Hard Light Productions Forums

Hosted Projects - Standalone => Diaspora => Topic started by: headdie on December 06, 2012, 02:17:22 pm

Title: something I ran into
Post by: headdie on December 06, 2012, 02:17:22 pm
Just ran into this on my watch list on DeviantArt
http://wen-jr.deviantart.com/art/WIP-Cerberus-II-341491754
Title: Re: something I ran into
Post by: niffiwan on December 06, 2012, 03:55:46 pm
1.6 million poly's?   :jaw:
Title: Re: something I ran into
Post by: karajorma on December 06, 2012, 05:48:06 pm
Tan. J's high poly Sobek (http://www.hard-light.net/forums/index.php?topic=63942.0) wasn't far off that IIRC.

Title: Re: something I ran into
Post by: niffiwan on December 06, 2012, 06:02:33 pm
They're both awesome pieces of work, I guess I'm just used to the in-game model poly counts :)
Title: Re: something I ran into
Post by: newman on December 07, 2012, 05:54:53 am
1.6 million isn't that high for a high poly model of that size. That said, it's not nearly done, so the count's probably going to rise.
Title: Re: something I ran into
Post by: Cerebus on December 07, 2012, 12:51:55 pm
how thoughtful of someone to build me a battlestar :D