Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: OverDhill on March 05, 2020, 12:32:55 pm

Title: Custom Header table?
Post by: OverDhill on March 05, 2020, 12:32:55 pm
Can I extract the header table and place it is /data and make small changes to it to customize it?  I am looking to use MVPS-4.1.23.  If where is the header table located so I can extract it and where would I place the  modified table (which /data) so that it would override the one in the VP file?

I have created a header table for The Babylon project so I am a bit familiar with the table but as of yet I have not figured where the header file is that is used for MVPS-4.1.23 and also not sure where to place it when I modify it.

Thanks
Title: Re: Custom Header table?
Post by: Nightmare on March 05, 2020, 12:56:59 pm
Which table do you mean with "header table"?
Title: Re: Custom Header table?
Post by: OverDhill on March 05, 2020, 01:09:09 pm
The one that handles where the gauges are and other things.
Title: Re: Custom Header table?
Post by: mjn.mixael on March 05, 2020, 01:37:07 pm
Hud_gauges.tbl is not a retail table, so you won't find one there. MediaVPs uses the modular version in MV_Root. MV_Root-hdg.tbm.

Additional details available on the wiki.

https://wiki.hard-light.net/index.php/Hud_gauges.tbl (https://wiki.hard-light.net/index.php/Hud_gauges.tbl)
Title: Re: Custom Header table?
Post by: OverDhill on March 05, 2020, 06:05:48 pm
Well I extracted mv_root-hdg.tbm from   mv_root.vp and placed it in  K:\Games\FreespaceOpen\FS2\MVPS-4.1.23\data


I then modified one little item to test it out.  I moved it to .25 instead of .5 (which is how I tested FSPort to make sure it was working) but when I ran FSO using VPS-4.1.23 there was no change.  Here is what I changed

+Mini Target Shields:
   Origin: (0.25, 0.5)
   Offset: (-25, 86)
   Filename: 2_targhit1
   3 Digit Hull Offsets: (12,13)
   2 Digit Hull Offsets: (15,13)
   1 Digit Hull Offsets: (20,13)

So again I am pretty sure I have the correct file and I know what the change does on the screen but I am unsure as to where the extracted file should go if the above directory is not correct.

Title: Re: Custom Header table?
Post by: 0rph3u5 on March 06, 2020, 01:48:15 am
Well I extracted mv_root-hdg.tbm from   mv_root.vp and placed it in  K:\Games\FreespaceOpen\FS2\MVPS-4.1.23\data

It should be data/tables - the engine doesn't read table files out of place
Title: Re: Custom Header table?
Post by: OverDhill on March 06, 2020, 04:52:08 am
Duh..... must be age or lack of sleep.   Thanks