
Anyone have any idea why the faces are partly see through? The model above is a tetrahedron (i.e. 4 vertices, 4 faces and FULLY triangulated) and its about 3000m across.
It hasn't affected the entire face though, you can fly through parts of the object, while other areas seem to have a warped but solid surface a short distance from where the real surface should be.
Its also happened with several large ships that I have built recently, as well as a volition ship that I converted to COB, then back to POF (again I fully triangulated it before converting back to POF).
I'm using TS5 and used the latest version of Kazans PCS to generate the POF.
Help!
[This message has been edited by Fulgrymm (edited 12-23-2001).]
[This message has been edited by Fulgrymm (edited 12-23-2001).]
[This message has been edited by Fulgrymm (edited 12-23-2001).]
[This message has been edited by Fulgrymm (edited 12-23-2001).]
[This message has been edited by Fulgrymm (edited 12-23-2001).]