Oh hey, it's about time Star Control 2 got a sequel. :drevil:Speaking as someone who just started Star Control 3 again, yeah I agree.
I really hope someone adds an extension that keeps track of notes and stuff.
Oh, and there's that, too. I was going to put that in but you beat me to it. Eluders: Get them, ASAP. They make a lot of the early combat FAR less stressful. I cannot emphasize this enough. Eluders are excellent ships to deal with things like Dreadnoughts, Probes, and Avengers. Combat might be annoyingly long, but the sheer reduction in resources wasted is a boon in the early game where it's hard to get rich enough to do/get everything you want.This is jolly good advice. Eluders indeed make your life so so much easier.
Btw, killing the probes were actually easier with an earthling cruiser. If you are moving, and keep the front end of the ship pointed at the probe, it'll usually avoid fighting you (like not get near you). It only takes, what, 2 shots to kill it? I always dispatched them with cruisers
Btw, killing the probes were actually easier with an earthling cruiser. If you are moving, and keep the front end of the ship pointed at the probe, it'll usually avoid fighting you (like not get near you). It only takes, what, 2 shots to kill it? I always dispatched them with cruisers
I have killed probes with the Earthling Cruiser before, but it's definitely not easy or guaranteed. You basically have to be lucky enough to start off far enough away from the probe to try your tactic, and hope that it doesn't manage to circle around behind you. If the probe gets in close, you are dead for certain. At least with an Eluder you can run away and frighten off the probe.