Author Topic: Gmax problem and question...  (Read 1359 times)

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Offline Hippo

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Gmax problem and question...
Problem; I have downloaded Gmax, and installed it, but I have tried to get the ID code for 2 days now. I have submitted all the required fields seven times now supplying 2 different email adresses. Yes, 7. Not ONE has come to me from EITHER adress, after two and a half days.

Question; What will i need to use to convert the Gmax files to POFs?
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Offline redsniper

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Gmax problem and question...
to convert to pof you need the Quake 3 plugin for gmax.
save you model as an .md3 convet it to a .cob with Lith or 3dexploration then convert the .cob to .pof
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Offline Hippo

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Gmax problem and question...
After 4 days, the code finally came to me 7 times... and it was the same code each time...

Im going to attempt to use Lith. if i can find it...
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Offline karajorma

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Gmax problem and question...
Check the FAQ for a link to the ship creation guide. IP Andrews put up a copy of the last free version.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Hippo

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Gmax problem and question...
it really should be in FS Modding, but...

All i can save as in Gmax is a .Gmax file... Lithunwrap won't open it to convert or retexture it... am i missing a step when saving?
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Offline DragonClaw

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Gmax problem and question...
Quote
Originally posted by Hippo
All i can save as in Gmax is a .Gmax file... Lithunwrap won't open it to convert or retexture it... am i missing a step when saving?


Quote
Originally posted by redsniper
to convert to pof you need the Quake 3 plugin for gmax.

 

Offline Hippo

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Gmax problem and question...
oh... plugin...


Doh!:ick
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Offline Black Wolf

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Gmax problem and question...
Just for future reference, once you install the Q3 plugin, you'll need to convert to editable mesh and export to .md3, as you can't just save to it
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Offline Hippo

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Gmax problem and question...
I havent found the plugin yet anyway... Plus, i just noticed the same thread in FS Moding... :ick
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