Hard Light Productions Forums
Hosted Projects - FS2 Required => Blue Planet => Topic started by: Kiloku on April 04, 2020, 10:19:42 am
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I found two visual gliches during BP:WiH.
First, the UEC-DEM cargo crates have broken textures:
(https://i.imgur.com/tjy4HTe.png)
(https://i.imgur.com/MLaFFGx.png)
Second, the GTI Asteria has invisible polys (inverted normals?). It's easier to see in-game due to movement/perspective shifts, but I tried to get decent screenshots:
(https://i.imgur.com/Jpw1Yat.png)
(https://i.imgur.com/pnN3Uo3.png)
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I can't repro the UEC-DEM issue, please post a log of that.
The Asteria issue seems to stem from the removal of a few textures that model uses from the mediavps; we'll put out an update soon to replace them.
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Here's the log: https://fsnebula.org/log/5e88afa2cb0d3321b0c98637
I don't know if any other mission uses the UEC-DEM. If there's another, I can try it too.
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$Texture Replace:
+old: dscargo
+new: dshull
I think this is cause for broken texture on UEC-DEM. dshull is texture for demeter (?) :nervous:
I saw this in bp2-14.
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I saw this in bp2-14.
That's exactly the mission where I saw this problem