Its not quantity, its quality, RF was among the best 15 hours of my gaming career.
It may just be me, but I found RF to be more interesting than
of other, more succesful games. Out of the maybe 50 games i've played, i have finished about 5-6, RF and FS2 were 2 of those. Vey few games can hold my interest, RF did, thats why i like it some much.
Compare:
Valve-made ONE game (quite boring IMHO), made millions, and have been able to ride that succes train for like 3 years wihout releasing a single new inhouse game. They are considered industry greats.
Volition-made 6 and a half games (FS1, FS2, RF1, RF2, SMNR1, SMNR2, and i count descent 2 as one half). About half of these were GREAT, and the other hal were GOOD. Struglling to survive.
Volition games are in the top 15% quality, bottom 15% success.
I'm eagerly awaiting RF2, and i just hope that RF2 will get Volition some money and success.
that is all..