Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 02, 2011, 01:11:42 pm
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Here is the nightly for OS X on 02 Aug 2011 - Revision 7414
Group: Inferno
fso-OSX-Inferno-20110802_r7414.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110802_r7414.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20110802_r7414.md5)
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r7386 | The_E | 2011-07-29 08:53:35 -0500 (Fri, 29 Jul 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/ai_profiles.cpp
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/weapon/weapons.cpp
Fixes issue with Default ship/weapon select ai_profiles entries.
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r7388 | The_E | 2011-07-30 02:31:24 -0500 (Sat, 30 Jul 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
Slight fix for issue with SSMs hitting the player ship
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r7389 | karajorma | 2011-07-30 13:54:02 -0500 (Sat, 30 Jul 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/controlconfig/controlsconfig.cpp
M /trunk/fs2_open/code/io/keycontrol.cpp
M /trunk/fs2_open/code/io/keycontrol.h
M /trunk/fs2_open/code/mission/missionparse.h
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
Ignore-key SEXP and the changes needed to support it.
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r7390 | The_E | 2011-07-30 14:49:49 -0500 (Sat, 30 Jul 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/missionui/missionscreencommon.cpp
Fixes issue regarding UI sounds and built-in retail ship/weapon effects being of different length.
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r7391 | The_E | 2011-07-30 16:13:02 -0500 (Sat, 30 Jul 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/fred2/fred.rc
M /trunk/fs2_open/code/fred2/resource.h
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
M /trunk/fs2_open/code/fred2/sexp_tree.h
M /trunk/fs2_open/code/fred2/shipflagsdlg.cpp
M /trunk/fs2_open/code/fred2/shipflagsdlg.h
M /trunk/fs2_open/code/globalincs/def_files.cpp
M /trunk/fs2_open/code/graphics/gropenglextension.cpp
M /trunk/fs2_open/code/graphics/gropenglextension.h
M /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp
M /trunk/fs2_open/code/graphics/gropenglshader.cpp
M /trunk/fs2_open/code/graphics/gropenglshader.h
M /trunk/fs2_open/code/graphics/gropengltnl.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/ship/shipfx.cpp
Adding support for the new cloaking effect.
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r7392 | The_E | 2011-07-30 16:43:30 -0500 (Sat, 30 Jul 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/object/objectsort.cpp
M /trunk/fs2_open/code/starfield/starfield.cpp
This should have been committed as well
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r7394 | The_E | 2011-07-30 17:32:09 -0500 (Sat, 30 Jul 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/fred.rc
M /trunk/fs2_open/code/fred2/resource.h
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
M /trunk/fs2_open/code/fred2/sexp_tree.h
M /trunk/fs2_open/code/fred2/shipflagsdlg.cpp
M /trunk/fs2_open/code/fred2/shipflagsdlg.h
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/globalincs/def_files.cpp
M /trunk/fs2_open/code/graphics/gropenglextension.cpp
M /trunk/fs2_open/code/graphics/gropenglextension.h
M /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp
M /trunk/fs2_open/code/graphics/gropenglshader.cpp
M /trunk/fs2_open/code/graphics/gropenglshader.h
M /trunk/fs2_open/code/graphics/gropengltnl.cpp
M /trunk/fs2_open/code/object/objectsort.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/ship/shipfx.cpp
M /trunk/fs2_open/code/starfield/starfield.cpp
Reverting due to bugs
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r7395 | The_E | 2011-07-30 17:39:49 -0500 (Sat, 30 Jul 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/fred2/fred.rc
M /trunk/fs2_open/code/fred2/resource.h
M /trunk/fs2_open/code/fred2/sexp_tree.cpp
M /trunk/fs2_open/code/fred2/sexp_tree.h
M /trunk/fs2_open/code/fred2/shipflagsdlg.cpp
M /trunk/fs2_open/code/fred2/shipflagsdlg.h
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/globalincs/def_files.cpp
M /trunk/fs2_open/code/graphics/gropenglextension.cpp
M /trunk/fs2_open/code/graphics/gropenglextension.h
M /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp
M /trunk/fs2_open/code/graphics/gropenglshader.cpp
M /trunk/fs2_open/code/graphics/gropenglshader.h
M /trunk/fs2_open/code/graphics/gropengltnl.cpp
M /trunk/fs2_open/code/object/objectsort.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/ship/shipfx.cpp
M /trunk/fs2_open/code/starfield/starfield.cpp
This is the correct version now.
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r7396 | The_E | 2011-07-30 17:45:53 -0500 (Sat, 30 Jul 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp
Fixes issue with post_processing.tbl parsing
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r7398 | The_E | 2011-07-30 18:21:28 -0500 (Sat, 30 Jul 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Updating the sexp description
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r7399 | Echelon9 | 2011-07-31 03:03:04 -0500 (Sun, 31 Jul 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/graphics/gropenglextension.h
Fix Apple support for vglDrawBuffers, part of the new shader code
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r7400 | Echelon9 | 2011-07-31 08:41:13 -0500 (Sun, 31 Jul 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
Picked up by MSVC analyser: Lock down these cases of unsafe string operations
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r7402 | The_E | 2011-07-31 15:21:35 -0500 (Sun, 31 Jul 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/freespace2/freespace.cpp
Moving ai_profiles parsing up a few lines to fix issue with $Default Weapon select effect
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r7403 | The_E | 2011-07-31 15:35:34 -0500 (Sun, 31 Jul 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
Request by MjnMixael: clear-subtitles sexp
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r7404 | The_E | 2011-07-31 15:37:42 -0500 (Sun, 31 Jul 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/graphics/gropenglshader.cpp
M /trunk/fs2_open/code/graphics/gropengltnl.cpp
From Valathil: Allow shader effects to be less wrong if the Post-processing framebuffer is not active
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r7405 | The_E | 2011-08-01 06:56:06 -0500 (Mon, 01 Aug 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Make external weapon models cloak when the mothership is cloaking.
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r7406 | The_E | 2011-08-01 13:06:58 -0500 (Mon, 01 Aug 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/weapon/weapons.cpp
Correcting a little oversight with the $Selection Effect: tbl entries
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r7407 | The_E | 2011-08-01 13:38:04 -0500 (Mon, 01 Aug 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/globalincs/def_files.cpp
Updating the internal shaders a bit
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r7408 | IssMneur | 2011-08-01 15:10:51 -0500 (Mon, 01 Aug 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/playerman/managepilot.cpp
Complain correctly about pilot name length (actually say that the name is too long rather than just an assert).
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r7409 | The_E | 2011-08-01 15:39:31 -0500 (Mon, 01 Aug 2011) | 2 lines
Changed paths:
M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp
Fix for issue with the weapon select sound not playing when weapon_choice_3d was active
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r7411 | Swifty | 2011-08-02 05:49:51 -0500 (Tue, 02 Aug 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/graphics/2d.cpp
M /trunk/fs2_open/code/graphics/2d.h
M /trunk/fs2_open/code/hud/hud.cpp
M /trunk/fs2_open/code/hud/hud.h
M /trunk/fs2_open/code/hud/hudparse.cpp
M /trunk/fs2_open/code/radar/radar.cpp
M /trunk/fs2_open/code/radar/radardradis.cpp
M /trunk/fs2_open/code/radar/radardradis.h
M /trunk/fs2_open/code/render/3ddraw.cpp
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
For Diaspora: Optimized BSG radar rendering and cockpit displays. Fixed cockpit models not switching when changing ships.
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r7413 | The_E | 2011-08-02 08:02:34 -0500 (Tue, 02 Aug 2011) | 1 line
Changed paths:
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/graphics/2d.cpp
M /trunk/fs2_open/code/graphics/2d.h
M /trunk/fs2_open/code/hud/hud.cpp
M /trunk/fs2_open/code/hud/hud.h
M /trunk/fs2_open/code/hud/hudparse.cpp
M /trunk/fs2_open/code/radar/radar.cpp
M /trunk/fs2_open/code/radar/radardradis.cpp
M /trunk/fs2_open/code/radar/radardradis.h
M /trunk/fs2_open/code/render/3ddraw.cpp
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
Reverting 7411 due to it breaking the standard 3D radar.
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