Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 07, 2015, 10:32:42 am
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Here is the nightly for Windows on 07 Nov 2015 - Revision fc52668
Open non-feature issues in Mantis (http://scp.indiegames.us/mantis/view_all_set.php?type=3&source_query_id=611): 124
Group: AVX
fso_AVX_20151107_fc52668.7z (http://swc.fs2downloads.com/builds/WIN/fso_AVX_20151107_fc52668.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_AVX_20151107_fc52668.md5)
Group: Standard
fso_Standard_20151107_fc52668.7z (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20151107_fc52668.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_Standard_20151107_fc52668.md5)
Group: SSE
fso_SSE_20151107_fc52668.7z (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20151107_fc52668.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_SSE_20151107_fc52668.md5)
Group: NO-SSE
fso_NO-SSE_20151107_fc52668.7z (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20151107_fc52668.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso_NO-SSE_20151107_fc52668.md5)
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commit 97c5a29
Author: Echelon9 <Sat Nov 7 23:09:19 2015 +1100>
Commit: Echelon9 <Sat Nov 7 23:17:42 2015 +1100>
Better wrap to 80 character lines where sensible in gr_opengl_init()
code/graphics/gropengl.cpp | 23 ++++++++++++++++++-----
1 file changed, 18 insertions(+), 5 deletions(-)
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commit fa9bd1c
Author: Echelon9 <Sat Nov 7 23:01:35 2015 +1100>
Commit: Echelon9 <Sat Nov 7 23:17:42 2015 +1100>
Whitespace clean up
code/graphics/gropengl.cpp | 8 ++------
1 file changed, 2 insertions(+), 6 deletions(-)
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commit 0435292
Author: Echelon9 <Sat Nov 7 22:59:09 2015 +1100>
Commit: Echelon9 <Sat Nov 7 23:17:42 2015 +1100>
Export opengl_tnl_init(), so that it doesn't need to be extern'd. Consistent with opengl_tnl_shutdown()
code/graphics/gropengl.cpp | 1 -
code/graphics/gropengltnl.h | 1 +
2 files changed, 1 insertion(+), 1 deletion(-)
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commit 8111924
Author: Echelon9 <Sat Nov 7 22:48:21 2015 +1100>
Commit: Echelon9 <Sat Nov 7 23:17:42 2015 +1100>
OpenGL: Use the Core rather than older Extension form of GL_MAX_TEXTURE_IMAGE_UNITS
code/graphics/gropengl.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit a11c696
Author: Echelon9 <Sat Nov 7 22:39:09 2015 +1100>
Commit: Echelon9 <Sat Nov 7 23:17:42 2015 +1100>
Const correctness for ver in gr_opengl_init()
code/graphics/gropengl.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
------------------------------------------------------------------------
commit 0b61d0b
Author: Echelon9 <Sat Nov 7 16:58:44 2015 +1100>
Commit: Echelon9 <Sat Nov 7 21:52:43 2015 +1100>
OpenGL: Use the Core rather than older Extension form of GL_SHADING_LANGUAGE_VERSION.
code/graphics/gropengl.cpp | 2 +-
code/graphics/gropenglextension.cpp | 4 ++--
2 files changed, 3 insertions(+), 3 deletions(-)
------------------------------------------------------------------------
commit 697c900
Author: Echelon9 <Sat Nov 7 14:30:16 2015 +1100>
Commit: Echelon9 <Sat Nov 7 14:44:06 2015 +1100>
OpenGL: As of GLSL 4.00 'sample' is a keyword. See further Section 3.6 Keywords https://www.opengl.org/registry/doc/GLSLangSpec.4.00.7.pdf
code/globalincs/def_files.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)