Author Topic: ULTRA hi-res maps avaliable!  (Read 9487 times)

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Offline Su-tehp

  • Devil in the Deep Blue
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ULTRA hi-res maps avaliable!
Just out of curiosity, what kind of comp specs would you need to run a "Battle of Endor" scenario at a decent speed?
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Offline Galemp

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ULTRA hi-res maps avaliable!
I think anything over a gig with a 3D card would be fine with maybe a dozen capships in hi-res. But if you want the FORTY-something that was in the BoE and the dozens of fighters flying around, not to mention a space station the size of a small moon... you'd better take your time designing it and make sure you've got at least a 1.5 ghz and <256 megs of RAM.
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Offline Sandwich

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ULTRA hi-res maps avaliable!
The problem is that I get the distinct feeling that the FS2 rendering engine, as-is, is simply incapable of handling anywhere near that many ships at a decent framerate.

I've recently played a mission where there were a few fighter/bomber wings, a station, 2 Argos and 2 Anukets (Vasudan gas miners). When pointed in their direction, my framerate would go choppy. But I know of a surety that my comp is perfectly capable of better than that - IWAR2 has proven that wit it's high-poly models.

Thus I am forced to conclude that it is FS2 itself that can't handle BoE scenarios.
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

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Offline Raptor

  • 210
ULTRA hi-res maps avaliable!
Okay, my mistake, the game was not running the missions because the weapons.TBL got messed up somehow (haven't got a clue how, and could I find the fault?:mad2: )

Running now though, so I can play around again.

Maps are used, but are knocked down quite harsly, so my Icarus  looks rather, em, bad (when compared to Modviews display)

PS: Where sould i upload stuff to be posted here, or, alternately, is there anyone willing to post stuff for me?
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Offline Vertigo1

  • 'Scaper
  • 28
ULTRA hi-res maps avaliable!
Quote
Originally posted by Sheepy
Well does this actually improve FS2?, and for the registry i cant find those in your link, what do i need to edit for fs2?


http://www.hard-light.net/forums/index.php/topic,482.0.html

Gotta love the search function. ;)  Seriously, Setekh explained the process in great detail in that thread.
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Offline Vertigo1

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ULTRA hi-res maps avaliable!
Quote
Originally posted by Raa Tor'h
I have that stupid DVD... peice of crap was an OEM for the P3 processor... and I have an AMD Duron...

I had to get the fs1.exe whatever from Sandwich, and I didn't realize it cut out afterburner trails...

could anyone crack my FS1 OEM to work on a Duron?


There's no need to. :)  Get yourself a Duron with a Morgan core.  That has the SSE instructions coded into it, so it'll run that DVD just fine.
Gargoyles, Season 1.  Buy it, or DIE! :)

"Professor! This ship is capable of traveling 90 percent the speed of light! Why are we only doing 35 miles an hour!" - Leela
"Because we're in a hurry!" - Professor

"from a purely stastical standpoint japanese men DO have smaller penii on average" - Kazan