Author Topic: Ye old VBB TRICK of the WEEK thread archived  (Read 2516 times)

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Offline Sandwich

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Ye old VBB TRICK of the WEEK thread archived
http://www.3dap.com/hlp/staff/sandwich/vbb/ubb/forum6/html/000792.html

You can see the 4 pages, but you can't do anything else, so don't come kvetching about no broken links. :rolleyes:

I might as well put up all I have archived... get it all here, in ACE (WinAce) format (495kb).
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Black Wolf

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Ye old VBB TRICK of the WEEK thread archived
W00t. Old colours bring back memories :D.

This should be required reading for any prospective FRED contest entrants.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Petrarch of the VBB

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Ye old VBB TRICK of the WEEK thread archived
Yayyy! The Thread! This was probably the best thread ever to grace the VBB.

 

Offline karajorma

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Ye old VBB TRICK of the WEEK thread archived
I was planning to add a lot of this stuff to my FAQ but now I can take a little more time over it :)

Well done sandwich :yes:
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Sandwich

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Ye old VBB TRICK of the WEEK thread archived
For general knowledge, there's a lot more than that one thread in the ACE archive... as a matter of fact, it is in ACE format and not ZIP because the ZIP came out to be 1.5MB. :eek2: ;7
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline 01010

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Ye old VBB TRICK of the WEEK thread archived
It even has the first page of Kazan's "Hey Dave Baranec" thread. How I laughed :)
What frequency are you getting? Is it noise or sweet sweet music? - Refused - Liberation Frequency.

 

Offline Sesquipedalian

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Ye old VBB TRICK of the WEEK thread archived
And to add to the tradition, I offer:

Quote
Originally posted by Sesquipedalian

Quote
Originally posted by CP5670
I don't know if this has been already stated; if so, just ignore this post. :D This is not exactly a sexp, but rather an option in the ship properties window. What I had in mind was to put in something that lets one edit the initial hit points of the ship. For example, I sometimes find that a certain ship is too strong or too weak for a certain situation gameplay-wise and have to adjust other mission parameters accordingly to balance things out. In the worst cases when nothing else would do, I have ended up making a duplicate entry of the ship in ships.tbl with all the same stats except with different hit points, which is obviously quite cumbersome and just eats up valuable space in the table. So this new setting would allow a ship to have a custom hit point value (just like default weapons and explosions for a particular ship can be overridden in the weapons and special explosion editors, so can hit points). The strength percentage and all other values dependent on the hit points would use the new hit point specification instead of the default one in the table. This would only apply for that particular ship of course, and not all ships of the same class within the mission.

That is doable now using variables, CP.  For simplicity's sake, let's say you want to give a ship twice as many hitpoints as usual.  Set up an event like this:

Hitpoint addition: (repeat count 99)
- when
-- <
--- hits-left
---- Ship01
--- -
---- hitpoint_increaser(100)
---- 1
-- repair-subsystem
--- Ship01
--- Hull
--- /
---- -
----- hitpoint_increaser(100)
----- hits-left
------ Ship01
---- 2 *
-- modify-variable
--- hitpoint_increaser(100)
--- -
---- hitpoint_increaser(100)
---- 1

The value marked with asterisk indicates the one to fiddle with for changing the percentage by which you are increasing the hitpoints of the ship.  It is 2 in this example because we wanted twice as many.  Use 3/2 for 150%, etc.  Changing the initial value of hitpoint_increaser() will determine at what hitpoint percentage the enhancer kicks in.  The hitpoint_increaser()-1 bit is to ensure that, since we will be dividing and the percentages only use integersin FS2, the hitpoints will fall to 98% in this case before being bumped back up.  Otherwise, the hitpoints could fall to 99% and get increased theoretically to 99.5%, but then rounded up to 100%.
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline Alikchi

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Ye old VBB TRICK of the WEEK thread archived
Bwah, I already had it. :p
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline diamondgeezer

Ye old VBB TRICK of the WEEK thread archived
Nostalgia is A-1 Supar!!!!1

  

Offline Petrarch of the VBB

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Ye old VBB TRICK of the WEEK thread archived
Damn right. But not those TV nostalgia shows, "I Luv Last Month" and such.