Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 09, 2013, 03:00:37 pm
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Here is the nightly for OS X on 09 Dec 2013 - Revision 10206
Group: Standard
fso-OSX-Standard-20131209_r10206.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20131209_r10206.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20131209_r10206.md5)
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r10202 | Goober5000 | 2013-12-06 22:01:33 -0600 (Fri, 06 Dec 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missionparse.cpp
make warning messages friendlier
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r10203 | Goober5000 | 2013-12-06 23:50:52 -0600 (Fri, 06 Dec 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/weapons.cpp
don't freak out if we don't have a beam texture
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r10204 | Echelon9 | 2013-12-07 00:49:23 -0600 (Sat, 07 Dec 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hudlock.cpp
Fix Mantis 2896: AddressSanitizer: global-buffer-overflow in hud_lock_reset() hudlock.cpp (v2)
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r10205 | Echelon9 | 2013-12-07 01:44:12 -0600 (Sat, 07 Dec 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hudtarget.cpp
Fix Mantis 2975: AddressSanitizer: global-buffer-overflow in HudGaugeLeadSight::render()
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