SOE-DESA. Special Opperations Excecutave - Deep Space Exploration Armada (i swaped the S and the E around so it is easy to pronounce. DEE-ZA)
Time for an explanation:
the rust effect is the result of moveing through an "sulphuric acid" lased nebular (perfectuly phesable in space, because it is so easy to make)deep in space, where the SOE-DESA and there ship yards are based
heres some Weapons that I am working on for my SOE-DESA campaign:
Trident = Temest variant (looks simular to the FS1 fury) with the electronics flag enabled.
MDC = Mass driver cannon, this uses a bullet pof file in the primary section. it has $TAG: enabled aswell, the story is that it temperarly changes the frequency of the shields so that they can be detected by standard detection arrays.(I actualy got this working, i just need to ballence it out and make a customised pof file.)
I am also thinking about makeing a primary weapon with the emp tag enabled.
I just had an idea for a new missile weapon, a TAG and ELECTRONICS weapon. activly dissables and Tags fighters and bombers so capital ships can destroy them with ease.