41
Fate of the Galaxy / Re: [FotG Update] Winter 2026
« Last post by Mobius on February 08, 2026, 03:55:53 am »Glad to see progress on all fronts! 

HLP Donations Page has been reworked for supporting the site.
Please note that the previous "Tiers" are currently not operational (but will be worked on).
You can still cancel any previous re-occurring donations to make new ones which will go to the new Treasurer Admin (Zacam).
The Unification War Project 2.0 has been Released!
Blaise Ruseel's Fall of Epsilon Pegasi has been Remastered!
Shepherds, Colt's epic sequel to Walls Closing, is now released!Highlights are choice selections from the work of our forum members that deserve special recognition. You can find the complete list here.
Recent Posts





The aimable Mjolnir is a bit more powerful than the Colossus's 20 year old tech when supercharged. The Mjolnir set to fire along the beam emitter's axis is about 2x that.Ya know? THat sounds like a great Idea for an alternate history confrontation with the Sathanas fleet: it's a one way trip (Al la the IJN Yamato in 1945) and you're gonna get blown to heck but, lets see how many we can take with us. Either choose the Colossus or an upgunned destroyer, jump in as they gather at the Capella sun and just 'go to town' (or if you're feeling like a cheat you can include the Erebus destroyer and/or some of Herkie's super ships ;RIP brother)."How many we can take with us" is zero. A redlining Colossus took 15-20 minutes to destroy a Sathanas. It takes about 60 seconds for a Sathanas to destroy a Colossus. Anything destroyer sized or below is history in two salvos or less.
Even a destroyer ramming into the Colossus, which has the exact same number of hit points as a Sathanas, caused minimal damage.
I played the demo! It's a really solid crafting-exploration game. I like the part with the boat.
Ah, bonus, if what I saw from a streamer is correct, your Demo save works in the EA full release. That may or may not always work though as updates etc drop. But maybe! Yeah the boat is really cool. Apparently there's a whole ton of hidden resource stashes in the starting area that you can clear out. Like insane amountsSpoiler:(in the roof area above the boat hangar, then cut off the metal panels, and also some you can only access from the outside by jumping, etc etc)
High speed pegasus stealth plated meson cruise missiles. If you can mass produce dozens of thousands over the time it took to build the colly....you can one-two punch them in the hangar ovaries.
Sounds like the Space Marines making suicide boarding attacks with Nukes on the "Hakaga Fleet" during the Battle For Earth, in wing commander==assuming we got suicidal troops and enough get thru to make a dent. How big is a meson bomb anyway? I assume only a Meson can take out a Sath in 'one go'.
Yeah, Herkie's super ships were a 'gas', weren't they?
I was thinking a more 'agile' strategy, stay to the rear of an individual Sath and jump out when the big guns come to bear.
High speed pegasus stealth plated meson cruise missiles. If you can mass produce dozens of thousands over the time it took to build the colly....you can one-two punch them in the hangar ovaries.