Author Topic: Freespace ground units?  (Read 6757 times)

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Offline Solatar

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Why don't they stop beam cannons?

 

Offline StratComm

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good point - overloads the shields maybe?  Or can't be tracked before impact to activate the shield?
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Knight Templar

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aren't the shield on "full time" ?


Besides if beams didn't go through shields.. they'd suck.
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Offline Colonol Dekker

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[DeeDee] ARRGGHGHGH[DeeDee/]

Sorry to backtrack but that ship in the command ANI was a vasudan transport (the same class that you disable in 5th/6th mission of FS1) and it shows it fleeing in high orbit with two horus escort plus various freighters nipping about like lunatics, then in the next mission the PVC (hmm latex) Hope is trying to hole the triad of nodes alone..
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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Offline Fry_Day

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Quote
Maybe they stop energy, not matter?

That's nonsense. In that case missiles and the Maxim cannon would go straight through shields

 

Offline StratComm

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Quote
Originally posted by Fry_Day

That's nonsense. In that case missiles and the Maxim cannon would go straight through shields


The maxim is still energy, it only acts like a mass driver.  And it's not nonsense, it's Freespace.  No one said that any of the tech in this game is based on common sense.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Knight Templar

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I thought the Maxim was a mass driver that fired charged rounds...

meh, i'm too tired to look it up.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

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Offline karajorma

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Quote
Originally posted by Fry_Day
One problem I thought of in planetary incursions would be that shields don't work. Shields (are supposed to) convert matter or energy that impacts them into diffused photongs (light), which is what causes the nice flash every time you hit something with a shield. Think that in the atmosphere, a shield would constantly be draning it's energy on the molecules in the air that are impacting it, which would make shields ineffecitve.
Of course, in FS, shields are selective - they stop weapons, yet ignore other ships, asteroids, and beams, but who said FS was realistic?


Nice idea but I doubt very much that FS shields work by total conversion of matter to energy. If they did you wouldn`t have bombers. The energy release from being shot would more than that of a nuclear weapon. You`d just fly close to an enemy cruiser and get a friendly ship to shoot you once with a maxim. The resultant blast would blow away any ship you wanted it to.

More likely shields work by bouncing whatever hits them away from the protected ship. I also doubt that would work in an atmosphere though.

As for why other ships etc go through a shield perhaps a shield works only if the hit is on only one face at a time. Other ships are large enough to disrupt the shield allowing a direct collission
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Offline Colonol Dekker

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Has anyone noticed that the original MX-50 missiles are a couple of kilotonne yield? Now thats ridiculous....
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Knight Templar

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how so?


Tsunamis if i remember correctly have some in the Megatons
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

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Offline Colonol Dekker

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Cos the mx-50 is the pissant of the missile world and it takes minisule amounts of damge off, (Even before TV nicked shivan shield tech) If you apply the common standards of innovation the rockeye should be a gigatonne nuke or at least after 32 years capable of not needing surpassment. :devil:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

  

Offline Fry_Day

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The United States Air Force used nuclear air-to-air rockets for a short period in the 50s, so why is it ridiculous that a missile a couple of hundred years in the future has such a yield?