Hard Light Productions Forums

Hosted Projects - FS2 Required => Blue Planet => Topic started by: Klaustrophobia on October 24, 2012, 06:53:17 pm

Title: 3.6.14? Already?
Post by: Klaustrophobia on October 24, 2012, 06:53:17 pm
wait.  final?  wut. 


... brb.  :warp:
Title: Re: 3.6.14? Already?
Post by: Phantom Hoover on October 24, 2012, 07:12:08 pm
If you can, use trunk instead. .14 is really outdated by now.
Title: Re: 3.6.14? Already?
Post by: Klaustrophobia on October 24, 2012, 07:18:44 pm
well it's certainly less outdated than 3.6.12, which is what i currently have installed.  i stick to official releases except in special cases like antipodes 6 however long ago that was that made WiH playable, or testing that i have a small hope in hell of actually helping with.  that ALMOST happened once.
Title: Re: 3.6.14? Already?
Post by: Scotty on October 25, 2012, 12:58:25 am
If you can, use trunk instead. .14 is really outdated by now.

What.  It came out literally two days ago.  How is it outdated.
Title: Re: 3.6.14? Already?
Post by: The E on October 25, 2012, 01:17:31 am
If you can, use trunk instead. .14 is really outdated by now.

What.  It came out literally two days ago.  How is it outdated.

Compare 3.6.14 with the Diaspora build (which is only a few revisions behind trunk). 3.6.14 is, quite literally, a year old by this point.
Title: Re: 3.6.14? Already?
Post by: Black_Yoshi1230 on October 25, 2012, 01:29:40 am
(http://25.media.tumblr.com/tumblr_lrjj0eDgBv1r1gl60o1_500.gif)

Shouldn't you have called it, like 3.6.13 Final or something?

And is it just me or has every recent topic seem to be drifting away from their original intent?
Title: Re: 3.6.14? Already?
Post by: headdie on October 25, 2012, 01:38:08 am
And is it just me or has every recent topic seem to be drifting away from their original intent?
:welcomegreen:
Title: Re: 3.6.14? Already?
Post by: MatthTheGeek on October 25, 2012, 01:40:28 am
What.  It came out literally two days ago.  How is it outdated.
Last time I checked, it was 1400 revisions behind. It's probably a few hundreds more than that by now.

Shouldn't you have called it, like 3.6.13 Final or something?
Odds are dev builds, nightlies, test builds, antipodes, whatever. Even are stable releases.
Title: Re: 3.6.14? Already?
Post by: The E on October 25, 2012, 01:44:57 am
Shouldn't you have called it, like 3.6.13 Final or something?

No.

After 3.6.10, we decided that from now on, unstable builds (i.e. those off of the in-development branch of the svn) will be marked by uneven revision numbers (3.6.11, 3.6.13, etc), while "stable" builds (i.e. those that constitute official releases) will get even revision numbers (3.6.12, 3.6.14). This was necessary due to the confusion we got when people were giving us debug logs saying that they were using "3.6.10", when in fact there were quite a few different builds using that revision.
Title: Re: 3.6.14? Already?
Post by: Scotty on October 25, 2012, 01:53:15 am
If the build is already a full year out of date by the time it gets out the door, why the blazes do we even bother with stable releases anymore?
Title: Re: 3.6.14? Already?
Post by: The E on October 25, 2012, 01:54:03 am
Because we (meaning the SCP) screwed up. Sorry. It happened.
Title: Re: 3.6.14? Already?
Post by: MatthTheGeek on October 25, 2012, 01:56:52 am
Because we'll always need stable builds to redirect newbs to. Although .14 is too old for the big D, it is now the build of choice for BP1 & 2 until next stable, and probably for quite a few other mods.
Title: Re: 3.6.14? Already?
Post by: Black_Yoshi1230 on October 25, 2012, 02:02:47 am
Because we'll always need stable builds to redirect newbs to. Although .14 is too old for the big D, it is now the build of choice for BP1 & 2 until next stable, and probably for quite a few other mods.

Oh boy, am I going to love playing the FSPort and stock FS2 again and a bunch of almost-unsung mods. (I am going to hate doing the spoiler-ridden ops in the Procks.)

P.S. Since we have .14 out in the open, any idea when we get our shiny MVP ships in .14?

And this is going to be subject to another bashing (well, I'm starting to get used to them in this forum, being the local dunce), but any reason why .12 Final was marked as .12 in the lower left corner of the screen while .14 Final was marked as .13.9276? Because I'm not feeling the completionist's vibe.
Title: Re: 3.6.14? Already?
Post by: The E on October 25, 2012, 02:12:47 am
So someone forgot to set the version property for .14 final correctly. Not a big deal.

Actually, given how thoroughly sick we are of .14 by this point, I think my response is "Deal with it".
Title: Re: 3.6.14? Already?
Post by: Black_Yoshi1230 on October 25, 2012, 03:15:50 am
Actually, given how thoroughly sick we are of .14 by this point, I think my response is "Deal with it".

So, um, .14 is the manifestation of all the frustrations and nightmares [or the newest bane of FSO devs], so, um, I guess the grand discussion is over?
Title: Re: 3.6.14? Already?
Post by: Crybertrance on October 25, 2012, 05:49:37 am
Ummm, so where can one get the latest trunk build?  :warp:
Title: Re: 3.6.14? Already?
Post by: Phantom Hoover on October 25, 2012, 06:36:26 am
There used to be nightlies, but they stopped a year ago when .14 went into RC phase. Until they're brought back, you have to compile it yourself or get an executable off someone else who did.
Title: Re: 3.6.14? Already?
Post by: niffiwan on October 25, 2012, 07:00:06 am
The plan is to restart providing nightlies "soon".
Title: Re: 3.6.14? Already?
Post by: crizza on October 25, 2012, 11:00:59 am
I know that is a silly question, but I don't want to reinstall everything...
Can I just download the .14 final, add it and play again?
What with models added to .12?
Title: Re: 3.6.14? Already?
Post by: The E on October 25, 2012, 11:04:37 am
You don't need to reinstall anything. You can just download the 3.6.14 pack, unzip it into your FS2 directory, and start playing.
Title: Re: 3.6.14? Already?
Post by: Crybertrance on October 25, 2012, 11:51:40 am
Im just curious to know if any major changes have been done (impacting performance, graphics) in the newer, bleeding edge builds?
Title: Re: 3.6.14? Already?
Post by: General Battuta on October 25, 2012, 12:09:28 pm
Im just curious to know if any major changes have been done (impacting performance, graphics) in the newer, bleeding edge builds?

Yes. 3.6.14 is a year out of date. SVN BP2R2 couldn't even launch on 3.6.14 final.
Title: Re: 3.6.14? Already?
Post by: Aesaar on October 25, 2012, 12:14:40 pm
I can haz BP team's build?

Pleeeaase?
Title: Re: 3.6.14? Already?
Post by: The E on October 25, 2012, 12:21:22 pm
Nightlies will be back really soon.
Title: Re: 3.6.14? Already?
Post by: Mars on October 25, 2012, 12:47:00 pm
Excellent; it takes me ~3 hours of tweaking Visual Studio Express every time I want to compile.
Title: Re: 3.6.14? Already?
Post by: 666maslo666 on October 25, 2012, 12:47:16 pm
The http://scp.indiegames.us/ still lists 3.6.12 as the official stable build to download. It should probably be updated.
Title: Re: 3.6.14? Already?
Post by: logomancer on October 25, 2012, 03:04:45 pm
They made a Linux nightly build for today here (http://www.hard-light.net/forums/index.php?topic=82669.0).

Edit: And here's (http://www.hard-light.net/forums/index.php?topic=82670.0) one for OS X.
Title: Re: 3.6.14? Already?
Post by: The E on October 25, 2012, 03:23:49 pm
Yeah, I think this topic has run its course.