Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: SirKnightly on January 25, 2020, 01:18:00 pm

Title: Release: 19.0.0
Post by: SirKnightly on January 25, 2020, 01:18:00 pm
It's finally here!

With this release we decided to drop the "3.Major_revision.Minor_revision" versioning scheme in favor of a year based scheme since the Major and Minor versions did not have much meaning anymore. Instead the scheme will now be "<year>.<number that is incremented every release>.0". The last 0 is still there because some of our systems expect that. It will be gone at some point.

Previous 3.8.0 Release Thread (https://www.hard-light.net/forums/index.php?topic=93812.0)

Change log: (chronologically ordered)


Launchers, if you don't have one already:
All platforms: For every day use, we recommend Knossos (https://www.hard-light.net/forums/index.php?topic=94068.0), an integrated solution for downloading and launching mods.

Hidden Text: Alternative Launchers • Show
Cross-platform: wxLauncher 0.12.x Test Build (http://www.hard-light.net/forums/index.php?topic=89162) (ongoing project for a unified launcher, you should upgrade to the latest RC/test build if you have not yet)
Important: For best compatibility with FSO 3.8 and later you should use at least wxLauncher 0.12.

Windows:  Launcher 5.5g (http://scp.fsmods.net/files/Launcher55g.zip) (Mirror (http://scp.indiegames.us/builds/Launcher55g.zip)) (Mirror (http://www.mediafire.com/?wdvzn7hhhzh418m)) Not compatible with Windows 8+, use wxLauncher above
OS X:  Soulstorm's OS X Launcher 3.0 (http://www.hard-light.net/forums/index.php/topic,51391.0.html)
Linux:  YAL (http://www.hard-light.net/forums/index.php/topic,53206.0.html) or by hand (http://www.hard-light.net/wiki/index.php/Fs2_open_on_Linux/Graphics_Settings) or whatever you can figure out.

(http://scp.indiegames.us/img/windows-icon.png) Windows (32/64-bit)
Compiled by Appveyor (http://www.appveyor.com/) on Windows Server 2012 R2 64-bit, Visual Studio Community 2015 with Update 3

64-bit: fs2_open_19_0_0-builds-Win64.zip (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_19_0_0/fs2_open_19_0_0-builds-Win64.zip)

32-bit: fs2_open_19_0_0-builds-Win32.zip (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_19_0_0/fs2_open_19_0_0-builds-Win32.zip)
This one is based on the SSE2 Optimizations from the MSVC Compiler.

Hidden Text: Alternative builds • Show

64-bit AVX: fs2_open_19_0_0-builds-Win64-AVX.zip (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_19_0_0/fs2_open_19_0_0-builds-Win64-AVX.zip)
This one is based on the AVX Optimizations from the MSVC Compiler (fastest build if your CPU supports AVX instructions).


32-bit AVX: fs2_open_19_0_0-builds-Win32-AVX.zip (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_19_0_0/fs2_open_19_0_0-builds-Win32-AVX.zip)
This one is based on the AVX Optimizations from the MSVC Compiler.

What are those SSE, SSE2 and AVX builds I keep seeing everywhere?
Your answer is in this topic. (http://www.hard-light.net/forums/index.php?topic=65628.0)
Don't want to deal with that? Use Knossos (https://www.hard-light.net/forums/index.php?topic=94068.0) and it will download the best build specifically for your PC!


(http://scp.indiegames.us/img/mac-icon.png) OS X Universal (32/64-bit Intel)
Compiled on OS X 10.11.4, Xcode 7.3 (Apple LLVM version cross-reference (https://gist.github.com/yamaya/2924292))

fs2_open_19_0_0-builds-MacOSX.tar.gz (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_19_0_0/fs2_open_19_0_0-builds-MacOSX.tar.gz)

(http://scp.indiegames.us/img/linux-icon.png) Linux 64-bit
Compiled on Ubuntu 14.04.4 LTS 64-bit, GCC 5
fs2_open_19_0_0-builds-Linux.tar.gz (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_19_0_0/fs2_open_19_0_0-builds-Linux.tar.gz)

These builds use a mechanism called AppImage (http://appimage.org/) which should allow these builds to run on most Linux distributions. However, we recommend that you compile your own builds which will result in less issues.
Alternatively, if there is a package in your software repository then you should use that. If you are the maintainer of such a package for a distribution then let us know and we will include that here.

Hidden Text: Other Platforms, Source Code • Show
Source Code Export
Source Code (Unix line endings) (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_19_0_0/fs2_open_19_0_0-source-Unix.tar.gz)

Source Code (Windows line endings) (https://github.com/scp-fs2open/fs2open.github.com/releases/download/release_19_0_0/fs2_open_19_0_0-source-Win.zip)

Hidden Text: TrackIR Users • Show
Important!!
An external DLL is required for FSO to use TrackIR functions.  The following DLL is simply unpacked in to your main FreeSpace2 root dir.
TrackIR is only supported on Windows.
TrackIR SCP DLL (http://www.mediafire.com/download.php?4zw024zrh44etse) (Mirror (http://scp.fsmods.net/builds/scptrackir.zip)) (Mirror (http://scp.indiegames.us/builds/scptrackir.zip))

Known issues:
Title: Re: Release: 19.0.0
Post by: Nightmare on January 25, 2020, 01:30:17 pm
Yay, finally! :)
Title: Re: Release: 19.0.0
Post by: Thisisaverylongusername on January 26, 2020, 08:39:25 am
New build does not seem to be available on Knossos.
Title: Re: Release: 19.0.0
Post by: Su-tehp on January 26, 2020, 01:40:29 pm
New build does not seem to be available on Knossos.

Confirmed, I'm not seeing it on Knossos either.
Title: Re: Release: 19.0.0
Post by: niffiwan on January 26, 2020, 03:03:20 pm
yeah, there's been some discussion on Discord #scp trying to find the issue but no solution has been found yet
Title: Re: Release: 19.0.0
Post by: m!m on February 01, 2020, 10:27:08 am
FYI, the newest 0.14 build of Knossos should fix the issue with 19.0.0 not appearing.
Title: Re: Release: 19.0.0
Post by: praseodym on February 22, 2020, 01:57:16 am
Linux build is really from 14.04?!
Title: Re: Release: 19.0.0
Post by: m!m on February 22, 2020, 02:47:04 am
No, that appears to be an oversight. We are currently using 16.04 for our builds but we only changed that recently. The earlier 19.0 RCs were still built on 14.04.
Title: Re: Release: 19.0.0
Post by: chief1983 on February 22, 2020, 08:56:33 am
Is 18.04 still not an option?  The _next_ LTS is almost out :P
Title: Re: Release: 19.0.0
Post by: m!m on February 22, 2020, 08:58:26 am
The main reason for that version is to keep it as compatible as possible with other distros.