Author Topic: Question about Shields & Weapons  (Read 1142 times)

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Offline gevatter Lars

  • Another wingnut
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    • http://gevatter_lars.tripod.com/
Question about Shields & Weapons
What thinks are blocked by shields?
Cannons, Beam or Missiles?

I think only beams ignore shields, is that right?
If that is so what makes them ignoring shields and how could I transfere that to Missiles?
So in the ende fighterbased weapons and Capship Guns should be blocked by shields, but Missiles can pass through the shield, hitting the Hull directly.
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 

Offline vyper

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  • The Sexy Scotsman
Question about Shields & Weapons
The behaviour is hardcoded.
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

  

Offline gevatter Lars

  • Another wingnut
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    • http://gevatter_lars.tripod.com/
Question about Shields & Weapons
Well then...what would you do to simulate a shield that can't be damaged by fighterweapons, except Torpedos.

I thought about two ways
1) Making a realy realy strong shield and realy realy strong torpedos (with a quite small blast radius for its load)

2) Let the shields recharge so fast that it seams that you haven't hit it...and well make the Torpedos again strong enough to destroy the shield and damage the hull a little bit.

3) Get my hand on a bottle of pangalacticwhatever drink and send it with every DL of the mod...so it wouldn't matter if I got it working or not ^__^

Well I know that makes three, but who cares...
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"