Author Topic: Problem  (Read 1815 times)

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Offline Kosh

  • A year behind what's funny
  • 210
I was playing the latest version of the FS1 port with the latest official version of FS_open. Everything works fine until I get to "failure to communicate". I click on the commit button to start the mission, and I get thrown out to windows. I checked the error log and the info is pasted below. I PM'd Galemp about this, but he said to talk to goober5000 about it who then told me to post it here. Does anyone have any idea what is going on with this?


Quote
fs2_open_r caused an Access Violation in module fs2_open_r.exe at 001b:0044c560.
Exception handler called in Freespace 2 Main Thread.
Error occurred at 10/30/2003 19:45:38.
C:\FS2\fs2_open_r.exe, run by Plankersj.
1 processor(s), type 586.
383 MBytes physical memory.
Read from location 6e51da3c caused an access violation.


Obviously I didn't include the stack dump or the module list, but if you want them just ask I'll put them up. If you want to know anything else too feel free to ask.
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

Brain I/O error
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Offline phreak

  • Gun Phreak
  • 211
  • -1
the only other option would be a debug build.  this should tell us what is wrong.  the codebase is pretty unstable with our new changes we're making so it wouldn't be a good idea to give you one.  im sorry
Offically approved by Ebola Virus Man :wtf:
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Offline Kosh

  • A year behind what's funny
  • 210
So you don't have a backup from when it was more stable floating around?
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

Brain I/O error
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Offline Solatar

  • 211
I just cleaned up my fs2 directory...but I had one. *thinks*

There's a thread around here somewhere, by Bob I think, one of his new features. I think it was about T&L, but it only used T&L if you used a command line, so it should work nicely.

I'll look around, see if I can't find a link.:)

 

Offline Galemp

  • Actual father of Samus
  • 212
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Well, 3.5.5 is pretty stable. Is that what you're using?
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Kosh

  • A year behind what's funny
  • 210
Yes, I was using that version.

If that question was directed at me in anyway....
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

Brain I/O error
Replace and press any key

  

Offline Trivial Psychic

  • 212
  • Snoop Junkie
I get precisely the same problem as Kosh, but I'm using Phreak's latest 3.5.5 10/23 build.  I had planned to switch to Retail to get past this mission, but I haven't had the time.

Later!
The Trivial Psychic Strikes Again!