Hard Light Productions Forums

Hosted Projects - FS2 Required => Inferno => Topic started by: Woomeister on July 24, 2002, 05:34:19 pm

Title: Inferno Q&A Thread
Post by: Woomeister on July 24, 2002, 05:34:19 pm
As the title says ask a question about the campaign and I'll try to answer it...
Title: Inferno Q&A Thread
Post by: Galemp on July 24, 2002, 07:42:34 pm
Who? What? Where? Why? When? How?

Seriously. Answer those six questions and I'll be happy.
Title: Inferno Q&A Thread
Post by: Alikchi on July 24, 2002, 08:31:57 pm
:wtf:
Who: A bunch of Terrans, Vasudans, Shivans, Ancients, and (other).

What: A big huge fight

When: I forgot. 2401 or something. Check the timeline, droofus! :p

Where: The Galaxy (tm)

Why: Everyone loves to blow up stuff

How: With spaceships
Title: Inferno Q&A Thread
Post by: Su-tehp on July 24, 2002, 08:49:22 pm
Here's another question: How soon? As in: how soon until this campaign is ready?

And here's the eighth question: What mods have you created and when can we see them? :)
Title: Inferno Q&A Thread
Post by: Alikchi on July 24, 2002, 09:13:12 pm
How soon? Well Chapter One is composed of around 20 missions. We have about 10 ready.

The mods are complete. Finalized, done. You can see most of them in the tech database. Also, Woomeister is about done with a new version of the Inferno site, which includes a new comprehensive Tech DB. So..yeah.
Title: Inferno Q&A Thread
Post by: Culando on July 25, 2002, 12:52:03 am
Ooh, nice. I can't wait. I've been waiting for this campaign for quite some time. I'd offer help for the missions, but I'm a terrible FREDder. ^^;
I've got 2 Qs

1.) You mentioned "other" in that "Who" question. How many new species are we dealing with?

2.) What does the moon smell like?
Title: Inferno Q&A Thread
Post by: Alikchi on July 25, 2002, 12:58:50 am
How many new? Just 2, the Ancients and Other, although there is a new Terran faction, the Earth Alliance (the guys you'll be fighting at the beginning of the campaign)
Title: Inferno Q&A Thread
Post by: TheVirtu on July 25, 2002, 02:01:24 am
Is this campaign meant for little peons like me with 33.6k modems?
Title: Inferno Q&A Thread
Post by: Alikchi on July 25, 2002, 02:06:19 am
NO! Go back to your corner until you get broadband like the rest of us.

..loser.:D
Title: Inferno Q&A Thread
Post by: Woomeister on July 25, 2002, 05:24:18 am
Quote
Originally posted by TheVirtu
Is this campaign meant for little peons like me with 33.6k modems?

Yes, the average pack size is about 2.5mb compressed. No excuse not to have it for anyone :D
Title: Inferno Q&A Thread
Post by: Woomeister on July 25, 2002, 05:44:07 am
Quote
Originally posted by Su-tehp
Here's another question: How soon? As in: how soon until this campaign is ready?

And here's the eighth question: What mods have you created and when can we see them? :)


10/14 missions are nearly complete. The thing slowing us down is the art like cb animations.

Actually my original deadline was last week :D

first chapter will be done soon...
Title: Inferno Q&A Thread
Post by: Darkage on July 25, 2002, 06:04:51 am
Quote
Originally posted by Woomeister


10/14 missions are nearly complete. The thing slowing us down is the art like cb animations.

Actually my original deadline was last week :D

first chapter will be done soon...



You know that deadlines never work:D

If they did work we had Chapter 1 done 4 months ago:p
Title: Inferno Q&A Thread
Post by: Stunaep on July 25, 2002, 07:44:59 am
yeah the lovely stuff called deadlines.

That is why I love ID software.

'when its done' :D
Title: Inferno Q&A Thread
Post by: Woomeister on July 27, 2002, 05:34:10 pm
Quote
Originally posted by darkage
You know that deadlines never work:D

If they did work we had Chapter 1 done 4 months ago:p


True, but never hurts to set them :)
Title: Inferno Q&A Thread
Post by: Darkage on July 27, 2002, 05:37:50 pm
Quote
Originally posted by Woomeister


True, but never hurts to set them :)


It can't hurt indeed.

But whats the point to set one if you already know that you can't make it?;)
Title: Inferno Q&A Thread
Post by: Woomeister on July 27, 2002, 05:40:53 pm
To stop the staff getting lazy :D
Title: Inferno Q&A Thread
Post by: Darkage on July 27, 2002, 06:44:12 pm
Quote
Originally posted by Woomeister
To stop the staff getting lazy :D


Erm..but we are already lazy:p:D
Title: Inferno Q&A Thread
Post by: Woomeister on July 28, 2002, 07:23:35 am
lazier then :p
Title: Inferno Q&A Thread
Post by: Darkage on July 28, 2002, 08:29:52 am
Quote
Originally posted by Woomeister
lazier then :p



You sure thats posible?:p
Title: Inferno Q&A Thread
Post by: Woomeister on July 28, 2002, 02:14:01 pm
With you guys...absolutely :D
Title: Inferno Q&A Thread
Post by: Skippy on July 28, 2002, 04:56:20 pm
:lol:
Title: Inferno Q&A Thread
Post by: Darkage on July 28, 2002, 05:04:58 pm
Quote
Originally posted by Woomeister
With you guys...absolutely :D


I doubt that:D

*Darkage thinks Woomeister is not right*  *Runs* :p
Title: Inferno Q&A Thread
Post by: SSC-ADMRL on July 31, 2002, 02:34:26 pm
is each chapter the point of view for a different race?
Title: Inferno Q&A Thread
Post by: Woomeister on July 31, 2002, 03:26:19 pm
No only the Terran (GTVA) and SOC views. There was plans for small mini campaigns from the Vasudan and Ancient view...
Title: Inferno Q&A Thread
Post by: Bri_Dog on July 31, 2002, 03:29:56 pm
Will all the mods be released with chapter one? Or will it be gradual, increasing with each chapter?
Title: Inferno Q&A Thread
Post by: Woomeister on July 31, 2002, 03:33:08 pm
Most likely all at once.
Title: Inferno Q&A Thread
Post by: Bri_Dog on July 31, 2002, 09:42:01 pm
Cool. Inferno is one of the best looking FS2 projects, I can't wait for it to be done.
Title: Inferno Q&A Thread
Post by: Bri_Dog on July 31, 2002, 09:42:35 pm
Cool. Inferno is one of the best looking FS2 projects, I can't wait for it to be done.
 
I'd offer my help but I know jack**** about modding
Title: Inferno Q&A Thread
Post by: Darkage on August 01, 2002, 04:38:34 am
Quote
Originally posted by Bri_Dog
Cool. Inferno is one of the best looking FS2 projects, I can't wait for it to be done.
 
I'd offer my help but I know jack**** about modding


Maby you have other stuff your good at? name something and we'll see if we can use you as your slave.....erm i mean our humble helper:D
Title: Inferno Q&A Thread
Post by: Bri_Dog on August 01, 2002, 01:09:38 pm
Quote
Originally posted by darkage


Maby you have other stuff your good at? name something and we'll see if we can use you as your slave.....erm i mean our humble helper:D


I test the stuff out  when it's ready. I know enough to be able to add and remove stuff from table and folders in the /data directory.
Title: Inferno Q&A Thread
Post by: Si|eNt(\/)inion on August 01, 2002, 01:47:13 pm
yeah our humble servent...hehehehehehehehehehehehehe......:D :D :nod: :nod: ......if you have any mission designer skills im sure woo would be glad to install you...that is....if you are good enough *no offense to you Bri* anyhow....if you want to....send woomeister a sample mission for him to check around on...if its nice enough, you get to be on the staff...so have at it!
 :nod:
Title: Inferno Q&A Thread
Post by: Bri_Dog on August 01, 2002, 03:00:35 pm
Quote
Originally posted by Si|eNt(\/)inion
yeah our humble servent...hehehehehehehehehehehehehe......:D :D :nod: :nod: ......if you have any mission designer skills im sure woo would be glad to install you...that is....if you are good enough *no offense to you Bri* anyhow....if you want to....send woomeister a sample mission for him to check around on...if its nice enough, you get to be on the staff...so have at it!
 :nod:



Most missions I make consists of lots of beam-free-alls and attak  this ship commands.  :D
Title: Inferno Q&A Thread
Post by: Cyber Phoenix on August 03, 2002, 10:25:57 am
Has all of the unknown species ships been completed?
Are they also being released in the first chapter?
Title: Inferno Q&A Thread
Post by: Woomeister on August 03, 2002, 04:02:58 pm
Well they're in POF format, they only have 4 ships...

If all the mods are released then yes, but they don't appear to the end.
Title: Inferno Q&A Thread
Post by: Whitelight on August 04, 2002, 04:15:28 am
I`ve got a question, will the sorce code changes play a part in the making of the campaign, like DTP`s changes or is someone on your team looking into this;7
Title: Inferno Q&A Thread
Post by: Woomeister on August 04, 2002, 06:51:12 am
I've pushed the game as far as it will go, but we're not using any source code changes for any part of the campaign.
Title: Inferno Q&A Thread
Post by: Cyber Phoenix on August 04, 2002, 10:42:17 am
what kind of bomber is the Phoebus? It is the one of the best looking bombers
Title: Inferno Q&A Thread
Post by: Woomeister on August 04, 2002, 10:54:59 am
It's the next generation after the Jotun and Notus (though far smaller) it's the same generation as the Keres.
Title: Inferno Q&A Thread
Post by: StarGunner on August 07, 2002, 08:51:51 am
hwo is the new race? how old are they? and what is their name?
Title: Inferno Q&A Thread
Post by: Woomeister on August 07, 2002, 09:41:17 am
Quote
Originally posted by StarGunner
hwo is the new race? how old are they? and what is their name?

1. Can't give that away ;)

2. Very old

3. Not telling yet :D
Title: Inferno Q&A Thread
Post by: Stealth on August 18, 2002, 09:51:28 pm
Question:

1)  how's it coming

2)  who all's working on it

3)  job openings?  (currently i'm only working on two projects)
Title: Inferno Q&A Thread
Post by: Stealth on August 18, 2002, 09:54:15 pm
Quote
Originally posted by Woomeister

1. Can't give that away ;)

2. Very old

3. Not telling yet :D

can i guess?


3)  What are their names:  

Are they the Ancients?  :)

i'm just guessing, cause you said "very old", and the Ancients are "very old"... maybe one survived? :D   :eek:

:) :p
Title: Inferno Q&A Thread
Post by: Woomeister on August 19, 2002, 03:25:57 am
1)  how's it coming

Slowy

2)  who all's working on it

Staff page:
http://www.3dap.com/hlp/hosted/inferno/staff.htm

3)  job openings?

I really need single frame cb artists since I'm the only one doing them, and more freders wouldn't hurt I suppose...
Title: Inferno Q&A Thread
Post by: Woomeister on August 19, 2002, 03:27:25 am
Quote
Originally posted by Stealth
Are they the Ancients?


No
http://www.3dap.com/hlp/hosted/inferno/species.htm

Ancients are already there...
Title: Inferno Q&A Thread
Post by: Stealth on August 19, 2002, 10:28:23 am
i can FRED, if you need help
Title: Inferno Q&A Thread
Post by: SSC-ADMRL on August 19, 2002, 11:57:43 am
How many ships will this new race have, and where did they originate from, and how come we never say them before? are their tecnologies far superior then ours? do they have advanced subspace technologies or faster than light warp feild travel?

dont answer the questions that will ruin the story
Title: Inferno Q&A Thread
Post by: Woomeister on August 19, 2002, 03:27:28 pm
How many ships will this new race have - 4

how come we never say them before? - no interest in primative species

are their tecnologies far superior then ours? - yes

do they have advanced subspace technologies - yes
Title: Inferno Q&A Thread
Post by: Stealth on August 20, 2002, 03:52:12 pm
Quote
Originally posted by Stealth
i can FRED, if you need help
Title: Inferno Q&A Thread
Post by: Woomeister on August 20, 2002, 05:45:52 pm
Quote
Originally posted by Si|eNt(\/)inion
if you want to....send woomeister a sample mission for him to check around on...if its nice enough, you get to be on the staff...so have at it!
 :nod:
Title: Inferno Q&A Thread
Post by: Stealth on August 20, 2002, 10:19:10 pm
http://www.3dap.com/hlp/hosted/stealth/stealth.zip

i can do better than that, depends what the requirements are
Title: Inferno Q&A Thread
Post by: LAW ENFORCER on August 31, 2002, 10:00:25 am
Woo, I would put your name everywere you did some work (even small amounts) - for a good example look at the staff page of my new site when it finaly gets uploaded.
I would have though more people worked on this...
Title: Inferno Q&A Thread
Post by: Woomeister on August 31, 2002, 12:44:46 pm
I'm making a big credits...thing. But it's gonna take a lot of time. Lots of files to give full credit for :)

We're a very small staff for a very large project. I'm stuck with all the jobs none of us can really do well, such as cb animations.