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41
FreeSpace Discussion / Screencap Contest: November 2025
« Last post by NeonShivan on November 03, 2025, 01:39:02 pm »
We near the end ladies and gentlemen. For this month, in honor of my late dog who had sadly passed recently due to an aggressive onset of CHF, I denote this month's theme to be: Luna. Post whatever screenshot you wish, but the caveat here is that the screenshot must contain a moon in the background. A few examples of campaigns that have a level involving the moon include: Blueplanet: War in Heaven, Sol: A History, Dawn of Sol, and (I believe) Inferno.

Rules:

1: No HUD! (Jump nodes are ok though!)
2: Images must be presented as they would be as seen with only the FSO engine rendering the image. Remember that these entries help to show off what the engine can do for new players! So that means no after the fact photoshopping (except for cropping), and no external shader programs (reshade and the like). No lens flares, contrast shifts, colorizers, etc.
3: Max 3 entries per person!
4: Again, these screenshots are a way to promote Freespace and the FSO Engine - let's keep it in good taste.

Winners:

+ Rennie Ash +: 1
shiv: 2
Colt: 1

Good luck!
42
FreeSpace Discussion / Re: Screencap Contest: October 2025
« Last post by NeonShivan on November 03, 2025, 01:34:04 pm »


We have a winner for October, folks.
43
Well it's been a while since my last update so I figured I'd better finish up and release some mods. Starting with the big Civ2 - Heroes of Might & Magic 2 Mod! My CnC and Red Alert 2 mods for Civ2 should be ready soon too, and I've been working on some new Dune 2 and Sid Meier's Alpha Centauri Civ2 mods too. :)

HoMM2 Dev Diary 10 – World Map, Factions & Extra Graphics For The Civ2 Heroes Of Might & Magic 2 Mod:
In this final tenth dev diary we finish up by showing some of the scenario world map, the factions, and some special alternative graphic sets.
https://www.moddb.com/mods/civilization-2-heroes-of-might-and-magic-2-mod/news/world-map-factions-extra-graphics



.

HoMM2 - Civilization 2 Heroes Of Might & Magic 2 Mod Release:
Sorry it took so many years guys but yes it's time to finally go public with the full v1.1 release of the Civilization 2 - Heroes of Might & Magic 2 Scenario Modpack.
https://www.moddb.com/mods/civilization-2-heroes-of-might-and-magic-2-mod/news/civ2-heroes-of-might-magic-2-mod-release



.

Since Sept was the 30th anniversary of Heroes 1 I figured I'd also make my HoMM1 graphics addon pack available earlier than planned too! :)

HoMM1 Addon Dev Diary – New Factions, Terrain, Buildings, Video & GUI For The Civ2 Heroes Of Might & Magic 1 Mod ADDON:
In this dev diary I convert the Civ2 HoMM2 Mod castles, units, terrain, cutscenes, GUI colours & backgrounds, and city buildings to HoMM1 style for the Civilization 2 – Heroes of Might and Magic 1 Mod Addon!
https://www.moddb.com/mods/civilization-2-heroes-of-might-and-magic-1-mod-addon/news/new-factions-terrain-buildings-gui-for-homm1-addon



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HoMM1 - Civilization 2 Heroes Of Might & Magic 1 Mod ADDON Release:
Also releasing a Heroes of Might & Magic 1 ADDON and so here it is! If placed over the top of the Civ2 HoMM2 mod will convert almost everything into a HoMM1 experience!
https://www.moddb.com/mods/civilization-2-heroes-of-might-and-magic-1-mod-addon/news/civ2-heroes-of-might-magic-1-mod-addon-release

44
Nightly Builds / Nightly: 02 November 2025 - Revision be2045013
« Last post by SirKnightly on November 02, 2025, 01:48:23 am »
Here is the nightly for 02 November 2025 - Revision be2045013



Group: Linux-arm64
nightly_20251102_be2045013-builds-Linux-arm64.tar.gz (Mirror)


Group: Linux-x86_64
nightly_20251102_be2045013-builds-Linux-x86_64.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20251102_be2045013-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20251102_be2045013-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20251102_be2045013-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20251102_be2045013-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 6d03ce1c1
Author: Goober5000
Commit: Goober5000

    make clang happy
 fred2/waypointpathdlg.cpp                                | 5 ++---
 qtfred/src/mission/dialogs/WaypointEditorDialogModel.cpp | 6 +++---
 2 files changed, 5 insertions(+), 6 deletions(-)

------------------------------------------------------------------------
commit cb3a17a40
Author: Goober5000
Commit: Goober5000

    fix FRED and QtFRED handling of waypoint names
 code/object/waypoint.cpp                               | 10 ++++++++--
 fred2/waypointpathdlg.cpp                              | 17 ++++++++++++-----
 .../src/mission/dialogs/WaypointEditorDialogModel.cpp  | 18 +++++++++++++-----
 3 files changed, 33 insertions(+), 12 deletions(-)
46
Nightly Builds / Nightly: 01 November 2025 - Revision 565924376
« Last post by SirKnightly on November 01, 2025, 01:47:34 am »
Here is the nightly for 01 November 2025 - Revision 565924376



Group: Linux-arm64
nightly_20251101_565924376-builds-Linux-arm64.tar.gz (Mirror)


Group: Linux-x86_64
nightly_20251101_565924376-builds-Linux-x86_64.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20251101_565924376-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20251101_565924376-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20251101_565924376-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20251101_565924376-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit f4a3a885d
Author: Goober5000
Commit: Goober5000

    fix multi-line display in mission log
 code/mission/missionlog.cpp | 81 ++++++++++++++++++++++++++++++---------------
 code/mission/missionlog.h   |  1 +
 2 files changed, 55 insertions(+), 27 deletions(-)
47
FreeSpace Discussion / Re: Screencap Contest: October 2025
« Last post by shiv on October 29, 2025, 05:36:14 pm »








48
Highlights / Re: ShivanHunter's Emporium
« Last post by tulius on October 29, 2025, 12:29:25 pm »
Only downside: some mods might clash, so back up your originals before slapping it in.
49
Getting Started / Re: Official new people thread!
« Last post by Mongoose on October 27, 2025, 01:11:49 pm »
:welcome:
50
Getting Started / Re: Official new people thread!
« Last post by Delta37 on October 26, 2025, 06:33:57 pm »
Hi there! Recently got back into Freespace since I found out that FSO now has HOTAS support (and VR but that's kinda messy tbh). Been a fan of the games since I first played them around 2001 and am really enjoying all the work that has gone into FSO by the Community.

I sincerely want to thank all of you for this :)
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