you should be allowed to choose any turrets on your teams side in multi, including ones on capships and bombers. each type of weapon would have a special targeting mode. for lasers, flak, and dumbfire missiles it would be cool if lead indicators were displayed for all ships within the turret's field of view and range. that way you dont have to fumble with target locking. you would have an ammo/energy gauge. missiles would omit most of the hud having an ammo counter target scanner, and maybe a bomb view screen if possible. for slash beams it would be cool if you could use your bank axis to control the slice angle. all beams yould have a charge gauge, it would need to be full in order to fire. it would be nice if subsystems were designated by a little box or something.