Author Topic: bug with combining flak and spawn  (Read 2234 times)

0 Members and 1 Guest are viewing this topic.

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
bug with combining flak and spawn
i made a weapon that had a standard laser shot, blows up with a shield disrupting pulse, and then spawnes a bunch of maxim shots. the only problem is the laser shot does not render. no mater how i arranged the flags, it didnt work, and some combos caused crashes.

would it be possible to fix this bug.

also can you add a flak delay so that you can have the shots blow up a few miliseconds after they are told to detonate. kinda like a fuse on a hand grenade.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
bug with combining flak and spawn
Little excessive, nyet?

 

Offline Deepblue

  • Corporate Shill
  • 210
bug with combining flak and spawn
Ah I have had this problem before :D. Try changing your weapons effect to 256 colors.

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
bug with combining flak and spawn
no, thats not it, they are indexed, i know they work cause i tested them with other weapons.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
bug with combining flak and spawn
it's because it's flak
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
bug with combining flak and spawn
flak simply means it blows up when it travels a certain distance, it shouldnt destroy the rendering.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
bug with combining flak and spawn
but it does
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
bug with combining flak and spawn
fix it!
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Anaz

  • 210
bug with combining flak and spawn
Quote
Originally posted by Nuke
fix it!


alright...I don't usually get on my soap box...but here it goes...
[:hopping:]
These people are doing things for YOU on THEIR time. THEIR time is not YOUR demand, unless YOU are paying them. Now then, if you really insist on DEMANDING things, then perhaps you should get your wallet out and start counting bills. Now, if you really DON'T want to do this, then I suggest you learn this little thing called "manners" that makes life so much eaiser, also, it becomes much easier to get things when you offer something in exchange, not that you probably have very much skill in things like this, but it is a pointer for when you acquire some useful skill. So, basically, be polite, or be rich, pick one or get out.
[/:hopping:]


carry on with your regularly scheduled programming...
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
bug with combining flak and spawn
Quote
Originally posted by Analazon

carry on with your regularly scheduled programming...



hehe.. punny. ;)


oh yea, nuke's a dork. You being annoying and rude aside, why the **** would you want a weapon like that in a game about space ships and not japanesee dueling sentient killer robots with hair and swords?
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

  

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
bug with combining flak and spawn
for those fo you not aware i am a modder from back in the fs1 days. i have sence been working on ship after ship for the last 3 years with zero fundage from the community. my source of urgency is that id like to make a release of my mod thats %100 compatable with the scp. it will feature at least 15 ships and a ton of weapons that will show off the features of the upgraded engine. this will be my contribution to the community, i ask you now, what is yours?

i do not mean to be rude, but there are a few more options for the tables that i like to see. id also like to see a seperation between weapons effect rendering and weapons behavior. such a change would make the engine greatly more versitile than it already is.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN