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Hosted Projects - Standalone => Diaspora => Diaspora 3rd Party Missions, Mods & Campaigns => Topic started by: mightyjoe83 on March 01, 2013, 08:00:09 am

Title: Viper combat Landings
Post by: mightyjoe83 on March 01, 2013, 08:00:09 am
how do I order my squadron to preform a combat landing? is there a way to so this?
Title: Re: Viper combat Landings
Post by: ThePsuedoMonkey on March 01, 2013, 11:38:59 am
That has to be coded in FRED, like it is in the ending of mission#4.  There are no dock points in the fighter bays, so you need to use an SEXP like "distance-ship-subsystem" on the vipers (just like you'd use for the mag-lock of your viper).
Title: Re: Viper combat Landings
Post by: mightyjoe83 on March 01, 2013, 03:47:08 pm
can this also work if I am flying a Raptor?
Title: Re: Viper combat Landings
Post by: ThePsuedoMonkey on March 01, 2013, 04:48:31 pm
I don't see why not.  That approach should be fine, so long as the ship fits in the landing bay.