Author Topic: Why are the textures missing in MODVIEW?  (Read 1285 times)

0 Members and 1 Guest are viewing this topic.

Offline Su-tehp

  • Devil in the Deep Blue
  • 210
Why are the textures missing in MODVIEW?
Every time I use MODVIEW, it works fine except for the fact that I can't see the textures of my mods; I have to use wireframe or surface mode. But my textures, all of them, are in the Freespace/data/maps folder, right where they're supposed to be. And yet, my MODVIEW never detects the textures.

It's annoying to have to go into modify the ships.tbl file and go into the tech database room all the time just to see what the mod would look like in-game...

Can someone tell me how this can be fixed?
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline diamondgeezer

Why are the textures missing in MODVIEW?
Check your maps are all 256 colour pcx files. This is the usual cause of missing textures :nod:

 

Offline Galemp

  • Actual father of Samus
  • 212
  • Ask me about GORT!
    • Steam
    • User page on the FreeSpace Wiki
Why are the textures missing in MODVIEW?
Go into the options, make sure Modelview knows where FS2 is installed. Failing that, copy all your maps into your models folder, and it WILL find them then.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

  

Offline Su-tehp

  • Devil in the Deep Blue
  • 210
Why are the textures missing in MODVIEW?
Quote
Originally posted by GalacticEmperor
Go into the options, make sure Modelview knows where FS2 is installed.


Ok, that worked. I had copied over the modding tools from my old comp (which were in the D: drive) to the new comp (which were placed in the C: drive) and I forgot to tell the new comp to look for the modding tools in the C: drive rather than from the D: drive.

Thanks, GE. :)
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast