Author Topic: build problem  (Read 1349 times)

0 Members and 1 Guest are viewing this topic.

Offline FreeTerran

  • Master of the apocalypse
    Reset count: 1
  • 210
I got some unknown error if i build the source
Code: [Select]
E:\fs_open source\3.5.3\WC SAGA\code\Graphics\GrD3D.cpp(379) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
E:\fs_open source\3.5.3\WC SAGA\code\graphics\GrD3DBmpman.cpp(11) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
E:\fs_open source\3.5.3\WC SAGA\code\graphics\GrD3DCalls.cpp(10) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
.\graphics/grd3dinternal.h(198) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
E:\fs_open source\3.5.3\WC SAGA\code\Graphics\GrD3DTexture.cpp(386) : fatal error C1083: Cannot open include file: 'D3dx8tex.h': No such file or directory
E:\fs_open source\3.5.3\WC SAGA\code\directx\dx8show.cpp(1) : fatal error C1083: Cannot open include file: 'dshow.h': No such file or directory

these files dont exist in the source from 3.5 - 3.5.3 where can i got these files ?

before anyone ask i have make an batch rebuild and clean
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
you need to DL and install the DX8.1a (or better I supose) SDK, you can get it from the microsoft website.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

  

Offline FreeTerran

  • Master of the apocalypse
    Reset count: 1
  • 210
I have installed DX 9 SDK

EDIT: **** i have deleted the directx folder :sigh: :hopping:
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.