Hard Light Productions Forums

Off-Topic Discussion => Gaming Discussion => Topic started by: An4ximandros on August 07, 2016, 06:48:43 am

Title: AM2R
Post by: An4ximandros on August 07, 2016, 06:48:43 am
It's out! http://metroid2remake.blogspot.ca/ And it's fun! So far I sucked at it but managed to make it to the first set of ruins. The game is said to be better using a controller, though I got nothing can try for that.
Title: Re: AM2R
Post by: Scourge of Ages on August 07, 2016, 06:21:26 pm
I'll 'ave that, before Big N nukes it (though hopefully not).
Title: Re: AM2R
Post by: AdmiralRalwood on August 08, 2016, 12:59:44 am
I never played the original (my metroidvania experiences were almost exclusively on the Castlevania side of things), so I have no idea how it compares, but this seems like a very nice engine. I'm a couple areas in and having a great deal of fun.
Title: Re: AM2R
Post by: An4ximandros on August 08, 2016, 03:39:57 pm
Got to the end boss.

Amazing, the dev managed to make every Metroid encounter feel different! Some dodge more, others jump more often than they charge, and the added miniboses are fun. Lots of references to Metroid Fusion (obviously) and bonus areas. Fighting the first Omega Metroid is amazing, it just gives this "oh ****" vibe from seeing
Spoiler:
the Federation Marines get slaughtered when it grows from a Zeta.
A lot of love and work went into this one. The music is great as well, seeing as the original had almost none (being a GB game). The fact they added
Spoiler:
an escape sequence
when Metroid 2 was the only game not to have it made me laugh so hard.
Title: Re: AM2R
Post by: FlamingCobra on August 08, 2016, 09:09:08 pm
(https://media.makeameme.org/created/aaaand-its-gone-smt2lw.jpg)
And now it's gone due to a DMCA takedown notice from Nintendo. Anyone that still wants a copy let me, An4ximandros, or AdmiralRalwood know.

There are 3 different endings: >4 hours, 2-4 hours, and <2 hours. Also my real name is in the credits under the "Special Thanks" section.   :)
Title: Re: AM2R
Post by: Mammothtank on August 08, 2016, 11:00:45 pm
I'm so lucky I downloaded it last night before it got taken down.
Title: Re: AM2R
Post by: Scourge of Ages on August 09, 2016, 06:48:48 pm
(http://www.nerfnow.com/img/1874/2947.png) (http://www.nerfnow.com/)
Title: Re: AM2R
Post by: perihelion on August 15, 2016, 10:47:44 pm
Man, the team that put this thing together needs a round of applause.  That was just perfectly done!  It captured to claustrophobia, the "oh cool, I wonder what this does!" and tickled my must-solve-all-puzzles! button in all of the right ways.  The music, the backgrounds, the slick controls.

And Big N goes and nukes it with DMCA notices.  Though, the fact that they only have done that so far, waited until after it had been released, and have not (to my knowledge) issued a C&D makes me wonder how hard they are trying.  It's weird.  They could have shut this down years ago but chose not to.  They could have shut it down the moment the release countdown was announced.  They waited and DMCA'd hosting sites only after the release had already happened.  It isn't especially hard to find this thing now.

I do not understand why Big N would want to do this, but it seems to me like they want to be seen trying to suppress AM2R without successfully suppressing AM2R.  If they really wanted to suppress it, they picked a really bone-headed way to do it.
Title: Re: AM2R
Post by: zookeeper on August 16, 2016, 04:25:36 am
I've been playing and largely liking it, but that one second form of that one chozo statue was such a bizarre sudden drop in quality that I've not wanted to try it again for several days now.
Title: Re: AM2R
Post by: Scourge of Ages on August 16, 2016, 02:28:09 pm
I do not understand why Big N would want to do this, but it seems to me like they want to be seen trying to suppress AM2R without successfully suppressing AM2R.  If they really wanted to suppress it, they picked a really bone-headed way to do it.

Because of the way copyright/trademark law works. If a company doesn't defend its trademark, it risks losing control over it; a person could say, legally, "you didn't mind when those guys made a 'Metroid' game, why can't I?"
So they are basically required to shut down anything using the Metroid name, or risk losing it.
Maybe they're being soft because they actually unofficially approve, but shut it down for strictly legal reasons.
Title: Re: AM2R
Post by: perihelion on August 16, 2016, 04:27:37 pm
That's what I want to think, but it jars slightly with my inherently cynical outlook on the reasons why large corporations do the things they do.  Altruism just doesn't fit into that picture.  There's no ROI in it.
Title: Re: AM2R
Post by: LaineyBugsDaddy on August 18, 2016, 10:05:12 am
Latest AM2R version per the AM2R Forums...

http://am2r.freeforums.org/viewtopic.php?f=2&t=1639
Title: Re: AM2R
Post by: Black_Yoshi1230 on September 03, 2016, 03:25:30 pm
It's official: it's dead dead. (http://metroid2remake.blogspot.com/2016/09/no-future-for-am2r.html)
Title: Re: AM2R
Post by: LaineyBugsDaddy on September 03, 2016, 06:49:31 pm
Well damn. Good thing I got the update while it was still available.