Originally posted by ZylonBane
As far as background upgrades go, I'm still hoping for generalized skybox support, as described in the first page of this thread.
Why not a sky-sphere I know it was already mentioned, but I'm interested in your reason?
Back to topic:
If background objects could be swapped or inserted/removed during a mission with actual events (extended background editor, maybe 3ds max - timeline like) that would open up a whole range of possibilities without being forced to use huge files.
So smg. could go on a loop, and later the same thing could be shown as it blows, but that's another animation.