"because headz"?"headz" was the name of an outtake Silent Threat short video showing a Vasudan stocking Terran heads in his fridge.
What is that supposed to mean and what does it have to do with the topic?
I will admit maybe the GTVA shouldn't have sent in heavy warships to be a 'first contact' with the EA, but once the EA saw they were Terran ships shouldn't they have at least asked "What's going on?" rather than make war with the GTVA the first choice?
There is one problem - EA must be aware of 80 Shivan Juggernauts so it's still stupid to wage war with GTVA, but maybe they are confident that Icanus + regular fleet would be enough to deal with them (again stugid assumption as Collossu was so epic cluste**** that it made through 4 LY distance for sure).The plan was more to not deal with the Shivans if possible, but it depended on what the Shivans were capable at throwing at the EA.
Don't forget, if you put the Icanus against a Sathanas, it'd wipe the floor with it without much effort. Considering the power seen in Inferno, anti-juggernaut torpedoes and such, and 80-Sathanas fleet suddenly looks much less threatening.Well the Nemesis can take a Sathanas on its own as long as its not directly in front of it.
Well the Nemesis can take a Sathanas on its own as long as its not directly in front of it.So can the Hippocrates. :) Really, Sathanas is rather poor as a warship. It's only strength lies in it's ability to shock-jump enemies, anything not directly in front or directly behind it is relatively safe. At Sol, it'd have to approach a chokepoint that Sol Gate is, which would open it to attack from the sides. A couple of Lindos destroyers could probably keep up with them if they approached Sol gate like they arrived from the 3rd Knossos portal. Sol Gate, having only one arrival vector, would make a neat ambush point.
(if it's accurate in both old and new Inferno Vasudans tried to stay away from conflict and EA tried not to provoke Zods)In R1, Zods stayed away from the conflict because, if I recall, the Terran side of the GTVA asked them to. It was a Terran matter, after all.
Well the Nemesis can take a Sathanas on its own as long as its not directly in front of it.So can the Hippocrates. :) Really, Sathanas is rather poor as a warship. It's only strength lies in it's ability to shock-jump enemies, anything not directly in front or directly behind it is relatively safe. At Sol, it'd have to approach a chokepoint that Sol Gate is, which would open it to attack from the sides. A couple of Lindos destroyers could probably keep up with them if they approached Sol gate like they arrived from the 3rd Knossos portal. Sol Gate, having only one arrival vector, would make a neat ambush point.
It gives them something better than "lol we're evil", and adds a story element that can be built upon. Rather than just "hey hey we're going back to earth, man!"I never got a "lol we're evil" vibe from the EA.
I will admit maybe the GTVA shouldn't have sent in heavy warships to be a 'first contact' with the EA, but once the EA saw they were Terran ships shouldn't they have at least asked "What's going on?" rather than make war with the GTVA the first choice?
Yeah, like this ended well for UEF in Blue Planet:
- GTVA ships jump into Sol
- UEF: Hi guys what's up?
- <lazooorrsss>
EA actualy did a very smart by "shoot first, ask questions when you have at least 3-4 system buffer zone between GTVA and Sol".
EA is actually UEF with balls, HUGE BALLS and lazors and railguns and dozens of destroyers and 20 km large super Juggernaut.
Not to nitpick, but if stuff was getting sent back and forth from Alpha Centauri, it'd presumably be going AT the speed of light, not below it somehow. :p
We plan to explore the reason behind the EA's aggressiveness towards the GTVA.
R
When the GTVA first sent ships back into Sol, might it have helped things if it sent in surviving FS1 era ships so that the ships wouldn't be unrecognizable by the EA?