Author Topic: To Voice or Not To Voice  (Read 1342 times)

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Offline LtNarol

  • Biased Banshee
  • 211
    • http://www.3dap.com/hlp/hosted/the158th
To Voice or Not To Voice
With release getting ever-closer, we must decide on the voice acting situation.  Should we include voice?

Click here to vote

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
Well, if you can't get people, then obviously not, but what you should do is 1) make your staff voice. All of them. (who have mic's) 2) have an admin post it up for news and 3) ask around the community.... pestr people on instant messangers, etc.

I know I'd probably do it if I was prodded into it, although your guys would be doing any and all editing.

Note: With an0n's connections to your project, and the amount of general people who are familiar with the community there, but aren't dickwads or too busy, NW would be a good place to go.
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Offline kode

  • The Swedish Chef
  • 28
  • The Swede
    • http://theswe.de
voice as optional add-on.

I'm all for voice, tho, but people on dial-up might not appreciate the extra dl-time.
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