Author Topic: HW BattleTech port needs pofing  (Read 1623 times)

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Offline Krackers87

  • 158 crew
  • 29
HW BattleTech port needs pofing
BattleTech MissleDestroyer

I have little time for this but id like to see it get done so can some1 .pof it?

it might need to be resized in TS to about 800 metres long and proportianetely elsewhere.



I ported this from a Homeworld  Battletech mod and it needs LOD's

i can do tables weapons and the pof turrets.
« Last Edit: September 16, 2003, 03:41:26 pm by 1143 »
Put this in your profile if you know someone who is fighting, has survived, or has died from an awp no scope.

just like seventies goofballs
he's waiting on last calls
well listen method man
'cause if you leave on the last line
don't leave on the ground kind
born just a little too slow

 

Offline Krackers87

  • 158 crew
  • 29
HW BattleTech port needs pofing
note one of the textures on that model is miessed up because of paths for textures and stuff on my comp but it should be fine on other ppls comp.

(can you guess which one?)
Put this in your profile if you know someone who is fighting, has survived, or has died from an awp no scope.

just like seventies goofballs
he's waiting on last calls
well listen method man
'cause if you leave on the last line
don't leave on the ground kind
born just a little too slow

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
HW BattleTech port needs pofing
That Avalon is actually backwards. But it does look better this way...
-C

 

Offline gevatter Lars

  • Another wingnut
  • 213
    • http://gevatter_lars.tripod.com/
HW BattleTech port needs pofing
Could you tell me where I can find this BT Mod? I am intrested in BT and would like to see a Battlespace Mod in Homeworld or FS engine.
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 

Offline Krackers87

  • 158 crew
  • 29
HW BattleTech port needs pofing
http://www.battletechmodproductions.com/btsw/hangar.htm

im currently working on porting the BT ships to freespace
a bit busy tho
Put this in your profile if you know someone who is fighting, has survived, or has died from an awp no scope.

just like seventies goofballs
he's waiting on last calls
well listen method man
'cause if you leave on the last line
don't leave on the ground kind
born just a little too slow

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
HW BattleTech port needs pofing
Quote
Originally posted by WMCoolmon
That Avalon is actually backwards. But it does look better this way...


or maybe it's just a back shot? :doubt:
SCREW CANON!

 

Offline Krackers87

  • 158 crew
  • 29
HW BattleTech port needs pofing
no its forward

the other side has plainly noticeable engines

plus these are cannons shown ot engines in the pic
Put this in your profile if you know someone who is fighting, has survived, or has died from an awp no scope.

just like seventies goofballs
he's waiting on last calls
well listen method man
'cause if you leave on the last line
don't leave on the ground kind
born just a little too slow

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
HW BattleTech port needs pofing
There's a pic from 3067 that shows an Avalon in the foreground apparently firing from its engines. It caused a lot of discussion on the BTSW forums, but I can't seem to find the topic.
-C

  
I posted the McKenna Jumpship
Like 8 months ago, but only one person spoke up and never heard from them again. I think it was Kazashi(?)... Anyway ShadowWolfIH was working on a BT FS2 mod so you ought to get with him and find out the status of the ground mod (so we could fight in mechs ON THE GORUND) and have aerospace fighters for support, and tanks.   that way we jump into a system. Neutralize the orbiting forces, land in dropships, and clear out the ground objectives, NEXT PLANET PLEASE!... LOL...
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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