Author Topic: Shivan Fighters  (Read 4559 times)

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Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
Hmm.....I'm not sure why it's going wrong.

Either way, delete those spaces before "Shivan Mega Laser" so that there's only one.

You never know, by some bizarre fluke that might be the problem! :D
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Did you create a custom mission?  Did you check in the team loadouts window to see if they were enabled.

If they are player allowed, it does not mean that they are automatically added to the list in FRED.  You have to go in and do that yourself :D
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline JC128

  • 26
I have an identical problem with a custom weapon now

Code: [Select]
; Gauss Rifle
;
$Name:                                  @Gauss Rifle
+Title:                                 XSTR("Gauss Rifle", -1)
+Description:
XSTR("Long-Range Projectile Weapon", -1)
$end_multi_text
+Tech Title:    XSTR("GSS Gauss Rifle", -1)
+Tech Anim:    Tech_GTW_ML-70
+Tech Description:
XSTR(
"", -1)
$end_multi_text
$Model File:                    none
@Laser Bitmap: laserglow01
@Laser Color: 0, 255, 54
@Laser Length: 0.0
@Laser Head Radius: 0.3
@Laser Tail Radius: 0.3
$Mass:                                  5.2
$Velocity:                              200.0                           ;; speed of the weapon (initially) -- may or may not change
$Fire Wait:                             0.5                             ;; in seconds
$Damage:                                500
$Armor Factor:                  1.0
$Shield Factor:                 0.2
$Subsystem Factor:              0.0
$Lifetime:                              4.0
$Energy Consumed:               0.30                            ;; Energy used when fired
$Cargo Size:                    0.0                             ;; Amount of space taken up in weapon cargo
$Homing:                                NO
$LaunchSnd:                             125                                      ;; The sound it makes when fired
$ImpactSnd:                             88                                      ;; The sound it makes when it hits something
+Weapon Range: 100000 ;; Limit to range at which weapon will actively target object
$Flags:                                 ( "in tech database" "player allowed" "beam")
$Icon:                                 iconflail
$Anim:                                 Flail2
$Impact Explosion:      none


It shows up in the tech room, shows up in fred but not the loadout screen. I'll check what you said about telling fred to do a custom loadout screen. (and yes im aware that a gauss rifle isnt a beam weapon but it looks cooler that way) maybe i can solve all my weapon problems in one shot (pardon the pun)
Veni Vidi Vici

 

Offline Spicious

  • Master Chief John-158
  • 210
Try adding
Code: [Select]
$Allowed PBanks: ( "Shivan Mega Laser" "Shivan Heavy Laser" ) before the Default PBanks line. Do the same for the secondary banks.

 

Offline JC128

  • 26
Well, I got all 3 shivan weapons into the loadout screen. They aren't in the tech database and it still wont let me load them onto any Shivan ships...

On the plus side I succesfully created my Gauss Rifle, put it in the tech database, loadout screen, used it in game.. Why I can't do that with shivan weapons is beyond me :wtf:
Veni Vidi Vici

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
I think Spicious has hit the nail on the head. If you look at any of the player flyable ships you`ll notice that is has an $allowed PBanks entry as well as the $Default PBanks.

You enter all the weapons you want the ship to be able to carry in the allowed section and the weapons that it will be carrying when you place a new ship in FRED go in the default section.

Since you only have the default section the game doesn`t know which weapons the ship is allowed so it won`t let you have the shivan ones.

BTW you might want to click on my FAQ and have a look at GE's VPView Tutorial. It should help you with any aspects of the weapons and ships table files you`re having trouble with.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline JC128

  • 26
Quote
Originally posted by karajorma
I think Spicious has hit the nail on the head. If you look at any of the player flyable ships you`ll notice that is has an $allowed PBanks entry as well as the $Default PBanks.

You enter all the weapons you want the ship to be able to carry in the allowed section and the weapons that it will be carrying when you place a new ship in FRED go in the default section.

Since you only have the default section the game doesn`t know which weapons the ship is allowed so it won`t let you have the shivan ones.

BTW you might want to click on my FAQ and have a look at GE's VPView Tutorial. It should help you with any aspects of the weapons and ships table files you`re having trouble with.


:nod:

Yea I did what he said with the Allowed Pbanks made all the necessary entries and it didn't change anything.. Im stumped lol

But yea karajorma  i'll check your faq and see if i missed something if you wanna take a look at the tables give me an e-mail and i'll cut the shivan ship & weapons section and send it to you and anyone who wants to double check :)
Veni Vidi Vici

 

Offline diamondgeezer

Right, take the entry for a regular player ship like the Perseus. Change the name of the model to a Shivan fighter. Try flying it. Now edit other stuff like speed and what have you to suit the class. Sorted.

 

Offline JC128

  • 26
Quote
Originally posted by diamondgeezer
Right, take the entry for a regular player ship like the Perseus. Change the name of the model to a Shivan fighter. Try flying it. Now edit other stuff like speed and what have you to suit the class. Sorted.


Now there is an idea :nod:
Veni Vidi Vici

 

Offline diamondgeezer

Thanks me with pie

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Quote
Originally posted by JC128


:nod:

Yea I did what he said with the Allowed Pbanks made all the necessary entries and it didn't change anything.. Im stumped lol

But yea karajorma  i'll check your faq and see if i missed something if you wanna take a look at the tables give me an e-mail and i'll cut the shivan ship & weapons section and send it to you and anyone who wants to double check :)


I think DG had a good idea there. If you`re still having problems I`m not really the person to ask (I`m not a table moder. The table section was writen specially for the FAQ by GE).
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
Quote
Originally posted by Spicious
Try adding
Code: [Select]
$Allowed PBanks: ( "Shivan Mega Laser" "Shivan Heavy Laser" ) before the Default PBanks line. Do the same for the secondary banks. [/B]


Would you believe I missed that?:o:D
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

  

Offline JC128

  • 26
its ok killfrenzy, i did too.. But im a noob to table editing so I have an excuse :lol:
Veni Vidi Vici