Author Topic: First screenshot of thebeastproject's ne HUD  (Read 5752 times)

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Offline Thorn

  • Drunk on the east coast.
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  • What is this? I don't even...
First screenshot of thebeastproject's ne HUD
Keep em coming, first person to come up with something we like gets a....
erm..
a cookie...

 

Offline CP5670

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First screenshot of thebeastproject's ne HUD
 
Quote
gonna change the colors though as i said this is still a very early version.

hehe, actually I meant that I can't see the image.   (red X=IE image placeholder, LOL)

 
Quote
a cookie...

An browser cookie for the HLP forums?

[This message has been edited by CP5670 (edited 12-12-2001).]

 
First screenshot of thebeastproject's ne HUD
testing :

The Babylon Project 2D Art / Texturing / Model Setup / Experimentation and Implementation

NEWBIE'S GUIDE TO THE VBB:

Enable Beam-free-all.

 

Offline LAW ENFORCER

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First screenshot of thebeastproject's ne HUD
well that didn't work, did it!
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Anaz

  • 210
First screenshot of thebeastproject's ne HUD
the http is key:

 

and that makes a lovely little red X! Prettyist of all of them!


[This message has been edited by Analazon (edited 12-12-2001).]
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline Thorn

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First screenshot of thebeastproject's ne HUD
*grumbles*
     
   
 

[This message has been edited by Thorn (edited 12-12-2001).]

 

Offline Anaz

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First screenshot of thebeastproject's ne HUD
3rd one my fav

------------------
_____________________
-Analazon
Creator of the mod that will not be coming for a while
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline CP5670

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First screenshot of thebeastproject's ne HUD
yeah I like that one too.

 

Offline Nico

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First screenshot of thebeastproject's ne HUD
 
Quote
Originally posted by CP5670:
yeah I like that one too.  

Me too.

Hey Thorn, could you make a new HUD for me?
I could send you a concept pic so you can see how it should look.
SCREW CANON!

 

Offline Setekh

  • Jar of Clay
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First screenshot of thebeastproject's ne HUD
 
Quote
Originally posted by Thorn:
Keep em coming, first person to come up with something we like gets a....
erm..
a cookie...

I personally like STB.  

'The Beast Wants You' is equally cool, though.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline USS Alexander

  • I 0wn TAP
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First screenshot of thebeastproject's ne HUD
 
Quote
Originally posted by venom2506:
Me too.

Hey Thorn, could you make a new HUD for me?
I could send you a concept pic so you can see how it should look.


Send it to me and i'l make it (i'm doing the hud and the bove 2 pic's have been scrapt it wil be like the 3e pic
icq 127261564
www.ngproductions.nl
Tapping I3****

 

Offline Nico

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First screenshot of thebeastproject's ne HUD
 
Quote
Originally posted by USS Alexander:

Send it to me and i'l make it (i'm doing the hud and the bove 2 pic's have been scrapt it wil be like the 3e pic

k thanx  
I'll send that to you tonight ( 12.56 am here
SCREW CANON!

 

Offline Red5

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First screenshot of thebeastproject's ne HUD
 As long as you change the scripts.tbl and the HUD layout,  u can move the radar to a different location right??
This is my signature

 

Offline USS Alexander

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First screenshot of thebeastproject's ne HUD
 
Quote
Originally posted by Red5:
As long as you change the scripts.tbl and the HUD layout,  u can move the radar to a different location right??

Script.tbl ????? you mean the core files, somewhere in there are the coordinates of each hud animations you can edit them but i heard that it is illigal otherwise i would have already done that.

you can(thanks for the info skullar) move them left right and down(only a bit) with some clever pcx editing.

------------------
Project Leader of The Beastproject

Bringing homeworld to freespace

[This message has been edited by USS Alexander (edited 12-13-2001).]
icq 127261564
www.ngproductions.nl
Tapping I3****

 

Offline Unknown Target

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First screenshot of thebeastproject's ne HUD
Ummm...sorry if you don't want to answer, but, if you could, would you please?
How do make or edit the HUD?
Also, I like either the first or second one, however, I'm just curious about the weapon loadout, after all, HW:C or HW never had a railgun  

------------------
Creator of Freespace 2: Terran Home campaign, website is unkown_target.tripod.com/fs2-terranhome.

If you can't get it working, just copy it into your browser  


[This message has been edited by Unkown Target (edited 12-13-2001).]

 

Offline Nico

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First screenshot of thebeastproject's ne HUD
 
Quote
Originally posted by USS Alexander:
 Script.tbl ????? you mean the core files, somewhere in there are the coordinates of each hud animations you can edit them but i heard that it is illigal otherwise i would have already done that.

you can(thanks for the info skullar) move them left right and down(only a bit) with some clever pcx editing.


? tbl files are here to be edited, nothing ilegal in tweaking them (just like the ships tbl, the stars tbl and so on)

SCREW CANON!

 

Offline USS Alexander

  • I 0wn TAP
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First screenshot of thebeastproject's ne HUD
 I'm just curious about the weapon loadout, after all, HW:C or HW never had a railgun      

[/B][/quote]

They have a railgun (machinegun it stands in the manuel or you can call them mass drivers)

Oh and making the a new hud is easy just use vpview to extract the ani's and yous aniview to extract the pcx files go edit those in psp or any other program or make a new one (they must have the same pallete of te original fs and once done make a ani of it with anibuild and make sure they have the same name as the orig fs.

think i'm gonna write a mod guide for it, got a weapons guide ready just waiting for DC to put i on the site.

------------------
Project Leader of The Beastproject

Bringing homeworld to freespace

[This message has been edited by USS Alexander (edited 12-14-2001).]

[This message has been edited by USS Alexander (edited 12-14-2001).]

[This message has been edited by USS Alexander (edited 12-14-2001).]
icq 127261564
www.ngproductions.nl
Tapping I3****

  

Offline USS Alexander

  • I 0wn TAP
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    • http://www.ngproductions.nl
First screenshot of thebeastproject's ne HUD
 
Quote
Originally posted by venom2506:
? tbl files are here to be edited, nothing ilegal in tweaking them (just like the ships tbl, the stars tbl and so on)


Yeah i know that but the coordinates of the hud ani's are not in a table file as far as i can remember, i'l ask the britsem brothers there our programming nerds
icq 127261564
www.ngproductions.nl
Tapping I3****