Author Topic: Question about turrets  (Read 1128 times)

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Offline Whitelight

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Question about turrets
I`ve edited the ships table turrets and was wondering what the numbers after the turret stood for (,2.0,1.0) ??? If anyone out there on the board could enlighten me, many thanks...  Just another geek behind his pc


(Example)  $Subsystem: turret01,2.0,1.0
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Offline Whitelight

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Oh and every time that I have edited a turret, I have not changed this value, i`ve always used the values that were in the table... oops, maybe I should have posted this topic in the modding forum, if so then i`m sorry for any problems I may have caused  the admins ...
Simpicity of character is the natural resualt of profound thought

 

Offline CP5670

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The first number is the turret strength and the second is the turret rotation time. The turret strength seems to be dependent on the ship's hull strength - it is probably given as a percentage - and the rotation time specifies how many seconds it takes to do a full 360° turn, although I do not think it has any effect except for barelled turrets. (they tend to have destroyed subobject models and are usually big, e.g. Hecate flak cannons)
« Last Edit: September 26, 2002, 09:06:33 pm by 296 »

 

Offline Whitelight

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Thanks CP5670... Cool, now the numbers have meaning... Thanks again CP5670, you helped clear my misconceptions about the turrets :D
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Offline CP5670

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glad I could help. :D If you need to know anything else, feel free to ask around here.

  

Offline Bobboau

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though in the future this type of topic would be better to place in the modding forum ;)
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