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41
Blackwater Operations / Re: BWO Dump Released on Knossos
« Last post by DREDHAWK on October 03, 2025, 08:49:07 pm »
Warning: this topic has not been posted in for at least 30 days.
Unless you're sure you want to reply, please consider starting a new topic.

what ever im drunk   LOL

Ben a while to bad this proect never got done.   I feel like im getting old and im only 42 been 25+  years since this series was made hard to believe.   
42
Cheers to that indeed!
43
Unstickied.  I will toast a drink tonight to wxLauncher and its years of faithful service.
44
Agreed, not only is this launcher post pinned, but the KNet one is not :D
45
old launcher
i renember
46
Nightly Builds / Nightly: 02 October 2025 - Revision 9c353e71d
« Last post by SirKnightly on October 02, 2025, 01:47:15 am »
Here is the nightly for 02 October 2025 - Revision 9c353e71d



Group: Linux-arm64
nightly_20251002_9c353e71d-builds-Linux-arm64.tar.gz (Mirror)


Group: Linux-x86_64
nightly_20251002_9c353e71d-builds-Linux-x86_64.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20251002_9c353e71d-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20251002_9c353e71d-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20251002_9c353e71d-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20251002_9c353e71d-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 5a3cfa5f1
Author: Goober5000
Commit: Goober5000

    add ability to parse fireball type using its ID
 code/fireball/fireballs.cpp | 2 +-
 code/parse/parselo.cpp      | 8 ++++++++
 code/parse/parselo.h        | 1 +
 3 files changed, 10 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit afcb4871a
Author: Goober5000
Commit: Goober5000

    upgrade stuff_int_list with enum class types
 code/asteroid/asteroid.cpp         |  2 +-
 code/fireball/fireballs.cpp        |  2 +-
 code/globalincs/alphacolors.cpp    | 10 ++---
 code/globalincs/systemvars.cpp     | 42 ++++++++++++---------
 code/graphics/2d.cpp               |  7 ++--
 code/hud/hudparse.cpp              | 12 +++---
 code/iff_defs/iff_defs.cpp         | 24 ++++++------
 code/lab/renderer/lab_renderer.cpp |  2 +-
 code/math/floating.h               |  2 +
 code/mission/missioncampaign.cpp   |  4 +-
 code/mission/missionparse.cpp      | 18 ++++-----
 code/mod_table/mod_table.cpp       |  8 ++--
 code/nebula/neb.cpp                |  7 ++--
 code/parse/parsehi.cpp             |  2 +-
 code/parse/parselo.cpp             | 75 +++++++++++++++++++-------------------
 code/parse/parselo.h               | 28 +++++++-------
 code/ship/ship.cpp                 | 18 ++++-----
 code/species_defs/species_defs.cpp |  2 +-
 code/weapon/weapons.cpp            |  2 +-
 19 files changed, 140 insertions(+), 127 deletions(-)

------------------------------------------------------------------------
commit 3d8174d0d
Author: Goober5000
Commit: Goober5000

    color/colour updates
 code/globalincs/alphacolors.cpp |  4 ++--
 code/hud/hudparse.cpp           | 31 ++++++++++++++++---------------
 code/mod_table/mod_table.cpp    | 14 +++++++-------
 code/ship/ship.cpp              |  8 ++++----
 4 files changed, 29 insertions(+), 28 deletions(-)
47
:bump:

Let's unpin this thread.

wxL had a good run but was superseded by Knossos years ago, plus no one is going to support it. We shouldn't highlight it anymore IMO.
48
FreeSpace Discussion / Screencap Contest: October 2025
« Last post by NeonShivan on October 01, 2025, 07:23:11 am »
September is still ongoing, but in order to bring the contest back to its original schedule, here's the October topic: Shivans. It's spooky season, show me Shivans.

Rules:

1: No HUD! (Jump nodes are ok though!)
2: Images must be presented as they would be as seen with only the FSO engine rendering the image. Remember that these entries help to show off what the engine can do for new players! So that means no after the fact photoshopping (except for cropping), and no external shader programs (reshade and the like). No lens flares, contrast shifts, colorizers, etc.
3: Max 3 entries per person!
4: Again, these screenshots are a way to promote Freespace and the FSO Engine - let's keep it in good taste.

Winners:

+ Rennie Ash +: 1
shiv: 1
[September's winner TBA]
49
FreeSpace Discussion / Re: Screencap Contest: September 2025
« Last post by Colt on September 30, 2025, 07:22:51 pm »


50
Scripting Releases / Re: Movements-SEXPs, capship useful (v3.0)
« Last post by wookieejedi on September 30, 2025, 10:30:42 am »
Updated to version 3.2 which fixes a bug with using the new 'move-to-location' sexp for custom movement durations (default durations worked, but custom durations had a bug which caused them to now always register).
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