Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 10, 2020, 05:16:48 am
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Here is the nightly for 10 May 2020 - Revision d8f3889
Group: MacOSX
nightly_20200510_d8f3889-builds-MacOSX.tar.gz (http://scp.indiegames.us/builds/nightly/20200510_d8f3889/nightly_20200510_d8f3889-builds-MacOSX.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200510_d8f3889/nightly_20200510_d8f3889-builds-MacOSX.tar.gz))
Group: Win32
nightly_20200510_d8f3889-builds-Win32.zip (http://scp.indiegames.us/builds/nightly/20200510_d8f3889/nightly_20200510_d8f3889-builds-Win32.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200510_d8f3889/nightly_20200510_d8f3889-builds-Win32.zip))
Group: Win64
nightly_20200510_d8f3889-builds-Win64.zip (http://scp.indiegames.us/builds/nightly/20200510_d8f3889/nightly_20200510_d8f3889-builds-Win64.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200510_d8f3889/nightly_20200510_d8f3889-builds-Win64.zip))
Group: Linux
nightly_20200510_d8f3889-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20200510_d8f3889/nightly_20200510_d8f3889-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20200510_d8f3889/nightly_20200510_d8f3889-builds-Linux.tar.gz))
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commit cb5a100
Author: wookieejedi
Commit: wookieejedi
Fixes texture replace not working with show ship
code/ship/ship.cpp | 1 +
1 file changed, 1 insertion(+)
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commit 764bbac
Author: Fabian Woltermann
Commit: Fabian Woltermann
The original Volition code called Int3() here; since there is a way out that does not require us to crash, we should just not crash.
code/mission/missionmessage.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit cd88663
Author: Fabian Woltermann
Commit: Fabian Woltermann
Avoid a signed/unsigned comparison
code/ship/ship.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 0e9a72a
Author: Goober5000
Commit: Goober5000
make clang happy
code/parse/parselo.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit 1c10479
Author: Fabian Woltermann
Commit: Fabian Woltermann
Pause the AI while in the lab
code/lab/lab.cpp | 12 ++++++++++--
1 file changed, 10 insertions(+), 2 deletions(-)
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commit 11e9fa2
Author: Fabian Woltermann
Commit: Fabian Woltermann
REdo a few things
code/lab/lab.cpp | 48 ++++++++++++++++++++++++++++++++++++++++--------
1 file changed, 40 insertions(+), 8 deletions(-)
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commit f4f6e74
Author: Fabian Woltermann
Commit: Fabian Woltermann
Add new "Actions" window to the lab viewer and add a "Destroy Ship" action to make explosions happen
code/debris/debris.cpp | 9 +++++----
1 file changed, 5 insertions(+), 4 deletions(-)
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commit de2e9ad
Author: Fabian Woltermann
Commit: Fabian Woltermann
WIP
code/lab/lab.cpp | 13 +++++++++++++
code/ship/ship.cpp | 5 +++--
2 files changed, 16 insertions(+), 2 deletions(-)
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commit c9fb046
Author: Goober5000
Commit: Goober5000
update header
code/parse/parselo.h | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
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commit c4b8020
Author: Goober5000
Commit: Goober5000
some code tweaks from an old branch
code/parse/parselo.cpp | 106 ++++++++++++++++++++++++------------------------
code/parse/parselo.h | 2 +-
code/ship/ship.cpp | 2 +-
code/weapon/weapons.cpp | 2 +-
4 files changed, 56 insertions(+), 56 deletions(-)