Author Topic: -D varient weapons?  (Read 2265 times)

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Offline Raptor

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-D varient weapons?
Could someone please tell me what the point of the 'D' varient weapons is?  I mean the weapons like 'Subach HL-D' etc.

Redoing weapons tbl, as it did not work with campains for some reason....

EDIT: oh, and why do some weapons have  a @ in front of their name?

eg $Name:@Subach HL-D
« Last Edit: July 21, 2003, 05:13:56 am by 914 »
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
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@ was for weapons in the demo.

The -D suffix means 'dogfight' version - lower power weapons for multiplayer.

Sid.

 

Offline TopAce

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  • FREDder, FSWiki editor, and tester
And does it have any effect in the game if I put the @ front of its name, or it is just informing like the ;?
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Raptor

  • 210
so is it safe to remove the @ and dogfight versions from my weapons table?

Asking because with my old table while flying single missions within the mission simulator, I had no problems.  But if I tried to fly a campain, none of the primary weapons would be displayed/allowed/reconised.

Imagine trying to play the main campain with only your missiles! :shaking: :eek: :shaking:
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline karajorma

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Quote
Originally posted by Raptor
so is it safe to remove the @ and dogfight versions from my weapons table?

Asking because with my old table while flying single missions within the mission simulator, I had no problems.  But if I tried to fly a campain, none of the primary weapons would be displayed/allowed/reconised.

Imagine trying to play the main campain with only your missiles! :shaking: :eek: :shaking:


You sure you configured the campaign loadouts correctly from FRED's campaign manager? You have to include the initially allowed weapons there too.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Raptor

  • 210
Yes, that was one of the first things I checked.

I'll check again if, after this rebuild, it's still messing up.
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline TopAce

  • Stalwart contributor
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  • FREDder, FSWiki editor, and tester
Quote
Originally posted by Raptor
Yes, that was one of the first things I checked.

I'll check again if, after this rebuild, it's still messing up.


I was having that problem with FRED's camp editor, too. It began to work suddenly, after I unchecked all weapons/ships, save, and then rechecked the allowed weapons and ships. It began to work for me.

I am certain it is safe to remove the dogfight weapons, but I am not sure if removing the @ is safe.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline diamondgeezer

Well removing the Dogfight weapons is safe, as long as you're not playing a campaign which needs them :yes:

 

Offline karajorma

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Quote
Originally posted by diamondgeezer
Well removing the Dogfight weapons is safe, as long as you're not playing a campaign which needs them :yes:


I don't believe they work outside of multiplayer anyway.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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They sorta do, they appear on the HUD but make no difference.
Why do people keep pointing guns at me?

  

Offline karajorma

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In other words they don't work :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]