Originally posted by SlugwormX:
How do you install most ship / weapon mods?
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If they are in a .VP archive format, just dump em in the main FS2 folder. If not, dump .POF files in the models folder, PCX's in the maps folder, TBLs in the tables folder, and ANIs in the interface folder. Of course you COULD just dump them all in the main FS folder anyway, but then cleaning them up when you want to disable the MOD can be a hassle. (That's why most MODs now are being made in VP form.)
How many can you run at one time?
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If it's a campaign MOD, then one. If not, then learn to edit TBL's to splice some MODs together.
Do you have to install missions/campaigns that use these mods, or do mods to the standard fighters/ships affect the standard mission ships?
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It depends on which MOD you're installing. 99% of the time there are instructions that come along with it.
And finally, is there a FAQ available about mods, and how they are used?
If there were, I would have linked you to it already.
