Author Topic: Engine Subsystems and Velocity  (Read 1289 times)

0 Members and 1 Guest are viewing this topic.

Offline Rampage

  • Son Of Rampage
  • 211
  • Urogynaecologist
Engine Subsystems and Velocity
Another ingenious idea I had awhile ago.  On large capital ships, there are often more than one engine subsystem.  When a subsystem is destroyed, the propulsion should decrease according to a percentage constant given in the tables.  (For example, "engine01" has a 70 percentage, so when "engine01" is destroyed, the velocity decreases by 70%.)

Rampage

 

Offline diamondgeezer

Engine Subsystems and Velocity
Old idea, but still a good one, and I'd love to see it implemented :yes:

  

Offline pyro-manic

  • Flambé
  • 210
Engine Subsystems and Velocity
Would be good! You'd get trashed Hecates moving at about 3m/s, though....
Any fool can pull a trigger...