unsuccessful.
Title: Bearbaiting
Post by: Fineus on May 20, 2002, 12:38:19 pm
There is - can't remember which though.
Title: Bearbaiting
Post by: Razor on May 20, 2002, 12:52:29 pm
It is the only L-RED cannon that SJ has. It is located at the rear of the ship just above the main engines. If you look for it in FRED2, you may get a better clue where it is.
Title: Re: Bearbaiting
Post by: beatspete on May 20, 2002, 03:50:52 pm
Quote
Originally posted by Beowulf45
I once heard that there is a bonus beam cannon that you can knock out in the mission Bearbaiting. If that is true, where is it?
I have searched the forum, but was unsuccessful.


Yip, see what Razor said.
Do the Bonus goals give you more points?  I've looked at the campaign missions in FRED and they dont seem to.
Title: Bearbaiting
Post by: karajorma on May 20, 2002, 04:24:27 pm
You don`t get any more points for bonus objectives but they do give you boasting rights in the mess hall.  :D
Title: Bearbaiting
Post by: Stryke 9 on May 20, 2002, 05:01:48 pm
'Fact, I don't think you get points PERIOD unless you kill the thing...
Title: Bearbaiting
Post by: Beowulf45 on May 21, 2002, 09:20:23 am
Don't you get promotions through the bonus and secondary objectives that you complete?
Title: Bearbaiting
Post by: Redfang on May 21, 2002, 09:36:29 am
A good tactic (I guess) is to order wingmen to destroy that rear beam cannon, and you destroy others.
 
Quote
Originally posted by Beowulf45
Don't you get promotions through the bonus and secondary objectives that you complete?

 
You get promotions by score.
Title: Bearbaiting
Post by: CP5670 on May 21, 2002, 09:37:30 am
Quote
'Fact, I don't think you get points PERIOD unless you kill the thing...


In the following mission, High Noon, I tend to fire off a few Helios bombs at the Sathanas; the only other things damaging the juggernaut are the Colossus beams, and beams do not count for kill points, so I always end up getting the 10000-point kill. :D

Quote
A good tactic (I guess) is to order wingmen to destroy that rear beam cannon, and you destroy others.


Yes, that is what I do. The wingmen get blown up too fast in the front area to do any appreciable damage, so I just send a wing to the rear area. (while the other two cover me)
Title: Bearbaiting
Post by: Beowulf45 on May 21, 2002, 09:22:23 pm
Usually what I do is to tell Beta wing to ignore the Sathanas, attack everything else, and in a pinch, to cover me. Then I tell Alpha and Delta to take out one of the flak cannons and I take out the other when I'm done with the main cannons. Most of the time, it works. But, this way, I can't get the bonus cannon.
Title: Bearbaiting
Post by: Razor on May 22, 2002, 04:45:48 am
Quote
Originally posted by Beowulf45
Usually what I do is to tell Beta wing to ignore the Sathanas, attack everything else, and in a pinch, to cover me. Then I tell Alpha and Delta to take out one of the flak cannons and I take out the other when I'm done with the main cannons. Most of the time, it works. But, this way, I can't get the bonus cannon.


When you are done with flaks and forward beams, hit the burners to max. Use the ETS ( energy transfer system) to maximaze power to the engines, rush to the back of the SJ, find the beam, hit afterburner and fire! With afterburner, you accelerate the Helios to a very high speed which is very usefull since the SJ is mooving quite fast for its size.
Title: Bearbaiting
Post by: Redfang on May 22, 2002, 06:08:27 am
Quote
Originally posted by Razor


When you are done with flaks and forward beams, hit the burners to max. Use the ETS ( energy transfer system) to maximaze power to the engines, rush to the back of the SJ, find the beam, hit afterburner and fire! With afterburner, you accelerate the Helios to a very high speed which is very usefull since the SJ is mooving quite fast for its size.

That's hard. I don't remember have I ever managed to do it so. It takes enough time to destroy forward beams and flak, but then if you have to fly almost 6km to get to rear there usually isn't enough time.
 
Quote
Originally posted by CP5670


In the following mission, High Noon, I tend to fire off a few Helios bombs at the Sathanas; the only other things damaging the juggernaut are the Colossus beams, and beams do not count for kill points, so I always end up getting the 10000-point kill.

 
:nod:
 
But, don't you have to do at least 20% damage (don't remember) to get the kill?
Title: Bearbaiting
Post by: karajorma on May 22, 2002, 06:58:09 am
Quote
Originally posted by Redfang
But, don't you have to do at least 20% damage (don't remember) to get the kill?


If CP5670 is correct beam damage doesn`t count towards overall damage so the game just adds up the damage you did to the sathanas Vs the amount did by other bombers.

I always did wonder why I`d been given a kill for the sath in High Noon. I just thought the game must have given them out for everyone involved :)

Think I`m going to play those two missions again :)
Title: Bearbaiting
Post by: Redfang on May 22, 2002, 07:08:20 am
Quote
Originally posted by karajorma


If CP5670 is correct beam damage doesn`t count towards overall damage so the game just adds up the damage you did to the sathanas Vs the amount did by other bombers.

 
Yes, he is correct. I thought that you would have to take out 20% of the ship's hull (200 000 hit points in case of Sathanas) to get the kill, but it seems that it's so like you said. :)
Title: Bearbaiting
Post by: killadonuts on May 22, 2002, 07:23:38 am
I get promoted every time I play this mission.
I never heard about no Bonus Beam Cannon
Title: Bearbaiting
Post by: Beowulf45 on May 22, 2002, 09:54:22 am
I don't really know how to use the FRED2 anyway, though I tried, and I couldn't find where that LRed beam turret is. The program says that it's the 51st turret, though I have know idea where that is.
Title: Bearbaiting
Post by: LtNarol on May 22, 2002, 10:13:03 am
Objectives can give you points if they are set up that way in Fred, as can events.  Promotions can be either done with points or an event can give you a promotion, just like a medal.  As for that Sathanas, i managed to completely disarm it once...that took forever.  Then enemy fighters did get somewhat annoying though
Title: Bearbaiting
Post by: Nuclear1 on May 22, 2002, 10:39:03 am
Quote
Originally posted by Beowulf45
I don't really know how to use the FRED2 anyway, though I tried, and I couldn't find where that LRed beam turret is. The program says that it's the 51st turret, though I have know idea where that is.


Press K with a ship targeted so you can cycle through the ship's turrets (yes, even in FRED2) :D
Title: Bearbaiting
Post by: Razor on May 23, 2002, 06:12:13 am
Quote
Originally posted by killadonuts
I get promoted every time I play this mission.
I never heard about no Bonus Beam Cannon


I think it is found in the objectives window. :nod:
Title: Bearbaiting
Post by: beatspete on May 23, 2002, 06:49:08 am
Quote
Originally posted by Razor

 With afterburner, you accelerate the Helios to a very high speed  


I've heard that before but it doesnt work.  The helios go their standard 55m/s (i think) no matter how fast you are going when you launch them.  Thats how if you boost you can keep ahead of your helios torpedoes and launch another 2 pairs of them at the same target on only 1 bombing run.
Plus since freespace doesnt have real physics, it doesnt matter how fast you go to launch them.

pete
Title: Bearbaiting
Post by: Redfang on May 23, 2002, 07:05:31 am
Quote
Originally posted by beatspete


I've heard that before but it doesnt work.  The helios go their standard 55m/s (i think) no matter how fast you are going when you launch them.

 
True. I'm not sure but it might, however, affect the speed what bomb goes at the launching moment. I've not tried it actually, but I think it goes so. :)
Title: Bearbaiting
Post by: beatspete on May 23, 2002, 04:15:15 pm
Quote
Originally posted by Redfang

 I'm not sure but it might, however, affect the speed what bomb goes at the launching moment.


Yeah, but it slows down pretty quick.
It would be intresting if that did actually work though.  Currently the only skill involved in launching a bomb is flying in a straight line for 8 seconds without being killed.  Not that thats not hard, but i think a dumbfire bomb would be good, aim it yourself, take speed into consideration, and off it goes.  Add a bit more element to seemingly repetetive bombing.

pete
Title: Bearbaiting
Post by: EdrickV on May 24, 2002, 09:49:58 am
Quote
Originally posted by nuclear1


Press K with a ship targeted so you can cycle through the ship's turrets (yes, even in FRED2) :D


:jaw: Dang. Don't recall anything about that in the walkthrough. :)
Title: Bearbaiting
Post by: karajorma on May 24, 2002, 10:04:33 am
Quote
Originally posted by EdrickV


:jaw: Dang. Don't recall anything about that in the walkthrough. :)


Might have something to do with it not being in there :p
Title: Bearbaiting
Post by: Beowulf45 on May 25, 2002, 12:07:48 pm
Is there something else that I should know that would make that work? When I tried pushing the K button when it was targeted in FRED2, it didn't do anything. Ya see, I really really don't know how to use the FRED2 program. When I tried to make a massive battle mission, I wound up putting so many cap ships and various starfighters in it, that it kept crashing back into Windows.
Title: Bearbaiting
Post by: Kitsune on May 25, 2002, 12:42:41 pm
It's the K button.  Make sure you have the ship you want selected too.  I think it also scrolls through subsystems as well.
Title: Bearbaiting
Post by: Beowulf45 on May 27, 2002, 09:54:36 am
:D:DI FOUND IT, I FOUND IT!!!:D:D For all the other's that haven't yet, I'll tell ya. Ya fly all the way to the back end and the turret is right under the main engines between the end of the ribs and the bottom of the main engine. HALLELUUUUIIIIIIAAAAAAH!!!!:D:D(And I still don't know how to use the derned FRED2 program. I found it by flying around the rear end of the Sathanas. Not my favorite job in the universe, but as a great American once said, 'A man's gotta do what a man's gotta do'.)
Title: Bearbaiting
Post by: Kabal on May 28, 2002, 09:10:23 pm
Quote
Originally posted by Beowulf45
Not my favorite job in the universe, but as a great American once said, 'A man's gotta do what a man's gotta do'.)


Not sure if we was famous....
Title: Bearbaiting
Post by: IceFire on May 28, 2002, 10:29:14 pm
Quote
Ya fly all the way to the back end and the turret is right under the main engines between the end of the ribs and the bottom of the main engine.

Yup...thats a diddly to get.  Now try and get that AND all four of your primary objectives :D
Title: Bearbaiting
Post by: Kabal on May 28, 2002, 10:34:06 pm
...put 98% to engines....1% to guns, 1% to shields...tell alpha and beta to disarm sath, tell delta to cover, keep a support ship on stand bye (keep ordering it to rearm, then when it gets to couple seconds abort), get 5 meters from beam cannons, wear everything lucky
Title: Bearbaiting
Post by: CP5670 on May 28, 2002, 11:18:13 pm
Quote
Yup...thats a diddly to get.  Now try and get that AND all four of your primary objectives :D


I have played this stupid mission so many times now (around 60 or 70 times, I think) that I can usually get everything on insane. :p :D
Title: Bearbaiting
Post by: Razor on May 29, 2002, 05:22:08 am
Quote
Originally posted by Beowulf45
I found it by flying around the rear end of the Sathanas.

but as a great American once said, 'A man's gotta do what a man's gotta do'.)


:lol: :lol:

Gets ready to run.
Title: Bearbaiting
Post by: Redfang on May 29, 2002, 06:54:04 am
Quote
Originally posted by Beowulf45
Ya see, I really really don't know how to use the FRED2 program.

 
Then do the walkthrough[/i]. It explains much.
 
Quote
Originally posted by IceFire
Yup...thats a diddly to get. Now try and get that AND all four of your primary objectives :D


And those flaks... :p
Title: Bearbaiting
Post by: Kabal on May 29, 2002, 01:45:00 pm
Is the Artemis D.h. Available in the Sathanas mission?
Title: Bearbaiting
Post by: Redfang on May 29, 2002, 01:59:02 pm
Quote
Originally posted by X-Files Addict
Is the Artemis D.h. Available in the Sathanas mission?

 
I guess it's a scramble mission, so only Bakha in it. Not sure, no time to check. :)
Title: Bearbaiting
Post by: Kabal on May 29, 2002, 02:03:36 pm
damn that sucks
Title: Bearbaiting
Post by: karajorma on May 29, 2002, 02:08:25 pm
Redfang is correct.

That makes me wonder though. Do you ever get to fly a sehkmet?
Title: Bearbaiting
Post by: Kabal on May 29, 2002, 02:12:09 pm
all vas bombers suck
Title: Bearbaiting
Post by: Redfang on May 29, 2002, 02:12:32 pm
Quote
Originally posted by X-Files Addict
damn that sucks

 
Well, not really - Artemis (or DH version of it) isn't that good. :p
 
Edit:
Quote
Originally posted by karajorma
That makes me wonder though. Do you ever get to fly a sehkmet?

 
I don't think you get in the main campaign, and that's too bad.
 
Quote
Originally posted by X-Files Addict
all vas bombers suck

 
:wtf:
Title: Bearbaiting
Post by: Kabal on May 29, 2002, 02:14:20 pm
D.h. is fast though...good for avoiding sathanas flak
Title: Bearbaiting
Post by: Redfang on May 29, 2002, 02:17:10 pm
Quote
Originally posted by X-Files Addict
D.h. is fast though...good for avoiding sathanas flak

 
There is no difference between D.H and the normal Artemis.
 
And Bakha is as fast as Artemis and more maneuverable.
Title: Bearbaiting
Post by: Stunaep on May 29, 2002, 02:38:34 pm
Quote
Originally posted by X-Files Addict
all vas bombers suck



say with me, at least 100 times: Sekhmet, Sekhmet, Sekhmet.
Title: Bearbaiting
Post by: Kabal on May 29, 2002, 04:13:44 pm
no...it burns..it burns
Title: Bearbaiting
Post by: Corsair on May 29, 2002, 04:20:36 pm
Quote
Originally posted by karajorma
That makes me wonder though. Do you ever get to fly a sehkmet?
Is that a Vasudan bomber? I thought that was the stealth ship that you recon the sath in...*shrugs*
Title: Bearbaiting
Post by: Kabal on May 29, 2002, 04:26:52 pm
No, it's a bomber....
"+Tech Description:
XSTR(
"The GVB Sekhmet is a Shivan design that was initially adapted to Vasudan needs by Hammer of Light engineers. The version currently in use was further modified by technicians at Mekhu Enterprises. Sporting four primary weapon banks and three missile/bomb bays, the Sekhmet packs a massive punch. Add in a top speed that surpasses that of some fighters and an ultra-dense molybdenum armor plating, and it's easy to see why the Sekhmet is the favorite bomber among Vasudan pilots.", 3104)"

Your thinking of the Ptah
Title: Bearbaiting
Post by: Razor on May 29, 2002, 05:05:07 pm
Quote
Originally posted by X-Files Addict
all vas bombers suck


You're dead! :snipe:

Bakha and Sekhmet OWN all terran bombers.
Title: Bearbaiting
Post by: IceFire on May 29, 2002, 06:01:12 pm
Not sure how any Vasudan bomber sucks.  The Bakha is very small and well armed and the Sekhmet is probably my favorite bomber to fly.
Title: Bearbaiting
Post by: Kabal on May 29, 2002, 06:17:18 pm
Actually I've never really flew a Vasudan Bomber, except in the sathanas mission.
Title: Bearbaiting
Post by: karajorma on May 29, 2002, 06:39:41 pm
You do realise this means I`m going to have to put a Sehkmet flying mission into my campaign just so I can get to fly one! :)
Unless of course anyone can recommend a good stand-alone mission with one :D
Title: Bearbaiting
Post by: Kabal on May 29, 2002, 06:42:02 pm
make a hostile colossus, then get a wing of 4 sehkmet bombers...
Title: Bearbaiting
Post by: Shiva Archon on May 29, 2002, 06:51:52 pm
Thats the most ridiculous reasoning I've ever heard.  No wing of any fighter or bomber, terran or vasudan or shivan, could take on the big C.  I'd be surprised if 10 wings would even put a sizable dent in it.
Title: Bearbaiting
Post by: Kabal on May 29, 2002, 06:53:36 pm
LMAO

LMAO

LMAO

Please, the "Big C" couldn't take a damned Cain.
Title: Bearbaiting
Post by: LtNarol on May 29, 2002, 06:58:42 pm
The Colossus is a piece of garbage compared to a group of Deimos.  A wing of Sekhmets would have a hard time killing it but with Alpha 1 on its side, who knows :p.  And 3 wings of Sekhmets can definitely take our that thing.
Title: Bearbaiting
Post by: Kabal on May 29, 2002, 07:01:09 pm
Has anyone made an upgrade to the colossus yet?
Title: Bearbaiting
Post by: karajorma on May 30, 2002, 03:19:37 am
Quote
Originally posted by X-Files Addict
LMAO

LMAO

LMAO

Please, the "Big C" couldn't take a damned Cain.


I know it's fasionable to take the mickey out of the colossus but I`ve seen it take on 5 orions and win.

Although Alpha 1 probably could take on the colossus and win, it would take a hell of a long time to kill it. I hated the last mission of silent threat and I have no desire to create my own version of it. :)
Title: Bearbaiting
Post by: Redfang on May 30, 2002, 05:23:11 am
Quote
Originally posted by X-Files Addict
LMAO

LMAO

LMAO

Please, the "Big C" couldn't take a damned Cain.

 
:rolleyes::wtf::rolleyes::wtf:
 
If it didn't win the Sathanas on it's own, that doesn't make it a bad ship. It has firepower to all sides, and has good anti-fighter weapons. I agree, that the Colossus was pretty bad in campaign, beating only some corvettes and destroyers, and being disabled and damaged and sabotaged, but it could be used better, and it is a good ship.
 
Quote
Originally posted by X-Files Addict
Has anyone made an upgrade to the colossus yet?

 
I have, but it's just table changes, and it's not in internet. But you could always do it yourself, it isn't hard.

Quote
Originally posted by karajorma
I know it's fasionable to take the mickey out of the colossus but I`ve seen it take on 5 orions and win.

Although Alpha 1 probably could take on the colossus and win, it would take a hell of a long time to kill it. I hated the last mission of silent threat and I have no desire to create my own version of it. :)

 
:nod: Yeah, it's pretty good ship. While I don't know was it worthwile to build, it doesn't make it a bad ship.
 
I someday tried to beat Colossus by myself, and failed. I guess I changed it beams to Ultra AAA, and played on insane. But of course it wouldn't be too hard to beat with trebs and helioses, with enough support ships. :) But I didn't do it like that. :p
Title: Bearbaiting
Post by: LtNarol on May 30, 2002, 07:13:31 am
Just take an Ursa with a BFRed as its top turret :p

In all seriousness, I would prefer 5 orions to a Colossus, as long as i have control of exact deployment.
Title: Bearbaiting
Post by: Nuclear1 on May 30, 2002, 10:56:57 am
Warning! Warning! Warning!
OT! OT! OT! OT!

:D:D:D:D;7;7;7;7:D:D
Title: Bearbaiting
Post by: Redfang on May 30, 2002, 12:03:58 pm
Now that didn't have much content... :p but threads tend to go OT after the topic has been discussed. :)
Title: Bearbaiting
Post by: Kabal on May 30, 2002, 02:02:30 pm
what was the main topic anyways?
Title: Bearbaiting
Post by: beatspete on May 31, 2002, 04:36:50 pm
X-Files Addict, how wrong you are.  Vasudan bombers are much more manuverable than terran ones, and although this wouldnt seem a very important feature of a bomber, a lot of people recon it is.
The Vasudan bombers are better.  Even though they have not the strongest of hulls, which i think is a bit more important than dodging the odd laser, especially when flying in a straight at an enemy capship for 10 seconds.

pete
Title: Bearbaiting
Post by: Kabal on May 31, 2002, 06:55:02 pm
if you were to read my earlier post, you would have realized that i have never flew a vasudan bomber before, except on the sath mission. I like to judge big ships anyways.
Title: Bearbaiting
Post by: Hippo on June 04, 2002, 02:17:16 pm
In the mission after Bearbaiting, for a Sath. it should have a lot more than 5 wings of basilisks on board, it could have liliths or molouchs on board... but you only fight 5 waves of basilisks, why not more to do in the mission instead of bomb, rearm, lock, bomb, rearm ect?
Title: Bearbaiting
Post by: karajorma on June 04, 2002, 02:43:34 pm
Quote
Originally posted by Hippo
In the mission after Bearbaiting, for a Sath. it should have a lot more than 5 wings of basilisks on board, it could have liliths or molouchs on board... but you only fight 5 waves of basilisks, why not more to do in the mission instead of bomb, rearm, lock, bomb, rearm ect?


You could try disabling the sath's engines. ;7 Has anyone ever tried that?
Title: Bearbaiting
Post by: killadonuts on June 04, 2002, 04:54:19 pm
Quote
Originally posted by karajorma


You could try disabling the sath's engines. ;7 Has anyone ever tried that?

Have you?
Do you realize how many subsystems you have to knock out in order to disable a Sathanas?
Title: Bearbaiting
Post by: Redfang on June 04, 2002, 04:55:48 pm
Quote
Originally posted by Hippo
In the mission after Bearbaiting, for a Sath. it should have a lot more than 5 wings of basilisks on board, it could have liliths or molouchs on board...

 
:lol: Molochs... but seriously, it maybe could have a few Liliths. But lots fighters and bombers are better than a few cruisers.
 
And also, if it would launch more fighters, it would be too hard, and then you'd have more wingmates... I like that the way it is now. :)
Title: Bearbaiting
Post by: Shiva Archon on June 04, 2002, 05:46:57 pm
Quote
Originally posted by Kabal
LMAO

LMAO

LMAO

Please, the "Big C" couldn't take a damned Cain.


I would set this up in FRED2, but somehow don't really feel like wasting the time to watch the colossus blow a Cain away in 2 seconds.  

The only beam weapons that can do appreciable damage to the Col are BGreens and up.  The point of the Col is to jump it into the middle of an enemy battlegroup.  With huge beams on all sides, it could tear apart any enemy fleet formation, especially since only destroyers have the ablility to damage it (except Liliths).

I'm sorry if you think the Col is worthless because it can't take a Sathanas 1 on 1 in frontal combat, but you are completely wrong about its usefulness.  Apparently, Kabal thinks ability to take out 5 Orions without losing a single ship is worthless.  I hope you're never put in a position to make any kind of tactical decision.

Quote
Originally posted by LtNarol
The Colossus is a piece of garbage compared to a group of Deimos.


Right, if "group" is about a dozen.  :rolleyes:

EDIT:  Grammar and tags
Title: Bearbaiting
Post by: karajorma on June 04, 2002, 05:49:30 pm
Quote
Originally posted by killadonuts

Have you?
Do you realize how many subsystems you have to knock out in order to disable a Sathanas?


Nope. I haven`t tried it. That's why I asked :) I think the sath has 6 engine sub systems. Wouldn`t be easy to take out but then neither is it easy to take out 4 BFReds 2 flack guns and a rear beam cannon yet some people have done it. :)
Title: Bearbaiting
Post by: EdrickV on June 04, 2002, 05:53:21 pm
Oddly enough, disabling the Sath so you can destroy stuff sounds familliar to me. Think I might have tried doing that one time when I got really frustrated with it leaving before I could take out enough turrets. Don't recall if I managed it though. (I do recall getting the kill for the Lucifer in FS1 though. :cool: )
Title: Bearbaiting
Post by: LtNarol on June 04, 2002, 06:21:17 pm
Give me 5 Orions and i'll kill your dumb Colossus for you, 12 Deimos will work even better.  Either option takes less time to build and the Deimos definitely require far less crew.  The only thing i would pit a Colossus against is a few cruisers or some other smaller vessel one on one.  The Colossus is a sitting duck with its speed and maneuverablilty; and its weapons dont make up for that disadvantage when you look at the firing arcs.
Title: Bearbaiting
Post by: karajorma on June 04, 2002, 06:37:55 pm
What's with this blind hatred of the colossus Narol? Did it's designer run over your dog or something? :)

Your comments about the colossus only being able to take on single capships or cruisers is just sheer nonsense.
The Colossus is quite capable of taking on 2 or 3 destroyers at once. Sure if you load the battle in the destroyers favour then 5 orions might be able to take it out but if you load the battle in the colossus's favour it could probably take on more than 5.
 
I`m not saying that the colossus is a great ship. It's undergunned and slow but it is capable of taking on far more than it's detractors claim.
Title: Bearbaiting
Post by: beatspete on June 05, 2002, 07:32:46 am
Quote
Originally posted by LtNarol
Give me 5 Orions and i'll kill your dumb Colossus for you


I've seen it almost take down 5 destroyers, a hecate, hasheptuth, and a demon all destroyed, only another haseptuth and a ravana were left and they had about 15% hull.
The best thing about the collosus was that it was the only ship with BF greens (unless it had its crap loadout of the mission it got destroyed), not as good as BF reds, but still a hell of a lot better than anything else the GTVA had.  Even with 5 hecates, you only have 5 Bgreens between them, and half the hitpoints.

pete
Title: Bearbaiting
Post by: LtNarol on June 05, 2002, 08:42:38 am
Hecates are terrible, if you ever take the time to analyze their firing arcs, they are very week in every direction.  Orions on the other hand have very powerful broadsides and therefore they have a chance against a Colossus.  5 Orions using default weapons can take down a Colossus with its default weapons.  Of course, this does mean some careful waypoint paths since you can't just throw 5 Orions against a Colossus and expect to win.  You use the superior maneuverablitly against the damn thing.
Title: Bearbaiting
Post by: killadonuts on June 05, 2002, 10:21:55 am
Quote
Originally posted by karajorma


Nope. I haven`t tried it. That's why I asked :) I think the sath has 6 engine sub systems. Wouldn`t be easy to take out but then neither is it easy to take out 4 BFReds 2 flack guns and a rear beam cannon yet some people have done it. :)

The biggest problem is time.
It takes a long time (without cheating) to destroy just one of the engines.
The Colossus is similar to this but I believe it can be disabled faster than the Juggernaut
Title: Bearbaiting
Post by: karajorma on June 05, 2002, 10:27:27 am
I`ve had a look at the mission itself and interestingly there isn't anything built into the code to stop you doing it. The Sath leaps out when it reaches a certain point. If you did manage to take out the engines the game wouldn`t know what to do and would sit there while you destroy the sath. :)
 Of course you wouldn`t be able to complete the mission cause the arrival of the demon class destroyer is triggered by the departure of the sathanas not it's destruction but still it's worth a try :)
Title: Bearbaiting
Post by: LtNarol on June 05, 2002, 10:52:42 am
it'd easy to change the operator so that the Demon comes in when the Sathanas has departed -or- is destroyed.
Title: Bearbaiting
Post by: karajorma on June 05, 2002, 11:41:07 am
I know but that's cheating!!!! :D

Seriously though if anyone can disable the sath it would be worth changing but the question is can anyone actually do it?
Title: Bearbaiting
Post by: LtNarol on June 05, 2002, 12:12:06 pm
difficult to do with the Bakha...with a Myrmidon and a lot of support ships perhaps...or if you're really good with a Sekhmet.
Title: Bearbaiting
Post by: Redfang on June 05, 2002, 01:50:57 pm
Karajorma, do you mean in that bearbaiting mission has someone disabled Sathanas? If you mean that mission, I think that no-one has managed to disable it because there isn't too much time. That might even be impossible (or almost :p), as those engines can take beating and there are lots of them.
 
But in some other mission someone surely has disabled a Sathanas. :)
 
And about Colossus, it's a ship with most turrets in the game... though small ships like cruisers and fighters and others have most turrets per m^2.
 
Quote
Originally posted by Shiva Archon
The only beam weapons that can do appreciable damage to the Col are BGreens and up.  The point of the Col is to jump it into the middle of an enemy battlegroup.  With huge beams on all sides, it could tear apart any enemy fleet formation, especially since only destroyers have the ablility to damage it (except Liliths).

I'm sorry if you think the Col is worthless because it can't take a Sathanas 1 on 1 in frontal combat, but you are completely wrong about its usefulness.  Apparently, Kabal thinks ability to take out 5 Orions without losing a single ship is worthless.  I hope you're never put in a position to make any kind of tactical decision.

 
Very true, I haven't thought about that. A Sathanas can take single ship very fast, or many if they're in front of the juggernaut, but Colosssus is better against lots of ships. :)
Title: Bearbaiting
Post by: CP5670 on June 05, 2002, 02:32:27 pm
For those who think the Colossus can fall to a wing of fighters or bombers, remember that it theoretically has a ton of fighter wings onboard. I bet these were all used when the ship entered Polaris and blasted away at NTF units there, and the only reasons that they did not show up in any missions in the game were the engine limitations.
Title: Bearbaiting
Post by: karajorma on June 05, 2002, 04:27:41 pm
Quote
Originally posted by Redfang
Karajorma, do you mean in that bearbaiting mission has someone disabled Sathanas? If you mean that mission, I think that no-one has managed to disable it because there isn't too much time. That might even be impossible (or almost :p), as those engines can take beating and there are lots of them.


I didn`t think anyone had but now it's a challenge! :) Even if you can't take them all out how many can you take out? :)
Title: Bearbaiting
Post by: Kabal on June 05, 2002, 05:08:52 pm
Quote
Originally posted by CP5670
For those who think the Colossus can fall to a wing of fighters or bombers, remember that it theoretically has a ton of fighter wings onboard. I bet these were all used when the ship entered Polaris and blasted away at NTF units there, and the only reasons that they did not show up in any missions in the game were the engine limitations.


I never thought of that....with tons of bombers onboard they could wipe out everything...hell, it could easily wipe out the sathanas....wait....didn't the sathanas have a huge fighterbay too? that would be an awesome mission, watching the sathanas and the colossus sending out wing after wing of fighters/bombers
Title: Bearbaiting
Post by: LtNarol on June 05, 2002, 05:12:08 pm
ya, be funny until your computer froze
Title: Bearbaiting
Post by: Kabal on June 05, 2002, 05:14:02 pm
yeah...that blows...
Title: Bearbaiting
Post by: Redfang on June 06, 2002, 08:15:23 am
Source... ;7