Author Topic: Another (FS1 question, request)  (Read 2382 times)

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Offline jdjtcagle

  • 211
  • Already told you people too much!
Another (FS1 question, request)
I hate the FS1 ships cap weapons. They should have something that causes damage. Could someone make a mod that improves fusion motor strength and slow down the fire rated....WAY DOWN!! My campaign I just put intercepters on cruisers and cyclops on destroyers, which turnd out really cool as cruisers were not a big factors in taking down destroyers, except the Leviathan. What do all of you think about this?:)
Thanks
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Offline DIO

  • 26
Another (FS1 question, request)
i thought the same thing once, and i doubled the firerate and the speed of the gun.
then, it become extremely hard to get close even to a Fenris witout a shield.

 

Offline Flaser

  • 210
  • man/fish warsie
Another (FS1 question, request)
DIO he didn't speak of the exiting guns if I understood him correctly - the antifighter weaponry is O.K.

Ever tried actually going against a Fenris without a shield in an Apollo?

What the capships lack are actually anti-capship guns.

The Orion and the Typhon along with the Leviathan would need some new gunturrets - slow firing and slow aiming ones with a bigger punch.
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Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
Another (FS1 question, request)
The main problem with FS1 turrets is that the Ai is using it so bad - It starts firing when the target ship is out of the firing range of most of its guns, and stops the engines. Therefore, merely a few turrets manage to hit the assigned target.

This is a reason why the Lucy had to have something more powerful if it had to destroy the Galatea or Beta Aquilae from a distance.
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Offline jdjtcagle

  • 211
  • Already told you people too much!
Another (FS1 question, request)
Quote
Ever tried actually going against a Fenris without a shield in an Apollo?

Trying right now:)
Quote
What the capships lack are actually anti-capship guns.

Putting the cyclops bombs on it was pretty cool, maybe I should put sunamis instead.:)
What I'm really asking is I going to put this in a campaign so do you think it lacks a lot of originality or is it to farfethed.:D
"Brings a tear of nostalgia to my eye" -Flipside
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I'm an Apostolic Christian (Acts: 2:38)
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Hammer Of Light - Omen of Darkness
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Offline Flaser

  • 210
  • man/fish warsie
Another (FS1 question, request)
Putting a bomb on a capship seems a bit dagerous - you'd rather use torpedos that steer clear of the capship right after launch.

BTW I always thought WWII style huge guns would fit destroyers before the beams come around.
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan

 

Offline jdjtcagle

  • 211
  • Already told you people too much!
Another (FS1 question, request)
Quote
Originally posted by Flaser

BTW I always thought WWII style huge guns would fit destroyers before the beams come around.

Makes since I would love to see that.
;)
"Brings a tear of nostalgia to my eye" -Flipside
------------------------------------------
I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

 

Offline SP2000

  • 21
Another (FS1 question, request)


Imagine seeing one of these cannons mounted on a destroyer!
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Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
Another (FS1 question, request)
It is only up to the modellers and the artists.
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Havock

  • 27
Another (FS1 question, request)
and what is the use of the "Huge" turrets on fs1/2 ships?

big blob of green/yellow/red that can't pierce the smallest of shields.

 

Offline TheVirtu

  • Firedancer
  • 28
    • http://autoassault.edgegaming.com
Another (FS1 question, request)
Huge turrets are more powerful versions of the little energy turret thingies. Battles between ships were pretty pathetic in FS1...waiting god knows how long for a Lilith to take out an Aten.
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Another (FS1 question, request)
Thing is I don't really think the Huge Turrets are mroe powerful. They have a lower rate of fire which means that even though each individual shot does more damage, with less of them fired the overall damage is more/less the same I find.