Hard Light Productions Forums
Hosted Projects - Standalone => The Babylon Project => Topic started by: OverDhill on January 17, 2021, 07:49:49 pm
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There is a new release with some bug fixes. There is an option not to have the cockpit as some have asked for.
OverDhill
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A screenshot
[attachment deleted by admin]
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Thanks for the update! I took a quick look and everything looks fine. Still I have a common question that might not be connected to TBP, but rather to FSO itself:
To improve the graphic quality I always set the custom flag -ambient_factor 0. But I can't find it under the normal FSO settings and I wonder why it is not listed?
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That can be added via the Custom flags section under FSO Settings. I believe some lighting settings have been depreciated but for that please ask in the Freespace forums as it is not related to TBP but rather the FSO engine itself.
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I recently had cause to run the debug build of 3.7.6 - got three minor errors which should be easy to adress; but should not impact players really...
(https://cdn.discordapp.com/attachments/471333306630144031/810264770523168778/Unbenannt-1.png)
(https://cdn.discordapp.com/attachments/471333306630144031/810264773291802684/Unbenannt-2.png)
(https://cdn.discordapp.com/attachments/471333306630144031/810264775765393428/Unbenannt-3.png)
Each of these weapons has their $BeamInfo, +ShrinkFactor: (https://wiki.hard-light.net/index.php/Weapons.tbl#.24BeamInfo:)-setting set to 1.2 which is beyond the allowed range of 0-1.
Log:
https://fsnebula.org/log/602847265eea5ac662d7bf53